Hivemind Medieval Weapons - Documentation
Enhanced Input
This asset pack comes built to work with Epic's Enhanced Input as it a standrad requirement going from UE 5.1 onwards.
If you're running this pack on earlier version (such as 5.0.3) you may need to open up the plugins tab, and enable enchaced input plugin manually in order for it to work.
After you enable the Plugin, don't forget to update your default input classes with Enhanced input ones like in the image below.
VR implementation
DISCLAIMER!
Because this pack comes with VR support and example template, by default it uses Forward Shading method. If your project doens't make use of VR, you wll most likely want to Disable it.
VR side of this package is built to be compatible with SteamVR, and thus require you to have the following plugins enabled.
If you're not using the VR features of this pack, you don't need to have these plugins enabled.