LOCAL MODE ( Maybe use this for StepMania Online? )
Should we even USE paseli display?
No way. Or could just do it like the ITG footer
Common menu background (may be a little tricky, but could be done with just lua objects and bitmaps)
Some sort of “saving” throbber in the corner could be cool
Attraction Loop
Custom sm-ssc init screen in lieu of scary disclaimer screen
ScreenCompany [Konami and Bemani splash screens, maybe put some sort of sm-ssc logo screen in too in lieu of the e-Amusement and Paseli screens?)
ScreenTitleMenu ( There doesn’t seem to be a movie this time )
ScreenDemonstration (Hmm, and no high scores list either this time)
ScreenSelectProfile:
This may be held off since SelectProfile is a little half-baked itself. you cannot pick the machine profile or opt out of a profile if profiles exist, and if two people wish to play, and there is one profile, it will not let you pass.
Still design it though. Maybe skin it like the e-Amuse sign in screen?
ScreenSelectPlayMode ( Style Select Part 1)
HAPPY Mode
Some sort of “All Music” mode, but only offering limited song choices of easy songs, and only Beginner/Basic difficulty
Should we even bother and just use the Pro Mode options always?
PRO Mode
I don’t know the difference between either, so I will assume that PRO Mode is all songs in the DDR library thus far, including Replicant D-Action.
ScreenSelectPlayStyle ( Style Select Part 2 )
Single, Versus & Double
They are using the ITG-standard 3D wheel now, with less depth, this will be a challenge to emulate
ScreenSelectPlayMode2 ( Select Mode )
MUSIC PLAY
Equivalent to “all music” on SN1
DRILL COURSE
Yes it is dan courses essentially, but without any sort of Japanese motif to it.
COURSE
Standard Oni/Nonstop Courses
ScreenSelectMusic
Got close to the real thing building from default though
Hack up way to grey out unhighlighted difficulty (and get the difficulty highlight background going too)
cover flow wheel
Get “correct” number of covers on-screen
Cover flow wheel with reflections. And make it smoother too.
ScreenSelectCourse
Similar to ScreenSelectMusic but with a large content list on the side. With banners too.
ScreenStage
Door animation needs to be smooth, accurate, and widescreen friendly.
Get the stage graphics done (they’re very hard to imitate. Good luck!)
ScreenGameplay
Lifebar layout/score displays
Get combo label to be colored too
FC splash (oh that is easy)
We want 7-digit scoring plz. (well, we’re getting close to implementing that in the core system, though I think it’s still got some bugs.)
Difficulty text
Screen filters (customizable)
ScreenEvaluation
Basic layout almost done
Menus
Even care about pro/happy mode?
Options screens
Looks just like X/SN2 one (which is possible even on 3.9-based builds it seems)
Sounds and music
We definitely need rips of the menu music.
Background
Need to make shared BG look nicer
Ideas for fallback?
Fonts
Need to get as close to the real thing as possible?
General
Find workaround for the “Scaletoclipped warps square graphics” bug since I already told ZIV to use 256x256 (Resolved in 1.0.1 pre-20100926!)
Widescreen support
Of course, we need to support widescreen as AC DDR has supported it since X1 AC.
Replicant D-Action
Midiman was working on trying to implement this somehow. Given how advanced sm-ssc is, it may be possible.