Command - Syntax

Description

gain_xp [amount]

This command can be used to add experience to a Leader/General. The specified amount of experience is added to the Leader/General you currently have selected.

cp [amount]

This command will add command power (max. 100%).

st [amount]

This command will add stability (max. 100%). You can remove stability by specifying a negative number.

ws [amount]

This command will add war support (max. 100%). Specify a negative number to remove war support.

allowtraits

This command removes restrictions on general trait assignment. Executing this command will allow you to freely assign general traits to commanders, etc.

add_equipment [amount] [equipment name]

This command can be used to add a specified amount of any equipment other than naval equipment. You can remove equipment by specifying a negative amount. Note: you may need to have researched certain equipment before using it, use either the 'research all' (researches all equipment) or 'research_on_icon_click' command if this is the case.

add_latest_equipment [amount]

This command adds the specified amount of equipment to each and every piece of equipment you have unlocked/fully researched (so, every equipment type in your logistics menu).

whitepeace [country tag] [country tag]

This command instantly makes 'white peace' (things return to the way exactly they were before a war started) between the specified countries (specified by their country tag).

teleport [province id]

This command can be used to either activate the teleportation tool (if no arguments provided), or instantly teleport any selected ships or armies to the province with the specified ID.

allowdiplo

This command allows for the use of any diplomatic action (e.g. declaring war) without justification.

debug_nuking

After executing this command, nuking in any province is permitted, regardless of conditions.

instantconstruction

This command enables or disables (toggles) the instant construction cheat, making all construction happen instantly (no longer queues up).

event [event id] [country tag]

This command will start the specified event in the specified country.

research [slot id / 'all']

This command can be used to research all equipment, or equipment in a specific technology slot.

research_on_icon_click

This command will instantly research any technology when its icon is clicked in the technology tree. This command is also known as the 'instant research' cheat.

annex [country tag / 'all']

This command starts an annex with the specified country tag (an annex claims their territory for your country).

winwars

This command will give your country the maximum war score for all wars it is currently engaged in.

manpower [amount]

This command adds the specific amount of man power to your country.

add_opinion [source country tag] [target country tag]

This command adds an opinion from the specified country tag to another country.

tag [country tag]

This command switches your country to the specified country. 'tag ENG' would make you play as Great Britain, for example.

observe

This command enters you into 'observe' mode, in which you are set to play no country at all - meaning the entire game plays on auto-pilot. Messages do not show, and the game is not automatically paused.

tdebug

This command enables or disables (toggles) debug mode. In debug mode, IDs for things like states, equipment, provinces, etc are shown when you hover over them which are very useful as they are used in console commands.

spawn [unit name/id] [province id] [amount]

NOTE: In order to use this command, you must add '-debug' to your HOI4 launch options - it will not work otherwise. This command can be used to spawn a specified amount of a unit in a province.

occupationpaint [country tag]

If no country tag is specified, this command toggles (enables and disables) occupation painting. If the country tag argument is provided, your country will occupy all land that the specified country owns (but not land that they only occupy).

setowner [country tag] [state id]

This command sets the owner of a specified state.

setcontroller [country tag] [province id]

This command sets the controller of a specified province.

xp [amount]

This command adds the specified amount of experience (to all experiences: army XP, naval XP and air XP).

pp [amount]

This command adds the specified amount of political power to your country.

civilwar [ideology] [country tag]

This command starts a civil war within a country, with the specified ideology. Possible ideologies: 'fascism', 'democratic', 'neutrality' and 'communism'.

add_party_popularity [ideology group] [amount]

This command adds the specified amount of party popularity to the specified ideology group. Ideology groups are: 'f' (fascism), 'd' (democratic), 'n' (neutrality) and 'c' (communism).

set_ruling_party [ideology group]

This command sets the specified ideology group as the ruling party. Ideology groups are: 'f' (fascism), 'd' (democratic), 'n' (neutrality) and 'c' (communism). Note that if you wish to change the ruling party of another country, you will first need to switch to them with the tag command.

help [command]

If executed with no arguments (just 'help'), this command will print a list of commands. If executed with a command as an argument, it will print help for the specified command.

focus.autocomplete

This command allows for instant completion of national focuses. Note that this command will affect the game's AI.

focus.nochecks

This command allows for the ignoring of focus requirements.

focus.ignoreprerequisites

This command allows for the ignoring of focus prerequisites.

decision.nochecks

This command allows for the ignoring of decision requirements.

instant_prepare

NOTE: In order to use this command, you must add '-debug' to your HOI4 launch options - it will not work otherwise. Executing this command will cause naval invasions to skip preparation time.

nu [amount]

NOTE: This is a Pre-1.5 command. It will not work in later versions. This command adds the specified amount of naval utility to your naval utility count.

nuke [amount]

This command adds the specified amount of nukes to your current country.

yesman

This command causes country AI to automatically accept any diplomatic offers, regardless of the case.

rendertype

This command prints the render type (backend) that is currently being used for your client.

tweakergui

This command opens a tweaker GUI.

add_ideas [idea name]

This command adds the idea with the specified ID/name to your current country.

reload [file name]

This command can be used to reload a file without opening and closing your game. Useful if you modify a file to change a setting and don't want to completely restart your game. Common files: 'loc' (localisation files), 'focus' (focuses) and 'landcombat.gui' (land combat interface).

time

This command prints the current time.

reloadfx [map / .fx file]

This command (without any arguments) reloads the game shaders. You can optionally specify either a mapname, postfx or filename (ending in .fx).

particle_editor

This command opens the particle editor GUI.

testtool

This command opens the testing tool.

analyzetheatres

Executing this command will check all threatres in the game for errors.

massconquer

This command opens the mass conquer tool.

deleteallunits [country tag]

This command will delete all units (armies and fleets) of the specified country tag.

aircombat [scenario] [result] [province id] [airbase state id] [airbase state id] [equipment] [equipment] [equipment creator] [equipment creator]

This command initiates an air combat in the specified location from your desired country, airbase and equipment.

theatersrebuild

This command rebuilds all existing theatres.

fronts

This command enables or disables (toggles) the visibility of foreign fronts.

aidump

This command dumps AI data from your currently selected unit to a log file (for e.g. debugging purposes).

traderoutes

This command enables or disables (toggles) the visibility of trade routes.

debug_tactics

This command enables or disables (toggles) the visibility of the tactics debug tooltip.

reloadsupply

This command reloads all supply systems..

deltat [speed multiplier]

This command will change the speed of animations in the game. The number specified is a multiplier - 2 would double the speed, 0.5 would half the speed.

building_health [building type] [state id / province id] [level] [amount]

This command can be used to modify the health of an existing building.

nomapicons

This command enables or disables (toggles) the visibility of icons in the map.

nopausetext

This command enables or disables (toggles) the visibility of the pause menu (useful for screenshots).

nextsong

This command skips to the next soundtrack in the in-game music playlist.

combatsound [frequency]

This command can be used to modify the frequency of a random sound being emitted from the combat view. The number given should be between 1 and 50.

morehumans [amount]

This command will the specified amount humans to your current country (or remove if a negative number is specified).

window [open / close] [gui name]

This command opens ('open') or closes ('close') the GUI with the specified name.

reloadinterface

This command reloads the game interface.

reloadtechnologies

This command reloads all technologies.

updateequipments

This command forcefully reloads equipment-related files (/Hearts of Iron IV/common/units/equipment/).

updatesubunits

This command forcefully reloads unit-related files (/Hearts of Iron IV/common/units/).

reloadoob [country tag]

This command reloads the OOB (order of battle) of the country with the specified tag.

update_loc [localisation key]

This command reloads the specified localisation key.

poll

This command polls valid events.

pause_in_hours [hours]

This command pauses the game after the specified amount of time. Useful if you want to leave the game running, but not for too long.

add_autonomy [country tag] [amount]

This command adds or subtracts from a the specified country's autonomy level.

testevent [event id] [character id]

This command tests the specified ID without triggering it.

resign

This command, as you might have guessed, causes you to resign from your current position.

add_interest [country tag]

This command adds the country with the specified tag to your interest.

remove_interest [country tag]

This command removes the country with the specified tag from your interest.

add_diplo

This command adds diplomatic enroute for your current country.

printsynchstuff

This command prints the current seed of your game.

setrandomcount [count]

This command, if executed without any arguments (just 'SetRandomCount'), will set the random count to 0. If a number is provided as an argument, the random count will be set to this.

ai

This command enables or disables (toggles) AI.

human_ai

This command enables or disables (toggles) AI for human countries.

ai_invasion

This command enables or disables (toggles) the AI for naval invasion.

ai_accept

This command enables or disables (toggles) whether or not AI will always accept diplomacy.

fow [province id]

This command will toggle (enable or disable) FOW (fog of war) either in general, or in the province of the specified ID. To clarify, if this command is executed without any arguments ('fow'), it will turn off fog of war completely. If a province ID is specified as an argument, fow will only be toggled for that province.

collision

This command enables or disables (toggles) the collision debug GUI.

savegame

This command forcefully saves the game.

savecheck

This command can be used to check that saving is functioning correctly. It will make a save file named 'Test_01', load it, and then save that again as 'Test_02'. The two files should be the same (in size, etc), if not, there is likely a problem with saving.

ip

This command prints your IP to the console.

requestgamestate

This command prints the gamestate.

nudge

This command opens the nuge tool.

mapmode [mapmode id]

This command changes the map mode to the specified type. Map mode IDs: 1 (Default), 2 (Naval), 3 (Air), 4 (Supply), 5 (State), 6 (Resistance), 7 (Resource), 8 (Diplomacy), 9 (Faction).

fullscreen

This command enables or disables (toggles) fullscreen mode.

prices

This command prints price info to game.log.

add_core [state id] [country tag]

This command adds the specified state as a 'core' of the specified country. A 'core' is a state that's considered to be a rightful part of a country.

remove_core [state id] [country tag]

NOTE: This command has been reported as broken - if it isn't working for you, it's due to a fault in the game, not your own! This command removes the specified state as a 'core' of the specified country. A 'core' is a state that's considered to be a rightful part of a country.

debug_zoom

This command will cause the game to zoom in.

debug_types

This command is an advanced debug tool, it only works if running RTTI. This will print the data type for all dynamic reference objects to console.

debug_show_event_id

This command prints the current event ID.

debug_commands

This command prints the current 'commandcount' to the message.log file.

debug_events

This command will initiate event counting, print data collected from this with the 'debug_dumpevents' command.

debug_dumpevents

This command will print data collected since the 'debug_events' command was last executed.

debug_diploactions

This command will initiate diplomatic action logging, print data collected from this with the 'debug_dumpdiploactions' command.

debug_dumpdiploactions

This command will print data collected since the 'debug_dumpdiploactions' command was last executed.

debug_assert

This command enables or disables (toggles) asserts.

debug_smooth

This command enables or disables (toggles) frame smoothing.

debug_nomouse

This command enables or disables (toggles) the scroll wheel's (mouse) functionality.

debug_terrain

This command enables or disables (toggles) terrain.

debug_cities

This command enables or disables (toggles) cities painting mode.

debug_water

This command enables or disables (toggles) water.

debug_fronts

This command enables or disables (toggles) the interpolated fronts debug screen.

debug_off_front_snap

This command enables or disables (toggles) the offensive fronts snapping debug screen.

debug_borders

This command enables or disables (toggles) borders.

debug_trees

This command enables or disables (toggles) trees.

debug_rivers

This command enables or disables (toggles) rivers.

debug_postfx

This command enables or disables (toggles) PostFX.

debug_sky

This command enables or disables (toggles) the sky.

debug_tooltip

This command enables or disables (toggles) tooltips.

flagsoutput [path]

This command will generate and save a texture atlas file to the specified path.

cityreload

This command reloads cities.

error

This command will print errors from the log file.

version

This command prints the current version of the game to the console.

debug_nogui

This command enables or disables (toggles) the game GUI.

debug_volume [volume]

This command can be used to adjust the volume of the game.

debug_lockcamera

This command enables or disables (toggles) the camera lock.

debug_lines

This command enables or disables (toggles) debug lines.

debug_entities

This command enables or disables (toggles) entities.

debug_info

This command enables or disables (toggles) the debug info screen.

debug_particle

This command enables or disables (toggles) particles.

debug_ai_budget [country tag]

This command prints AI budget information to the console.

debug_textures

This command can be used to print texture debug information to the game log (not console.

debug_texture

This command enables or disables (toggles) textures like bloom.

debug_wireframe

This command enables or disables (toggles) the game's forced wireframe.

debug_achievements_clear

This command will clear all of your achievements and stats (irreversible).

moveunit [unit id] [province id]

This command moves the specified unit to the specified province.

spawnactor [name] [province id] [animation]

This command spawns an actor. If an animation specified as an argument (optional), the character will spawn with that animation.

guibounds

This command enables or disables (toggles) the bounds debug GUI.

cameraclamp

This command enables or disables (toggles) the camera clamp.

provtooltipdebug

This command enables or disables (toggles) province tooltip debug info. The debug info includes things like province ID, state ID, etc when you hover over a province on the map.

reloadweather [seed]

This command reloads weather.

weather

This command enables or disables (toggles) weather - if this feature is off, weather will be disabled.

debug_air_vs_land

This command enables or disables (toggles) debug mode for air vs land combat.

mapnames

This command enables or disables (toggles) map names.

profilelog

This command will output profiling data/information to 'time.log'.

run [file name]

This command runs a list of commands in a specified file.

oos

This command makes the client go out of sync.

debug_crash

This command is a debug tool, when executed it will debug client crashes.

sleep [duration]

This command will pause the game for the specified amount of time (seconds).

goto_province [province id]

This command moves the center of your camera to the specified province.

goto_state [state id]

This command moves the center of your camera to the specified state.

trigger_docs

This command

3dstats

This command enables or disables (toggles) 3D stats.

hdr

This command enables or disables (toggles) high-dynamic-range imaging.

hdr_debug

This command enables or disables (toggles) high-dynamic-range imaging debugging.

srgb

This command enables or disables (toggles) color debugging.

bloom

This command enables or disables (toggles) bloom.

posteffectvolumes.default [post effect]

This command can be used to toggle a specific post effect, relative to the specified name.

night

This command enables or disables (toggles) night.

filewatcher

This command enables or disables (toggles) the filewatcher.

createlean

This command generates LEAN textures.

helplog

After executing this command, a list of all commands will be outputted to the game.log file.

hsv

This command converts HSV to RGB.

tag_color [rgb]

This command can be used to set the tag color of your current country.

browser [url]

This command opens the browser window and loads the specified URL.

browser_base_url [url]

This command sets the URL of the browser (loads a page).

aiview

This command enables or disables (toggles) debug info for the AI.

airealism

This command enables or disables (toggles) realistic AI for the game.

instant_wargoal

This command allows for the application of any war goal without justification.

set_country_flag [country tag]

This command sets the flag of the specified country as your current nation's flag.

set_cosmetic_tag [country tag] [country tag]

This command will change the name and flag of the specified country to that of another country.