RULES AND REGULATIONS

TCR (shakedown) SEASON 2019

Version 1.0

Series Sponsorship

Simmortal

Series Links

DynamiXX Simracersworld GT Series Discord

Simracersworld GT Series Hub

Simracersworld Esports store

Simracersworld Community

League Mission Statement

All SRW leagues started life as friendly fun racing within the great SRW community and to a certain extent that still remains today. We encourage set-up sharing and help for those that may be rookies to the series. We all give up precious real life time to organise and host these events but we all share the same passion, we are here for fun and we love to race. We would like you all to kindly remember that. Thank you

Key Dates

Friday 6th September  - Registration opens

Friday 20th September - Deadline for Registration

Tuesday 24th September - Round 1 Official Practice

Friday 27th September - Round 1

friday 29th November - Season Finale

Season Entry Requirements

1.1 Each driver must have a current iRacing account, that is verifiable through the iRacing service via the users iRacing ID and must have a valid verifiable email address which they can confirm using our automated email system.

1.2 Season entry is via the official website only.

      1.2.1 Once registered on the website you will be able to choose the championship you wish to participate in. Please ensure you are choosing the correct one.

1.3 Entry is strictly limited to 40 drivers, once this limit is reached then any driver registering after that point will make the reserve list.

1.4 Registration will remain open after the maximum 40 driver limit has been reached, purely to create the reserve list.

1.5 The drivers that have gained entry to the series will be notified via the facebook group/website.

1.6 All registered drivers must join the Simracersworld™ TCR Series league on the iRacing service. You will receive an invitation to the league which you must accept before the first official practice session otherwise you will not be able to participate and will be refused entry to the league.

1.7 Drivers who attend and race in a minimum of 15 rounds in a season get an automatic entry to the following season. (if they wish to participate in the following season).

      1.7.1 All of the remaining grid slots will be filled by a public registration process at a time and date to be announced by the series admins.

1.8 All drivers will need to provide the car paint, helmet paint and suit paint files that are required for the series when requested by the admins and in good time for the organisers to compile the paint pack for the broadcast.

      1.8.1 All drivers will be expected to run the series sponsors logo on their cars. There will be a decal pack provided by the organisers and instructions on how to apply these will be issued by the admins. The series paintpack will be available to download from the website. If you are unable to do this, then please contact the admins for assistance or use the group YouTube channel for a simple walkthrough guide.

      1.8.2 Do not turn on trading paints for the race sessions if you wish to see the paint pack in all its glory!

Driver participation

2.0 Race withdrawal must be notified in advance in the FB group or via DM to an admin or race steward so that a reserve driver can be invited to that weeks race. The deadline for withdrawal is 24 hours in advance of the race.

2.1 Driver withdrawal from the season must be notified at the driver’s earliest opportunity.

2.2 Reserve drivers will be contacted in the case of a driver dropping out and will be offered the grid slot.

2.3 If any driver does not turn up for any 3 consecutive weeks then they will be automatically replaced by a reserve driver.

2.4 Each driver must make himself familiar with the rules set in place.

2.5 Each driver is responsible for their own actions and cheating will not be tolerated and will result in Championship expulsion.

Team Championship

3.1 There will be a team championship running within the season. It is not compulsory, you can run as a solo privateer.

3.2 The 2 highest placed drivers in a team at each round will score towards the team championship.

      3.2.1 Teams will consist of no more than 3 drivers

3.3 Team cars must be easily recognisable by different colour highlights, mirrors etc and each team must have a different name.

3.4 The points for the team championship will mirror the overall points system and will be a consolidation of the top two drivers scores from each round.

Championship Format

4.0 The series will consist of 19 rounds (2 rounds per race meeting).

      4.0.1 The final round will consist of a 75 mins feature Race.

4.1 Only 15 rounds will count towards the final championship score for each driver.

4.2 Drop scores will be the 4 lowest scoring races from each driver’s totals, but will not include fastest lap or pole position points.​

4.3 Each round will consist of a 120 minute Official Practice session on Tuesday Evenings and always at 19:30 UK Time (regardless of BST or GMT)

4.4 Each race meeting will be on Friday evenings at 19:00 (UK Time) and will begin with the first session of 120 minutes in total. 60 minutes open practice, 20 minutes open qualifying and a 25 minute race (race session ends at 20:45).

      4.4.1 A second session will open at 20:45 (UK Time) and of 60 mins in total. 20 minutes open practice, 10 minutes open qualifying followed by the second 25 minute race.

4.5 On the occasion that the race will be a different length it will be announced when the season calendar is released. However, the race server will never exceed three hours.​

Championship Weather

5.0 All 19 Rounds will be default morning weather.

      5.0.1 Using dynamic sky and realistic weather​ with the exception of any TCR iRacing special event weeks, which will mirror the iRacing time of day and date settings announced in the official forums.

5.1 There will also be 1 meeting ‘into the night’ and 1 meeting ‘into the day’ which will be announced when the calendar is released.

Practice Format

6.0 Tuesday nights during the season 19:30 hrs (UK time)

6.1 Two hour official server using the weather settings for that round

6.2 No incident limit

6.3 Race day practice length is 70 minutes unless followed by series feature race length of 75 minutes, where it will be 10 minutes Longer.

Qualifying Format

7.0 Race 1 20 minute open qualifying

     7.0.1 Race 2 10 minute open qualifying

7.1 Weather carried over from practice

7.2 Track state carried over from open practice

7.3 Grid positions decided purely on qualifying time

Race Format

8.0 Race meetings will be Friday at 19:00 (UK time)

8.1 There is no obligation to turn up at 19:00 (UK time) on race days.

8.2 Qualifying 1 starts at 20:00 (UK time)

8.3 Race 1 starts at 20:20 (UK time)

      8.3.1 Drivers must be in the race 1 server by 20:00 (UK time) otherwise they will not be able to register for the session.

      8.3.2 Race 2 starts at 21:15 (UK Time).

      8.3.3 Drivers must be in the race 2 server by 21:15 (UK time) otherwise they will not be able to register for the session.

8.4 Open set up.

8.5 Incident Limit will only affect championship points.

      8.5.1 All race sessions set to unlimited (iRacing) incidents.

      8.5.2 For each (iRacing) incident over 15 a driver will lose 1 championship point.

              8.5.2.1 ANY DRIVER WHO FINISHES IN THE TOP 8 each (iRacing) incident over 15 a driver will lose 2 championship points.

              8.5.2.2 Penalties for breaching the incident limit will be restricted to that race only and will not be carried forward to the overall championship.

              8.5.2.3 If an incident between 2 drivers is protested and the outcome of that protest is a penalty, the innocent party will not have the (iRacing) incident points from that particular incident included in there total for the race.

      8.5.3 A bonus of 3 championship points will be awarded for drivers with zero incidents.

8.6 No fast repairs.

8.7 Fuel limit will be set at Maximum tank.

8.8 No full course cautions.

8.9. Standing start for all rounds.

8.10 18 x 25 minute races and 1 x 75 minute race.

Calendar

September 27th

Rounds 1,2

Brands Hatch GP

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

November 1st

Rounds 11,12

Zolder Alternate

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

October 4th

Rounds 3,4

Imola GP

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

November 8th

Rounds 13,14

Donington National

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

October 11th

Rounds 5,6

Snetterton 300

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

November 15th

Rounds 15,16

Nurburgring Sprintstrecke

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

October 18th

Rounds ,7,8

Monza junior

Day into Night

Dynamic Sky

Realistic weather

2 x 25 minutes

November 22nd

Rounds 17,18

Oulton Park Island Course

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

October 25th

Rounds 9,10

Zandvoort National

Default Morning

Dynamic Sky

Realistic weather

2 x 25 minutes

November 29th

Feature Race

Final

Round 19

Circuit de Barcelona-Catalunya

National

Night into Day

Dynamic Sky

Realistic weather

75 minutes

Page 2

Championship points system

1st

100

11th

40

21st

30

31st

20

41st

10

2nd

90

12th

39

22nd

29

32nd

19

42nd

9

3rd

80

13th

38

23rd

28

33rd

18

43rd

8

4th

75

14th

37

24th

27

34th

17

44th

7

5th

70

15th

36

25th

26

35th

16

45th

6

6th

65

16th

35

26th

25

36th

15

46th

5

7th

60

17th

34

27th

24

37th

14

47th

4

8th

55

18th

33

28th

23

38th

13

48th

3

9th

45

19th

32

29th

22

39th

12

49th

2

10th

41

20th

31

30th

21

40th

11

50th

1

Bonus Points

Pole Position

1

Zero Incidents

3

Fastest Race Lap

1

Penalty Points

For every incident over 15 incident points

-1

For every incident over 15 incident points and finishing 8th or higher

-2

9.0 All drivers in the confirmed official race result will score points if they have completed 60% race distance.

9.1 If any driver completes race distance with 0x (Zero incidents) they will gain a bonus of 3 points in the overall championship.

9.2 An extra 1 point will be awarded for each  pole position.

9.3 An extra point will be awarded for each fastest race lap

9.4 If a driver qualifies on pole and then for whatever reason doesn’t take the start of the race, they will NOT claim the pole position points.

9.5 Championship Standings will be published on the website.

9.6 If a post race protest is upheld and the driver is DSQ then the driver in question will score zero points for that round.

Cars and B.O.P.

10.0 Audi RS3 LMS.

​​Start Procedure

11.1 Standing start

11.2 Any driver deemed to have ‘jumped’ the start will be subject to a stewards review and possible subsequent penalty.

Flags and Accident procedures

12.1 Flag procedure for all races will be as per the SRW rule book.

12.2 Yellow flags: drivers MUST make an effort to slow down. If you are deemed to cause an incident in a yellow flag sector where you failed to slow, you will be subject to a stewards review with the possibility of a subsequent penalty.

12.3 Blue Flag: The lapped driver must make a sensible attempt at moving off the racing line to allow the lead lap cars to pass.

12.3.1 Lapped drivers will in no way interfere with the race of the drivers on the lead lap, but are entitled to overtake slower cars they catch up.

12.3.2 Headlight flashing in no way should be used to intimidate the slower driver or used as indication you want to pass.

12.4 Meatball Flag: If your car is damaged and undriveable then you have the option to take the 'TOW' option back to the pit lane, but If you decide it is quicker to drive a damaged car back to the pits you MUST stay off the racing line.

12.4.1 If choosing the second option and you cause another accident then you will be subject to a stewards review and the possibility of a subsequent penalty.

12.5 White Flag: Final lap

12.6 Checkered Flag: Race finish. All drivers must make an attempt to exit the car safely and off the racing line or drive back to pitlane. Do not cause any unnecessary accidents after the flag.

12.7 Accident procedure: If you are involved in an accident and find yourself off the track or facing the wrong way then you must not rejoin the track if unsafe to do so. The relative box on screen will tell you how close the cars behind are and a sensible decision must be made on re-joining the track and by not impeding the following cars.

12.8 If you rejoin the track without care and cause another accident then you will be subject to a stewards review with the possibility of a subsequent penalty.

12.9 Slow downs MUST be served well off the racing line and you must not impede any driver behind whilst doing so. If this happens and you are protested, then you may be subject to a post race penalty.

Protests and penalties

Race stewards and Protest Procedure

13.0 Incidents will be reviewed and acted upon post race.

13.1 If a driver wants to submit a post race protest then it must go through the correct protest procedure, using the correct form on the website.

      13.2.1 Any post race protest cannot be made until 9am on the morning after the race, this is known as the cooling off period.

13.3 Any protest must be made by 9am on the following Monday of race week, effectively you have 48 hours after the cooling off period to protest.

13.4 A protest must be made to the race stewards via the official protest form submitted via the website.

13.5 Any protestor needs to supply the correct information on lap number and drivers name under protest and reason for the protest.

13.6 The race stewards are only in place to make sure that all drivers race fair and clean and to review any incidents and in the event that they are protested.

13.7 The decision of the stewards will be final and no appeal is possible. The drivers involved will accept the penalty if one is given, without question.

13.8 The right of protest is available to all drivers, as long as the incident in question is reported within the timescale listed above.

      13.8.1 All drivers are given the right to give their side of the story and provide evidence and this will be considered when the stewards make their decision on the incident.

      13.8.2 Video clips and screengrabs are considered evidence of the incident. These must be seen from both parties perspectives. Consideration may be taken into account whether the driver uses single screen, triple screen or VR, however common sense tells us where another car is when it disappears from mirrors and vision.

      13.8.3 Once both sides of the story have been heard and the evidence reviewed, the lead steward will suggest a penalty according to the penalty table. It is then the job of the rest of the stewards to agree or disagree giving reasons why. When a majority has been reached either way, the penalty is decided and declared.

      13.8.4 If a majority decision of no penalty is reached, then this is deemed a racing incident and announced as such.

​​13.9 The stewards will endeavour to process the protest as soon as reasonably possible and the result will be privately messaged to the driver involved by the Lead race steward.

      13.9.1 The stewards will make an unbiased decision based on what they see in the replay videos, not what was said in chat or written in the group by those drivers involved.

​      13.9.2 If one of the stewards is named in a protest, or indeed submits a protest, then they automatically cannot be involved in the review process.

      ​13.9.3 Race results will be deemed unofficial until all incidents have been reviewed.

14.0 Incidents that are NOT officially protested will NOT be subject to post race review.

      14.1 Stewards will if necessary review race starts without protest having been submitted.

Penalties and Penalty Points

15.0 If any driver is the subject of a race penalty or protest and found guilty, then a licence penalty point system kicks in. The stewards will decide on the penalty depending on the severity of the offence. Each offence carries a points total. These points will be added to the drivers race licence.

15.1 If any driver is found guilty for an incident and subsequent stewards review then a race penalty will be awarded and served. The points that go with this penalty will be added to that drivers race licence.

      15.1.1 If a driver is given a DSW this will remain in place for 4 further rounds. If the driver commits a second offence in those 4 races they will be given a ban from qualifying, dependant on the time of the second offence.

15.2 If a driver is found guilty of any offence, a DSW will always be awarded as a starting point. This will then be combined with any of the other penalties in the penalty table. E.g a DSW and an exclusion from qualifying will score that driver 25 points on his race licence.

15.3 It is the responsibility of a driver to check to see if they have any penalties to serve. If they do not serve them then they will be subject to a pitlane start at the next round and will be hit with 40 penalty points on his licence.

15.4 Penalties will be privately messaged and be shown on the website penalty log.

Penalty table  

Penalty

Licence points

A driving standards warning

5pp

Driver fails to give back the places gained

10pp

A pit lane drive through penalty

15pp

Driver excluded from qualifying and must start from the back of the grid

20pp

Driver forced to start from pit lane at his/her next contested round.

30pp

Driver fails to serve a penalty

40pp

Driver disqualified from the race result

50pp

Driver given a 1 race ban

100pp

Driver removed from the season

150pp

         ​

​A penalty log will be kept for the season and wiped clean at the end of the season and not rolled into the next and is made visible for all drivers to see on the website.

Race Licence

Explanation of the Race Licence

The race licence has been created and published on the website so that each driver can see who the problem drivers are, and the admins can also see who they need to monitor as the series progresses. Serial offenders will show up on this sheet as amber/red licence holders and drivers in red will be watched closely.

Each registered driver will start with zero points on their race licence. Each driver that is awarded a penalty the corresponding penalty points will be added to the licence. Each Race licence has 4 stages:

Points

Licence Status

0-49

Green

50-99

Amber

99-149

Red

150+

Black - Revoked

16.1 If you are awarded any penalty points then these will carry through to the end of the season.

16.2 All points will accumulate during the season.

16.3 If any driver exceeds 100 points during the season they will be receive a 1 race ban.

16.4 If any driver receives more than 150 points they will be removed from the remainder of the season.

16.5 All drivers race licences will be wiped clean at the end of each season.

Championship Penalty Points

DNS

Scores zero points

DSQ

Scores zero points

Post Race Penalty of DSQ

Scores zero points

Other Guidelines/Rules

17.1 iRacing Penalties - No iRacing penalties will be cleared. It is the driver’s responsibility to manage the situation. ‘iRacing Bug’ penalties are just bad luck.

17.2 Track Limits - The circuit is defined by the painted lines at the edge of the track. If you leave the track you are responsible for re-joining in a safe manner and therefore liable to penalties if you cause an accident.

17.3 If you are knocked off the track you are still responsible for any accidents if you rejoin unsafely.

17.4 Slow Downs - If serving a slowdown, move as far off the racing line as possible to avoid impeding cars that are at full speed.

17.5 Practice Sessions - Please avoid inconsiderate incidents during pre-race practice sessions, This also looks unprofessional on broadcasts.

17.6 Treat others with respect - We expect members to treat each other in a reasonable manner and help promote the series in public, especially as the series is sponsored.

17.6.1 If you feel that you have overtaken unfairly then you must attempt to give that place back at the earliest opportunity, this will show the race stewards that you have made an attempt at redressing the situation and may go in your favour if protested.

17.7 The overlapping rule - if there is a car that has at least 50% alongside you, room must be given to allow fair racing.

17.8 Impeding during qualifying - Impeding is considered in qualifying starting from the last 2 corners of the out-lap. You must make every effort to stay out of the way of a driver on a flying lap, impeding on purpose may result in a protest and a subsequent penalty.

17.9 Drivers will treat everyone with respect and abuse over the chat or in messages will not be tolerated and may result in possible expulsion from the series.

17.9.1 Deliberate Wrecking will not be tolerated under any circumstances, even if a retaliatory action. It will result in immediate exclusion from the series and may result in permanent exclusion from future DynamiXX Simracersworld seasons.

17.9.2  'Force Majeur'. In the event that iRacing has planned or unplanned maintenance that clashes with a race night, that round will be cancelled and no points will be scored and that round will be dropped from the calendar and not replaced or moved.

Anything not mentioned in this rulebook and if an issue is raised by a driver this will be discussed by the admins and stewards and the resulting decision will be published.

The Team

Lead Admin & Series Organiser Andrew Hopley (UK)(Meraki Racing)

Stewards

Race director  Peter Grouwels (Holland) (Atomic Motorsport)

Live Race Stewards

TBA

Post Race stewards

Victor Brill

Brain Holmes (Team X-ite energy drinks)

Ian Roots (SRW)

Andrew Hopley (Meraki Racing)

Chris Moretta (Meraki Racing)