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VelikiyeLuki
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Velikiye Luki
An Aces High™ Scenario
Version 10

Please read “Dates and Times” and “Main Rules” sections.

Dates and Times  

Click here for registration.  Please register for the event if you can play at least 3 frames.

If you can’t play in at least 3 frames, you can still show up as a walkon (unregistered player) on game day.

Battles/Frames:

Please show up at 7 pm US Eastern time in Special Events 2 arena. (For how that translates to your time, here is a time converter.)  End of frame will be nominally at 10:30 pm US Eastern time.

Introduction

It is December, 1942, and war rages along the entire frozen 1500-mile-long Eastern Front.  Among the many battles is the town of Velikiye Luki, an important railroad junction for the north.  As the Germans dug in for winter, the Soviets attacked with everything they had.  It came to be known as “the Little Stalingrad of the North.”

Join us for the Battle of Velikiye Luki.  Luftwaffe vs. Soviet VVS fighting for air dominance and attacking enemy ground forces at Velikiye Luki and along enemy lines of supply and reinforcement.

FW 190A-5’s, Bf 109G-2’s, Ju 88’s vs. La-5FN’s, Yak-9T’s, P-39D’s

Join us for glorious battle!

Main Rules

Map

Victory Conditions

If your side fails to do this within the frame, it will get no points at all for that frame:

Frame points:

Winner of a frame is the side with most points.  Winner of the Scenario is the side that wins the most frames.

Allied Order of Battle

18 fighters, 10 fighter-bombers; 28 total pilots.

# Slots

Group Name

Aircraft

VVS

 

 

6

21 IAP

La-5FN

4

32 GIAP

La-5FN

4

66 GIAP

Yak-9T

4

653 IAP

Yak-9T

10

28 GIAP

P-39D fighter-bomber

Axis Order of Battle

18 fighters, 4 bomber formations; 22 total pilots.

# Slots

Group Name

Aircraft

Luftwaffe

 

 

6

1./JG 51

FW 190A-5

4

2./JG 51

FW 190A-5

4

9./JG 54

Bf 109G-2

4

7./JG 54

Bf 109G-2

4

1./KG 1

Ju 88

Moving Around Pilots

CO's may split groups up into separate flights and send them on separate missions as they see fit.

CO's may assign walkons as they see fit up to the limit of slots available.  If there are more walkons than spots available, axis can overfill anything except FW 190’s; and allies can overfill anything except La-5’s.

CO's may move registered pilots to different aircraft if the registered pilots are willing.  But if a registered pilot wants to keep the plane he is registered for, he must be allowed to stay in that plane.

Settings

Details

Do “.det f190gna 1” and “.det f189gna 1” for all the puffy ack at a190 city and at troop and AAA factory in sector 7,8.

CM Items

MOTD

Welcome to the Scenario "Velikiye Luki"!

To play, please show up by 7 pm Eastern on Saturday.

If you are not registered, you are welcome to play,

but please stay in country Rook until you are assigned

to a side.

Pilots get three lives in primary planes and unlimited

lives in secondary plane thereafter.

You use up a life if you die, crash, ditch, bail, or exit

your plane with anything other than a "landed successfully".

References

Credits

Scenario design: Scenario CM Team

Game-day CM:  Brooke

Allied CO:  []

Allied CM’s:  Brooke, Swareiam

Axis CO:  []

Axis CM’s:  Perdue3, Spikes

Change Log

v1, 4/8/2023

-- First draft.

v2, 4/10/2023

-- Fixed introduction listing G-6’s (should be G-2’s).

v3, 4/10/2023

-- Took out stat of total aircraft.

-- Changed “Field Buildings” label to “Hangars/Bunkers”.

-- Put in Perd’s system for secondary aircraft.

-- Downwind at 20k instead of 24k.

-- Reduced max alt of bombers and jabos by 1k.

-- Implemented scoring system with some lesser targets and 2nd targets.

-- Changed axis air base from a188 to a198.

-- Changed building hardnesses to 400 lbs (as allied attacker will have 1x 500 lb bomb).

-- Changed allied attack plane from P-39Q to [tbd].

-- Put in artwork.

v4, 4/11/2023

-- Working on map.

v5, 4/17/2023
-- New map.

-- Allied attack planes set to P-39D, 20 mm only (to be a P-400).

-- Put in warning to allies about v195 strip.

-- Set Show-Up Time to 7 pm Eastern.

-- Set downtime for normal autoack to short (instead of all frame).

-- .det the puffy ack for a190 city and strats in 7.8.

-- Corrected motd for secondary plane.

-- Dates put as Oct 14 to Nov 4.

v6, 4/24/2023

-- Put in group names.

v7, 5/8/2023

-- Put in requirement about not purposefully bail, ditch, etc. out of primary planes.

v8, 9/7/2023

-- Added examples to scoring system to make it more clear.

v9, 10/14/2023

-- Corrected that v195 is now a195 (a small airfield) in the actual terrain.

-- Made scoring description more clear.

v10, 10/16/2023

-- Corrected scoring rules for bombers, as there are no towns at a couple of the axis target fields.