Cape Name
PLAYER NAME | ? | CIVILIAN NAME | ? | |
ALIGNMENT | Hero/Villain/Rogue | FACTION | Team | |
AGE | # | GENDER | ? |
APPEARANCE, COSTUMED | APPEARANCE, CIVILIAN | |
Appearance in costume; include advantages. | Appearance out of costume. |
WOUNDS | ||||||||
WOUNDS | 💗 | 💗 | 💗 | |||||
STATUS | Healthy | Healthy | Healthy | |||||
DEBUFFS |
STATS | ||||||
BRAWN | ATHLETICS | DEXTERITY | WITS | SOCIAL | KNOWLEDGE | GUTS |
●●●○○ | ●●●○○ | ●●●○○ | ●●●○○ | ●●●○○ | ●●●○○ | ●●●○○ |
+0 | +0 | +0 | +0 | +0 | +0 | +0 |
SKILLS | |
Skill | ●●●●● |
| |
Skill | ●●●●● |
| |
Skill | ●●●●● |
| |
Skill | ●●●●● |
|
POWER |
Description of the power. |
PERKS / FLAWS |
All perks and flaws here, in sufficient detail to be referenced when needed. |
EQUIPMENT | GEAR | |||||
EQUIPMENT | NOTES | WT | GEAR | NOTES | WT | |
REPUTATION |
This space to be filled later. |
TRIGGER EVENT |
What made you. |
HISTORY |
Where you come from. |
PERSONALITY |
Who you are. Points of contention, things that can force you into conflict, personality problems other people might pick up on and manipulate. |
ACHIEVEMENTS |
This space to be filled later. |
CURRENT GOALS |
Major desires in life/the world. Should be nontrivial to complete and important to the character on an emotional level. |
ASSETS | ALLIES, UNDERLINGS | |||
ASSET | NOTES | ALLY | NOTES | |
RESOURCES | TERRITORY | |||
RESOURCE | NOTES | AREA | RELEVANCE | |
NOTES |
Any other information goes here. |