Article 2: Objects (or Terms)

Restaurant (or IMAX Dinner Theater) Design -- or generational restaurant design -- means your  new 1 of 4 resort restaurants, and related IMAX dinner theater, in your resort-mall-industry (or competitive industry battalion) of 1,000 friends in your “passerby” investment bank account as a global occupational tourist:

Understand that each 1 of 4 resort restaurants in your mall has a unique restaurant marketing theme, similar to today’s many unique Disney Food Restaurants. Likewise, your specific resort restaurant in your "passerby" investment bank account must have a unique restaurant marketing theme.

Understand that your IMAX stage/screen (or dinner theater) is completely viewable by all 4 resort restaurants in your mall. Why? Because each resort restaurant is on a different floor, internally terraced, horizontally & vertically movable, plus partitionable, for your private (or public) parties having from 2 to 1,000 guests. Consequently, different resort restaurants may or may not use different parts of your IMAX stage/screen for different shows at different times.

For example, your IMAX stage/screen is similar to today’s unique Cirque du Soleil at Downtown Disney.

Understand that you can therefore get 75% less expensive fine dining and live entertainment at any 1 of 600 IMAX dinner theaters, and related 1 of 2,400 resort restaurants, in your self-sufficient city design of 600,000 every night. See occupation company lieutenant for 75% less individual food expense as compared to today. However, in order to have 600 dinner theater productions every night, you must become one of the actors (or technicians) in your resort restaurant’s own stage/screen production once a year, or settle for less directly pleasurable movie/tv/sports productions imported from elsewhere. Consequently, your individual/business study of the arts and sciences (including sports), especially as it relates to acting, and related directing, is the pixie dust (or magic) of your new self-sufficient city design (below). Why? Because life should be a “dance[1] every night, right? Besides, there’s no business as complex, fun, and physical as show business to teach business.

Store (or Mall) Design -- or generational store (or mall) design -- means your new 1 of 16 superstores in your resort-mall-industry (or competitive industry battalion) of 1,000 friends in your “passerby” investment bank account as a global occupational tourist:

Understand that each 1 of 16 superstores in your mall has a unique superstore marketing theme, similar to today’s many unique superstores at Downtown Disney. Likewise, your specific superstore in your "passerby" investment bank account must have a unique superstore marketing theme.

Understand that your superstore marketing theme is voted-upon by your resort internet legislature of 1,000 friends (or competitive industry battalion) according to your generational voting power (or rank) in your related industry, occupation, and workplace among all 12 generational internet legislatures of 50,000 (per city of 600,000).

Understand that each resort-mall-industry of 1,000 friends has 1 unique amusement park ride, 1 unique amusement water park, and 1 unique  pro golf course, in addition to your unique resort, and related unique mall; that is, a resort-mall-industry design substantially better than today’s Disney World Parks, Resorts, and Malls as your new town/suite/job. Why? Because there are 600 unique resort-mall-industries, 600 unique amusement park rides, 600 unique amusement water parks , and 600 unique  pro golf courses in your new self-sufficient city design of 600,000 friends (below); all of which unique entertainment, food, and shopping is available to you within 5-15 minutes using your automated transportation system at 100 mph (see production team corporal for your automated vehicle and  town army commander for your automated  infrastructure, and related 75% less individual transportation expense as compared to today).

Understand that everyone, including all children over age 6, must have their own unique resort-office-suite, in addition to their own unique generational town design (below). Consequently, it’s “son against father[2]. Why? Because each new generation (every 6 years) competes (somewhat) for the same income, and related assets, of previous generations. Consequently, each new generation must have “divided” (or specific) individual income, and related individual assets, in your “passerby” investment bank account as 12 layered mutual funds in your generational town bank, and related 1 of 12 generational internet legislatures of 50,000 (per city of 600,000).

Village Design -- or generational village design -- means your new village of 4,000 friends (or competitive sector brigade) in your “passerby” investment bank account as a global occupational tourist:

Understand that each resort-mall-industry has many unique business marketing themes, altogether called your resort marketing scheme, which scheme is similar to today’s many unique Disney World Resorts, and related unique Downtown Disney (or mall). Likewise, your specific resort-mall-industry in your "passerby" investment bank account must have (1) a unique resort marketing theme, (2) a unique mall, and related 16 superstore(s), marketing theme(s), and most importantly, (3) a unique industry marketing theme; all of which resort marketing scheme is voted-upon by your village internet legislature of 4,000 friends (or competitive sector brigade) according to your generational voting power (or rank) in your related industry, occupation, and workplace among all 12 generational internet legislatures of 50,000 (per city of 600,000).

Understand that each resort-mall-industry represents 1 of 50 industries (see industry tab) in your generational town design of 50,000 friends (below). Moreover, your 1 of 800 competitive investment platoons of 60 employees (therein) is part of 1 of 800 competitive global corporations of 50,000 employees (max, min; related to each town and above platoon). Why? Because this will keep your friends & family close in other nearby resorts, but much more importantly, will keep all your “beloved enemies[3] (or competitors) much closer to you in your specific resort-mall-industry of 16 competitive investment platoons of 60 employees, and related 120 customers (or investors, on average). Therefore, be “watchful[4], not just of your 16 other competitive investment platoons in your competitive industry battalion, but also of their related 16 competitive global corporations of 50,000 employees (across 800 towns globally). Why? First, because your 1 competitive global corporation of 50,000 employees (having 52% corporate voting power) leads your specific 1 of  800 competitive investment platoons of 60 employees (therein) across 800 towns globally (having 48% corporate voting power). Second, because having 1 competitive global corporation of 50,000 employees is the minimum/maximum corporate size needed for optimal organizational operation as per today’s military. Consequently, this optimal corporate size is essential from your perspective as a 72%-controlling business owner/voter (or employee-investor, both locally and globally). Moreover, this optimal corporate size, from your other perspective as a 28%-controlling bank owner/voter (or customer-investor), ends all corruption. Why? Because of the substantial corporate competition (or “watchfulness”) you created by having 16 competitive investment platoons of 60 employees (locally), and related 1 of 16 competitive global corporations of 50,000 employees (globally), in your 1 of 50 industries (or resort-mall-industry) in your 1 of 12 generational town designs of 50,000 in your  self-sufficient city design of 600,000. As such, competition is hot, but also cooperative, and most importantly, specialized.

Understand that, as global occupational tourists (see definitions), your competitive industry battalion of 1,000 can vote to exchange your resort-mall-industry for another resort-mall-industry anywhere in your town, city, state, region, nation, or world, regardless of industry; that is, what today’s military calls bugging out -- taking all industry battalion hardware and software with you. Likewise, individuals in the same occupation can exchange their occupation (or job) across competitive investment platoons as easily as industry battalions can exchange resort-mall-industries. Consequently, all these highly fluid individual/business exchanges will result in substantial cultural variety in your shopping, food, and entertainment as a global occupational tourist, especially if you optionally move to new town/suite/job every 3 years using our NFL-like service employment draft (see definitions).

Understand that even though each resort-mall-industry has a many unique business marketing themes, your underlying hardware and software across all resort-mall-industries (globally) is identical (as much as possible) for logical efficiency, and related productivity (notwithstanding new generational technologies, new competitive advantages, etc). Said another way, your resort-mall-industry is a unique artistic structure (externally), but it is not unique (internally, as much as possible) in its underlying hardware and software across all resort-mall-industries (globally).

Hood Design -- or generational hood design -- means your new hood of 12,000 friends (or competitive house division) in your “passerby” investment bank account as a global occupational tourist:

Understand that each hood has 3 unique village marketing schemes; that is, similar to today’s Magic Kingdom where, for example, they have: (1) Tomorrowland, (2) Fantasyland, and (3) Frontierland. Likewise, your specific hood in your "passerby" investment bank account must have 3 unique village marketing schemes as voted-upon by your hood internet legislature of 12,000 friends (or competitive house division) according to your generational voting power (or rank) in your related industry, occupation, and workplace among all 12 generational internet legislatures of 50,000 (per city of 600,000).

Town Design -- or generational town design -- means your new town of 50,000 friends (or purchasing power army) in your “passerby” investment bank account as a global occupational tourist:

Understand that each generational town design must have 4 unique hood marketing schemes; that is, similar to today’s Disney World where, for example, they have: (1) Disney’s Magic Kingdom, and related 12 hood resort-malls, (2) Disney’s Epcot Center, and related 12 hood resort-malls, (3) Disney’s Hollywood Studios, and related 12 hood resort-malls, and (4) Disney’s Downtown Disney, and related 12 hood resort-malls. Likewise, your specific generational town design in your "passerby" investment bank account must have 4 unique hood marketing schemes, and related 50 unique resort-mall-industries; that is, as voted-upon by your town internet legislature of 50,000 friends (or purchasing power army) according to your generational voting power (or rank) in your related industry, occupation, and workplace among all 12 generational internet legislatures of 50,000 (per city of 600,000). Consequently, you will have all 50 industries (see industry tab) as 50 unique resort-mall-industries in your new generational town design, not just the entertainment industry.

Self-Sufficient City Design means your new city of 600,000 friends, and related 12 generational town designs of 50,000 friends (over 12 years), in your “passerby” investment bank account as a global occupational tourist:

Understand that your automated transportation system (or all lines above) can move all 600,000 residents anywhere in your city in 15 minutes (or less), called “strong” interior lines by today’s military. Why? Because all your vehicles are operated using automated systems (or Google Driverless Cars) at 100 mph. Consequently, your commute -- which is very unlikely as a home/business operator when older -- will always be 15 minutes (or less), rain or snow. Furthermore, the use of an automated transportation system will result in absolutely no traffic jams, no traffic accidents (or deaths), plus significantly less medical expense (from having no traffic accidents).

Understand that your self-sufficient city design of 600,000 contains 12 generational town designs of 50,000. Consequently, a generation is defined as a generational town bank of 50,000 “friends” (every 6 years, locally, see objectives). Moreover, your related town internet legislature (or generational internet legislature), if age 6 to 24, must operate according to your generational voting power (or rank) in your related industry, occupation, and workplace among all 12 generational internet legislatures of 50,000 (per city of 600,000). Consequently, every 3 years, “the door will shut” for entry into your generational town bank until you optionally move to another town/suite/job as a global occupational tourist using our NFL-like service employment draft (see definitions).

Understand that your self-sufficient city design of 600,000 is exactly that size (and no greater). Why? Because it’s essential for you to create both a self-sufficient city design -- that is, having the full range of almost all manufacturing, and related material extraction, operations within it -- and yet, not be so large that it’s indefensible from those you “don’t know” outside your “narrow gate[7] (or all vehicle terminals, and related  “strong” interior lines, above).

For example, your city defense especially includes your self-sufficient “oil” extraction operations using algae biotechnology canals beside all transportation lines throughout your city, and related resorts (above).

Understand that if self-sufficient, your city, and related 12 towns, is not subject to today’s globalization (or race-to-the-bottom).

Understand that today’s globalization (or race-to-the-bottom) means that if individuals or businesses in other cities (nationally or globally) are willing to lower their quality of life below that of your city in order to create a competitive business advantage (using child labor, unsafe work environments, etc), then your city, being self-sufficient, is not subject to that type of globalization (or today’s race-to-the-bottom). This is true even though your city must import some rare mineral commodities and some infrequently-produced industrial goods from other cities (nationally or globally). However, those infrequent & insignificant imports will not put your city at a competitive business disadvantage if your city is substantially self-sufficient across the full range of almost all manufacturing, and related material extraction, operations within it, especially “oil” (or energy).

For example, the Japanese, who unfortunately have almost no mineral (or oil) commodities, easily exchange their high value services (especially manufacturing services) for low value mineral commodities (and oil, mistakenly) from all over the world (as will your city using your corporate, not government, education operating system; see operators).

Understand that tomorrow’s globalization (or race-to-the-top) means that even though your city is self-sufficient, your individual income, and related individual assets, in your “passerby” investment bank account consists of 48% local investment groups (or your 800 competitive investment platoons of 60 employees per town) and 52% global investment groups (or your 800 competitive global corporations of 50,000 employees related to each town and platoon above). Consequently, your “passerby” investment bank account, being 52% global investment groups, is highly diversified (or safe); that is, just in case some disaster befalls you or your city, and thus requires rebuilding it from your highly diversified (or safe) individual income, and related individual assets, from elsewhere (globally). However, this global business integration (or individual investment diversification) is only true provided today’s globalization (or race-to-the-bottom) ends as required by all self-sufficient cities first. If so, then having 52% global investment groups, in addition to making your account highly diversified (or safe), will end all war. Why? Because you won’t want war with your 52% global investment groups, and related 800 towns (globally), in your “passerby” investment bank account; instead, you will want global corporate diplomacy as directed by your 12 generational internet legislatures (per region, nation, and world) primarily using your regional corporate secretaries, not today’s almost ineffective national government diplomacy.

Just for fun, sing: “We built this city” “anyway you want it because that’s the way you need it” (individually) so you can “sail away” as a global occupational tourist to your “new world” of “limelight”.


[1] Matthew 11:16-17

[2] Luke 12:53

[3] Matthew 5: 43-48

[4] Mark 12:38-40

[5] Matthew 25:1-13

[6] Luke 12:28-30

[7] Matthew 7:13-12