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READING CRASH LOGS
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READING CRASH LOGS

What is this?

This guide serves as a pointer on how to read crash log files yourself. This will provide general ideas on what parts of the log to read, what files/keywords to scan, and the issues involved.

A more indepth of keywords and their respective possible solutions is provided in the Crash Log Keyword Bank guide.

So Which Crash Logger to use? 

Use Crash Logger SSE. Avoid using Trainwreck as it misses vital information.

Use CTRL + F to get around this guide.

First things first, before proceeding to the rest of the guide - if you are crashing at game launch, consider the section below:

GAME CRASHING AT LAUNCH

If you are not crashing at game launch then proceed to the reading log guide proper below.

READING THE CRASH LOG FILE 

THINGS TO CHECK HERE

THINGS TO CHECK HERE

THE STACK SECTION - WHAT DO I NEED TO LOOK FOR?

These are some the usual suspects that can clue you in on the nature of the crash:

.DLL files

.ESP/ESM/ESL files

.HKX files 

.DDS files 

.NIF files  

Skeleton .NIF files 

NPC names

.PEX/PSC files

WorldRoot Node / WorldRoot Camera, Shadow Scene Node 

OTHER CONSIDERATIONS

NONSENSICAL CRASH LOGS

If the log is throwing every ESPs and logs out there that usually wouldn’t crash a game, the most likely conclusion would be that you messed with the modlist mid-playthrough. One never touches the modlist once a playthrough is started. Any change, be it adding, removing or updating a mod could cause issues.

NO INFORMATION IN THE LOG

If the logs do not contain any useful information, it is time to do a binary search.

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BINARY SEARCH STEPS

  1. Disable half of the mods in the modlist
  2. Launch Skyrim to test for crash
  3. If the issue still persist, disable half of the remaining enabled mods in the modlist
  4. Launch the game again to test for crash
  5. Repeat until the crash/issue disappears, the causative mod should be found at this point.

CAUTION: