Issues:
Start
When you and another player start a PVP match on this map, a cutscene will play for about 25 seconds. After the cutscene, you will see an objective named “Abilities (Click on me!) “at the top-left of your screen near the wave button. Click on the button to read details about how to use the abilities. The barrage will cool down for 100 seconds and start in 30 seconds where each shell that hits the ground causes 100 damage to only ground units while the missile strike will have a cool down of 5 minutes or 300 seconds and hit in 5 seconds at the middle core instantly killing it and causing 1000 damage to both air and ground units. A batch or 15 stells (T1 tank) known as “reinforcements” will spawn every minute to help you in your fight. The copper included in your loadout is only for building the scorches and hails to activate the abilities (don’t use it for anything other than that!)
End
There are currently no cutscenes or special effects for the end game when someone has won (might be added sooner or later depending on feedback from players)
About
Made this map out of boredom and curiosity
The missile strike was actually supposed to be controlled by the player but I couldn’t figure out the logic for it so I just made it where it hits the middle core
Took about 3+ hours to make so maybe that should answer your question of why is map looks so terribly made as this guide.
Snapshots (or screenshots whatever it is called):