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CUP_Weapons-1.18.1-changelog
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Version 1.18.1 (23|Apr|2024)

FIXED:

- CUP_Weapons_L129 - Fixed: L129A1 muzzle attachment selection

- CUP_Weapons_SCAR - Fixed: Mk17 were missing surefire flashlight memory points.

- CUP_Weapons_VehicleWeapons - Fixed: High ROF of 2A42 autocannon

- CUP_Weapons_VehicleWeapons - Vehicle weapons causing CfgRecoils errors

- CUP_Weapons_VehicleWeapons - Bradley main cannon recoils error

- CUP_Weapons_West_Attachments - Fixed: SE Red Dot eye point moved back a bit

- CUP_Weapons_XM29 - FIXED: airburst distance was wrong

- CUP_Weapons_XM8 - Fixed: XM8 Carbine GL Railed were missing rail.

IMPROVED:

- CUP_Weapons_Metis_AT_13 - Tweaked Metis textures



Version 1.18.0 (01|Apr|2024)

ADDED:

* ACE Entrenching Tool to Patrol bags with Shovel  [CUP_Weapons_Backpacks]

* New XM8  models (Credits: Toadie) [CUP_Weapons_XM8]

* New XM8 retextures [CUP_Weapons_XM8]

* P30L and P30L Match (model/textures by Alwarren)  [CUP_Weapons_P30]

* Smith & Wesson R8 Model 327 Tactical Revolver (model/textures by Alwarren)  [CUP_Weapons_SW_Model327]

* Ukrainian Faction  [CUP_BaseConfigs]

* Visible lasers for side attachments  [CUP_Weapons_Glock17 CUP_Weapons_Makarov ...1 more]

* XM29 OICW  [CUP_Weapons_XM29]

FIXED:

* 122mm and 105mm illum timeToLive  [CUP_Weapons_Ammunition]

* AK-1X Series MOA (3.2 from 5.2)  [CUP_Weapons_AK12]

* AK1X series hiddenSelectionsTextures  [CUP_Weapons_AK12]

* Abnormal dispersion values  [CUP_Weapons_ACR CUP_Weapons_Bren2 CUP_Weapons_SCAR]

* Backported AK-12 2nd Burst Icon.  [CUP_Weapons_AK12]

* CUP_Skeleton is a generic name, changed it to CUP_Skeleton_Flarelauncher to avoid conflict  [CUP_Weapons_DynamicLoadout]

* Cleaned up named properties in the hope that it will end weird skeleton errors  [CUP_Weapons_DynamicLoadout]

* Fixed wrong XM8 reload sound  [CUP_Weapons_XM8]

* Grenades could not be selected if shadowed by a similar type  [CUP_Weapons_Grenades]

* Misnamed CBA Magwells  [CUP_Weapons_Ammunition]

* Missing AK-1X series  [CUP_Weapons_AK12]

* Missing XM8 preconfigured variants  [CUP_Weapons_XM8]

* Missing recoil parents  [CUP_Weapons_WeaponsCore]

* Missing strings  [CUP_Weapons_Ammunition CUP_Weapons_VehicleWeapons]

* More missing strings  [CUP_Weapons_ACR CUP_Weapons_Groza ...1 more]

* Moves AK-12 magazines & descriptions to stringtable. Fixes AK-12 incorrect tracer name. Closes issue T4689.  [CUP_Weapons_Ammunition]

* Optics proxy position on M14 DMR  [CUP_Weapons_M14_DMR]

* PIP optics being unable to switch back to 2D  [CUP_Weapons_G36 CUP_Weapons_West_Attachments]

* Renamed CUP_Skeleton to CUP_Skeleton_M621  [CUP_Weapons_DynamicLoadout]

* SoundShaders  [CUP_Weapons_SoundShaders]

* Unsupported language English in stringtable  [CUP_Weapons_East_Attachments]

* Visible Lasers   [CUP_Weapons_West_Attachments]

* Fixed errors found by HEMTT (missing stringtable entries and macros, duplicate strings and macros, unsupported languages, unbinarised materials, missing includes and more)

* Fixed missing file errors during binarization

* Fixed duplicate LODs

IMPROVED:

* Fixed unused firemodes for M110 and VSS  [CUP_Weapons_M110 CUP_Weapons_VSS]

* Tweaked XM8 reload animation  [CUP_Weapons_Ammunition CUP_Weapons_WeaponsCore ...1 more]

* Adapted project structure to HEMTT (clear repeatable builds across various machines, single addons folder with components, PBO Prefix in each component)

* Normalized indentation to spaces, added EditorConfig, enforced standardized line endings and file encodings

* Normalized brace placement to same line in most of the config

OTHER:

* Add Korean translation  [CUP_Weapons_ACR CUP_Weapons_AK ...94 more]

* Add Missing SA61 SD soundset  [CUP_Weapons_Sounds]

* Add SVD soundset  [CUP_Weapons_Sounds]

* Added insignias for some Ukrainian units, as well as a civilian medical bag based on the Kitbag.  [CUP_BaseConfigs CUP_Weapons_Backpacks CUP_Weapons_Items]

* Clean up CfgPatches  [CUP_BaseConfigs CUP_BaseData ...120 more]

* Cleanup core macros  [CUP_BaseConfigs]

* Corrected laser memory points  [CUP_Weapons_West_Attachments]

* De-macro Sounds component  [CUP_Weapons_Sounds]

* Korean translation updated  [CUP_BaseConfigs]

* Lasers_for_mars  [CUP_Weapons_West_Attachments]

* Move various recoils to weapons core  [CUP_Weapons_AWM CUP_Weapons_M249 ...3 more]

* Old ratnik patrol bag now hidden  [CUP_Weapons_Backpacks]

* Remove pointer class from visible laser  [CUP_Weapons_West_Attachments]

* Standardize CfgRecoils class names  [CUP_Weapons_AA12 CUP_Weapons_AK ...20 more]

* Use inheritance on CUP Soundshaders  [CUP_Weapons_SoundShaders]



Version 1.17.1 (29|Dec|2021)

 

ADDED:

* CUP_Weapons_AK12 - Added: AK-12, AK-15 and AK-19 models (2020 upgrade), four base variants (normal, AFG, VFG, GP-34), , 9 camo variants per type

* CUP_Weapons_AmmoBoxes - Added: A variety of Weapon Cases

* CUP_Weapons_Ammunition - Added: AK-12 and AK-19 magazines in different variants

* CUP_Weapons_Ammunition - Added: Remodelled PMAG in black, coyote and OD, plain, with magpull and with ranger plate

* CUP_Weapons_Ammunition - Added: T-90M/MS commander gun magazines (not yet used)

* CUP_Weapons_Ammunition - Added: UZI magazines

* CUP_Weapons_Curator - ADDED: All weapons and attachments available now

* CUP_Weapons_East_Attachments - Added: 1P90/1P87 magnifier/holosight combo

* CUP_Weapons_UZI - Added: UZI (for real this time)

* CUP_Weapons_UZI - Added: UZI Silencer

* CUP_Weapons_UZI - Added: UZI SMG, Rifle and Handgun variant. Models and textures by Gwynbleidd

* CUP_Weapons_VehicleWeapons - Added: T90M commander gun

 

FIXED:

* CUP_Weapons_AmmoBoxes - Fixed: CBA Extended Event Handlers

* CUP_Weapons_Ammunition - Fixed: Added missing 8rnd magazines for GBU12 and Mk82 (fixes T4202)

* CUP_Weapons_Ammunition - Fixed invalid ammo class for CUP_22Rnd_125mmHE_T72

* CUP_Weapons_Ammunition - Fixed invalid ammo class for CUP_520Rnd_TE2_23mm_GSh23L_APHE_M

* CUP_Weapons_Ammunition,SCAR - Fixed SCAR case ejection position - Fixes T4604

* CUP_Weapons_Ammunition - Tweaked: Old PMAGS are scope = 1 now

* CUP_Weapons_Ammunition - Tweaked: Replaced existing PMAG with remodelled ones

* CUP_Weapons_Ammunition,VehicleWeapons - Fixed old magazineGroup usages with magazines

* CUP_Weapons_Curator - Tweaked: Weapons placed by Curator or in 3DEN should now show up on the ground with magazine inserted in-game

* CUP_Weapons_DynamicLoadout - Fixed typo in CUP_PylonPod_2Rnd_AGM114K_Hellfire_II_M pylonWeapon

* CUP_Weapons_DynamicLoadout - Fixed typo in CUP_PylonPod_2Rnd_AGM114L_Hellfire_II_Plane_M displayName

* CUP_Weapons_M16 - Fixed: Magazine Proxy was too low in SOPMOD Block 2 guns.

* CUP_Weapons_StaticWeapons - Fixed M252 Mortar Bag assemble message. Fixes T4642.

* CUP_Weapons_VehicleWeapons - Fixed CUP_Vacannon_KPVB_veh magazine class

* CUP_Weapons_VehicleWeapons - Fixed typo in magazine class CUP_1200Rnd_TE4_LRT4_Yellow_Tracer_762x51_Belt_M for CUP_Vlmg_MG3_coax_veh

* CUP_Weapons_VehicleWeapons - Fixed typo in magazine class CUP_750Rnd_TE1_Yellow_Tracer_GI2_20mm_AP_M for CUP_Vacannon_GI2_veh

 

IMPROVED:

* CUP_Weapons_Ammunition - Reduced 3UOF10 damage radius - Fixes T4619

* CUP_Weapons_Ammunition,SCAR - Increased 9x39 SP-5 penetration value

* CUP_Weapons_East_Attachments,VSS,West_Attachments - Added volumetric light proxy to all flashlights

* CUP_Weapons_StaticWeapons - Tweaked gunner animation on searchlight

* CUP_Weapons_StaticWeapons - Tweaked gunner animations on static weapons

* CUP_Weapons_StaticWeapons - Updated Kornet reticle

 

OTHER:

* CUP_Weapons_Ammunition,UZI - & add large uzi mag to uzi pistol and uzi cba magwell

* CUP_Weapons_L129 - & Tweaked L129A1 reload animation



Version 1.17.0 (01|Oct|2021)

 

ADDED:

* CUP_BaseConfigs - Added: APC (oblive drab) Editor category

* CUP_BaseConfigs - Added: Tanks (Olive Drab) editor category

* CUP_Weapons_Ammunition - Add 15Rnd, 25Rnd and 45Rnd magazines for Sa vz.58 (credits: Arsdor)

* CUP_Weapons_Ammunition - Add 2 round shotgun magazines to use with the vanilla double barreled shotguns (HunterShotgun_01_12GA and CBA_12g_2rnd magwells)

* CUP_Weapons_Ammunition - Add 30Rnd Sa vz.58 magazines in desert and woodland paint

* CUP_Weapons_Ammunition - Added: 10 Round STANAG-sized Beowulf

* CUP_Weapons_Ammunition - Added: 5 Rnd .300 Winchester Magnum M2010 magazines

* CUP_Weapons_Ammunition - Added: (hypothetical) M829A4 shell

* CUP_Weapons_Ammunition - Added: M830 HEAT shell

* CUP_Weapons_Ammunition - Added: New ammo for M1 Abrams

* CUP_Weapons_Ammunition - Added: new German Tank Shells

* CUP_Weapons_Ammunition - Added: new model for L129A1 magazine

* CUP_Weapons_Ammunition - Added: New Russian shells

* CUP_Weapons_Ammunition,DynamicLoadout,VehicleWeapons - Added Hellfire L variant for use in drones.

* CUP_Weapons_Ammunition,MP5 - Added subsonic ammo magazine for MP5 - Fixes T4360

* CUP_Weapons_Ammunition,MP5,West_Attachments - added remodeled MP5s beta

* CUP_Weapons_Ammunition,Slamfire_Shotgun - Added Slamfire Shotgun

* CUP_Weapons_Ammunition,VehicleWeapons - Add 85mm APCR magazine/ammo for T-34-85 cannon

* CUP_Weapons_Ammunition,VehicleWeapons - Add autocannon ammunition type selection in the Eden attributes for the BMP-2, BMP-3, BTR-80A, BTR-90, Ka-50, Ka-52

* CUP_Weapons_Ammunition,VehicleWeapons - Add displayNameShort to 12.7x99mm vehicle magazines

* CUP_Weapons_Ammunition,VehicleWeapons - Added 25mm M791 APDS-T ammo and magazines for M242 Bushmaster (used by default in the LAV-25, available for Bradley)

* CUP_Weapons_Ammunition,VehicleWeapons - Added correct capacity magazines for LAV-25

* CUP_Weapons_Ammunition,VehicleWeapons - Added correct capacity magazines for M2 Bradley

* CUP_Weapons_Ammunition,VehicleWeapons - Add new single round magazines for 100mm D10 cannon, to use with new tank shell loadout system

* CUP_Weapons_Ammunition,VehicleWeapons - Add separate M240 coax class for Stryker MGS, with a magazine with the correct round count

* CUP_Weapons_Ammunition,VehicleWeapons - Add single round magazines for M60 Patton and Stryker MGS cannon.

* CUP_Weapons_Ammunition,VehicleWeapons - Add single round magazines for T-34-85 cannon, to use with new tank shell loadout system

* CUP_Weapons_DynamicLoadout - Added: New model for the Mk82 free fall bomb

* CUP_Weapons_DynamicLoadout - Added: New Model for the Mk82 Triple Ejector Rack

* CUP_Weapons_East_Attachments - Added: OKP-7 Russian Holo Sight, side and rail mount, in black, woodland and desert. Models and textures by Alwarren

* CUP_Weapons_Flaregun - Added: Flare ammo (Signal flare, Illumination Flare, Star Cluster in White, Red, Green and Yellow) for P2A1

* CUP_Weapons_Flaregun - Added: HK P2A1 Flare Pistol (under generic name Flare Pistol) (Model and Textures by Alwarren)

* CUP_Weapons_G36 - Added G36K-KSK and G36K/CA3 variants with AFG

* CUP_Weapons_L129 - Added: New Model for the L129A1. Model and textures by Alwarren.

* CUP_Weapons_L129 - Added: Weapon Icons made by Urban

* CUP_Weapons_M16 - Added: M4 chambered for .50 Beowulf

* CUP_Weapons_M2010 - Added: Remingon M2010 sniper rifle in 7 camo variants. Model and textures by Alwarren.

* CUP_Weapons_Makarov - Added LCU-PM laser pointer for PM and PMM pistols

* CUP_Weapons_Manual - Added: Abrams Tank Shell entries

* CUP_Weapons_MP5 - Added MP5 w.AFG and without any attach variants

* CUP_Weapons_NVG - Added: Russian 1PN138 Night Vision Device (Model and Texture by Alwarren)

* CUP_Weapons_SA58 - Added Sa vz. 58 bipod

* CUP_Weapons_SA58 - Added Sa vz. 58 Carbine with AFG and VFG in black, desert and woodland paints

* CUP_Weapons_SA58 - Added Sa vz. 58 CSA muzzle break in black, desert and woodland paints

* CUP_Weapons_SA58 - Added Sa vz. 58 Pi variant with dovetail mount compatible with soviet/russian optics

* CUP_Weapons_SA58 - Added Sa vz. 58 vintage flash hider

* CUP_Weapons_SA58 - Added Sa vz. 58 Zendl muzzle break in black, desert and woodland paints

* CUP_Weapons_SA58 - Added SOCOM762-RC suppressor for SA58

* CUP_Weapons_SA58 - Added Vz.58 Compact variants (credits: Arsdor)

* CUP_Weapons_SA58 - Added Vz.58 KLEC light machine gun variants (credits: Arsdor)

* CUP_Weapons_SA61 - Added Vz sa. 61 with RIS, both primary and handgun

* CUP_Weapons_Shield - Added Ballistic Shield with M9A1

* CUP_Weapons_Shield - Added Ballistic Shield with MP7A1

* CUP_Weapons_Shield - Added Ballistic Shield with PMM

* CUP_Weapons_Shield - Added Ballistic Shield with PP-19-01 Vityaz (railed handguard)

* CUP_Weapons_Shield - Added Ballistic Shield with Vz sa. 61 (RIS)

* CUP_Weapons_Shield - Added decals for Ballistic Shield: text ("Police","Polizei" and "Militia" in white & yellow colors, normal & worn texture), red circle

* CUP_Weapons_StaticWeapons - ADDED: M134 Static Weapon

* CUP_Weapons_WeaponsCore - Added new macro for recalculating AI dispersion coef for cases where the base weapon accuracy is edited.

* CUP_Weapons_WeaponsCore - Added Weight to A3 Mass macro

* CUP_Weapons_West_Attachments - Added CUP sights to Pistol Rail joint rails class (asdg_PistolOpticRail1913)

* CUP_Weapons_West_Attachments - Added: Trijicon TA648_308 in Olive and Coyote camo

* CUP_Weapons_West_Attachments - Added: Trijicon TA648 ACOG with 7.62 reticle. Model and textures by Alwarren. Three camo variants (Black, Desert, Woodland) and with/without RDS.

 

FIXED:

* CUP_Weapons_AA12 - AA12 bolt mesh and animation fixed (fixes T4596)

* CUP_Weapons_ACR - Added missing bipod mempoint (fixes T4305)

* CUP_Weapons_ACR - Fixed invalid magazine class for ACR

* CUP_Weapons_AK,Ammunition,Bizon,East_Attachments,FNFAL,G3,G36,Galil,HK416,Kozlice,L85,M1014,M110,M16,M240,M9,MAC10,Mk48,MP7,P90,Panzerfaust,PK,RSASS,SA58,SCAR,SKS,SPAS12,StaticWeapons,TEC9,VehicleWeapons,West_Attachments - Fix stringtable.xml RPT errors (Ref T4232)

* CUP_Weapons_AK,Ammunition,Famas,FNFAL,Galil,HK416,M14,M14_DMR,M240,M3A1,MAC10,PK,Revolver,SCAR,StaticWeapons,X95 - Fixed M119 artillery support module - Fixes T4252

* CUP_Weapons_Ammunition - Fixed shadow on Bunkerfaust 3 warhead - Fixes T4393

* CUP_Weapons_AK - Fixed Type 56-2 (RIS) weight - Fixes T4377

* CUP_Weapons_AK - Fixed wrong AK103 mag mass - Fixes T4523

* CUP_Weapons_SCAR - Fixed wrong recoil on MK17 AFG - Fixes T4396

* CUP_Weapons_AK - Fix RPK firemode issues - closes issue T4236

* CUP_Weapons_Ammunition - 6.8 Yellow and Green tracer mags now have the same weight as other 6.8 magazines

* CUP_Weapons_Ammunition - Corrected RPK-74 45Rnd magazine displayName (Fixes T4262)

* CUP_Weapons_Ammunition - Corrected RSHG-2 ammo

* CUP_Weapons_Ammunition - Removed the direct fire mode from radar guided AGM-114L Helllfire. It was wonky, unintuitive and didn't work too well.

* CUP_Weapons_Ammunition - Fixed 12 Gauge HE extracted case model

* CUP_Weapons_Ammunition - Fixed 5rnd birdshot Saiga mag name string

* CUP_Weapons_Ammunition - Fixed Hydra rockets inheriting from PZF3 rocket (Fixes T4373)

* CUP_Weapons_Ammunition - Fixed: mistakenly called CUP_1Rnd_TE1_Green_Tracer_125mm_3OF82_M a CUP_1Rnd_TE1_Green_Tracer_125mm_3OF31_M

* CUP_Weapons_Ammunition - Fixed PMAG normal map

* CUP_Weapons_Ammunition - Fixed SCARmagazine display name (Fixes T4345)

* CUP_Weapons_Ammunition - Fixes incorrect localisation for 8Rnd_12Gauge_Pellets_No1_Buck - closes issue T4568

* CUP_Weapons_VehicleWeapons - Fixed russian IFV's not engaging heavy tanks - Fixes T4429

* CUP_Weapons_Ammunition - move AA12 20 round drums to the CBA_12g_AA12_XL magwell

* CUP_Weapons_Ammunition - PG-15 and PG-9 ammo for the 2A28 and SPG-9 are no longer FTL capable.

* CUP_Weapons_Ammunition,Slamfire_Shotgun,WeaponsCore - Removed forced reload animation on 1 round shotgun "magazines"

* CUP_Weapons_Ammunition,Slamfire_Shotgun,WeaponsCore - Untangled the inheritance of shotgun magazines.

* CUP_Weapons_Ammunition - Stringtables - Various fixes

* CUP_Weapons_Ammunition - Tweak 30Rnd STANAG magazine materials

* CUP_Weapons_Ammunition,VehicleWeapons - Fix missing coax ammo for M-60 Patton and old M1 Abrams - Close T4455

* CUP_Weapons_Backpacks - Fixed: Added hiddenSelections and higher LODs to British Backpacks (fixes T4409)

* CUP_Weapons_Bizon - Fixes PP-19 fire-rates. Sets Bizon to 675ish RPM, Vityaz to 775ish. Closes issue T4565.

* CUP_Weapons_CZ805 - Fixed bolt animation; materials tweaked to make gun less glossy

* CUP_Weapons_DynamicLoadout - Fixed CUP_Vmlauncher_AGM114L_veh UBC issue in DynamicLoadout

* CUP_Weapons_DynamicLoadout - Fixed UBC issues in DynamicLoadout

* CUP_Weapons_East_Attachments,HK416,Makarov,MP5,SA58,SA61,Shield,Slamfire_Shotgun,StaticWeapons,West_Attachments,XM8 - Stringtables - Various fixes

* CUP_Weapons_G36 - Fixed MG36 zeroing - Fixes T4594

* CUP_Weapons_G36 - Fixed various mesh and animation problems (fixes T4313), fixed G36C wrong materials usage, fixed missing MG36 (Hex) bipod, fixed wrong definition of LinkedItems in some pre-configured classes

* CUP_Weapons_G36 - G36A3 variants now have proper model position (fixes T4298)

* CUP_Weapons_Glock17 - Glock17 attachments now animated on recoil (fixes T4425)

* CUP_Weapons_HK416 - Fixed Hk416/417 variants stats (RoF, accuracy, ai fire modes)

* CUP_Weapons_HK416 - HK416/HK417 variants now have proper weight, proxy icons position tweaked

* CUP_Weapons_HK416 - Tweaked HK417 sounds to match other 7.62x51mm guns

* CUP_Weapons_LeeEnfield - Fixed: Lee Enfield iron sights misaligned (Fixes T4369, again thanks to Urban for fixing this)

* CUP_Weapons_L85 - Fixed geometry lod on L85 - Fixes T4579

* CUP_Weapons_L85 - Tweaked: Optimized section count on L85

* CUP_Weapons_M3A1 - Added bipod memory point on M3A1 - Fixes T4340

* CUP_Weapons_LoadOrder - CUP_Weapons_LoadOrder - Update requiredAddons list

* CUP_Weapons_M1014 - Replaced M1014 VFG anim (fixes broken finger)

* CUP_Weapons_M16 - Correct M16A1E1 M203 inventory picture (Fixes T4304)

* CUP_Weapons_M16 - M16A1 materials fixed

* CUP_Weapons_M16 - M16A2 Carbine sounds tweaked (fixes T4577)

* CUP_Weapons_M17 - Attachments now animated during recoil (fixes T4296)

* CUP_Weapons_M17 - Fixed: M17 Hammer now recoils with slide (fixes T4426 and fills an empty space in a giant black void)

* CUP_Weapons_M249 - fixed conflicting model.cfg definitions for m249/minimi

* CUP_Weapons_Mk48 - Fixed writings on Mk48 receiver to valid one ('7.62MM MK48 MOD 0')

* CUP_Weapons_Mosin - Fixed Mosin size - Fixes T4299

* CUP_Weapons_NVG - Fixed: Added LODs to HMNVS (fixed T4560)

* CUP_Weapons_P90 - Fixed: Conflict with M4 skeleton

* CUP_Weapons_Phantom - Fixed mesh problems (barrel and slide selections and unexpected holes) (fixes T4297)

* CUP_Weapons_RPG7 - Renamed "RPG-7V2 Launcher" to just "RPG-7V2"

* CUP_Weapons_SCAR - Tweaked Mk17 sounds to match other 7.62x51mm guns

* CUP_Weapons_SPAS12 - Fixed SPAS-12 bolt animations (fixes T4315)

* CUP_Weapons_VehicleWeapons - Fixed: Adjusted wrong magazine name

* CUP_Weapons_VehicleWeapons - FIXED: Chain links were ejected the wrong way

* CUP_Weapons_VehicleWeapons - Fixed: M256 compatibility with new Ammo types

* CUP_Weapons_VehicleWeapons - Fixed: Made 2A46 gun compatible with the new shells

* CUP_Weapons_VehicleWeapons - Fixed: Made the L55 compatible with the new shells

* CUP_Weapons_VehicleWeapons - M621 gunpod laser like accuracy has been tweaked to look more natural.

* CUP_Weapons_WeaponsCore - Fixed descriptions for RPM and MOA macros as they contained wrong macro names with was confusing.

* CUP_Weapons_West_Attachments - Fixed: a small gap in the model

* CUP_Weapons_XM8 - XM8 Carbine (Grip) optics correspond to model used (red dot) (fixes T4488)

 

IMPROVED:

* CUP_BaseConfigs and others -  Implemented CBA macros.

* CUP_Weapons_AA12 - AA12 now compatible with side attachments

* CUP_Weapons_StaticWeapons - Added gunnerReversedGetOut parameter to FIM92 (DMS), D-30, M119

* CUP_Weapons_Galil - Added MagazineWells support to Galil - Fixes T4110

* CUP_Weapons_Ammunition- Added tracer magazines to MP5 - Fixes T4444

* CUP_Weapons_M24 - Tweaked AI firing mode on M24 (Hopefully) - Fixes T4460

* CUP_Weapons_FNFAL - Tweaked FAL soundshaders - Fixes T4372 T4351

* CUP_Weapons_Famas- Tweaked initspeed on Famas, M14, MAC10 - T4330

* CUP_Weapons_M3A1 - Tweaked M3A1 AI firing mode - T4374

* CUP_Weapons_M3A1 - Tweaked M3A1 weight - Fixes T4374

* CUP_Weapons_HK416,M240 - Tweaked reload sound on H416 and M240 - Fixes T4442

* CUP_Weapons_AK - Fixed: Wrong 5.45 mag in 7.62 RPK

* CUP_Weapons_Deagle - Corrected Desert Eagle ace params - T3944

* CUP_Weapons_Ammunition - Added proper display names for K and L variants of the Hellfire missiles and launchers so it’s easy to see which ones are loaded.

* CUP_Weapons_Ammunition - More frequent tracers for M134 and GAU19.

* CUP_Weapons_GrenadeLaunchers - Added hiddenselections to 6G30 - Fixes T4420

* CUP_Weapons_L85 - Added hiddenselections to L85 - Fixes T4421

* CUP_Weapons_Revolver - Added hiddenselections to Taurus 455 - Fixes T4422

* CUP_Weapons_Ammunition - AT3, AT5, AT13, TOW, TOW2, M-47 are now not detected by missile warning system

* CUP_Weapons_Ammunition - Increased lock cone on Strela and Igla - Fixes T4479

* CUP_Weapons_Ammunition - Increased locking sound volume on Tunguska - Fixes T4302

* CUP_Weapons_Ammunition - Tweaked AT-5 AI firing profile

* CUP_Weapons_Ammunition - set birdshot magazines for semi-auto & full-auto shotguns to scope=1 due to performance issues with rapid fire

* CUP_Weapons_StaticWeapons - Added thermal mode to RBS 70 - T4165

* CUP_Weapons_StaticWeapons - Increased RBS 70 max distance control range - T4165

* CUP_Weapons_VehicleWeapons - Better simulate the 2A42 and 2A72 dual feel autocannons for the BMP-2, BMP-3, BTR-80A, BTR-90, Ka-50, Ka-52

* CUP_Weapons_VehicleWeapons - External ballistics of 25mm ammo for M242 Bushmaster made more realistic

* CUP_Weapons_VehicleWeapons - Give the BMP-2, BMP-3, BTR-80A, BTR-90, Ka-50, and Ka-52 realistic ammo loadouts.

* CUP_Weapons_VehicleWeapons - Improve AAV FCS

* CUP_Weapons_Ammunition - improve BMP-3 ammunition

* CUP_Weapons_VehicleWeapons - Improve M242 Bushmaster autocannon dual feed system

* CUP_Weapons_VehicleWeapons - Increase maximum zeroing/ranging for BMP-2, BMP-3, and BTR-90 to 4000m

* CUP_Weapons_Ammunition - Stinger missile flight profile made more realistic

* CUP_Weapons_Ammunition - TOW and TOW2 missile flight profiles made more realistic

* CUP_Weapons_Bren2 - Bren 2 + G1's red dot now uses vanilla-like dot rendering

* CUP_Weapons_Bren2 - Tweak BREN 2 hand anims

* CUP_Weapons_East_Attachments - 1p63: Default tint effect is now lighter, added variant with filter on (more dense tint and more contrast reticle)

* CUP_Weapons_East_Attachments - 1P78: added 2D/PIP optics (plus switch to 3D), reticle adjusted to both 5.45x39 and 7.62x54mm ballistics

* CUP_Weapons_East_Attachments - Added Zenit-2DS as side attachment

* CUP_Weapons_East_Attachments - Kobra, EKP-8-02: reticles now a bit less noisy (more readable at night and w. nvg)

* CUP_Weapons_East_Attachments - Reduced tint on 1P63

* CUP_Weapons_FNFAL - Tweak FAL hand anim

* CUP_Weapons_G36 - G36 A3 variants now compatible with G36 bipod

* CUP_Weapons_G36 - G36 silencer camos now match rifle camo

* CUP_Weapons_G36 - Tweaked G36 PIP optics body size

* CUP_Weapons_G36 - Updated VFG model for all variants, tweaked hand anims

* CUP_Weapons_West_Attachments - ACE Visible lasers capabilitiy added to PM-LCU, Glock 17 module, LLM-01 and LLM Mk.3

* CUP_Weapons_HK416 - HK416/HK417 camo textures tweaked

* CUP_Weapons_HK416 - Improve recoil of CUP_arifle_HK416_145_Base

* CUP_Weapons_M3A1 - Tweaked aiming camera on M3A1 - Fixes T4340

* CUP_Weapons_M1014 - Tweak M1014 hand anim

* CUP_Weapons_M16 - Added AI firemodes for M4 and M16 - T3219

* CUP_Weapons_M16 - Corrected ACE params on M4A1 (11.3") - T3944

* CUP_Weapons_M16 - Corrected mass on M4A1 (11.3") - T3944

* CUP_Weapons_M16 - M16A1/A2/A4: rear sight rounded, optimized section count, fixed missing camo selections

* CUP_Weapons_M16 - M16A2 Carbine: front and rear sights updated, eye position tweaked

* CUP_Weapons_M16 - M4 SOPMOD II: Replaced KAC VFG model

* CUP_Weapons_M16 - Tweaked initspeed on M4 - Fixes T4330

* CUP_Weapons_M16 - Tweaked M16A2 and M16A4 front sight mesh and materials; M16A4 Grip now uses new KAC VFG; tweaked hand anim for M4 & M16 w. grips

* CUP_Weapons_M16 - Tweaked M4 and M16 rate of fire - Fixes T4564

* CUP_Weapons_M16 - Tweaked precision on M4 and M16 - T3944

* CUP_Weapons_M16 - Tweak M16A2, M16A2 Carbine smdi materials

* CUP_Weapons_M17,Mk23 - Corrected ACE params on Mk23 and M17 - T3944

* CUP_Weapons_M17,Mk23 - Corrected mass on Mk23 and M17 - T3944

* CUP_Weapons_M60E4 - M60E4: Tweak bolt animations (fixes T4598)

* CUP_Weapons_Mk23 - Mk.23 LAM now compatible with ACE Visible laser

* CUP_Weapons_Mk48 - Mk48 grip replaced with new KAC VFG

* CUP_Weapons_MP5 - Added MP5 (VFG) hand anim; tweaked proxy icon positions in UI for MP5s

* CUP_Weapons_MP5 - minor tweaks to MP5 rvmats

* CUP_Weapons_MP5 - MP5 ui icons updated with railed variant

* CUP_Weapons_MP5 - Tweaked MP5 handAnims for all variants

* CUP_Weapons_PK - PKM/PKP: Material tweaked (made less shiny)

* CUP_Weapons_SA58 - Added Desert & Woodland skins for new Vz.58 models and removed legacy models

* CUP_Weapons_SA58 - Klec LMG now has dovetail mount compatible with soviet/russian optics

* CUP_Weapons_SA58 - Sa vz. 58 + G1's red dot now uses vanilla-like dot rendering

* CUP_Weapons_SA58 - Sa vz. 58 Sporter now has plastic black handguard

* CUP_Weapons_SA58 - Tweaked hand anims for Sa vz. 58 and removed legacy ones

* CUP_Weapons_SA58 - Vz.58 now uses proxy magazines

* CUP_Weapons_SKS - SKS: Added missing chamber mesh, reworked rail adapter to proper scale

* CUP_Weapons_SPAS12 - Now stock collapses when SPAS-12 is on back, handAnim tweaked

* CUP_Weapons_SPAS12 - Tweak SPAS hand anim

* CUP_Weapons_StaticWeapons - Added ability to turn on light on static searchlight via editor attribute

* CUP_Weapons_Steyr - Change optics sight to black circle, added tritium marks to iron sight; optics now zeroed to 300m

* CUP_Weapons_Steyr - Tweaked hand anim, added forward grip flip up anim

* CUP_Weapons_SVD - Tweak SVD hand anim

* CUP_Weapons_VehicleWeapons - change the new CUP_Vacannon_2A72_BTR80A class to CUP_Vacannon_2A72_BPPU to better reflect where it is used.

* CUP_Weapons_West_Attachments - ACOG TA01, ACOG TA31, SpecterDR, SpecterOS, Hensoldt_ZO: 2D/PIP body texture size reduced to add more peripheral view

* CUP_Weapons_West_Attachments - ACOG TA01, ACOG TA31, SpecterOS: Red dot sight mark made smaller

* CUP_Weapons_West_Attachments - ACOG TA31, TA648-308: Reticles updated

 

REMOVED:

* CUP_Weapons_L129 - Removed: old L129 models

 

OTHER:

* CUP_Weapons_StaticWeapons - & Tweaked D-30 and M119 slingcargo memory points

* CUP_Weapons_PK - & Tweaked PKM belt memory points

* CUP_Weapons_AmmoBoxes - & Missing items in virtual arsenal ammoboxes for USMC, US Army and Russian Federation

* CUP_Weapons_AmmoBoxes - & Typo in SQF

* CUP_Weapons_Ammunition - & Added `model` to CUP_Strela_M class

* CUP_Weapons_Ammunition - & Added rounds to VZ58 magazines models

* CUP_Weapons_Ammunition - & Added ShadowVolume lods to MP5 magazine

* CUP_Weapons_Ammunition - & Fixed Sa vz. 58 20rnd mag naming and capacity (was mistakenly set up as 25 rnd)

* CUP_Weapons_Ammunition,SA58 - & Updated Sa vz. 58 icons - T4549

* CUP_Weapons_Ammunition - & Tweaked metis cap particle

* CUP_Weapons_Ammunition,VehicleWeapons - & Fix some whitespace

* CUP_Weapons_Ammunition,VehicleWeapons - & Remove some trailing whitespace

* CUP_Weapons_WeaponsCore- & add macros `CUP_FIXED_FOV` and `CUP_VARIABLE_FOV`

* CUP_Weapons_WeaponsCore - & update `CUP_NAKED_EYE_FOV` macro semicolon usage

* CUP_Weapons_East_Attachments - & Add icons for OKP-7 and Zenit2DS, added stringtables for OKP-7

* CUP_Weapons_East_Attachments - & Zenith2DS: Tweaks of mesh (made more round)

* CUP_Weapons_G36 - & Added proper UI icons, cleaned some extra config entities,  weight-mass macro used, removed unused tex/mats

* CUP_Weapons_G36,WeaponsCore - & Changed kg-to-mass macro name

* CUP_Weapons_L85 - & Fixes wrong tex/mat reference

* CUP_Weapons_LeeEnfield - & More tweaks on Lee-Enfield sights

* CUP_Weapons_M16 - & Couple of model and config tweaks

* CUP_Weapons_M16 - & Fix M16A2, M16A2 Carbine bolt animations (fixes T4602)

* CUP_Weapons_M60E4 - & Tweaked M60 right hand anim

* CUP_Weapons_Makarov - & Add PM-LCU ui icon

* CUP_Weapons_Makarov - & Fix LCU-PM materials

* CUP_Weapons_MP5 - & Added ShadowVolume lods to MP5 model

* CUP_Weapons_MP5 - & removed obsolete mp5 model

* CUP_Weapons_MP7 - & Tweaked recoil anim on MP7

* CUP_Weapons_MP7 - & Tweak iron sight settings

* CUP_Weapons_SA58 - & Added SA58 attachments icons

* CUP_Weapons_SA58 - & Added SA58 Carbine icons; fixed proxy icons position; fixed magazine order for camo variants

* CUP_Weapons_SA58 - & Fixes wrong hiddenSelectionTexture for Sa58 Carbine VFG (Woodland)

* CUP_Weapons_SA58 - & Fix Stringtable format, fix classnames and strings keys format, remove unused parts

* CUP_Weapons_SA58 - & SA58 now uses asdg_MuzzleSLot_762R_VZ58

* CUP_Weapons_SA58 - & Sa vz. 58 extra assets remapped to new textures from orignal 4k

* CUP_Weapons_SA58 - & Weight macro now used for all Sa vz. 58 variants

* CUP_Weapons_SA61 - & Add Sa 61 (RIS) icons

* CUP_Weapons_Shield - & Fix not rendered muzzle attachments on Shield + PP-19, tweaked classnames, added View Geo LOD for shields

* CUP_Weapons_Shield - & Tweak MP7 iron sight settings

* CUP_Weapons_Shield - & Updated Shield icons and proxy icon settings

* CUP_Weapons_SPAS12 - & Add SPAS-12 icon

* CUP_Weapons_StaticWeapons - & missing animation file

* CUP_Weapons_StaticWeapons - & Various mesh tweaks

* CUP_Weapons_VehicleWeapons - & Added a new M2 for the HMMWV that correctly exjects cartridges below and chain links to the side

* CUP_Weapons_VehicleWeapons - & Missing config for static weapon (M134)

* CUP_Weapons_WeaponsCore - & Added accessories macro

* CUP_Weapons_WeaponsCore - & Added custom muzzleflash classes

* CUP_Weapons_WeaponsCore - & Fix in MRT macro

* CUP_Weapons_WeaponsData - & Added shared tex/mats for KAC VFG (by Chairborne) and grenade launcher (round, RDS sight)

* CUP_Weapons_West_Attachments - & ACOG TA31: section count reduced, mesh fixes

* CUP_Weapons_West_Attachments - & Added icons and stringtable for ACOG TA648-308

* CUP_Weapons_West_Attachments - & Added ShadowVolume lod to MP5 attachements

* CUP_Weapons_West_Attachments - & Fix SpecterOS pip body optics size

* CUP_Weapons_West_Attachments - & Macro corrections

* CUP_Weapons_West_Attachments - & remove unused file

* CUP_Weapons_West_Attachments - & Separated TA31 config files from common config

* CUP_Weapons_West_Attachments - & TA648-308: Fixed wrong texture definition for Desert variant; tweaked OD and Coyote textures, tweaked UI icons for OD and Coyote, added missing TA648 classes to CfgPatches

* CUP_Weapons_West_Attachments - & TA648 stringtable update



Version 1.16.3 (09|Oct|2020)

 

FIXED:

* CUP_Weapons_West_Attachments - Fixed zeroing on Leupold VX-3 - Fixes T4205

 



Version 1.16.2 (02|Oct|2020)

 

FIXED:

* CUP_Weapons_AmmoBoxes - Fixed backpacks being added to ammo boxes as TransportItems

* CUP_Weapons_AmmoBoxes - Fixed German ammo boxes lacking CUP prefix for items

* CUP_Weapons_AmmoBoxes - Fixed uniform boxes items being added with backpack property

* CUP_Weapons_G3,RPG26 - Fixed missing dry sound on G3 - Fixes T4188

* CUP_Weapons_G3,RPG26 - Fixed missing RPG-26 and RShG-2 reload animation - Fixes T4190

 

IMPROVED:

* CUP_Weapons_G3,RPG26 - Corrected RPG-26 and RShG-2 dispay name

 



Version 1.16.1 (23|Sep|2020)

 

ADDED:

* CUP_Weapons_TEC9 - Added a Tec9 converted to full auto only

 

FIXED:

* CUP_Weapons_AA12,ACR,AK,AmmoBoxes,APILAS,AS50,AWM,Backpacks,Bizon,Bren2,Browning_HP,Colt1911,Compact,CZ75,CZ750,CZ805,Deagle,Duty,East_Attachments,Evo,Famas,FNFAL,G3,G36,Galil,Glock17,GrenadeLaunchers,Grenades,Groza,HK416,Huntingrifle,Igla,Items,Javelin,Kozlice,KSVK,L129,L85,LeeEnfield,M1014,M107,M110,M136,M14,M14_DMR,M16,M17,M24,M240,M249,M3A1,M47,M60E4,M72A6,M9,MAAWS,MAC10,Makarov,Metis_AT_13,MG3,MicroUZI,Mk23,Mk48,Mosin,MP5,MP7,NLAW,P90,Panzerfaust,PB_6P9,Phantom,PK,Put,Remington,Revolver,RPG18,RPG26,RPG7,RSASS,SA58,SA61,Saiga12K,SCAR,SMAW,SPAS12,StaticWeapons,Steyr,Stinger,Strela_2,SVD,TEC9,TT,UK59,VSS,WeaponsCore,West_Attachments,X95,XM8 - Fixed: USMC launcher box missing backpacks, empty launchers in all factions launcher crates, macro issues, recreated missing backwards compatibility

* CUP_Weapons_AK,FNFAL,G36,Glock17,M14,RPG7,Shield,TEC9,West_Attachments - Fixed bipod on G36A3 (grip), G36A3 (GL), G36KA3 (grip)

* CUP_Weapons_AmmoBoxes - Fixed: missing ammo crate config file

* CUP_Weapons_Backpacks - Fixed: Camo selection on ACR backpack (fixes T4156)

 

IMPROVED:

* CUP_Weapons_AK,FNFAL,G36,Glock17,M14,RPG7,Shield,TEC9,West_Attachments - Corrected ACE params for SA58, SA58 DMR, TEC-9, Glock 17, Ballistic Shield M9 - T3944

* CUP_Weapons_AK,FNFAL,G36,Glock17,M14,RPG7,Shield,TEC9,West_Attachments - Corrected mass for SA vz.58 (grip variants), Type 56-2, RPG-7V2, TEC-9 - T3944

* CUP_Weapons_AK,FNFAL,G36,Glock17,M14,RPG7,Shield,TEC9,West_Attachments - G36 3D variant optics now NVG compatible

 

REMOVED:

* CUP_Weapons_AK,FNFAL,G36,Glock17,M14,RPG7,Shield,TEC9,West_Attachments - Removed CBA scripted optics from AR-TEL

* CUP_Weapons_AmmoBoxes - Removed: obsolete backup files



Version 1.16.0 (14|Sep|2020)

ADDED:

* CUP_WeaponsAmmunition - Added a large variety of shotgun ammunition types and magazines

* CUP_Weapons_AmmoBoxes - Factions Crates Overhaul

* CUP_Weapons_Ammunition - added red/green/yellow tracer mags for MP7

* CUP_Weapons_Ammunition - added tracer variant for 60rnd surefire mags

* CUP_Weapons_Ammunition - Added: DM12A1 Hollow-Charge warhead for Panzerfaust 3

* CUP_Weapons_Ammunition - Added: DM22 and DM32 ammunition types for Panzerfaust

* CUP_Weapons_APILAS - added APILAS rocket launcher

* CUP_Weapons_Browning_HP - Added Browning Hi-Power (credits: Mr. Rifleman)

* CUP_Weapons_TT - Added TT-33 (credits: Mr. Rifleman)

* CUP_Weapons_CZ75 - Added CZ 75 "First model" (Credits: kouoaeha)

* CUP_Weapons_DynamicLoadout - Added: New AIM-9L model

* CUP_Weapons_Attachments - Added Aimpoint 5000 (credits: Tim aka Delta Hawk)

* CUP_Weapons_RPG26 - Added RPG-26, RShG-2 (Credits: VTN mod team)

* CUP_Weapons_Ammunition,VehicleWeapons - added 37mm HE shell

* CUP_Weapons_Ammunition,VehicleWeapons - added Type 76 Naval Cannon encoding

* CUP_Weapons_Ammunition,VehicleWeapons - Added Zubr-Class LCAC weapons

* CUP_Weapons_Backpacks - added tactical backpack in CCE camo

* CUP_Weapons_Backpacks - Added: UCP, OCP and OEF-CP retexture of the Assault Pack and Kitbag for US Army makeover

* CUP_Weapons_NVG - added PVS7 variant with empty model when turned off

* CUP_Weapons_Backpacks - added Tactical Pack in Tanoan Tiger Stripe camo

* CUP_Weapons_Bren2 - Added extra camo textures for CZ Bren 2 (Credits: Farsight) - Fixes T4102

* CUP_Weapons_DynamicLoadout - Added: Dual-Rack AIM-120 AMRAAM

* CUP_Weapons_East_Attachments - Added Russian 1p87 Optic RIS Mount Version (Credits: Model by Helion4)

* CUP_Weapons_Famas,West_Attachments - added FAMAS suppressors

* CUP_Weapons_G36 - Added G36E, G36A3 (Credits: Toadie2k)

* CUP_Weapons_Items - Added: Some US Army and USMC unit patches

* CUP_Weapons_M14 - Added M21

* CUP_Weapons_M14,West_Attachments - Added Redfield AR-TEL (Credits: Toadie, Millenia)

* CUP_Weapons_M16 - Added M16A1E1, M16A1E1 M203

* CUP_Weapons_M16 - Added: M4A1 SOPMOD Block II

* CUP_Weapons_M17 - Added: SIG SAUER M17 Service Pistol (Coyote, Green and Black)

* CUP_Weapons_M240 - Added remodeled M240/FN MAG

* CUP_Weapons_SCAR - SCAR Mk16, Mk17 AFG variants in tan, black and od colors

* CUP_Weapons_M249 - Added M249E1 (credits:Toadie, da12thMonkey, j0zh94)

* CUP_Weapons_M3A1 - Added M3A1 Grease Gun in 4 variants

* CUP_Weapons_M9 - Added Beretta M9A1 pistol (T3169)

* CUP_Weapons_MK14_EBR - Added Mk14 Mod 0 Variants in Black, Desert, and Woodland Camo

* CUP_Weapons_Panzerfaust - Added: Panzerfaust 3 with default DM12A1 rocket

* CUP_Weapons_Panzerfaust - Added: Panzerfaust 3 with tandem warhead DM22

* CUP_Weapons_Panzerfaust - Added; Bunkerfaust 3 with HE  warhead DM32

* CUP_Weapons_PK - Added PKM, PKP with top rail mount (credits: VTN mod team)

* CUP_Weapons_PK - Added various PKM and PKP variants with B-50 railed handguard & grip (Credits: Arsdor)

* CUP_Weapons_SA58 - Replaced Vz.58 data (credits:Elena Bolshevykh, Pufu. thanks for help: Dusin)

* CUP_Weapons_StaticWeapons - Added Static Weapon position adjustment settings, script, keybinds and compatibility for Mini-Tripod version of M2, Mk19, AGS-30, DShK, Kord, SPG-9 and Metis

* CUP_Weapons_StaticWeapons - Added FIM92 (DMS) - Fixes T3452

* CUP_Weapons_StaticWeapons - Added Kornet ATGM

* CUP_Weapons_StaticWeapons - Added L134A1

* CUP_Weapons_StaticWeapons - Added static Searchlight

* CUP_Weapons_West_Attachments - Added CWS (Kite) 4x night optics, CWS w. additional RDS sight, renamed NV+TI CWS sight to AWS (fixes T3963)

* CUP_Weapons_West_Attachments - Added Israeli Meprolight M21 Reflex Sight  (Credits: Model by Helion4)

FIXED:

* CUP_Weapons_RSASS - Fixed attachments slots count on R11 SASS - Fixes T4019

* CUP_Weapons_Ammunition - added missing surefire magazines to CBA_556x45_STANAG_L magazine well

* CUP_Weapons_Ammunition - Nerfed damage for BM-21 GRAD.

* CUP_Weapons_Ammunition - Reduced 7.62x39 damage to match vanilla - Fixes T3997

* CUP_Weapons_Ammunition - Reduced Strela 2M minimum lock range

* CUP_Weapons_M16 - Fixed Mk 12 SPR bipod memory point - Fixes T3935

* CUP_Weapons_Ammunition,Grenades - Fixed assigned a wrong key and typo

* CUP_Weapons_Ammunition,Igla,M136,M72A6,NLAW,RPG18,Stinger,Strela_2 - Recalculated mass for used launchers - Fixes T3847

* CUP_Weapons_Ammunition,M16,SKS,SVD,West_Attachments - Fixed twice a string key

* CUP_Weapons_StaticWeapons - Fixed sight on D-30 and M119 - Fixes T2576

* CUP_Weapons_StaticWeapons - Increased minimal AI attack range for D-30 AT - Fixes T3991

* CUP_Weapons_StaticWeapons - Removed artillery computer from D-30 AT

* CUP_Weapons_VehicleWeapons - Added a new 82mm mortar with recoil enabled magazines, for use in vehicles.

* CUP_Weapons_Ammunition - Added more tracers for M134 and GAU-19.

* CUP_Weapons_VehicleWeapons - Added recoil to ZSU-23.

* CUP_Weapons_VehicleWeapons - Removed shell ejection from MCV-80 - Fixes T3104

* CUP_Weapons_VehicleWeapons - Fixed missile guidance on RBS-70 (Fixes T3453)

* CUP_Weapons_RSASS - Fixed magazine on R11 SASS - Fixes T3775

* CUP_Weapons_G36 - Fixed absent dry sound on G36 family (fixes T3990)

* CUP_Weapons_Galil,P90 - Fixed Galil and P90 initial speed of shot

* CUP_Weapons_Galil - Fixed Galil bolt animation - Fixes T3830

* CUP_Weapons_M16 - Fixed shadow on Mk 18 M203 - Fixes T4039

* CUP_Weapons_L85 - L86A1, L85A2 Grip: Added bipod deploy sound

* CUP_Weapons_L85 - L86A2 now actually has bipod (added config peroperty)

* CUP_Weapons_M240 - fixed broken shadow on M240B

* CUP_Weapons_M249 - Fixed doubling of magazine count on L110A1

* CUP_Weapons_NVG - Removed broken shadows on AN/PVS-7

* CUP_Weapons_Strela_2 - Fixed wrong string in Strela 2 (used) launcher

* CUP_Weapons_Put - Fixed: IED's were missing proper geometry with weight

* CUP_Weapons_RPG18 - Fixed hand animation on RPG-18 - Fixes T2799

* CUP_Weapons_SPAS12 - SPAS-12 now has shotgun cursor - Fixes T3778

* CUP_Weapons_StaticWeapons - Corrected geometry for 2B14, M252, L16A2

* CUP_Weapons_StaticWeapons - Fixed Kord, D30, M119, ZU-23-2 get-in position availableness

* CUP_Weapons_StaticWeapons - Fixed Mk19 muzzleflash - Fixes T296

* CUP_Weapons_StaticWeapons - Fixed Mk19 sight - Fixes T3864

* CUP_Weapons_StaticWeapons - L16A2 should now be assembled through backpacks - T3913

* CUP_Weapons_VehicleWeapons - Fixed lock sound on Igla AA Pod

* CUP_Weapons_StaticWeapons - Fixed missing missile launch sound on Igla AA Pod

* CUP_Weapons_StaticWeapons - L111A1 should now be assembled through backpacks - Fixes T3913

* CUP_Weapons_VehicleWeapons - Corrected mixed up 105mm and 120mm sounds

* CUP_Weapons_West_Attachments - Fixed LLM Mk.3 IR/Flashlight MRT switch notification text

 

IMPROVED:

* CUP_Weapons_AA12,Ammunition,AS50,DynamicLoadout,KSVK,M240,StaticWeapons,Stinger,UK59,XM8 - upscaled textures for AA12, some pylon mounted weapons, AS50, KSVK, M240, Static Weapons, UK59, XM8

* CUP_Weapons_AA12,Ammunition,Kozlice,M1014,Saiga12K,SPAS12 - Give shotguns a 100m zero

* CUP_Weapons_ACR,AK,AS50,AWM,Bren2,CZ75,CZ750,CZ805,FNFAL,G36,GrenadeLaunchers,Groza,HK416,Huntingrifle,Igla,KSVK,L129,L85,M107,M110,M14_DMR,M16,M24,Remington,RSASS,SA58,SCAR,Strela_2,SVD,VSS,XM8 - Corrected weapon cursors and UIPictures. Marksman/sniper rifles should now have marksman cursors, machineguns MG cursors, etc. Should make it easier to determine weapon type via script.

* CUP_Weapons_ACR - Corrected ACR EGLM `magazinewell` array - Fixes T3729

* CUP_Weapons_ACR - Corrected ACR muzzle brake animation - Fixes T3728

* CUP_Weapons_ACR - Tweaked ACR DMR `handanim` - Fixes T3727

* CUP_Weapons_ACR,FNFAL,Groza,Galil,P90,RSASS - Tweaked ACE3 params for ACR, FAL 50.62, OTs Groza, Galil, P90, R11 SASS - Fixes T3910

* CUP_Weapons_Ammunition - Corrected ACE params for L115A3, 7.62x39 Subsonic ammo - Fixes T3943 T3944

* CUP_Weapons_Steyr - Added Single fire mode to AUG - Fixes T3555

* CUP_Weapons_AK,FNFAL - Increased AI firemode range up to 300m for AK and FAL - T3219

* CUP_Weapons_AK,Bren2,CZ805,Famas,FNFAL,G36,Groza,HK416,L85,SA58,Steyr,VSS - Tweaked AI firemodes for CZ 805, CZ Bren 2, Famas, OTs Groza, HK416, HK417, L85, Vz. 58, AUG, G36, VSS, AS VAL - T3219

* CUP_Weapons_AK,Bren2,Famas,M16,M240,MP5,MP7,Saiga12K,SCAR,VSS - changed several reloadmagazine sounds with new samples (credits to LordJarhead)

* CUP_Weapons_Ammunition - Corrected 9M17P Falanga PV smoke effect - Fixes T2791

* CUP_Weapons_Ammunition - Improved magazine naming. Fixes T3987

* CUP_Weapons_Ammunition - Reduced smoke effect on AT-10 - Fixes T2806

* CUP_Weapons_Ammunition - Reduced smoke effect on Metis rocket

* CUP_Weapons_Backpacks - Improved normals and textures on Predator and Motherlode backpacks

* CUP_Weapons_VehicleWeapons - Changed smoke particle on vehicle mounted mg - Fixes T3005

* CUP_Weapons_Deagle - Corrected Desert Egale slide animation - Fixes T3834

* CUP_Weapons_SA58,SA61,VehicleWeapons,West_Attachments - Corrected Vz.58 and Vz.61 display name - Fixes T3825

* CUP_Weapons_Ammunition - Corrected Galil magazines mass - Fixes T3842

* CUP_Weapons_Remington - Remington 700 should be "baggable" - Fixes T3936

* CUP_Weapons_Ammunition - All GMG now should have visible grenade when firing

* CUP_Weapons_Ammunition - Reduced mass of some MG magazines to match vanilla

* CUP_Weapons_Ammunition,M16,SKS,SVD,West_Attachments - Updated Japanese translation

* CUP_Weapons_StaticWeapons - Added `slingLoadCargoMemoryPoints` to D-30

* CUP_Weapons_StaticWeapons - Added damage materials to M119

* CUP_Weapons_Metis_AT_13VehicleWeapons - Changed Metis sound to vanilla counterpart

* CUP_Weapons_StaticWeapons - Added damage materials to ZU-23-2

* CUP_Weapons_StaticWeapons - Added FFV position to ZU-23-2

* CUP_Weapons_StaticWeapons - AGS-30 now have animted reload animation

* CUP_Weapons_Ammunition - Changed GMG grenade shell particle - Fixes T3483

* CUP_Weapons_Ammunition - Increased AGS-30 damage to match vanilla

* CUP_Weapons_VehicleWeapons - Increased ZU-23-2 magazine ammo count - Fixes T4013

* CUP_Weapons_StaticWeapons - Reduced AGS-30 recoil

* CUP_Weapons_VehicleWeapons - Tweaked AGS-30 AI firemodes - Fixes T3878

* CUP_Weapons_StaticWeapons - Tweaked AGS-30 model - Fixes T3865

* CUP_Weapons_Ammunition,VehicleWeapons - Tweaked SPG9 stats to match vanilla

* CUP_Weapons_StaticWeapons,VehicleWeapons - Tweaked TOW missile flight profile

* CUP_Weapons_Ammunition - Changed 7.62x39 catridge model to enoch model

* CUP_Weapons_VehicleWeapons - Increased M320 max zeriong up to 2800m - T3614

* CUP_Weapons_Backpacks - USMC MOLLE backpack textures changed to match the new MCCUU uniform textures.

* CUP_Weapons_Bren2 - Added `hiddenSelections` to CZ Bren 2

* CUP_Weapons_Bren2,X95 - Corrected CZ 805, CZ 807, FORT-224 mass - T3944

* CUP_Weapons_Metis_AT_13,X95 - Corrected Metis description - Fixes T3665

* CUP_Weapons_West_Attachments - Leupold VX-3, Leupold Mark 4 MR/T, Leupold Mark 4 LR/T moved to short rail class

* CUP_Weapons_West_Attachments - Tweaked several scopes positions

* CUP_Weapons_West_Attachments - Corrected LLM MkIII position - Fixes T3980

* CUP_Weapons_Kozlice - improve kozlice barrel switch script to prevent switching when using easter egg magazine.

* CUP_Weapons_L85 - Corrected muzzle velocity for L85, L86 - Fixes T3074

* CUP_Weapons_LeeEnfield - Lee Enfield should be "baggable" again

* CUP_Weapons_SCAR - SCAR: Tweaked grip handAnim, tweaked top and side proxy positions (fixes T3989), fixed textures

* CUP_Weapons_MG3 - Tweaked MG3 reload animation (Credits:Toadie) - Fixes T2626

* CUP_Weapons_NVG - Tweaked NV goggles mass - Fixes T4106

* CUP_Weapons_SKS - Added a bit more details to the SKS.

* CUP_Weapons_StaticWeapons - Added ability to assemble Kord (High) via backpacks

* CUP_Weapons_StaticWeapons - Added damage materials to 2B14, M252, L16A2

* CUP_Weapons_StaticWeapons - Added damage materials to AGS-30

* CUP_Weapons_StaticWeapons - Added damage materials to Metis

* CUP_Weapons_StaticWeapons - Added damage materials to Mk19

* CUP_Weapons_StaticWeapons - Added damage materials to SPG-9

* CUP_Weapons_StaticWeapons - Added inertia effect to Kord and Mk19

* CUP_Weapons_StaticWeapons - Added mortar sight to 2B14, M252, L16A2 - Fixes T3922

* CUP_Weapons_StaticWeapons - Added reload anim to SPG9

* CUP_Weapons_StaticWeapons - AGS-30 default zeroing is now 50m to correspond to reticle grid

* CUP_Weapons_StaticWeapons - Improved Metis view-pilot model

* CUP_Weapons_StaticWeapons - Improved Mk19 belt and reload animation

* CUP_Weapons_StaticWeapons - Improved Mk19 sight texture (Credits: Reyhard (RDS Static pack)

* CUP_Weapons_StaticWeapons - Tweaked AGS-30 mesh and materials

* CUP_Weapons_StaticWeapons - Added ACOG sight to L111A1

* CUP_Weapons_StaticWeapons - Added damage materials to DShKM

* CUP_Weapons_StaticWeapons - Added damage materials to Kord

* CUP_Weapons_StaticWeapons - Added damage materials to M2 and RBS 70

* CUP_Weapons_StaticWeapons - Added damage materials to on Igla AA Pod

* CUP_Weapons_StaticWeapons - Added damage materials to TOW

* CUP_Weapons_StaticWeapons - Added inertia effect to DShKM

* CUP_Weapons_StaticWeapons - Added inertia effect to M2

* CUP_Weapons_StaticWeapons - Changed L111A1 tripod model to BAF DLC model

* CUP_Weapons_StaticWeapons - Incerased elevation on DShKM (High)

* CUP_Weapons_StaticWeapons - Tweaked DShKM gunner animation

* CUP_Weapons_StaticWeapons - Tweaked DShKM reload animation

* CUP_Weapons_StaticWeapons - Tweaked DShKM sight

* CUP_Weapons_StaticWeapons - Tweaked Kord gunner animation

* CUP_Weapons_StaticWeapons - Tweaked Kord muzzle flash

* CUP_Weapons_StaticWeapons - Tweaked M2 gunner animation

* CUP_Weapons_StaticWeapons - Tweaked M2 muzzle flash

* CUP_Weapons_StaticWeapons - Tweaked M2 reload animation

* CUP_Weapons_StaticWeapons - Tweaked second missile launch position on Igla AA Pod

* CUP_Weapons_VehicleWeapons - Added FCS to M2 CROWS, Mk19 CROWS

* CUP_Weapons_VehicleWeapons - Added maxZeroing to 2A70, 2A72, PKT

* CUP_Weapons_VehicleWeapons - Reduced magazine reload time on 2A42, 2A72 - Fixes T4048

* CUP_Weapons_VehicleWeapons - Tweaked vehicle M240 AI firemodes - Fixes T3012

* CUP_Weapons_West_Attachments - CWS now uses CBA optics framework

* CUP_Weapons_West_Attachments - Improved CWS mesh and materials

 

REMOVED:

* CUP_Weapons_Ammunition - Removed "Easter egg OFP" magazine for Kozlice because not everybody gets reference

* CUP_West_Attachments - EOTech 553 + G33, Aimpoint CompM4 + AimM, Meopta ZD-Dot + AimM, MARS + AimM, M68 CCO + AimM moved to standart rail class