Digital Curriculum

Learning & Teaching Technology Learning Leader Makky Fung (

Digital Design and Technology Teacher

David Larson (

Coding and Robotics Teacher

Vivian Fung (

Digital Support
7fl OneDoor (

Digital Literacy

At CDNIS, digital literacy is developed through shared devices in Early Years, 1 to 1 iPads across Gr.1-3 and 1-1 MacBooks across Gr.4-6. With a focus on responsibility, innovation and productivity, all students use their Apple devices to create, share, and connect. Blogging, digital literacy, media creativity, and design thinking support student achievement.

Digital Life

Using a cross-curricular approach, the 6 Digital Life strands adopted from Common Sense Education are being implemented to empower our students to think critically, behave safely, and participate responsibly in our digital world.

Common Sense Education Digital Citizenship Strands

CDNIS Responsible Use Agreement

Digital Ambassadors

Digital Ambassadors are students leaders of educational technology in each homeroom.  Application is open for Gr.3-6 students. The DA program will provide students with opportunities to do advanced learning in digital literacy, 3D printing, coding, laser engraving, and filmmaking. We are looking for students who want to become responsible digital leaders, develop advanced skills and assume co-teaching roles.

Parent Involvement

How can parents get involved?

  1. Set up a Digital Agreement with your child at home
  2. Give positive and specific feedback on your child’s learning journal (Seesaw for Early Years to Gr.5 and WordPress for Gr.6)
  3. Attend parent workshops at school
  4. Contact for tech support

Early Years to Gr.3 iPad

The online portfolio can increase visibility (within secure spaces), ownership, encourage multimedia, and allow for continuity. Students as young as Gr.1 can start using their personal learning device to capture their learning journey and share their thinking and ideas with their teachers and parents.  

Core iPad Apps and their purpose

Gr.4 to Gr.6 MacBook

In the 1:1 MacBook program, and under teachers’ guidance, students in Gr.4 to 6 take increasing ownership of their own learning through technology. Students make use of a number of applications to accomplish a variety of tasks, including digital writing, storytelling, spreadsheet management to enhance and demonstrate what they learn in Units of Inquiry as well as independent and collaborative explorations.

Core MacBook Apps and their purpose

Coding & Robotics

Through challenge-based projects in coding and robotics, students think logically and work collaboratively to progressively build their skills.

With the 1:1 robotics program, we aim to foster creativity through more Making and problem solving. Robotics competitions are organized to foster a growth mindset.

The approach to coding supports mathematical thinking and problem solving as well as App construction.

Digital Classroom

Learning shouldn't be confined to the classroom. Digital classroom extends the classroom offerings, interactions and opportunities. Learners can access  to digital resources, online feedback, and further digital literacies (planning, adapting, information literacy, problem solving, creating, collaborating, citizenship).

Digital Storytelling

The learning benefits for students to develop digital storytelling skills is well documented. Benefits include development of digital and media literacy skills, creativity, access to feedback and audiences beyond the classroom, learning from peer interaction in digital environments, and digital citizenship development through real-world interaction.