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PWSL Turkey Shoot Tournament Rules 2023
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PWSL Turkey Shoot Tournament Rules

Date: 11/26/2023 Games start at 8 am

Location: North County Soccer Park (14530 Espola Rd, Poway, CA 92064)

Fees:

4v4 Women’s 18+, Women’s 30+ and COED 18+

Three 30-minute games guaranteed plus a final for top two teams per bracket.

6v6 Women’s 40+

Three 30-minute games guaranteed plus a final for top two teams

No registrations accepted after 8/19 except at the discretion of the tournament director to complete brackets as needed

Winners of each bracket will win individual prizes.

Team Registration & Rosters:

4v4 teams may have a maximum of 6 players. 6v6 teams may have a maximum of 10.

To register a team to the Labor Day Tournament:

Player Eligibility:

Players may register on one (1) team per age group in women’s or coed, however, most

games will overlap and no schedule accommodations will be made.

Each player must have a government-issued photo ID with them at all times.

If any manager suspects a player on the opposing team to be ineligible, they may request the referee verify the player in question by comparing a government-issued identification to the team roster. Verifications may take place before the game begins or during half time and must take place before the team manager initials their approval of the scorecard. Once the team manager initials the score card, no further contest will be honored. Any team manager who does not agree to initial the scorecard will have their team assessed a forfeit. Any player who refuses to provide identification upon request will be considered an ineligible player. If a player is declared ineligible, the game in which their status is contested will be scored as a 0-3 forfeit. 

Scoring:

Win:   6 points

Tie:    3 points

Loss: 0 points

Referees will have the scorecards for each game, however, after each team has signed the score card, the team manager is responsible for turning in the score card to the registration table within 15 minutes of the conclusion of the game, regardless of the outcome.

4v4 Rules:

Start of game:

Each team will provide a ball. We recommend you bring three balls and a pump to the tournament. Balls kicked out of the stadium or kicked excessively far so it cannot be quickly retrieved by the opposing team, must be immediately retrieved by a member of the team who kicked it, or provide another ball. Refs may card teams/players refusing to do so. Home teams will be listed first on the schedule and choose the “starting side”. Opponents will “kick off”. There is no coin toss. If there is a color conflict, the home team changes.

Duration of the Game:

Games will consist of two halves of 15 minutes each with one 3-minute half-time interval. Each team is allowed one 30 second time-out per half. A time-out can be called by any player on any dead ball that their team has possession. Play-off games will have the same duration. If the game is tied, a five-minute sudden death period will follow. If the game is still tied at the end of sudden death, a penalty kick shoot out will decide the winner (five vs. five and then 1 vs. 1 if necessary). All games will be played with a “running clock.” The clock will NOT stop for two-minute penalties unless the referee signals for stoppage. The clock will stop during serious injuries and time outs. The referee may also order the clock stopped or reset for intentionally kicking the ball out of play when less than 2 minutes remain in the half.

Method of Scoring:

A goal is scored when the whole ball passes completely over the goal line, providing no infraction has been committed by the attacking team. A goal will not count if the attacking player slides to score. It is not considered a foul if a player stretches to score and then falls. A player’s knee cannot touch the ground when blocking a ball. THERE IS NO GOALIE.

Substitutions:

Maximum of 4 players per team on field at any time. For COED teams, no more than 2 males on the field at any time. Unlimited substitutions may occur “on the fly” provided a player leaving the field arrives at the door/centerline before his replacement enters the field. During “guaranteed substitutions,” teams shall be allowed (10) seconds to complete all player changes. Guaranteed substitutions are: when the ball goes out of bounds, during time outs, after a goal is scored (either team), during an injury, and whenever the clock stops. A player may substitute during a foul, but this is not a guaranteed substitution and the team must be certain not to have too many players on the field when the game is restarted (no second whistle is required). Jumping over the wall on substitutions will result in a 2-minute penalty to the offending player and the departing player must still leave the field.

Player Equipment:

Consists of a team shirt identical in color and style to all other teammates. Shin guards are mandatory for all players, and soccer shoes with traction soles or rubber soccer cleats. No baseball, football, or metal cleats allowed! Players may not wear rings (except wedding bands), watches, earrings, or hard hair pieces. Players will not be allowed to play with a hard cast (even if it is wrapped). Players wearing orthopedic braces (i.e.,-knee braces) must cover the brace with some type of padding. The referee and tournament management may or may not deem said player equipment to be safe and their decision is final.

Three Line Violation:

It is a violation if the ball is passed forward by any player so that it passes over 3 lines in the air without being touched by any other player. If this happens, the referee will award a free kick to the opposing team, to be taken at the center point of the line closest to the attacking goal. Balls on the ground can be passed across 3 lines without touching another player, however, a goal cannot be scored.

Free Kicks:

All free kicks are direct (including the kick off). A team will have five seconds to take a free kick. 10 ft. distance is required by the defending team. Quick restarts are allowed. No whistle is required on Free kicks unless the player with the ball asks for 10 feet. A whistle is then required before starting play. A player will receive a two-minute penalty if he/she encroaches (does not attempt to back up to 10 feet but instead blocks the ball). A two-minute may be given if the player is delaying the game (such as holding or keeping the ball from the other team).

The Arc: 

A player cannot block a direct shot that in the referee’s opinion would have gone in while being in the white arc. A player is considered in the arc when the point of contact with the ball is within the arc. Balls blocked in the air are the referee’s discretion whether the ball had passed into the arc or not. If a player blocks a shot while in the arc, a goal will be awarded to the team that is shooting. A player can enter the arc and stop a ball from going into the goal as long as he/she enters the arc after the ball enters the arc.

Method of Fouls and Misconduct:

A player who slides, trips, boards, jumps at, pushes, holds, violently charges, or charges in the back of an opponent, or who unintentionally handles the ball shall be penalized by a free kick. Any of these offenses committed in the penalty area by a defender may result in a penalty kick for the offensive team and a two-minute penalty to the offender. An intentional handball or any of these offenses judged to be very serious by the referee, regardless of their location, shall be penalized by a two-minute penalty against the offender. The two-minute penalty must be served in the penalty box by the individual player that the Blue Card was issued to.

If the player is guilty of unsportsmanlike conduct while in the box, that player may be penalized for additional time or possibly ejected. A player who receives a blue card for dissent must serve that two-minute penalty just like any other two-minute penalty. A player guilty of a second penal offense in any game shall receive a yellow card. Foul and abusive language will increase the penalty to a red card. The third such penalty shall result in a mandatory ejection. If a player receives a red card for any reason, that player shall be ejected for the remainder of the game, and must leave the field, and must serve a minimum of one additional game suspension. The game will not restart without the player leaving the field. Refusal to do so can result in the team forfeiting the game. Fighting will not be tolerated. Any player involved in fighting will be ejected from the remainder of the tournament.

Power play return:

If one team is reduced by penalties to fewer players on the field than its opponents and the team having more players scores a goal, then the player who has served the most of his penalty time can return to the game. Only one penalized player may return on each goal.

6v6 Rules:

Start of game:

Each team will provide a ball. We recommend you bring three balls and a pump to the tournament. Balls kicked out of the stadium or kicked excessively far so it cannot be quickly retrieved by the opposing team, must be immediately retrieved by a member of the team who kicked it, or provide another ball. Refs may card teams/players refusing to do so. Home teams will be listed first on the schedule and choose the “starting side”. Opponents will “kick off”. There is no coin toss. If there is a color conflict, the home team changes.

Duration of the Game:

Games will consist of two halves of 15 minutes each with one 3-minute half-time interval. Each team is allowed one 30 second time-out per half. A time-out can be called by any player on any dead ball that their team has possession. Play-off games will have the same duration. If the game is tied, a five-minute sudden death period will follow. If the game is still tied at the end of sudden death, a penalty kick shoot out will decide the winner (five vs. five and then 1 vs. 1 if necessary). All games will be played with a “running clock.” The clock will NOT stop for two-minute penalties unless the referee signals for stoppage. The clock will stop during serious injuries and time outs. The referee may also order the clock stopped or reset for intentionally kicking the ball out of play when less than 2 minutes remain in the half.

Method of Scoring:

A goal is scored when the whole ball passes completely over the goal line, providing no infraction has been committed by the attacking team. A goal will not count if the attacking player slides to score. It is not considered a foul if a player stretches to score and then falls.

Substitutions:

Maximum of 6 players per team on field at any time. For COED teams, no more than 3 males on the field at any time. Unlimited substitutions may occur “on the fly” provided a player leaving the field arrives at the door/centerline before his replacement enters the field. During “guaranteed substitutions,” teams shall be allowed (10) seconds to complete all player changes. Guaranteed substitutions are: when the ball goes out of bounds, during time outs, after a goal is scored (either team), during an injury, and whenever the clock stops. A player may substitute during a foul, but this is not a guaranteed substitution and the team must be certain not to have too many players on the field when the game is restarted (no second whistle is required). Jumping over the wall on substitutions will result in a 2-minute penalty to the offending player and the departing player must still leave the field.

Player Equipment:

Consists of a team shirt identical in color and style to all other teammates. Shin guards are mandatory for all players, and soccer shoes with traction soles or rubber soccer cleats. No baseball, football, or metal cleats allowed! Players may not wear rings (except wedding bands), watches, earrings, or hard hair pieces. Players will not be allowed to play with a hard cast (even if it is wrapped). Players wearing orthopedic braces (i.e.,-knee braces) must cover the brace with some type of padding. The referee and tournament management may or may not deem said player equipment to be safe and their decision is final.

Three Line Violation:

It is a violation if the ball is passed forward by any player so that it passes over 3 lines in the air without being touched by any other player. If this happens, the referee will award a free kick to the opposing team, to be taken at the center point of the line closest to the attacking goal. Balls on the ground can be passed across 3 lines without touching another player, however, a goal cannot be scored.

Free Kicks:

All free kicks are direct (including the kick off). A team will have five seconds to take a free kick. 10 ft. distance is required by the defending team. Quick restarts are allowed. No whistle is required on Free kicks unless the player with the ball asks for 10 feet. A whistle is then required before starting play. A player will receive a two-minute penalty if he/she encroaches (does not attempt to back up to 10 feet but instead blocks the ball). A two-minute may be given if the player is delaying the game (such as holding or keeping the ball from the other team).

Penalty Kicks:

A penalty kick is awarded for offenses committed in the penalty area that in the referee’s discretion would have prevented a goal scoring opportunity or was flagrant enough to warrant a two minute penalty. Penalty kicks will also be awarded to the team if the defending team slides inside their own penalty area (except the goalie), intentionally handles the ball inside the penalty area, or commits any other two-minute penalty offense in the penalty area. A foul in the penalty area that does not warrant a penalty kick will result in a free kick at the top of the arc. Penalty kicks shall be taken from the penalty spot at the middle of the top of the penalty box. If the penalty kick is missed, then the player sent off for the two-minute offense shall remain in the penalty box for the remaining two minutes, and play resumes from the missed penalty shot. If the penalty kick is scored then play will resume with a kick off and the penalized player may return.

Shoot Outs:

A shoot out will be awarded when the referee feels a player on a breakaway situation was denied a chance from scoring because of a foul anywhere in his attacking two thirds of the field (after he/she crosses the first white line). The clock is stopped during the shoot out attempt and the game is re-started with a kick off (if a goal is scored) or a free kick from the red line closest to the attacking goal (if the attempt fails). A shoot out is shooter vs goal keeper. The duration of the shoot out is 5 seconds. If the goalie fouls the shooter (even if outside the penalty area) on a shoot-out attempt, a penalty kick will result.

Goalkeeper Restrictions:

If a goal keeper commits any of the following infractions inside his/her own penalty box, the opponents shall be awarded a free kick at the penalty spot. 1) If the goalkeeper has control of the ball with their hands, they may not release the ball into play and handle it again until it has touched an opponent. 2) Goalies may not bounce the ball. 3) If a teammate intentionally kicks the ball to the goalie, the goalie may not handle the ball. 4) Once the goalie gains full control of the ball with hands or feet inside the penalty box, they must release the ball into play outside the penalty box or to another player within 5 seconds. 5) A goalie may not intentionally clear the ball out of play. If this is done and the referee recognizes the infraction, the restart for the opposing team will be on top of the arc. 6) Once the goalie gains control of the ball outside of the penalty box, he must either release the ball into play or advance with and play the ball in a normal manner within 10 seconds. 7) If a goalkeeper gains possession of the ball outside the penalty box, it may not be handled inside the penalty box until it has been touched by an opponent or play has been stopped.

Method of Fouls and Misconduct:

A player who slides, trips, boards, jumps at, pushes, holds, violently charges, or charges in the back of an opponent, or who unintentionally handles the ball shall be penalized by a free kick. Any of these offenses committed in the penalty area by a defender may result in a penalty kick for the offensive team and a two-minute penalty to the offender. An intentional handball or any of these offenses judged to be very serious by the referee, regardless of their location, shall be penalized by a two-minute penalty against the offender. The two-minute penalty must be served in the penalty box by the individual player that the Blue Card was issued to.

If the player is guilty of unsportsmanlike conduct while in the box, that player may be penalized for additional time or possibly ejected. A player who receives a blue card for dissent must serve that two-minute penalty just like any other two-minute penalty. A player guilty of a second penal offense in any game shall receive a yellow card. Foul and abusive language will increase the penalty to a red card. The third such penalty shall result in a mandatory ejection. If a player receives a red card for any reason, that player shall be ejected for the remainder of the game, and must leave the field, and must serve a minimum of one additional game suspension. The game will not restart without the player leaving the field. Refusal to do so can result in the team forfeiting the game. Fighting will not be tolerated. Any player involved in fighting will be ejected from the remainder of the tournament.

Power play return:

If one team is reduced by penalties to fewer players on the field than its opponents and the team having more players scores a goal, then the player who has served the most of his penalty time can return to the game. Only one penalized player may return on each goal.

Public Health:

The tournament will abide by current County of San Diego health guidelines. Face coverings may be worn at the players’ discretion, but are not required. Players are not required to have vaccination against COVID-19 or proof of negative tests in order to participate. Tournament procedures may change at any time in response to updated public guidance.

There is no emergency staff on-site. In the case of an emergency, call 9-1-1 immediately.

Last Updated 10/6/2023        Page  of 6