An enthusiastic and motivated programmer who eagerly works on gameplay features and have a keen interest in ‘Game Feel’.
firstname.lastname@example.org | +91 - 8750523323
Sumo Video Games - Pune, India (Dec 2017 - Present)
Crackdown 3 (To be released)
Team Sonic Racing (To be released)
Human Fall Flat (Multiplayer update released in 2018)
V2 Games - New Delhi, India (June 2016 - Dec 2017)
2.5D Idle tap game (To be released)
Infogain India Pvt. Ltd. - Noida, India (Oct 2014 - June 2016)
Agent Shadow | 2D Top down Shooter - Made during FireTruck Game JAM(July, 2017)
Masters of Havoc | 3D Tower Defense Prototype - Made during FireTruck Game JAM(June, 2017)
Ohrbit | 3D Casual Game
COCLike | 3D Base Editor Prototype
Infinity Jumper | 2D Infinite Jumper
Realization of gameplay system and logic in both C++ and C#, including player control, camera movement, enemy AI and User Interface. Multiplayer application in both Unity and Unreal.
Game engines and libraries
Unity, Unreal Engine 4, Familiarity with Cocos2d-x and DirectX. Experience working on Xbox One, PS4 and Nintendo Switch development libraries.
Visual Studio, TFS, GIT, Perforce, Adobe Photoshop, Blender, HTML and MySQL
University School of Information and Communication Technology, GGSIPU (2010 - 2014)
Bachelor of Technology in Information Technology
Making sketches, watching anime, reading articles at gamedev.net, watching game design videos from GameMaker’s Toolkit
Witcher 3, Horizon zero dawn, DOTA 2, Age of Empires, God of War, Skyrim, Gwent, Mark of the Ninja, Dark Souls 3, Devil May Cry