Sansha Supercarrier Compare

Stat

Wyvern

Sansha Supercarrier

BONUSES

Caldari Carrier Skill Bonuses:

  • 50% bonus to Capital Energy and Shield transfer range per level
  • 5% bonus to all Shield resistances per level

Role Bonus:

  • 99% reduction in CPU need for Warfare Link modules
  • Can fit Projected Electronic Counter Measures
  • 200% bonus to Fighter or Fighter Bomber control range
  • Immune to all forms of Electronic Warfare
  • Can deploy 3 additional Fighters or Fighter Bombers per level

Special Ability:

  • 30% to maximum jump range
  • Can activate one extra Drone Control Unit

Amarr Carrier Skill Bonuses:

  • Can deploy 3 additional Fighters or Fighter Bombers per level
  • Can fit 1 additional Warfare Link module per level

Caldari Carrier Skill Bonuses:

  • 50% bonus to Capital Energy and Shield transfer range per level
  • 5% bonus to deployed Fighters or Fighter Bomber damage per level

Role Bonuses:

  • 99% reduction in CPU need for Warfare Link modules
  • Can fit Projected Electronic Counter Measures
  • 200% bonus to Fighter or Fighter Bomber control range
  • Immune to all forms of Electronic Warfare

Structure:

  • Structure hitpoints: 550,000
  • Cargo capacity: 1,405 m3
  • Drone capacity: 200,000 m3
  • Drone bandwidth: 12,500 Mbit/sec
  • Mass: 1,650,000,000 kg
  • Volume: 53,000,000 m3
  • Inertia modifier: 0.034
  • Hull EM / EX / KIN / TH resistances: 0 %

Armor:

  • Armor hitpoints: 590,000
  • Armor EM / EX / KIN / TH resistances: 50 % / 20 % / 25 % / 45 %

Shield:

  • Shield hitpoints: 1,000,000
  • Shield recharge time: 40000s
  • Shield EM / EX / KIN / TH resistances: 0 % / 50 % / 40 % / 20 %

Capacitor:

  • Capacity: 63,750
  • Recharge time: 4,143.75s

Targeting:

  • Maximum targeting range: 172.5km
  • Max locked targets: 6
  • Scan resolution: 40mm
  • Radar sensor strength: 150
  • Signature radius: 12.47km

Shared facilities:

  • Same as any regular supercarrier

Jump drive systems:

  • Same as any regular supercarrier, uses Nitrogen isotopes

Propulsion:

  • 60 m/sec
  • Ship warp speed: 1.5 AU/s

Structure:

  • Structure hitpoints: 560,000
  • Cargo capacity: 1,405 m3
  • Drone capacity: 250,000 m3
  • Drone bandwidth: 13,000 Mbit/sec
  • Mass: 1,546,875,000 kg
  • Volume: 62,000,000 m3
  • Inertia modifier: 0.04
  • Hull EM / EX / KIN / TH resistances: 0 %

Armor:

  • Armor hitpoints: 610,000
  • Armor EM / EX / KIN / TH resistances: 50 % / 20 % / 25 % / 35 %

Shield:

  • Shield hitpoints: 980,000
  • Shield recharge time: 39200s
  • Shield EM / EX / KIN / TH resistances: 0 % / 50 % / 40 % / 20 %

Capacitor:

  • Capacity: 82,500
  • Recharge time: 5362.5s

Targeting:

  • Maximum targeting range: 184km
  • Max locked targets: 6
  • Scan resolution: 45mm
  • Radar sensor strength: 165
  • Signature radius: 11.87km

Shared facilities:

  • Same as any regular supercarrier

Jump drive systems:

  • Same as any regular supercarrier, uses helium isotopes

Propulsion:

  • 60 m/sec
  • Ship warp speed: 1.5 AU/s

FITTING

  • CPU: 975
  • Powergrid: 550,000
  • Calibration: 400
  • Low slots: 4
  • Med slots: 8
  • High slots: 6
  • Upgrade hardpoints: 3
  • CPU: 950
  • Powergrid: 625,000
  • Calibration: 350
  • Low slots: 4
  • Med slots: 7
  • High slots: 7
  • Upgrade hardpoints: 3

SKILLS

  • Primary skill required: Capital Ships level 1
  • Secondary skill required: Caldari Carrier level 3
  • Tertiary skill required: Jump Drive Operation level 1
  • Primary skill required: Capital Ships level 1
  • Secondary skill required: Amarr Carrier level 3
  • Tertiary skill required: Caldari Carrier level 3
  • Quaternary skill required: Jump Drive Operation level 1