Wine Making…  Sept 10, 2010  by pasayten (Ray Peterson)

Major updates have occurred September 2010 for the new grapes, barrels, and scroing algoithms incorporated into te game at that point.

  1. The maximum score for any wine blend, barrel, and boost is 100
  2. The maximum sale price possible would  be 36 Cortese grapes in a Used Russian Oak barrel and would sell for  $58,920 fully aged with 20% Oak Chip yield boost applied.
  3. NOTE:  You can barrel a wine/blend with only 1 grape in the barrel.

P.S.  Another good source of info is the  My Vineyard Wiki

Now the wine making basics:

The Compulsive/Obsessive   Wine Makers Tool   uses all of the following factors  and will calculate future sale value of barrel and predicted wine score including all boosts.  In addition, a “Make Label” button can be used to generate clean text that can be printed, or cut/pasted into a label or any other document you choose.

*** Barrrels Info ***

Note that calculations of profit per hour assume that the barrel is fully aged before it is sold.  (source:  MV Wiki)

Barrel

Level

Cost

Yield

Aging Hours

Profit

Profit / Hour

Allier Oak

1

1 WC

2000

46

2000

43.478

Plastic

1

0

10

0.016667

10

600*

Canadian

2

50

80

23

30

1.3043

Redwood

6

100

140

23

40

1.7391

Eastern US Oak

10

200

295

46

95

2.0652

Used Steel

14

400

490

23

90

3.9130

Oregan Oak

17

500

750

46

250

5.4348

Vosges Oak

20

800

1500

70

700

10

Stainless Steel

22

1000

1400

23

400

17.39

Toasted East US Oak

24

1300

2455

46

1155

25.11

Hungary Oak

27

1500

3960

70

2460

35.14

Nevers Oak

30

2000

4200

46

2200

47.83

Toasted Oregan Oak

33

2500

7150

70

4650

66.43

Troncais Oak

36

3250

5490

23

2240

97.39

Toasted Hungary Oak

38

4,000

13,500

70

9,500

135.71

Limousin Oak

40

5,000

22,000

94

17,000

180.85

Used Lativian Oak

?

5,250

23,250

108

18,000

166.67

Toasted Pacific Northic

?

5,500

25,000

113

19,500

172.57

Toasted Ukranian Oak

?

5,750

25,750

118

20,000

175.44

Oak Barrique

54

6,000

27,000

124

21,000

169.35

Used Russian Oak

55

6,250

27,500

124

21,250

171.37

*** Wine Score ***

These are my best estimates for the new score ranges (after June 29, 2010) you can expect from the grapes you harvest and barrel. The score is randomly picked from the range for the scoring calculation. I may change the numbers +/- 1 or 2 as more data comes in. Still waiting for my WC grapes to ripen. I have noticed no change in score for tasting yet. Maybe uses the higher number from the barrel range.

Grape score (random from range) + Barrel score (random from range) + boost score = Wine Score at sale

With wine blends, the highest grape score range in the blend is used, even if it is only 1 grape.

Grape       Low to High

  1. Chardonnay         58-64
  2. Merlot                 58-64
  3. Gamay                 59-65
  4. Gewurztraminer 59-65
  5. Ansonica         60-66
  6. Pinot Noir         61-67
  7. Viognier         62-68
  8. Moscato         63-69
  9. Sangiovese         66-72
  10. Muscat                 66-72
  11. Grenache         67-73
  12. Petite Syrah         67-73
  13. Marsanne         69-75
  14. Rousanne         69-75
  15. Nebbiolo         70-76
  16. Zinfandel         72-78
  17. Vernaccia         72-78
  18. Tempranillo         73-79
  19. Savignon Blanc 75-81
  20. Shiraz                 75-81
  21. Riesling         77-83
  22. Malbec                 77-83
  23. Pinot Blanc         78-84
  24. Cabernet         78-84
  25. Friulano         80-86
  26. Cabernet Franc 80-86
  27. Chenin Blanc         82-88
  28. Monastrell         82-88
  29. Semmillon         83-89
  30. Montepulciano 83-89
  31. Barbera         84-90
  32. Pinot Grigio         84-90
  33. O.V. Cabernet 86-92
  34. O.V. Muscat         86-92
  35. A.V. Zinfandel         87-93
  36. A.V. Chardonnay 87-93
  37. Pinotage        89-95
  38. Ribolla Gialla        90-96
  39. Criolla Grande 91-97
  40. Terret Gris        92-98
  41. Zweigelt        93-99
  42. Picpoul        94-100
  43. Domfelder        95-100
  44. Weissburgunder 96-100
  45. Bastardo        97-100
  46. Cortese        97-100

(These ranges will be updated as I run more grapes thru testing)

# of tasters or fertilization of the grapes adds nothing to the score.

The type of barrel adds to the score, the more expensive the barrel, the higher the score.

(Wine score for barrels section courtesy of a Robert Bueller posting in the wiki)

  1. Plastic barrels                 adds 0 to your score
  2. Canadian barrels         adds only 1 point to your score
  3. Redwood barrels         adds 4 points to your score
  4. Eastern U.S. barrels         adds 7 points to your score
  5. Used Steel                 adds 10 points to your score
  6. Oregon                 adds 11-13 points to your score
  7. Vosages                 adds 14 or 15 points to your score
  8. Stainless Steel (not used) adds 16 points to your score
  9. Toasted East U.S.         adds 17 points to your score
  10. Hungry                         adds 20 or 21 points to your score
  11. Nevers                         adds 22 or 23 points to your score
  12. Toasted Oregon         adds 24 or 25 points to your score
  13. Troncais Oak                 adds 26 or 27 points to your score
  14. Toasted Hungary         adds 28 or 29 points to your score
  15. Limousin                 adds 30 points to your score
  16. Used Lativian Oak        adds 32 points to your score
  17. Toasted Pacific Northic adds 34 points to your score
  18. Toasted Ukranian Oak adds 36 points to your score
  19. Oak Barrique                adds 38 points to your score
  20. Used Russian Oak        adds 40 points to your score

(These ranges will be updated as I run more barrels thru testing)

Using both a Gruyere Boost and Roquefort Boost would still only add 20 points to your score...   Only the highest boost in a category is used...  Others in the same category are ignored and wasted.  You can use boosts in all the categories...  Yield, Aging, and Score.

Also note,  there are no guaranteed 100 point scores...   when a score would be pushed over 97 with grapes, barrels, or a boost,  it will be randomly selected from the 97 to 100 range “pool”...  You will get one of the following

Over all of the scores in the 97-100 range,  it seems to average about 10% (1 in 10) getting the perfect 100 with 1 WC.  

When a visitor tastes your wine and gets a “score”,  that will not neccessarily be the score you would get at it is a separate random calculation using the above facts.  So do not get excited or worried by what they report as a score...  There are also some bugs in the intermediate tastings scores that will range all over the place.   :-)

.

*** Wine Barrel Sale Price ***

The final sale price for a barrel of wine (aged and ready to sell) is a FIXED equation and can be calculated in a spreadsheet as soon as you barrel it.

Final Sale Price:

  1. Sum up each grapes yield value put in the barrel
  2. Add the yield of the barrel chosen
  3. Multiply by the highest yield boost applied to the barrel.

That is it!

Multiple yield boosts do not increase value… only the highest boost is considered. Extra aging time in barrel after “ready to sell” (glowing) does not increase score or yield value.

For example, figure the sale price of a typical blend or barrel…

12 Cabernet at $158 yield = $1,896

12 Merlot at $11 yield = $132

Total grapes = $2,028

Use Nevers Oak barrel yield = $4,200

Sale price of barrel w/o any yield boosts would be $2,028 + $4,200 = $6,228

If I added the Apple Chip 5% yield boost… 5% x $6,228 = $311

(remember, boosts are not additive… only max boost put on barrel will count)

Sale price of barrel with apple chip boost would be $6,228 + $311 = $6,539

P.S. Here is a link to my Compulsive/Obsessive   Wine Makers Tool 

which will calculate all of the above for you including predicted score and even a “Make Label” button to generate clean text that can be cut/pasted into a label or any document you choose..

*** Wine Labels ***

Hey, with a little cut and paste from the wine makers tool and using MS Word, you can pop out a cool label for your wines...

What is the maximum sale price for a barrel of wine?

Maximum yielding grapes are the Cortest at $600 each

36 Cortese at $600 yield = $21,600

Maximum yielding barrel is the Used Russian Oak at $27,500

Sale price of barrel w/o any yield boosts would be $21,600 + $27,500 = $49,100

Maximum yield boost is Oak Chips at 20% --- but costs 1 WC

If I added the oak chips 20% yield boost… 20% x $49,100 = $9,820

Sale price of barrel with oak chips boost would be $49,100 + $9,820 = $58,920

If I used the 10% Vanilla bean gift boost, I would still get:

Sale price with vanilla bean boost … $49,100 + (10%)x$49,100 = $54,010

What are the currently discovered/confirmed “Special” Wine Blend Recipes ?

Sometimes, when blending some wines with different grapes, an achievement will be awarded and a special name will also come up in the popup when you sell the barrel.

“Wine Poseur magazine has rated your wine (The Hermitage) 70 out of 100 with notes of butter and melon.”

These following are only the currently discovered names…. The actual blends of grapes may be found in the wiki… SPOILER ALERT… But before looking, try and find them yourselves!!! :-)

*** Wine Tasting Notes ***

The descriptive notes attached to a particular wine blend and barrel has little predictable  elements...  It is basically very random.  I have barreled 36 of the same grape/barrel combination and had every kind of different tasting note you could imagine...  :-)   Somebody else can figure out ow they come up with the phrases...

These are the "notes" uses in the wine ratings

After about 250 blends of wine, I think I have a fairly complete list of the descriptors used by Vineyard for the wine descriptions. These may be mixed and matched in many STRANGE ways... lol... Please let me know if you have seen any others. (Post note...  Folks gave me an additional 2 or 3 to add and I have updated this list)

Happy Wine Making!!!!

pasayten 

Major updates occurred September 2010 for the new grapes, barrels, and scroing algoithms incorporated into te game at that point.