ARVEL Inworld Discussion
04/11/2012
Justin Reeve
on creating and using an undersea observatory to teach&learn
Event: http://arvelsig.ning.com/events/arvel-inworld-discussion-13
(Note: the chatlog does not provide a transcript of Justin’s audio presentation in the SL section of the discussion. Many apologies: The livestream did not pick up the mic voice- over in either world. However, You can follow Justin’s directions for the Kitely experience in the Kitely section of this chatlog.)
Second Life
[12:58] Willow Shenlin: ok. i am starting the livestream now.
[13:01] Mortimer Mavinelli: Thank you.
[13:02] Anastasia Horngold: I've just downloaded & installed Kitely. The web site says I'm not authorized to enter the world. I have logged in to the site.
[13:02] Willow Shenlin: don't worry now Anastasia. Justin can add you when he is ready
[13:03] Anastasia Horngold: kk, thanks
[13:03] Rutger Grut: Second Earth 3 (128,128,21)
[13:03] Rutger Grut: http://ediving.us
[13:03] Willow Shenlin: very nice sims. yes.
[13:03] Willow Shenlin: Thanks Rutger
[13:04] Willow Shenlin: awesome!
[13:06] Willow Shenlin: yes it is:-D
[13:07] Willow Shenlin: ok. thanks
[13:07] Mortimer Mavinelli: http://goo.gl/LVEj3
[13:07] Mortimer Mavinelli: We'll wait about 5 minutes to make sure everyone gets logged in
[13:07] Serene Jewell: HOpefully see you there.
[13:08] Pawlus Twine: I am there :)
[13:08] Mortimer Mavinelli: actually, I'm not. Oops. :)
[13:09] Anastasia Horngold: I'm there
[13:09] Mortimer Mavinelli: You may materialize at the bottom of the ocean, instead of the landing point
[13:09] Mortimer Mavinelli: Just teleport to the southwest corner
[13:09] Mortimer Mavinelli: SOrry about that...couldn't get it to work 100% of the time
[13:10] Serene Jewell: don't wait for me
[13:10] Angeland Skytower: Sorry I just got here. What do need to do?
[13:10] Mortimer Mavinelli: Go to this link: http://go.gl/LVEj3
[13:10] Mortimer Mavinelli: Install the Kitely plugin if you haven't already, and log in
[13:11] Mortimer Mavinelli: Teleport to the southwest corner if you don't start there.
[13:12] Eraldo Carlucci: Can't get Kitely to load for some reason
[13:12] Mortimer Mavinelli: Any errors?
[13:12] Eraldo Carlucci: Just says Loading
[13:12] Mortimer Mavinelli: Give it a minute
[13:12] Mortimer Mavinelli: Hmm, you may need to exit Second Life
[13:12] Eraldo Carlucci: I'll try that
[13:13] Anastasia Horngold: How to TP to the SW corner?
[13:13] John Muratet (bones.mumfuzz): I am sorry which button?
[13:13] Willow Shenlin: Go to this link: http://go.gl/LVEj3
[13:14] Mortimer Mavinelli: http://goo.gl/LVEj3
[13:14] Anastasia Horngold: That gives me the link to the world, but I'm already in the world. I'll just fly SW.
[13:16] Willow Shenlin: http://goo.gl/LVEj3
[13:16] Mortimer Mavinelli: Anyone else need help?
[13:17] Mortimer Mavinelli: Sorry we should've done this beforehand
[13:17] SusanNVB CHELCO (elektra.engineer): Please forgive me. I'm fighting with my sound. Not able to hear anything.
[13:17] SusanNVB CHELCO (elektra.engineer): What might we need help with?
[13:17] Mortimer Mavinelli: Elektra: Just go visit http://goo.gl/LVEj3
[13:17] SusanNVB CHELCO (elektra.engineer): ty
[13:17] Mortimer Mavinelli: Login, Install the Kitely plugin, and visit the world.
[13:18] Willow Shenlin: Susan, we are now in Kitely.
[13:18] Willow Shenlin: If you do not have another virtual world viewer, kitely will ask to open second life so that you can use the second life viewer to enter Kitely
[13:20] Mortimer Mavinelli: You may need to close SL first.
[13:20] Xon Emoto: ty Mortimer. I'll try this. I have now created a Kitely account, but don't get access to Juston's world ;)
[13:21] Connie Wardell: I created accound but am unable to enter
[13:22] Oronoque Westland: sorry to be late...I had the wrong day/date
[13:22] Connie Wardell: ok
[13:23] Oronoque Westland: great, thanks
[13:23] Willow Shenlin: http://goo.gl/LVEj3
[13:23] Mortimer Mavinelli: Willow: When do you want to officially continue?
[13:23] Mortimer Mavinelli: Sounds good.
[13:24] Angeland Skytower: it says I'm in the undersea observatory in kitely but I don't see any other people
[13:26] SusanNVB CHELCO (elektra.engineer): Hmmm. I'm getting a teleport window, but everything says N/A
[13:27] Oronoque Westland: says "Starting viewer..." forever
[13:28] John Muratet (bones.mumfuzz): Wish I had got this working before today! :)
[13:31] Chimera Cosmos: wait...I thought you were going to Kitely?
[13:31] Chimera Cosmos: thought I was watching you on a stream when I was outside here hahahahha
[13:32] John Muratet (bones.mumfuzz): Just saw the TP button in front of the screen, finally
[13:32] Chimera Cosmos: I just cammed in and sat on a shell ;-)
[13:32] Chimera Cosmos: Still going to Kitely?
[13:33] Chimera Cosmos: had to download a new SL version and then it caused a kernel panic, of course. Ugh
[13:33] Mortimer Mavinelli: If anyone needs teleporting to our location, just join Kitely and we'll help you out
[13:33] Chimera Cosmos: so you are over there too?
[13:33] Chimera Cosmos: I
[13:33] Chimera Cosmos: am confused
[13:33] Chimera Cosmos: might help if I could hear...dang it
[13:34] Willow Shenlin: the short link to get to Kitely is on hte screen
[13:34] Willow Shenlin: join us there
[13:34] Willow Shenlin: and i'll tp you to my current location
Kitely: http://www.kitely.com/virtualworld/Justin-Reeve/Undersea-Observatory
[12:10 PM] Anastasia Horngold: Hi Sabine--I like your outfit.
[12:13 PM] Justin Reeve: Everyone Teleport to Undersea Observatory (28,14,42)
[12:13 PM] Justin Reeve: er
[12:13 PM] Justin Reeve: http://maps.secondlife.com/secondlife/Undersea%20Observatory/28/14/42
[12:14 PM] Justin Reeve is Online
[12:15 PM] Justin Reeve: We'll wait a few more minutes.
[12:15 PM] Justin Reeve: This is where the teacher and students would start the sim.
[12:15 PM] Anastasia Horngold: My regular open sim inventory didn't show up.
[12:16 PM] Justin Reeve: You were all -supposed- to materialize here, but that's okay.
[12:16 PM] Justin Reeve: No, it won't show up. This is a separate grid entirely.
[12:16 PM] Anastasia Horngold: Ah, ok. I"m still figuring out the mechanics of opensim.
[12:18 PM] Justin Reeve: While you're here, click on the submarine
[12:18 PM] Justin Reeve: I had some issues setting an attach point, so Attach To your stomach
[12:18 PM] Serene Jewell: Well I'm here but not hearing chat alas
[12:19 PM] Justin Reeve: Yeah, try detaching, then reattaching to your stomach
[12:19 PM] Justin Reeve: That's one of the bugs I'm still working on :)
[12:19 PM] Serene Jewell: looks like we're going submarining
[12:20 PM] Justin Reeve: awww yeah!
[12:21 PM] Justin Reeve: While you're here, try turning on Streaming Music, if you haven't already, for some ambient sound effects
[12:21 PM] Justin Reeve: Pawlus, detach it, then right-click on it in your inventory, and select "Attach To" then "Stomach"
[12:21 PM] Justin Reeve: Sorry, this is something I'll fix in the next update. :)
[12:21 PM] Serene Jewell: awesome
[12:22 PM] Pawlus Twine: yeah, it works on 'stomach' :)
[12:22 PM] Justin Reeve: Anastasia, did you get a submarine?
[12:23 PM] Justin Reeve: Just click it, then "Attach to" and "Stomach"
[12:23 PM] Anastasia Horngold: Yes, I'm wearing it
[12:24 PM] Justin Reeve: oh. You look like fog to me. My bad.
[12:24 PM] Justin Reeve: No biggie. :)
[12:24 PM] Justin Reeve: Okay, we're going to continue
[12:24 PM] Serene Jewell: is voice working?
[12:24 PM] Justin Reeve: Everyone, we've been called on a special mission to document the ocean depths and determine what wildlife exists.
[12:24 PM] Justin Reeve: Follow me down to the observatory.
[12:24 PM] Anastasia Horngold: Must have been the margueritas i had at lunch.
[12:25 PM] Justin Reeve: Make sure you go into Fly mode when you're underwater.
[12:26 PM] Serene Jewell has entered chat range (20.0m)
[12:27 PM] Justin Reeve: Everyone just come into the hangar
[12:29 PM] Constance Ritzman has entered chat range (16.1m)
[12:29 PM] David Cranmer has entered chat range (18.9m)
[12:29 PM] Cheryl Briggs has entered chat range (19.8m)
[12:29 PM] Serene Jewell: omg I am so bad at flying.
[12:29 PM] Justin Reeve: One thing I want to do is turn that into multiple regions, so it's a longer descent
[12:29 PM] Justin Reeve: I think that'd be pretty nice.
[12:29 PM] David Cranmer: Wow that was a long trip (I"m Eraldo)
[12:30 PM] Justin Reeve: Hi Eraldo.
[12:30 PM] Justin Reeve: Glad you could join us!
[12:30 PM] David Cranmer: Hi Justin
[12:30 PM] Justin Reeve: Okay, on to the lobby!
[12:30 PM] Justin Reeve: Oh, these vehicles are Deep Sea ATVs.
[12:30 PM] Justin Reeve: Kind of fun to drive around. And you'll have the chance in a minute when we go on the ocean floor.
[12:31 PM] Justin Reeve: I should warn you, though, OpenSim's physics is still a little lacking, so if you suddenly flop over...well, that's why
[12:31 PM] Justin Reeve: In the lobby, I'm going to put some kiosks here. I'm still gathering educational content on marine science and biology.
[12:32 PM] Justin Reeve: But the idea is that this could be a research area for visitors and students.
[12:32 PM] Justin Reeve: Everyone have a seat.
[12:32 PM] David Cranmer: This is all very cool
[12:33 PM] Justin Reeve: I’m of the opinion that the virtual world should focus primarily on things you normally CAN’T do in the real world. The observatory includes a classroom, and I was hesitant to even put that in. Sitting in a classroom … everyone’s done that. Exploring the ocean … not something everyone gets to do.
[12:33 PM] Justin Reeve: In the end, I included this classroom because it seemed like something that WOULD exist in such a facility, and because it adds a familiar setting for students new to virtual world learning. But ideally the teacher and students would spend minimal time in the classroom and most of it exploring the ocean. Now what might be more useful is a mobile dome-shaped classroom vehicle that can be piloted underwater, or something. That’s something I might add in the future.
[12:34 PM] Beth Wellman: I've gone through the same thinking justin - I like your idea of the mobile classroom
[12:34 PM] Justin Reeve: Click on the podium, and you should get notecards.
[12:34 PM] Justin Reeve: Yeah, wouldn't that be cool to see hovering around?
[12:35 PM] Justin Reeve: The notecards you get contain some teacher and student instructions. The mission we're going to do today involves a scavenger hunt and photographing the local marine wildlife.
[12:35 PM] Beth Wellman: what grade are you looking at?
[12:35 PM] Justin Reeve: Ideally, the sim is for grades 4 through 12. The scavenger hunt, probably more for younger grades.
[12:35 PM] Beth Wellman: ty'
[12:35 PM] Justin Reeve: But there are many possibilities for missions in this sim.
[12:36 PM] Justin Reeve: Another mission for students involves creating those posters you see in the back.
[12:36 PM] Justin Reeve: The students would create something in Photoshop or another app that's available to them, and then import them directly into the sim.
[12:36 PM] Justin Reeve: There's another exhibit room, similar to this one (except empty) on the opposite side of the lobby.
[12:36 PM] Justin Reeve: It's an ideal place for hosting student work.
[12:36 PM] Justin Reeve: Did everyone get a notecard?
[12:37 PM] David Cranmer: yes
[12:37 PM] Justin Reeve: Excellent, let's go up to the commons. Follow me.
[12:37 PM] Serene Jewell: yes
[12:37 PM] Cheryl Briggs: where are the notecards?
[12:38 PM] Sabine Reljic: you get the notecards by clicking on the podium
[12:38 PM] Pawlus Twine: click on the podium here
[12:38 PM] Cheryl Briggs: thanks
[12:38 PM] Hanno Tietgens has entered chat range (20.0m)
[12:38 PM] Beth Wellman: :-) kids will love it
[12:38 PM] Oronoque Westland has entered chat range (19.9m)
[12:39 PM] Anastasia Horngold: np!
[12:39 PM] Pawlus Twine: oh, dining! :)
[12:39 PM] Constance Ritzman: Thanks
[12:39 PM] Justin Reeve: Look up
[12:39 PM] Hanno Tietgens: is there voice?
[12:39 PM] Justin Reeve: A blue whale is just passing by
[12:40 PM] Justin Reeve: Upstairs further is the observation room.
[12:40 PM] Anastasia Horngold: Could use a jukebox!
[12:40 PM] Serene Jewell: I don't have voice.
[12:40 PM] Justin Reeve: Oh, that's a great idea!
[12:40 PM] Serene Jewell: seems to be chat
[12:40 PM] Justin Reeve: Yeah, we'll just have to chat for now.
[12:40 PM] Justin Reeve: This is a room where you can just kick back, and relax. Enjoy the view a little. :)
[12:40 PM] David Cranmer: Did you script all of the sea life yourself
[12:40 PM] Justin Reeve: Yes I did.
[12:41 PM] David Cranmer: Very nice
[12:41 PM] Hanno Tietgens: a wonderful build!
[12:41 PM] Justin Reeve: If you know Second Life/OpenSim scripting, right not it just uses basic llTargetOmega rotation, but I'm planning on making it a little more advanced.
[12:41 PM] David Cranmer: I see
[12:41 PM] Anastasia Horngold: You've done a good variety of things with the rooms--each has a different orientation: to teacher, to each other, to outside
[12:42 PM] Justin Reeve: I think so, too. I don't think sims should be purely functional. Sometimes having that little "extra" is nice.
[12:42 PM] Justin Reeve: Makes everything more enjoyable.
[12:42 PM] Justin Reeve: Okay, everyone ready to begin the mission?
[12:42 PM] Beth Wellman: y!
[12:42 PM] Justin Reeve: Let's head back downstairs, to the lockers.
[12:42 PM] Serene Jewell: sure
[12:42 PM] Anastasia Horngold: this tape will self-destruct...
[12:42 PM] Liz Dorland has entered chat range (12.7m)
[12:43 PM] Justin Reeve: Click on the locker, and you'll get a suit
[12:44 PM] Liz Dorland: Are you using voice? (hi everyone)
[12:44 PM] Justin Reeve: Nah, we're going text only
[12:44 PM] David Cranmer: Hi Liz
[12:44 PM] Liz Dorland: good deal
[12:44 PM] Justin Reeve: I type faster than I talk, anyway :)
[12:44 PM] Liz Dorland: mine crashed in SL anyhow ;-)
[12:44 PM] Liz Dorland: voice
[12:44 PM] Oronoque Westland: hi...came in through an air lock
[12:44 PM] Serene Jewell: IF you replace outfit you'll be naked I think
[12:44 PM] Serene Jewell: Must add to outfit?
[12:44 PM] Justin Reeve: It should work if you replace.
[12:44 PM] Hanno Tietgens: Hey Liz :)
[12:44 PM] Sabine Reljic: no just drag the folder onto you
[12:44 PM] Anastasia Horngold: suggestion: attach helmet to nose or something besides skull, so people don't all go bald
[12:44 PM] Justin Reeve: Just click the whole folder
[12:44 PM] Liz Dorland: yes, that can happen in SL too
[12:44 PM] Serene Jewell: ah
[12:44 PM] Liz Dorland: been there!
[12:44 PM] Liz Dorland: "new feature"
[12:45 PM] Liz Dorland: heheh
[12:45 PM] Justin Reeve: Good point, Anastasia. That's a great idea...I'll fix that.
[12:45 PM] Justin Reeve: Does everyone have a suit yet? (Click the locker if you don't)
[12:45 PM] Liz Dorland: locker?
[12:45 PM] Liz Dorland: was that up 2 levels?
[12:45 PM] Liz Dorland: sorry missed the instructions
[12:45 PM] Sabine Reljic: click on teh locker
[12:45 PM] Liz Dorland: wait...I see it now...doh!
[12:45 PM] Sabine Reljic: to get the diving suit
[12:46 PM] Anastasia Horngold: Liz: locker is next to constance
[12:46 PM] Oronoque Westland: are we on livestream too?
[12:46 PM] Serene Jewell: maybe a sign on the locker would be a good idea. Might be one, i haven't rezzed completely
[12:46 PM] Justin Reeve: If you don't have the notecards, click the box I just made
[12:46 PM] Sabine Reljic: then drag the folder from your inventory into your avatar
[12:46 PM] Justin Reeve: It contains the scavenger hunt items.
[12:46 PM] Liz Dorland: I only saw the side of it from my perspective, so didn't realize what it was at first
[12:46 PM] Sabine Reljic: Yes, we are in livestream but on another account. the arvel crashed at the last minute
[12:46 PM] Justin Reeve: Uh oh
[12:46 PM] Sabine Reljic: I'll post the link later today
[12:46 PM] Justin Reeve: I think we're about ready.
[12:47 PM] Liz Dorland: Forgot this was the Kitely default hair
[12:47 PM] Justin Reeve: Well, let's head out now
[12:47 PM] Justin Reeve: Remember, if you haven't already, try turning on the streaming media. has some nice underwater ambient noises.
[12:47 PM] Liz Dorland: you guys have blocks for feet LOL
[12:48 PM] Justin Reeve: To keep it short, just pick 4 items on the list.
[12:48 PM] Justin Reeve: Find them, photograph them, and we'll wrap this up in about 10 minutes
[12:48 PM] Justin Reeve: Aquanauts, away!
[12:49 PM] Oronoque Westland: the box never gave me the notecard, but I did the hunt using the sim on a stick version
[12:49 PM] Justin Reeve: Oh oops
[12:49 PM] Justin Reeve: Well, that's good.
[12:49 PM] Oronoque Westland: was great fun
[12:50 PM] Oronoque Westland: want to send a copy to my friends on the Amazon
[12:50 PM] Justin Reeve: Now, feel free to use Google or Google Images or anything you need, if you don't recognize the fish.
[12:50 PM] Justin Reeve: Or names of the fish, rather, on the list
[12:51 PM] Justin Reeve: There's also a Deep Sea ATV around here somewhere, if you can find it
[12:51 PM] Justin Reeve: A teacher at this point may also want to disable flying on the region
[12:51 PM] Justin Reeve: That would probably add to the realism of having to trudge around the ocean floor.
[12:55 PM] Liz Dorland: volcanos are cool
[12:55 PM] Justin Reeve: No problem. I want to use this across all grades, as an immersive environment for all marine sciences.
[12:55 PM] Justin Reeve: The ocean is really a cool place, and most of it is completely unexplored.
[12:55 PM] Liz Dorland: do you use the same particle scripts as in SL?
[12:55 PM] Justin Reeve: Yes. OpenSim uses the same scripting language as Second Life, so particle effects work in here, too.
[12:55 PM] Beth Wellman: Are you using it in your own classes? Will other teachers have use of this?
[12:55 PM] Justin Reeve: That's one of the REALLY nice advantages of OpenSim. There's 1000s of scripts for Second Life that work in here.
[12:56 PM] Justin Reeve: I'm actually not a teacher. I'm a tech guy for my district. I'd like to start implementing this (and other sims) next Fall, though.
[12:56 PM] Justin Reeve: We have a proactive technology department, and I think I can convince them this can be useful :)
[12:56 PM] David Cranmer: Justin, great work, but I have to run
[12:56 PM] Justin Reeve: Thank you for stopping by, David.
[12:56 PM] David Cranmer: ty bye
[12:56 PM] Sabine Reljic: bye
[12:56 PM] Sabine Reljic: thanks again
[12:56 PM] Justin Reeve: Well, it's been about an hour. Should we wrap this up?
[12:57 PM] Beth Wellman: Are the teachdrs in your district creating the curriculum?
[12:57 PM] Justin Reeve: That's my goal, beth.
[12:57 PM] Justin Reeve: This should just be a playing field, as I see it, for further curriculum development.
[12:57 PM] Serene Jewell: It looks like you've only used a fraction of the available prims on this build, is that true?
[12:57 PM] Justin Reeve: This uses 6000-something prims so far.
[12:58 PM] Serene Jewell: Amazing.
[12:58 PM] Justin Reeve: What I want to see, most of all, is for students to take over the construction of this sim, under the direction of their teachers.
[12:58 PM] Beth Wellman: Yes! exactly
[12:58 PM] Justin Reeve: They'll manage to find the time to do it, if it's enjoyable. Teachers already have beyond full-time jobs.
[12:58 PM] Justin Reeve: We can't expect them to devote hours and hours building everything.
[12:58 PM] Serene Jewell: Each item could be clickable so you can learn about what you are seeing...even with links to web pages to drill down even more.
[12:59 PM] Beth Wellman: but the kids will...
[12:59 PM] Justin Reeve: That's a great idea. I was actually thinking...a HUD would be nice. Maybe not make everything clickable, unless you're wearing the HUD.
[12:59 PM] Justin Reeve: That way you don't accidentally keep clicking on stuff. :)
[12:59 PM] Serene Jewell: Sure.
[12:59 PM] Justin Reeve: And a HUD could really be a jumping point to excellent learning material.
[12:59 PM] Anastasia Horngold: students could be assigned plots of land to develop; or, a particular type of thing, such as seaweed
[01:00 PM] Justin Reeve: Agreed. In fact, I left that eastern edge open for access to a second underwater sandbox area.
[01:00 PM] Justin Reeve: That would be a place where students could build whatever they want.
[01:00 PM] Anastasia Horngold: oh yes, always good to have a sandbox
[01:00 PM] Sabine Reljic: it's 2pm
[01:00 PM] Justin Reeve: An activity could involve creating their own aquatic creatures, for example.
[01:01 PM] Sabine Reljic: thanks everyone for coming
[01:01 PM] Justin Reeve: Thank you, Sabine, for inviting me, and thanks everyone for participating.
[01:01 PM] Beth Wellman: thanks Sabine! thanks Justin
[01:01 PM] Justin Reeve: Go to my blog at http://blog.justinreeve.com
[01:01 PM] Anastasia Horngold: Whatever you've used for the default alpha texture isn't rezzing for me--i see grey edges on everything
[01:01 PM] Justin Reeve: You can download the sim there, as an OpenSim archive, or a standalone version using Sim-on-a-Stick.
[01:01 PM] Pawlus Twine whispers: thanks for the event!
[01:01 PM] Justin Reeve: Anastasia: I got that, too, when I used the Imprudence viewer. I haven't figured out why yet.
[01:01 PM] Beth Wellman: Justin - I would be interested in haveing a more in depth conversation with you - can I email you?
[01:01 PM] Anastasia Horngold: super. thanks!
[01:02 PM] Justin Reeve: Beth: Absolutely. You can also IM me if you wish. Skype: justinreeve Gmail: justinreeve789
[01:02 PM] Justin Reeve: Email: justin@justinreeve.com
[01:02 PM] Serene Jewell: This is really fantastic work, congratulations.
[01:02 PM] Beth Wellman: great thanks!
[01:02 PM] Pawlus Twine whispers: THANKS
[01:02 PM] Anastasia Horngold: I have to run--see you all again later. Nice work, Justin!
[01:02 PM] Justin Reeve: Thank you everyone!
[01:02 PM] Sabine Reljic: thanks everyone
[01:03 PM] Liz Dorland: thanks guys
[01:03 PM] Sabine Reljic: i'll be posting the link to the livestream shortly today
[01:03 PM] Liz Dorland wants some colorful seaweed too!
[01:03 PM] Justin Reeve: Thank you again for narrating that. You have a much more pleasant voice than I do. :)
[01:04 PM] Liz Dorland: Sabine, Willow is typing away in SL and I kept waiting for some words to appear
[01:04 PM] Sabine Reljic: LOL, you
[01:04 PM] Liz Dorland: She must be...um...not sure!
[01:04 PM] Sabine Reljic: are welcome
[01:04 PM] Justin Reeve: Sorry I left Second Life. My laptop overheated and shut down.
[01:04 PM] Sabine Reljic: :-D that happens.
[01:04 PM] Bones Mumfuzz: Wow, finally made it!
[01:05 PM] Sabine Reljic: my laptop crashed which is why I had to use anythoer account for hte livestream
[01:05 PM] Justin Reeve: Bones: Take a look around.
[01:05 PM] Sabine Reljic: Bones!!!!
[01:05 PM] Justin Reeve: Here, let me give you the suit and notecards
[01:05 PM] Liz Dorland: well, Willow is still there -- i can see her!
[01:05 PM] Liz Dorland: heheh
[01:05 PM] Cheryl Briggs: thanks
[01:05 PM] Sabine Reljic: You can go back into the underwater observatory and discover the place, grab the mission notecard from the podium in the classroom, etc.
[01:06 PM] Sabine Reljic: ok, i'll go.
[01:06 PM] Sabine Reljic: thanks again JUstin
[01:06 PM] Sabine Reljic: I"ll post the archive in an hour.
[01:06 PM] Justin Reeve: You're most welcome.
[01:06 PM] Serene Jewell: II'm going to explore a little more.
[01:06 PM] Justin Reeve: Hmmm...that airlock really needs a ramp