Richard Hoagland
https://richardhoag.land/ | richiehoagland@gmail.com | +1 859-699-6278
Research
2024 National Center for Complementary and Integrative Health, Phase I Principle Investigator: Multi-component virtual reality application to target a reduction in delirium in the intensive care unit.
2023 National Institute of Aging, Phase I Principle Investigator: Digital therapeutic virtual reality tool to mitigate the effects of Alzheimer's Disease (AD) and Alzheimer's-Disease-Related Dementias (ADRD)
2021 National Science Foundation, Phase I Principal Investigator: Digital therapeutic virtual reality tool to address social isolation and improve geriatric care (COVID-19)
2020 Great Meadows, Artist Professional Development Grant
2018 Great Meadows, Artist Professional Development Grant
2017 LexArts, Community Arts Development Grant
2011 LexArts, Community Arts Development Grant
Residencies
2024 Parallax Futures AI Fellowship, Berkeley, California
2023 Sea Stories, XR Storytelling, NASA Johnson Space Center, Online
2018 Vermont Studio Center, Johnson, Vermont
2017 Laboratory, Spokane Washington
Exhibitions & Shows
2025 Lexington Timescape, Lex 250, Lexington KY
2023, Art and Tech [Exhibition] - Not Real Art World
2023, Currents New Media Festival, Sante Fe NM
2021, International Festival of Computer Arts, Maribor, Slovenia
2021, Athens Digital Arts Festival, Athens, Greece
2021, Cairo Film Festival, Medrar for Contemporary Art, Cairo, Egypt
2021, Glitch is the Soul of the Machine Travelling Exhibition, MCAD, Minneapolis, Minnesota
2021, Glitch is the Soul in the Machine, Winona University, Winona, Minnesota
2021, Currents New Media Festival, Santa Fe NM & Online
2021, FUSE, Mala scena HD, Karlovac, Croatia
2021, Artist Statement #6, CICA Museum, South Korea
2020, Lexington Art League Biennale, Lexington, KY
2020, fubar, SIVA Gallery & Online, Zagreb, Croatia
2020, MATERIAL SYNTHESIS, DiffractiveMedia.space, Digital
2020, Algorithmic, SciArt Magazine, Digital
2019 Artifact Cupcake, Louden House, Lexington KY
2019, What would a machine call Itself?, The Parachute Factory, Lexington, KY
2019, TechnoMEME 2, Cultural Arts Center, Columbus, Ohio
2019 ODLKAP, PMDAC public installation, Lexington, KY
2019 Time, The Parachute Factory, Lexington KY
2017 New Realities, Morlan Gallery, Lexington KY
2016 IndieCade VR Selects, Los Angeles CA
2016 Busan Indie Connect, Busan South Korea
2016 FILE, Sao Paolo Brazil
2016 Rules & Play, Living Arts and Science Center, Lexington, KY
2016 Indie Arcade, Smithsonian American Art Museum, Washington D.C.
2015 ALT.CTRL.GDC, San Francisco CA
2015 Rules & Play, Lexington KY
2012 IndieCade, Los Angeles CA
2012 Studio 300, Transylvania University, Lexington KY
2012 Scripts and Systems, Louden House, Lexington KY
2011 Idea Festival, Louisville KY
2011 ARTiculation, Living Arts and Science Center, Lexington KY
2011 Arts Weekend, Downtown Arts Center, Lexington, KY
Lectures, Community, Curation
2019 “Chance and randomness through algorithms and AI”, TECX Conference, Lexington KY
2019 Art Liason, TECX Conference, Lexington KY
2018 “Machine Performance 1” Vermont Studio Center, Johnson, VT
2017 “The Philosophical Implications of Virtual Reality” Transylvania University, Lexington, KY
2017 “Augmenting Reality”, Spokane Washington
2016 “The Wild West of Virtual Reality” Pax East, Boston, MA
2015 “Current and Future trends in Virtual Reality”, Beijing, China
2015 “Virtual Reality as tool for art” Nanjing University, Nanjing, China
2015 Creator and Curator of Rules & Play, Lexington, KY
2015 “Couch to Gallery: Curating work by game designers” Sigma Play, Bloomington, Indiana
2012 - 2017 Founding Meber & Board of Directors, RunJumpDev, Lexington, KY
2012 “Elephants Paint and Dogs Play Games” Studio 300 Keynote, Lexington, KY