Luck of champions
You are inexplicably lucky; generally things just work out for you. You have the power to skew probabilities and make the unlikely easy and the bizarre normal.
On 10+ effect happens without consequences
- Inflict harm (2-harm, close, obvious)
- e.g. monster hit by a falling frozen food from a plane, a car accident, the faulty wiring electrocutes them, there is a structural collapse on top of them.
- “It wasn’t as bad as it looked” or bullet stopped by a hip flask/cigarette case.
- +1 armour for you or another hunter
- Be where you need to be – through random chance you arrive where you are needed or find who you are searching for, just in time.
- Attract the cash
- The perfect getaway
- “Just turn it off and on again” – a faulty piece of equipment is fixed or was never broken.
On 7-9 effect happens but choose a glitch:
Glitches:
- Draws immediate unwelcome attention
- Inconvenient improbable event happens immediately to hunter or hunters
- Improbable event happens to the environment (including bystanders and/or monsters/minions)
- Effect is weakened
- Take 1 harm ignore-armour
- Effect has shorter duration
On -6 Unintended consequence decided by keeper