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Richard Hoagland CV 2025
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Richard Hoagland

https://richardhoag.land/  |  richiehoagland@gmail.com  |  +1 859-699-6278

Research

2024 National Center for Complementary and Integrative Health, Phase I Principle Investigator: Multi-component virtual reality application to target a reduction in delirium in the intensive care unit.

2023 National Institute of Aging, Phase I Principle Investigator: Digital therapeutic virtual reality tool to mitigate the effects of Alzheimer's Disease (AD) and Alzheimer's-Disease-Related Dementias (ADRD)

2021 National Science Foundation, Phase I Principal Investigator: Digital therapeutic virtual reality tool to address social isolation and improve geriatric care (COVID-19)

2020 Great Meadows, Artist Professional Development Grant

2018 Great Meadows, Artist Professional Development Grant

2017 LexArts, Community Arts Development Grant

2011 LexArts, Community Arts Development Grant

Residencies

2024 Parallax Futures AI Fellowship, Berkeley, California

2023 Sea Stories, XR Storytelling, NASA Johnson Space Center, Online

2018 Vermont Studio Center, Johnson, Vermont

2017 Laboratory, Spokane Washington

Exhibitions & Shows

2025 Lexington Timescape, Lex 250, Lexington KY

2023, Art and Tech [Exhibition] - Not Real Art World

2023, Currents New Media Festival, Sante Fe NM

2021, International Festival of Computer Arts, Maribor, Slovenia

2021, Athens Digital Arts Festival, Athens, Greece

2021, Cairo Film Festival, Medrar for Contemporary Art, Cairo, Egypt

2021, Glitch is the Soul of the Machine Travelling Exhibition, MCAD, Minneapolis, Minnesota

2021, Glitch is the Soul in the Machine, Winona University, Winona, Minnesota

2021, Currents New Media Festival, Santa Fe NM & Online

2021, FUSE, Mala scena HD, Karlovac, Croatia

2021, Artist Statement #6, CICA Museum, South Korea

2020, Lexington Art League Biennale, Lexington, KY

2020, fubar, SIVA Gallery & Online, Zagreb, Croatia

2020, MATERIAL SYNTHESIS, DiffractiveMedia.space, Digital

2020, Algorithmic, SciArt Magazine, Digital

2019 Artifact Cupcake, Louden House, Lexington KY

2019, What would a machine call Itself?, The Parachute Factory, Lexington, KY

2019, TechnoMEME 2, Cultural Arts Center, Columbus, Ohio

2019 ODLKAP, PMDAC public installation, Lexington, KY

2019 Time, The Parachute Factory, Lexington KY

2017 New Realities, Morlan Gallery, Lexington KY

2016 IndieCade VR Selects, Los Angeles CA

2016 Busan Indie Connect, Busan South Korea

2016 FILE, Sao Paolo Brazil

2016 Rules & Play, Living Arts and Science Center, Lexington, KY

2016 Indie Arcade, Smithsonian American Art Museum, Washington D.C.

2015 ALT.CTRL.GDC, San Francisco CA

2015 Rules & Play, Lexington KY

2012 IndieCade, Los Angeles CA

2012 Studio 300, Transylvania University, Lexington KY

2012 Scripts and Systems, Louden House, Lexington KY

2011 Idea Festival, Louisville KY

2011 ARTiculation, Living Arts and Science Center, Lexington KY

2011 Arts Weekend, Downtown Arts Center, Lexington, KY

Lectures, Community, Curation

2019 “Chance and randomness through algorithms and AI”, TECX Conference, Lexington KY

2019 Art Liason, TECX Conference, Lexington KY

2018 “Machine Performance 1” Vermont Studio Center, Johnson, VT

2017 “The Philosophical Implications of Virtual Reality” Transylvania University, Lexington, KY

2017 “Augmenting Reality”, Spokane Washington

2016 “The Wild West of Virtual Reality” Pax East, Boston, MA

2015 “Current and Future trends in Virtual Reality”, Beijing, China

2015 “Virtual Reality as tool for art” Nanjing University, Nanjing, China

2015 Creator and Curator of Rules & Play, Lexington, KY

2015 “Couch to Gallery: Curating work by game designers” Sigma Play, Bloomington, Indiana

2012 - 2017 Founding Meber & Board of Directors, RunJumpDev, Lexington, KY

2012 “Elephants Paint and Dogs Play Games” Studio 300 Keynote, Lexington, KY