Introduction to interactive audio with Unity
Overview
Michela Ledwidge (@michela)
This is the outline of a 6 hour course I developed to introduce interactive audio and the Unity game engine.
Outline
Introduction to interactive audio (1hr)
- References (Unity titles marked with *)
Introduction to Unity (1hr)
- Create audio files in external software
- In Unity
- Import audio files as Assets into Project panel
- Attach Audio Source component to Game Object (drag asset onto object in Scene or Hierarchy panel)
- Update Game Object components in Inspector panel to manipulate audio context
Exercises (1hr)
- Add Audio Source to a scene
- Configure Audio Listener variables
- Configure Reverb Zone variables
- Record via Microphone
Assessment (3hr)
- Develop your own interactive sound design using one of the demo projects
Further Reading
License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Australia License.
