RULES
of the Ecuadorian national selection stage
of the 6th International Scratch Creative Programming
Olympiad 2022
(last edited 03.06.2022)
1 General regulations, goals and objectives of the Ecuadorian national selection stage of the Olympiad
1.1 Ecuadorian national selection stage of the 6thInternational Scratch Creative Programming Olympiad 2022 (hereinafter – Ecuadorian national stage of the Scratch Olympiad) is held to support Ecuadorian students' and teachers' initiatives in learning creative Scratch visual programming and to involve Ecuadorian children and youth in innovative engineering projects.
1.2 The objectives of the Ecuadorian national stage of the Scratch Olympiad:
1.3 The official language of the Ecuadorian national stage of the Scratch Olympiad is Spanish.
2 Organizers of the Ecuadorian national stage of the Scratch Olympiad
2.1 General management of the organization and holding of the Ecuadorian national stage of the Scratch Olympiad is carried out by the organizing committee of the Ecuadorian national stage.
2.2 Ecuadorian national stage of the Scratch Olympiad is held with technical, informational, methodological and organizational support from the organizing committee of the Scratch Olympiad, ROBBO company, Go-Bots and other interested organizations, institutions and individuals.
3 Ecuadorian national organizing committee of the Scratch Olympiad
3.1 Ecuadorian national organizing committee of the Scratch Olympiad includes delegates from organizations, institutions and individuals - partners of the Ecuadorian national stage of the Scratch Olympiad.
3.2 Ecuadorian national organizing committee of the Scratch Olympiad approves the roadmap for the preparation and holding of the Ecuadorian national stage of the Scratch Olympiad.
3.3 Ecuadorian national organizing committee of the Scratch Olympiad considers and approves the final protocol of the winners of the Ecuadorian national stage of the Scratch Olympiad.
4 Date, place and procedure for the conduct of the Ecuadorian national stage of the Scratch Olympiad
4.1 Ecuadorian national stage of the Scratch Olympiad is distanced.
4.2 Official webpage of the Ecuadorian national stage of the Scratch Olympiad is creativeprogramming.org/ec.
4.3 The timeframe for the Ecuadorian national stage of the Scratch Olympiad:
Acceptance of applications - 22nd of May - 12th of June, 2022.
Publication of preliminary results - 16th of June, 2022.
Receiving appeals - 16th of June - 19th of June, 2022.
Publication of final results - 23rd of June, 2022.
4.4 Participation in the Ecuadorian national stage of the Scratch Olympiad is individual.
4.5 Submission of applications for participation in the Ecuadorian national stage of the Scratch Olympiad is on the official webpage of the Ecuadorian national stage of the Scratch Olympiad.
4.6 One participant can only apply once to take part in one nomination of the Ecuadorian national stage of the Scratch Olympiad.
5 Participants of the Ecuadorian national stage of the Scratch Olympiad
Students of educational organizations from the age of 7, as well as students of pedagogical universities and teaching staff permanently residing in the territory of Ecuador and citizens of Ecuador temporarily residing in other countries can take part in the Ecuadorian national stage of the Scratch Olympiad without preliminary qualification.
Detailed rules for admission of participants of the Ecuadorian national stage of the Scratch Olympiad are described in the section 6 "Disciplines and Nominations of the Ecuadorian national stage of the Scratch Olympiad" of these Rules. The age of the participant is considered as of 23rd of June, 2022.
6 Disciplines and Nominations of the Ecuadorian national stage of the Scratch Olympiad
6.1 Ecuadorian national stage of the Scratch Olympiad is held in two disciplines:
● Scratch - creative programming on Scratch;
● Scratch+ROBBO - creative programming on RobboScratch using mobile robots ROBBO Kit and digital labs ROBBO Lab.
6.2 Within each discipline of the Ecuadorian national stage of the Scratch Olympiad participants are distributed according to their age. It is allowed to participate in the nomination intended for an older age group than the actual age of the participant. Each nomination has its own task and its own definition of results.
6.3 Discipline "Scratch"
6.3.1 The projects of participants in the discipline "Scratch" can be done on MIT Scratch or on RobboScratch.
6.3.2 Detailed information about MIT Scratch is available on scratch.mit.edu.
6.3.3 Detailed information about RobboScratch is available on robbo.world/apps.
6.3.4 Nomination "My world"
Projects of participants of 7-8 year old are accepted for participation in the nomination.
The project is an animated story - it must be made in the Scratch programming environment. The participant chooses an object of observation or research from the surrounding world, comes up with an entertaining plot and creates an animated story.
Topics may vary, for example: my family, my toys, my pet, my home, my friends, etc.
6.3.5 Nomination "My book"
Projects of participants of 9-10 year old are accepted for participation in the nomination.
The project is a voiced animated story - must be made in the Scratch programming environment.
The participant chooses a favorite work of a writer or poet and retells the story through animation.
The participant can take on the role of the author of the work and present the voiced animated story of his own composition.
6.3.6 Nomination "Know-all"
Projects of participants of 11-12 year old are accepted for participation in the nomination.
The project is a computer game quiz - must be made in the Scratch programming environment.
The participant chooses one of the subject/interdisciplinary areas: "Mathematics", "History", "Robotics", etc., comes up with a tutorial plot, creates characters that play the role of the quiz hosts, makes up different types of questions, programs a counter of correct/wrong answers.
6.3.7 Nomination "Games"
Projects of participants of 13-14 year old are accepted for participation in the nomination.
The project is a computer game - must be carried out in the Scratch programming environment.
The participant can come up with a new game or take as a basis the plots of famous computer games.
The game should be a complete project, understandable to a beginner. The game must have at least three parts: the beginning, the game period, the end of the game.
6.3.8 Nomination "STREAM-project"
Projects of participants of 15-18 year old are accepted for participation in the nomination.
The project is an electronic educational resource - must be carried out in the Scratch programming environment.
STREAM-project within the framework of the Ecuadorian national stage of the Scratch Olympiad is an electronic educational resource created at the junction of Science, Technology, Robotics, Engineering, Art, Mathematics. The participant can choose to develop: an interactive model of a real process or phenomenon, a simulator with diagnostics of a user skill, a training quest, etc.
6.3.9 Nomination "Scratch School"
Projects of participants of 18 year old and older are accepted for participation in the nomination.
The project is an electronic educational resource - a pedagogical project implemented in the Scratch programming environment.
The pedagogical project within the framework of the Ecuadorian national stage of the Scratch Olympiad is an electronic educational resource created on a random topic. Participant can choose to develop: interactive (imitating with feedback) model of a real object, process or phenomenon, simulator with diagnostics of user skill, training quest, training game, etc. In the content of an e-learning resource, participants should clearly demonstrate the essence of the learning elements being studied. The project should be educational in nature, teaching the user some knowledge (subject matter) and skills.
6.3.10 Olympiad task
Participant:
а) chooses nomination (you can choose an older age group nomination);
b) comes up with an original idea that strictly corresponds to the chosen nomination, prepares creative materials (backgrounds, sprites, audio);
c) writes the code him or herself using the MIT Scratch or RobboScratch;
d) places a filled-in title page of the Ecuadorian national stage of the Scratch Olympiad in the project; title page is situated on the official webpage of the Ecuadorian national stage of the Scratch Olympiad;
e.1) if the project is on MIT Scratch - places the project on the scratch.mit.edu platform making it publicly available (the "Share" button); places in the "Instructions" section a short instruction on the start and usage of the ready project for examiners; places in the "Notes and Credits" section an information about the usage of other authors' materials in the project;
e.2) if the project is created on RobboScratch, the participant saves the project in sb3 format; downloads it to the scratch.mit.edu platform and places it on the platform making it publicly available (the "Share" button); places in the "Instructions" section a short instruction on the start and usage of the ready project for examiners; places in the "Notes and Credits" section an information about the usage of other authors' materials in the project;
f.1) submits an application for participation in the Ecuadorian national stage of the Scratch Olympiad through the registration form using the link on the official webpage of the Ecuadorian national stage of the Scratch Olympiad, stating "new" in the "application type" field of the registration form; once an application has been submitted, any changes to the project are prohibited, projects with a date of the last change later than the date of submission of the application are disqualified;
f.2) if for any reason it is impossible to comply with clause 6.3.10.f.1 - gets in touch with the Ecuadorian national organizing committee of the Scratch Olympiad using contact information stated on the official webpage of the Ecuadorian national stage of the Scratch Olympiad, and discusses the individual order of submitting the application;
g) receives a confirmation email indicating the current status of the application from the moderator of the Ecuadorian national stage of the Scratch Olympiad to the email address specified in the application;
h.1) if the application has successfully passed the moderation and in the list of participants of the Ecuadorian national stage of the Scratch Olympiad his/her application has the status "Accepted" - waits for publication of the preliminary results of the Ecuadorian national stage of the Scratch-Olympiad in the time frame specified in clause 4.3 of these Rules;
h.2) if the application did not pass moderation and the "Correct" status is indicated for his/her application in the list of participants of the Ecuadorian national stage of the Scratch Olympiad - corrects the remarks corresponding to the error codes indicated for his/her application in the list of participants and described in detail in clause 7.1 of these Rules, re-applies through the registration form, indicating in the "application type" field the "corrected" status and then - according to clause 6.3.10.g and 6.3.10.h. of these Rules; in this case, the previous application of the participant is rejected and the newly submitted one is accepted for consideration; once an application has been submitted, any changes to the project are prohibited, projects with a date of the last change later than the date of submission of the application are disqualified;
h.3) if the application did not pass moderation and in the list of participants of Ecuadorian national stage of the Scratch Olympiad his/her application has the status "Denied" - acts according to the error codes specified for his/her application in the list of participants and described in detail in clause 7.1 of these Rules.
6.4 Discipline "Scratch+ROBBO"
6.4.1 The projects of participants in the discipline "Scratch+ROBBO" should be done on RobboScratch.
6.4.2 Detailed information about RobboScratch is available on robbo.world/apps.
6.4.3 Detailed information on ROBBO mobile robots and ROBBO digital labs is available on robbo.world/products.
6.4.4 Nomination "ROBBO Adventure"
Projects of participants of 7-10 year old are accepted for participation in the nomination.
The project is a simulation (both physical and virtual) of a fairytale world in which a robot travels and performs a certain task using sensors. The robot can both explore the world around it and be part of it and perform a function in that world.
You can use any improvised means and imagination to create a fairytale world. Main equipment: ROBBO Kit.
Auxiliary equipment (optional): any handy materials for creativity.
6.4.5 Nomination "Control center 11-14"
Projects of participants of 11-14 year old are accepted for participation in the nomination.
The project is using ROBBO Lab as a control panel for virtual simulation of some event (game) in RobboScratch environment. Any influence on sensors or Lab buttons can affect the behavior of objects inside a scene. The scene itself can be a set of backgrounds and sprites, united by a single theme, such as: a smart house, smart farm, spaceship, excavator cabin, etc.
Main equipment: ROBBO Lab.
Auxiliary equipment (optional): any handy materials for creativity.
6.4.6 Nomination "Control center 15-18"
Projects of participants of 15-18 year old are accepted for participation in the nomination.
The project should be using ROBBO Lab as a control panel for virtual simulation of some event (game) in RobboScratch environment. Any influence on sensors or Lab buttons can affect the behavior of objects inside a scene. The scene itself can be a set of backgrounds and sprites, united by a single theme, such as: a smart house, smart farm, spaceship, excavator cabin, etc.
Main equipment: ROBBO Lab.
Auxiliary equipment (optional): any handy materials for creativity.
6.4.7 Nomination "Mobile robot 11-14"
Projects of participants of 11-14 year old are accepted for participation in the nomination.
The wheeled robot can recognize the world around it, can deliver cargo, can get out of the maze or put out a fire. The project is an engineering task to create a specialized robot assistant for solving household or professional tasks.
Examples of household tasks include cleaning, cooking, finding things, etc.
Examples of professional tasks are: fire fighting, search for criminals, security, etc.
Main equipment: ROBBO Kit.
Auxiliary equipment (optional): any handy materials for creativity.
6.4.8 Nomination "Mobile robot 15-18"
Projects of participants of 15-18 year old are accepted for participation in the nomination.
The wheeled robot can recognize the world around it, can deliver cargo, can get out of the maze or put out a fire. The project is an engineering task to create a specialized robot assistant for solving household or professional tasks.
Examples of household tasks include cleaning, cooking, finding things, etc.
Examples of professional tasks are: fire fighting, search for criminals, security, etc.
Main equipment: ROBBO Kit.
Auxiliary equipment (optional): any handy materials for creativity.
6.4.9 Nomination "ROBBO team 11-14"
Projects of participants of 11-14 year old are accepted for participation in the nomination.
Nomination suggests a shared usage of ROBBO Kit and ROBBO Lab.
Already now robots, like people, work in a team, helping each other in construction, research, sorting goods in the warehouse, etc. And a person, creating such teams, distributes duties between them, programs their mutual control. In this nomination, two robots must support each other. ROBBO Kit + ROBBO Lab = ROBBO team!
Main equipment: ROBBO Kit and ROBBO Lab.
Auxiliary equipment (optional): any handy materials for creativity.
6.4.10 Nomination "ROBBO team 15-18"
Projects of participants of 15-18 year old are accepted for participation in the nomination.
Nomination suggests a shared usage of ROBBO and ROBBO Lab.
Already now robots, like people, work in a team, helping each other in construction, research, sorting goods in the warehouse, etc. And a person, creating such teams, distributes duties between them, programs their mutual control. In this nomination, two robots must support each other. ROBBO Kit + ROBBO Lab = ROBBO team!
Main equipment: ROBBO Kit and ROBBO Lab.
Auxiliary equipment (optional): any handy materials for creativity.
6.4.11 Nomination "ROBBO School"
Projects of participants of 18 year old and older are accepted for participation in the nomination.
The pedagogical project within the framework of the Ecuadorian national stage of the Scratch Olympiad is an electronic educational resource created on the basis of the ROBBO Kit and/or ROBBO Lab. Participants can choose to develop: interactive (simulated with feedback) model of a real object, process or phenomenon, simulator with diagnostics of user skill, training quest, training game, etc. In the content of an e-learning resource, participants should clearly demonstrate the essence of the learning elements being studied. The created project should be educational in nature, teach the user some knowledge (subject matter) and skills.
Main equipment: ROBBO Kit and/or ROBBO Lab.
Auxiliary equipment (optional): Any handy materials for creativity.
6.4.12 Olympiad task
Participant:
а) chooses nomination (you can choose an older age group nomination);
b) comes up with an original idea that strictly corresponds to the chosen nomination, prepares creative materials (backgrounds, sprites, audio, mock-ups made of improvised materials);
c) programs the robot, the digital lab, or these devices together to demonstrate the project in the RobboScratch environment;
d) places a filled-in official title page of the Ecuadorian national stage of the Scratch Olympiad in the project; title page is situated on the official webpage of the Ecuadorian national stage of the Scratch Olympiad;
e) saves the project in a sb3 file with the name of the following structure - surname_name_country_city_nomination.sb3, where “surname” is the participant's surname, “name” is the participant's name, “country” is the participant's country, “city” is the participant's city, “nomination” is the participant's nomination; the maximum allowed size of the project file is 100 Mb;
f) takes up to 3 minutes of video shooting, where he shows and tells (presents) his/her project; the video should have a close-up view of the monitor screen with the program, and then the camera goes on to demonstrate the execution of the project by a robot and/or laboratory; the maximum allowed size of the video file - 100 MB;
g) submits an application for participation in the Ecuadorian national stage of the Scratch Olympiad through the registration form using the link on the official webpage of the Ecuadorian national stage of the Scratch Olympiad, stating "new" in the "application type" field of the registration form, which includes:
g.1) uploads the project file in sb3 format from clause 6.4.12.e (you must log in to your Google account to upload the file);
g.2) uploads the video file from clause 6.4.12.f (you must log in to your Google account to upload the file);
h) if for any reason it is impossible to comply with clause 6.4.12.g - gets in touch with the Ecuadorian national organizing committee of the Scratch Olympiad using contact information stated on the official webpage of the Ecuadorian national stage of the Scratch Olympiad, and discusses the individual order of submitting the application;
i) receives a confirmation email indicating the current status of the application from the moderator of the Ecuadorian national stage of the Scratch Olympiad to the email address specified in the application;
j.1) if the application has successfully passed the moderation and in the list of participants of the Ecuadorian national stage of the Scratch Olympiad his/her application has the status "Accepted" - waits for publication of the preliminary results of the Ecuadorian national stage of the Scratch-Olympiad in the time frame specified in clause 4.3 of these Rules;
j.2) if the application did not pass moderation and the "Correct" status is indicated for his/her application in the list of participants of the Ecuadorian national stage of the Scratch Olympiad - corrects the remarks corresponding to the error codes indicated for his/her application in the list of participants and described in detail in clause 7.1 of these Rules, re-applies through the registration form, indicating in the "application type" field the "corrected" status and then - according to clause 6.4.12.i и 6.4.12.j of these Rules; in this case, the previous application of the participant is rejected and the newly submitted one is accepted for consideration;
j.3) if the application did not pass moderation and in the list of participants of Ecuadorian national stage of the Scratch Olympiad his/her application has the status "Denied" - acts according to the error codes specified for his/her application in the list of participants and described in detail in clause 7.1 of these Rules.
7 Criteria for project evaluation
7.1 The initial check of the participant's project design is performed by the moderator of the Ecuadorian national stage of the Scratch Olympiad during the acceptance of the application for compliance with the following requirements:
№ | Description | Error code |
1 | Participant's application must be filled out in the official language of the Ecuadorian national stage of the Scratch Olympiad. It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | AL |
2 | Participant's data in the application form must be correctly indicated. It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | PD |
3 | Participant's age must correspond to the nomination in which the application is submitted, taking into account clause 6.2 of these Rules. Applications of participants who do not correspond to the age group of the selected nomination will be rejected. | PA |
4 | Participant can apply for only one nomination. If there is an application in one nomination that has already been submitted and is in the "Accepted" or "Correct" status, all subsequent applications in other nominations are rejected. | AN |
5 | Participant may submit only one current application in the nomination: a new or corrected one. If an application has already been submitted and is in the "Accepted" status, all subsequent applications are rejected. | AA |
6 | Participant's project must be made in the official language of the Ecuadorian national stage of the Scratch Olympiad. It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | PL |
7 | Participant's video must be in an official language of the Ecuadorian national stage of the Scratch Olympiad (only for “Scratch+ROBBO” discipline nominations). It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | VL |
8 | Participant's project must contain a correctly filled in official title page of the Ecuadorian national stage of the Scratch Olympiad. It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | TP |
9 | The link to the participant's project on scratch.mit.edu must open (only for the “Scratch” discipline nominations). It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | IL |
10 | Participant's project file must be opened in RobboScratch3 (only for "Scratch+ROBBO" discipline nominations). It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | IF |
11 | Participant's video must open in standard player (only for "Scratch+ROBBO" discipline nominations). It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | IV |
12 | The "Instructions" section in participant's project on scratch.mit.edu must be filled out correctly (only for “Scratch” discipline nominations). It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | EI |
13 | The “Notes and Credits” section in participant's project on scratch.mit.edu must be filled out correctly (only for “Scratch” discipline nominations). It is necessary to correct the error and submit a new application, stating "corrected" in the "application type" field. | EN |
7.2 Participant's project is evaluated according to the following criteria:
№ | Criteria | Description |
1 | Completeness of the project | The maximum score gets a project that can be viewed, listened to and played with no more than 5-7 minutes, that has a clear beginning and a clear ending. |
2 | Craftsmanship, elaborateness of the script and accuracy of implementation | The maximum score gets a project with clear navigation, rules, quality animation, thoughtful design. |
3 | Creative Approach | The maximum point is awarded for the creation of new sprites, backgrounds, layout, for the creation of musical accompaniment and the voiceover of the project. |
4 | Complexity of the algorithm | The maximum score is awarded for the use of loops, branches, variables, lists, functions, and message exchanges in code. |
5 | Code Optimality | The maximum score is given to the participant for justified, optimal and appropriate use of program constructions. |
6 | Code Culture | The maximum score is given to the participant for the absence of hanging blocks, the presence of comments, the correct naming of variables, and for clear and well-structured code. |
7 | Expert's Special Opinion | The maximum score is given to the participant for the uniqueness of the work in the opinion of a particular Expert. |
8 | Quality of video presentation (only for “Scratch+ROBBO” nominations) | The maximum score is given to the participant for an understandable explanation of the purpose of the project. |
8 Professional competent jury
The evaluation of the projects of the Ecuadorian national stage of the Scratch Olympiad is entrusted to a professional and competent jury, which consists of Scratch experts.
9 Results and awarding ceremony of the Ecuadorian national stage of the Scratch Olympiad
9.1 All participants of the Ecuadorian national stage of the Scratch Olympiad, who have applied for participation in the Ecuadorian national stage of the Scratch Olympiad in full accordance with the requirements of these Rules, receive electronic certificates of participation in the Ecuadorian national stage of the Scratch Olympiad.
9.2 The winners of the Ecuadorian national stage of the Scratch Olympiad are determined separately in each nomination.
9.3 The winners of the Ecuadorian national stage of the Scratch Olympiad receive electronic diplomas of the Ecuadorian national stage and other valuable prizes at the discretion of Ecuadorian national organizing committee of the Scratch Olympiad.
9.4 The winners of the Ecuadorian national stage of the Scratch Olympiad receive an invitation to the final stage of the Scratch Olympiad in the appropriate nomination.
10 Terms of funding
10.1 Ecuadorian national stage of the Scratch Olympiad is held at the expense of the organizers' own funds, partners' funds and other income.
10.2 Participation in the Ecuadorian national stage of the Scratch Olympiad is free.
11 Contact information
Web: creativeprogramming.org/ec
E-mail: go-bots@outlook.com
Phone number: +593 988565899 or +593 990895032
WhatsApp: +593 988565899 or +593 990895032
Facebook: @gobotssa
See you at the Ecuadorian national stage of the Scratch Olympiad 2022!