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Owen Hindley CV 2025
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Owen Hindley

Anywhere-based artist & creative technologist
Lokastígur 7, 101 Reykjavik

+354 762 0292

190385-5159

owenhindley@hotmail.com

Full Portfolio website: 

www.owenhindley.co.uk

Selected Performances & Works

FALLAX, September 2025

Director, Iceland’s first VR film. Funded by Creative Europe MEDIA and the Icelandic Film Fund.

World Premiere at ArtVR, Prague October 2025
Imagine Film Festival Netherlands October 2025
Animateka, Slovenia, December 2025

Grex Lucis, with Þorsteinn Eyfjörð, May 2025
Custom-built LED light sculpture, software and surround sound audio experience.
Commissioned by TONIK Festival, Faroe Islands


Harmonic Dream Sequence, March 2024

Video artwork for Dustin O’Halloran via Deutsche Grammophon, meditating on an AI-flavoured future.

Tið, February 2024

Audio-visual public artwork with Þorsteinn Eyfjörð.

Custom real-time software with audience interaction through LIDAR scanners and touchscreen.
Winter Lights Festival / Vetrarhátið, Reykjavík, Iceland.

Into the Universe of Technical Images, April 2023

Group exhibition as part of Design March, video, 9 x 4K screens.

Hafnartorg Gallery, Reykjavík, Iceland.

Hliðstætt Fólk / Parallel People by Huldufugl, December 2019 - present
Real-time interactive theatre in Virtual Reality. Director, co-writer, visual designer and developer.
Premiered Þjóðleikhúsið / National Theatre of Iceland, April 2022
Raindance Immersive, October/November 2022
Nominated ‘Best Immersive Performance’ at Raindance Immersive 2022

Kassinn / A Box In The Desert by Huldufugl
Real-time interactive theatre in Virtual Reality. Director, co-writer, designer and developer.
Winner ‘Best Interactive Narrative Experience’ Raindance Film Festival. London 2019 (
link).

Winner ‘Most Amazing Game 2019’ A MAZE. Berlin 2019 (link).
Winner ‘Outstanding USA Premiere’ San Diego Fringe 2019 (
link).
Winner ‘Innovation In Performance Award’ Stockholm International Fringe Festival 2018 (
link).

Nominated ‘Grand Prix’, Stockholm International Fringe Festival 2018 (link).

Nominated ‘Sproti ársins’ (newcomer/innovation of the year), Gríman Theatre Awards. Reykjavík 2020 (link).

Horizons VR  December 2016.

Owen Hindley, David Li, Yuli Levtov and Leif Podhajsky. Available on Google Play.

A series of interactive music journeys for Google Daydream, featuring music from Bonobo. Co-director, designer and developer.

South By Southwest (SXSW) 2017 
VRTO & VRUK London 2017

Raindance Film Festival VR Arcade 2017

Sonar Reykjavik 2017

SAT Montreal 2017

The Moon Seat by Alex Jenkins & Owen Hindley.  2016-17, London, Cambridge, Milan & Berlin.
Interactive Light installation.

E-luminate Festival Cambridge 2016

Stour Space Gallery, London 2016
Festival Of Lights, Berlin 2016

OFF Milan / Digital Design Days, Milan 2016
Light Up Lancaster, 2017

Mmorph by Massive Music, Owen Hindley & Reactify Music. 2016, online.
Interactive online music experiment. Lead developer.

FWA Site of the Month, Webby award winner, Awwwards Honor

Harpa PONG by Atli Bollason & Owen Hindley. August 2014, Reykjavik, Iceland
Massive, public, interactive game on the LED facade of Harpa Concert Hall.

Selected Collaborations, Commissions & Commercial Work

The Hidden People by Hikapee and Huldufugl

Touring circus show with realtime projection visuals. Co-writer, visual designer and technical director.

Premiered Worthing Theatres March 2022, Funded by Arts Council England.

Lambchild Superstar by WITHIN, Oculus Studios and Damien Kulash (OKGO) April 2017 - December 2022
VR music-making experience. Lead Developer at Horizons Studio.
Released on Oculus Store 25th December 2022 (
link).

Exhibited at Tribeca Film Festival, 2018 (link).

Exhibited at Sonar Barcelona 2018 (link).

Unconfined by Universal Everything, Zaha Hadid Architects and Samsung. April 2017.
Interactive realtime projection mapped installation for Milan Design week. Developer.

Light Organ by Atli Bollason, Reactify Music & Jonas Johansson. February 2016.
A playable organ controlling the LED facade of Harpa Concert Hall. Developer.

Spectra 2 by FIELD. July 2014.
Kinetic sculpture. Motor control software development.

City Of Drones by FIELD. April 2014,
Realtime interactive artwork. Developer.
Exhibited at Digital Revolution at the Barbican, London.

Talks & Education

Making Visual Machines Winter 2025, Opni LHÍ (Iceland University of the Arts Open Program)
Bridging Experiences, Hugarflug, September 2024, Listaháskóli Íslands (Iceland University of the Arts)
Creative Coding For Designers
Winter 2024 & 2025, Listaháskóli Íslands (Iceland University of the Arts)
Digital Exhibitions February / March 2024, Listaháskóli Íslands (Iceland University of the Arts)

Making visual machines in TouchDesigner May 2023, Raflost Festival - Reykjavík, Iceland

Creative Technology Workshop October 2022, Stockholm University of the Arts

VR Masterclass April 2022, Þjóðleikhúsið (National Theatre of Iceland)

Creative Coding for Designers I Autumn 2020, Listaháskóli Íslands (Iceland University of the Arts)

Worlding Deserts (Panel discussion) February 2020, Institute Francais in London

Designing Tiny for Massive (with Atli Bollason) January 2019, Listaháskóli Íslands

Tools For Collaboration Resonate Festival 2017, Belgrade, Serbia
Lecture, March 2017, Listaháskóli Íslands (Iceland University of the Arts)

Dynamic Architecture - with Atli Bollason Sónar Reykjavík 2016 & Travelling Embassy Of Rockall, 2016

Recent Grants Received

Tækniþróunarsjóður Fræ 2021 - for Realtime Virtual Set Projection System
Listamannalaun (Sviðslistasjóður) 2020 - for Hliðstætt Fólk / Parallel People


Recent Employment

July 2020 - July 2021 - Lead Developer, Volta Audio (volta-xr.com)

June 2017 - present  - Director / co-founder, Horizons Studio (horizons.studio)

March 2016 - present - Co-founder, Huldufugl (huldufugl.is)

February 2014 - present - Freelance creative technologist (owenhindley.co.uk)

January 2012 - February 2014 - Creative Technologist, B-Reel London Ltd. (b-reel.com)

Education


2004 - 2009 University of Surrey -  Audio Media Engineering BEng