. | Immerse Online | VR Chat | Active Worlds | Sine Space | VirBELA | Play2 Speak | Altspace | Friend- base | OpenSim Edmondo- Craft | OpenSim ELT Treasure Island | Second Life | CoSpaces | World of Warcraft | Minecraft |
VIRTUAL WORLDS ASSESSMENT RUBRIC
Answer the following set of questions with regard to each virtual world environment that you visit. This rubric was designed to facilitate comparison and assessment, so you can identify the most suitable environment for your particular instruction needs.
. | Immerse Online | VR Chat | Active Worlds AW3DU | Sine Space | VirBELA | Play2 Speak | Friend base | Altspace VR | OpenSim Edmondo-Craft | OpenSim ELT Treasure Island | Second Life | CoSpaces | World of Warcraft | Minecraft |
Is the given environment free, if not: how much does it cost?
| No longer available as SaaS Students get the Oculus Go as part of the package Does not seem for students 70-100 USD an hour for a teacher and the solution | Free | Both free and paid access. See https://www.activeworlds.com/pricing.php and for more information and possible assistance, http://www.aw3du.com/ | Hosting costs listed at https://sine.space/premium Whitelabel pricing at http://enterprise.sine.space/pricing.html The prices are very low for most items, so possible to develop a teaching environment on a small budget. | Free Campus 200/ month for private meeting rooms | Only one chapter seems to have been developed which costs less than 4 USD - seems to be just a trial | Free | Free | Edmondo is free but only for Italian teachers and students Craft is free but if you want you can buy a region A region is approx. 15-20 USD/ month | Free for learners Kitely Approx. 15 USD a month 20 USD a month for Virtual Campus 4 regions | Free for users, not free for land-owners You need land to build | Free for 1 teacher and 29 students Paid version starts at 75 USD annually for 5 seats | Free the first 20 levels Starting at 13 USD/ month to about 18 USD/ month | Free as users Minecraft servers need server space |
Multiplayer MP or single player SP? | SP/MP | MP | MP | MP | MP | SP | MP | MP | MP | MP (or SP for self access learning - (synchronous/asynchronous, in person/online/mixed)) | MP | MP for building, can do the coding and SP for playing | MP | MP |
Is the environment safe for children? | yes | Somewhat. Open environment, but with robust screening features to mute avatars or set safety features (shields) for groups. | Yes. Designed to be suitable for children. | The open grid is for adults, but whitelabel grids are completely private and safe for children. A K12 area has been built / nearly finished as far as I know | Teens are ok, Virbela seems safe | Yes, but its more a type of adventure game with a chatbot | No - public There are lots of kids there but also foul language | No - public Reviews talk about lots of foul language | Yes OpenSim in Kitely - avatars appear as clouds | This world is locked down for children. | Second Life is an adult world and starts at 16 | Yes | No | Yes, depends - some public servers are debatable Minecraft EDU is different!!!! |
Does it run on:
| PC for instructor Oculus Go for students | On Oculus Quest On PC | PC/MAC/ Linux | CROSS PLATFORM PC/ MAC Also mobile and VR friendly. Browser based with limitations. | PC/ MAC | Only on Occulus Go | Runs on tablet, PC, mobile and VR | App - only mobile | PC only, Viewer software: Firestorm, Scenegate or Singularity viewer | PC only/ MAC/ Linux Firestorm, Scenegate or Singularity viewer | PC only/ MAC/ Linux | CROSS PLATFORM PC, tablet, mobile | PC only/ MAC/ Linux | CROSS PLATFORM PC, tablet or iPad, mobile phone, VR, Playstation |
Are a headset, HMD, or Google Cardboard necessary? No = you do not have to have a headset | Oculus Go only for students and PC for teachers | No Oculus Quest is a nice to have there | No, but a phone app allows Google Cardboard head mounted display immersion. | No VR envabled | No | ONLY VR Occulus Rift/ Vive only | No VR enabled (Rift/Vive) | No | No | No (optional: headset, Space Navigator) | No | No VR and AR enabled | No | No VR enabled but not used much because MC is too fast |
Are there specific technical requirements or equipment needed to access this environment? | Software Installation Oculus Go for learners | Software Installation | Software Installation | Software Installation | Software Installation | App installation VR headset | Software Installation | App | Software Installation | Software Installation | Software Installation | Software Installation and App | Software Installation Gaming PC Good graphics | Software Installation |
Can avatars be customised? | Yes There are a number of preset avatar options. | Yes! Can use public prebuilt avatars, can copy the avatars of others, or can create your own. | Yes avatars can be designed with fairly simple tools. | Yes with Unity and imported or with items purchased in the marketplace. | Yes | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
If the answer is “Yes” how hard is this on a scale of 1 – 5 (5 = very hard.) | 1 | 3 | 1 | 3 | 2 | 1 | 1 | 1 | 3 | 3 | 3 | 1 | 4 | 2 |
Can the environment be customised | No | No / Yes with technical skills | Yes | Yes | Yes | No | No | No | Yes | Yes | Yes | Yes | Yes with limitation | Yes |
If the answer is “Yes” how hard is this on a scale of 1 – 5 (5 = very hard.) | 5 | 1 | 3-4 | 3-4 | 1 | 4 | 1 | |||||||
What actions can be performed in this environment? | Role-plays. Use Google Slides Use 360° images in some cases Whiteboard YouTube Ready made conversation prompts | Different actions (movements, gestures, etc) The avatars can communicate using voice. No text chat. | Building. Role-plays. Information sharing through voice, chat, signs, embedded video and audio. 500-2K avatars can meet at once in a virtual conference center. | Role-plays and quests Information sharing through voice, chat, signs, embedded video and audio. Quests. | Presentations, lectures, meetings | Interaction with Non-Playing-Character which is a chatbot which understands voice | Collaboration, meetings, parties | Chat with anybody, lots of language practise opportunities, private chat too | Role-plays Storytelling games Building Practicing the 4 skills: writing, listening, reading and speaking Students research and rebuild entire towns | Target language rich environment Games, self-directed learning Students build Scenarios, role plays, interaction/chatting with bots, quests, treasure hunts, machinima- making Different educational aims | Any as on Open Sim plus affordances with breedables, modifiable bots, holodeck simulations, inexhaustible animations | Collaborative building and then single player gaming | Conquests, Quests, Combat | Collaboration, role-plays, storytelling |
Are there separate language groups within the environment? Name them. | No only English | There is a possibility to speak different languages. International user base using voice chat. |
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| English only |
| No native English speakers in Edmondo- Yes English speaking people in Craft | “ELT Learner Factor” is for learning English | Yes on European Servers | No voice | |||
Is there any content in the environment? List items. | I see different areas. The designers seem to have decided to have a ‘situational approach’ and provide spaces that can be used for situational language learning. | Different worlds can be accessed through menus and portals. Each world is a unique, often very detailed, environment. | There are existing worlds that can be accessed where there is already learning content, or you can build your own. | There are lots of existing regions in which learning, meeting, and teaching can be hosted. needs. | No | Yes, learning content. A story, characters, a quest, finding objects | No | No | Tons of content by other users | Kitely marketplace and hyper gridding learner/teacher-created ELT material | Abundant content on marketplace | Yes, limited for free version but with great search tools for 3D content on the web. | ||
What are the primary ways of communi- cating in this environment?
| Voice No text chat White- boards/ Video Pop up text that will appear in view of each student. | Voice only, NO text chat. Shared watching of streaming video. | Voice and text chat, signs, embedded video and audio. Includes some built in language translators. | Voice and Textchat Whiteboards, embedded video, chat, , shared streaming video. | Voice chat/ Text chat Play Videos and watch presentations | Text und Voice chat | Voice chat and limited private chat | Textchat only | Text and Voice Video-machinima, External, online software/apps Chatbots | Text und Voice chat, Video-machinima, External, online software/apps Chatbots | Text und Voice chat | Communication with chatbots via text External software: Discord for voice and textchat | Text und Voice chat | External software: Discord for voice and textchat |
Is it a freeform world in which you can build anything? | No | Yes, using the SDK you can build and share environments. Building is done in Unity. | Yes. To make building easier there are over 2K pre-existing objects (like cows) and shapes that you can edit and combine into new builds. | Yes. Can also import items, worlds, and landscapes from OpenSim and Sinespace market and Unity asset store. | No | No | No | No | yes | Yes | Yes | Yes | Yes | Yes |
Are there built in game mechanics? If so, could the built in game mechanics be used to support language learning? | Some. Scenarios in which students find things or solve sequence riddles. Also built in conversations | No, some e-sports | No. | No | No | Yes, its an adventure game and a chatbot | No | No | OS is a user generated Yes, games can be build | Yes, there is a plethora of learner/teacher-generated games, scenarios and immersive tasks | No | No | Yes | Yes, in survival mode: how to survive |
Unique features | Stability, longevity Simplicity of building Number of avatars that can meet simultaneously | Based on Unity game engine, so has ability to grow with develop- ment of the technology. | User -friendly Bookmarking presentations before sessions or meetings. | Chatbot which listens to voice | Open Source means content is somewhat safe Older students helped younger students on how to build | Young pupils/ kids - everyone can build | Second Life can decide to close down | |||||||
Unique challenges | Avatars can be heavy load on server, so possible limits on number of folks per environment. Sometimes challenges setting up streaming video.. | Single player only, might play to the end and then what? | It’s difficult to write scripts to make objects move. Students are better in building than the teacher! Scripting language C++ and LSL (Linden Second Life) | |||||||||||
What is missing? | Can’t build/ can’t VR https://virbela.zendesk.com/hc/en-us/articles/360029538992-List-of-Emotes | Agency, prescribed learning path, predetermined content which might not be applicable to what students need to learn - beginner level only | Avatar movements, gestures | Holodecks OpenSim - Open Source = non- commercial, under- funded, lot’s handmade | ||||||||||
Where can I learn more? | Annalisa di Pierro | Helena Galani Aka Prof Azure on Kitely or ErlinaAzure on Second Life | ||||||||||||
VOTING |
Other questions raised in conversation about these virtual worlds:
Chatbot research
https://de.wikipedia.org/wiki/ELIZA Eliza created by Joseph Weizenbaum in 1966 which uses a Thesauras and clever open asking techniques to provoke response of chat partners
https://marketplace.secondlife.com/p/AIML-Natural-Language-Analyzer/11550225 AIML Natural language analyzer
Mozilla HUB - browser based