HIMANSHU MITTAL

An enthusiastic and motivated programmer who eagerly works on gameplay features and have a keen interest in ‘Game Feel’.

http://hmittal.com

himanshu-mittal@live.com | +91 - 8750523323

www.linkedin.com/in/mittalhimanshu

https://bitbucket.org/himan_mit


Professional Experience

Sumo Video Games - Pune, India (Dec 2017 - Present)

Game Programmer

Crackdown 3 (To be released)

  • Worked on UI features and polish.

Team Sonic Racing (To be released)

  • Coded various in-game power ups and worked on input system

Human Fall Flat (Multiplayer update released in 2018)

  • Implemented multiplayer UI features along with User Management and Input Handling on Xbox One, PS4 and Nintendo Switch.

V2 Games - New Delhi, India (June 2016 - Dec 2017)

Game Programmer

Beast Brawlers

2.5D Idle tap game (To be released)

  • Coded various gameplay features and created a localization system.
  • Responsible for addition of technical art that also included programming complete UI with various animations and particle effects.
  • Added various SDKs inclusive of Google Play Services, Facebook, Analytics, IAP and Advertisement.
  • Developed Client Side framework for in-house backend server.

Infogain India Pvt. Ltd. - Noida, India (Oct 2014 - June 2016)

Software Engineer

  • Created a C# utility to run multiple automated tests on multiple environments.
  • Created powershell scripts to deploy products on remote servers.

Personal Projects

Agent Shadow | 2D Top down Shooter - Made during FireTruck Game JAM(July, 2017)

Masters of Havoc | 3D Tower Defense Prototype - Made during FireTruck Game JAM(June, 2017)

Ohrbit | 3D Casual Game

COCLike | 3D  Base Editor Prototype

Infinity Jumper | 2D Infinite Jumper


Technical Skills

Programming

C++, C#, Javascript, Unreal blueprints

Gameplay

Realization of gameplay system and logic in both C++ and C#, including player control, camera movement, enemy AI and User Interface. Multiplayer application in both Unity and Unreal.

Game engines and libraries

Unity, Unreal Engine 4, Familiarity with Cocos2d-x and DirectX. Experience working on Xbox One, PS4 and Nintendo Switch development libraries.

Other

Visual Studio, TFS, GIT, Perforce, Adobe Photoshop, Blender, HTML and MySQL


Education

University School of Information and Communication Technology, GGSIPU (2010 - 2014)

Bachelor of Technology in Information Technology


Hobbies

Making sketches, watching anime, reading articles at gamedev.net, watching game design videos from GameMaker’s Toolkit


Favorite Games

Witcher 3, Horizon zero dawn, DOTA 2, Age of Empires, God of War, Skyrim, Gwent, Mark of the Ninja, Dark Souls 3, Devil May Cry