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DT Rhino Tutorial - Getting Started
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Mac Instructions

Windows Instructions

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Rhino Tutorial: GettingStarted

Approx Completion Time: 20 min

Learning Goals:

VIDEO SUPPORT

Part 1: Beginning through navigation

Part 2: Grid options through the end 


What you are designing:

Mac Instructions

Windows Instructions

Open Rhino and click Templates on the right

Open Rhino and click the New Tab at the top

Scroll down in the template menu and choose Small Objects - Millimeters

Click the button for New Model, on the left.

If you don’t see this menu, choose “File>New Using Templates” from the menu at the top.

Scroll down in the template menu and choose Small Objects - Millimeters

Your  workspace will look something like this:

Your  workspace will look something like this:

When you click on SOME tabs at the top, the tools on the left change.  Try it:

When you are  done, click on the STANDARD tab.

Choose File -> Save and save this file as GettingStarted-YourName.3dm. Throughout these tutorials, make sure to regularly save your work so you don’t lose your progress if your computer crashes! Rhino is installed software, not cloud based!

Make sure GRID SNAP is on

Upper left on Mac

Lower middle on Windows

Make sure that no other buttons in this menu are selected. (Gumball is OK but no others)

Let’s draw a circle. Choose the CIRCLE tool from the tool menu on the left

.

Draw a circle in the PERSPECTIVE viewport.

Make the circle with a Radius of 10mm from the center of the grid.

 To draw: just click once at the xy center point, then type 10 (you don’t have to click in the radius box to do this) and press ENTER

Notice how you can see your circle in all four viewports. 

Front and right views look almost the same because we are only working with a 2D curve.

Expand the PERSPECTIVE viewport by double-clicking the name of the viewport.

Double-click the viewport name again to see all four viewports.

Try this with the Top, Front and Left viewports:

Now let’s add a square around the circle with the Command interface.

The COMMAND interface lets you type commands anywhere within the workspace. If you know the name of a tool or command, or you want to guess one, just start typing to see what comes up

The COMMAND interface lets you type commands anywhere within the workspace. If you know the name of a tool or command, or you want to guess one, just start typing to see what comes up

Use the command interface to draw a square:

  1. type the word “rectangle
  2. As soon as you see the command autocomplete, press RETURN

Now you will see some options for the rectangle.

Choose Center.

Now either click on the xy zero point OR type 0 and press enter

Then type 20 and press enter (for the length)

Now type 20 again and press enter (for the height)

This is what it should look like from TOP view

If you made a mistake:

To undo press: Command + Z

Use the command line interface to draw a circle:

  1. type the word “rectangle
  2. As soon as you see the command autocomplete, press RETURN

Now you will see some options for the rectangle.

Choose Center.

Now either click on the xy zero point OR type 0 and press enter

Then type 20 and press enter (for the length)

Now type 20 again and press enter (for the height)

This is what it should look like from TOP view

If you made a mistake:

To undo press: Control + Z

Add a star to the design:

Click and hold the polygon icon on the left to get to the star option.

In the options for the star set the center as 0 and the number of sides to 5

Leave Corner of star blank.

 

Complete the star by dragging out from the center point clicking once to set the diameter of the star points and a second time to set the length of the star legs. You can make your star look any way you choose.

Add a star to the design:

Click and hold the polygon icon on the left to get to the star option.

In the options for the star set the number of sides to 5 (click on NumSides)

and the 0 as the center


Complete the star by dragging out from the center point clicking once to set the diameter of the star points and a second time to set the length of the star legs. You can make your star look any way you choose.

Let’s navigate the shapes!

 

Double click the perspective tab so we are only looking at the perspective view.

ORBIT:

Mouse: Click the right button and drag

or

Trackpad: Drag with two fingers

ZOOM:

Mouse: Use the center scroll wheel

or

Trackpad:Hold COMMAND + drag with two fingers

PAN:

Mouse: Hold SHIFT + right-click mouse

or

Trackpad: hold SHIFT + drag with two fingers

ZOOM to EXTENT of DRAWING

(Zoom way in or way out to test this)

Hold COMMAND+SHIFT and press E

Let’s navigate the shapes!

 

Double click the perspective tab so we are only looking at the perspective view.

ORBIT:

Mouse: Click the right button and drag

or

Trackpad: CONTROL + SHIFT + click+drag

ZOOM:

Mouse: Use the center scroll wheel

or

Trackpad:drag with two fingers

PAN:

Mouse: Hold SHIFT + right mouse button

or

Trackpad: hold SHIFT + drag with two fingers

ZOOM to EXTENT of DRAWING

(Zoom way in or way out to test this)

Hold CONTROL+SHIFT and press E

STOP! and master this:

Try all the navigation again!!!  and again!!!

You need to know navigation like 2nd nature!

Let’s explore the Grid and the Axes

Right click (or CONTROL+click) anywhere on the Grid and choose Grid Options.

Let’s explore the Grid and the Axes

Choose Properties from the File menu.

Choose GRID from the submenu

Our grid should be set with a minor line every 1 mm and a major line every 10 mm.

The major lines are darker in the workspace.

Choose GRID from the submenu

Our grid should be set with a minor line every 1 mm and a major line every 10 mm.

The major lines are darker in the workspace.

While you are here, take a look at the UNITS.  You can change these at any time!

Let’s not change the units in this document.

You can now close this panel.

While you are here, take a look at the UNITS.  You can change these at any time!

Let’s not change the units in this document.

You can now close this panel.

Quick Note: The axes help show which direction our shape extends toward. The X axis is Red and the Y axis is Green. When we are using the Z axis, it will be blue.

Add some 3D shapes:

Make sure you are working in perspective view. Remember you can have one or all four views open.

Use the command interface to draw a cylinder:

  1. Type the word “cylinder
  2. As soon as you see the command autocomplete, press RETURN

Let’s put the cylinder 30mm from the zero point in both the x and y axis by typing 30,30 and pressing enter

Make the radius of the cylinder 10mm then press enter

And the height 20mm then press enter

You will notice that your cylinder is in wireframe by default.

Right-Click (or control+click) on the viewport to get the contextual menu. Choose Shaded

Add some 3D shapes:

Make sure you are working in perspective view. Remember you can have one or all four views open.

Use the command interface to draw a cylinder:

  1. Type the word “cylinder
  2. As soon as you see the command autocomplete, press RETURN

Let’s put the cylinder 30mm from the zero point in both the x and y axis by typing 30,30 and pressing enter

Make the radius of the cylinder 10mm then press enter

And the height 20mm then press enter

You will notice that your cylinder is in wireframe by default.

Click on the viewport name (in this case “perspective”) arrow to get the contextual menu. Choose Shaded.

Add a Cone

Before we add a cone, let’s make sure certain object snaps are selected. These will make it easy to align the cone with the cylinder.

On the left, below the drawing tools, make sure these object snaps are selected:

Use the command interface to draw a cone:

Now when you roll over the EDGE of top of the cylinder, you will see the word CENTER pop up. If you click, you will now be drawing from the center of the top of the cylinder.

Set the Radius to 12 and press enter

Set the Height to 20 and press enter

Add a Cone

Before we add a cone, let’s make sure certain object snaps are selected. These will make it easy to align the cone with the cylinder.

At the bottom of the application, make sure these object snaps are selected:

Use the command interface to draw a cone:

Now when you roll over the EDGE of top of the cylinder, you will see the word “CEN” pop up. If you click, you will now be drawing from the center of the top of the cylinder.

Set the Radius to 12 and press enter

Set the Height to 20 and press enter

Let’s balance a box precariously on top of the cone!

Use the command interface to draw a box

From the box options choose center

Now roll over the point of the cone and you should see the word END appear, indicating that you will start drawing from the end point on the cone. Click that point.

Type 10 for the length and enter.

Type 10 for the width and enter.

Type 10 for the height and enter.

Let’s balance a box precariously on top of the cone!

Use the command interface to draw a box

From the box options choose center

Now roll over the point of the cone and you should see the word END appear, indicating that you will start drawing from the end point on the cone. Click that point.

Type 10 for the length and enter.

Type 10 for the width and enter.

Type 10 for the height and enter.

Creative Step: Apply what you know so far!

Add one set of 2D,3D or combo of shapes. Add at least 3 shapes, together in their own location.

Can you stack some shapes?

Don’t be afraid to experiment.

Remember: you can undo with Command + Z (CONTROL + Z = windows) you can also REDO with Command + SHIFT + Z (CONTROL + Y =windows)

Get tips from the Rhino Site if you want! Curves, Solids

Final step: You’ve completed your first tutorial!!! Save this file

as GettingStarted-YourName.3dm and a screenshot as GettingStarted-YourName.png and turn it in as specified by your instructor. Note: Replace the words “YourName” with your actual name!

Congratulations!!!

How to take a screenshot

MAC  WINDOWS