Updated 6/23/26 kkf- Changed games for July 16, Aug 27, Sept 3, Sept 10, Oct 15 - Changes highlighted in yellow.
Updated 6/29/26 kkf - Added flights to CPU column for remaining weeks. Changes highlighted in green.
Updated 8/12/26 - kkf - Changed games and flighting. Changes highlighted in orange.
2026 WGA 18-HOLE SCHEDULE | |||||
DAY & Link to Golf Genius Portal (upcoming rounds for sign-up on left side of ‘Home’ page) | DATE & Link to Results | FORMAT | COURSE & Link to Golf Genius Portal (see Tee Times/Pairings under ‘Tee Sheets’) | NOTES & Link to Game Day Information (finalized by noon the day before play) | CPU |
Thursday | TEAM | SNOW WOMAN 11:00 Shotgun 4-Person Scramble | NA | ||
Thursday | April 2 | Diamante | Spring General Membership Meeting; breakfast then meeting | NA | |
Thursday | TEAM aabb | NA | |||
Thursday | INDIVIDUAL Mixed | Y/S | |||
Thursday | PYP* | NA | |||
Thursday | INDIVIDUAL AB | Y/S | |||
Thursday | TEAM bbbb/aaaa | Two Net even / Two Gross Odd CANCELLED DUE TO WEATHER | Y/S | ||
Thursday | TEAM aabb | Y/S | |||
Thursday | INDIVIDUAL BA | Low Net Odd Holes / Low Net Even Holes - Gold Tees | N | ||
Thursday | PYP* | One Net Odd Holes / One Gross Even Holes CANCELLED DUE TO WEATHER | Y/S | ||
Thursday | TEAM aaaa/bbbb | Y/S | |||
Thursday | INDIVIDUAL Mixed | N | |||
Wednesday | INDIVIDUAL AB | N | |||
Thursday | INDIVIDUAL BA | Y/S | |||
Thursday | PYP* | Y/S Tee | |||
Thursday | July 2 | NO PLAY | |||
Thursday | INDIVIDUAL AB | N Hdcp | |||
Thursday | INDIVIDUAL BA | Y/S Tee | |||
Wednesday | July 22 | TEAM 4-Ball | Granada | HSV Summer Swing 9:00 Shotgun | NA |
Thursday | TEAM 4-Ball | Balboa | HSV Summer Swing 9:00 Shotgun | NA | |
Thursday | INDIVIDUAL BA | N Hdcp | |||
Thursday | INDIVIDUAL AB | Y/S Hdcp | |||
Thursday | INDIVIDUAL BA | Y/S Hdcp | |||
Thursday | PYP* | Y/S Tee | |||
Thursday | PYP* PYP 4Some | Y/S Hdcp | |||
Thursday | INDIVIDUAL AB | Y/S Tee | |||
Thursday | INDIVIDUAL AB | N Hdcp | |||
Thursday | INDIVIDUAL BA | Y/S Tee | |||
Thursday | PYP* | NA Tee | |||
Thursday | TEAM bbbb/aaaa | One Net & One Gross- Diamante Ladies Invite Everyone plays from Gold Tees | Y/S Hdcp | ||
Wednesday | INDIVIDUAL | Low Gross/Low Net Championship (Flighted) | N | ||
Thursday | INDIVIDUAL | Low Gross/Low Net Championship (Flighted) | N | ||
Tuesday | Oct 13 | Diamante League Day | Diamante | ||
Thursday | INDIVIDUAL AB | Y/S Tee | |||
Wednesday | PYP* | Member/Member - Gold Tees | Y/S | ||
Thursday | PYP* | Member/Member - Gold Tees | Y/S | ||
Thursday | Nov 5 | Diamante | Fall General Membership Meeting; breakfast then meeting | ||
‘PICKING UP’ and RECORDING OF SCORES
2026 GAME DESCRIPTIONS
FOUR PERSON SCRAMBLE: Four-person team. Each player hits her tee shot and the best shot is selected. All hit from the selected shot and again the best shot is selected. This process continues until the ball is holed out. For four person teams, at least 3 tee shots of each player must be used. For three person teams, at least 2 tee shots of each player must be used. Three person teams will rotate players who may take an extra chip and putt on each green.
T’s & F’s: Individual. Record gross score on all holes; record net score on holes beginning with “T” or “F” (2, 3, 4, 5, 10, 12, 13, 14, 15).
SCRAMBLE: Two-person team. Each player hits her tee shot and the best shot is selected. Both players hit from the selected shot and again the best shot is selected. Continue this process until the ball is holed out. At least 4 tee shots from each player must be used.
THROW OUT THREE HOLES: Individual. Record your gross and net score on each hole. After the round, throw out one par 3 score, one par 4 score and one par 5 score.
TWO NET EVEN/TWO GROSS ODD: Four-person team. Record the best two nets scores on even numbered holes (2, 4, 6, 8 etc.). Record the best two gross scores on odd numbered holes (1, 3, 5, 7 etc.).
TWO BEST BALLS: Four-person team. Total the best two net scores on each hole for your team score. You may pick up if your score will not be used.
LOW NET ODD / LOW NET EVEN: Individual – Gold Tees. Record your gross and net score for each hole. Total all net scores for odd numbered holes (1, 3, 5, 7 etc.); total all net scores for even numbered holes (2, 4, 6, 8 etc.).
ONE NET ODD/ONE GROSS EVEN: Two-person team. Record best net score on odd numbered holes (1, 3, 5, 7 etc.); record best gross score on even numbered holes (2, 4, 6, 8 etc.).
WALTZ 1-2-3: Four-person team. Use one net score on the first hole, two net scores on the second hole, three net scores on the third hole. Repeat this order throughout the remainder of the holes; one net on fourth hole, two nets on fifth hole, three nets on sixth hole etc.
LOW NET FRONT/LOW NET BACK: Individual. Record gross and net score on each hole. If you pick up, you will not be eligible for points.
ECLECTIC: Individual. This is a two-day event and you must play both days to be eligible for points. Day one - record your gross score for all 18 holes. Day two – you are trying to improve your day one score – pick up on any holes that you cannot improve your day one score. After day two, record you best net score for each hole. Only scores from day one will be posted. Points will be awarded after day two is completed. You should not pick up on day one, if you do, you must use your day 2 score.
SOLHEIM: Two-person team. Holes 1-6 Scramble; Holes 7-12 Best Ball Net; Holes 13-18 Modified Alternate Shot—both players tee off on each hole, select the best drive and alternate with one ball until holed out. You may pick up on the best ball segment if your score will not be used.
THROW OUT TWO HOLES: Individual. Record your gross and net score on each hole. After the round, throw out one score on the front and one score on the back.
LOW GROSS / LOW NET: Individual. Record your gross score for each hole. Subtract your handicap from your total gross score. If you pick up, you will not be eligible for points.
HSV WGA SUMMER SWING: Two day, two-person best ball event—low gross/low net. This is NOT a WGA 18-Hole Play Day.
LOW NET: Individual. Record your gross score for each hole. Subtract your handicap from your total gross score. You cannot pick up or you will not be eligible for points.
NET PARS: Individual. Record your gross and net score on each hole. Each net par or better is worth one point. Maximum points is 18.
STABLEFORD: Individual. Record your gross and net score on each hole. Points are awarded based on NET score: Bogey = 1, Par = 2, Birdie = 3, Eagle = 4, and Double Eagle = 8. You may pick up if points are 0 (when you know your net score will be double bogey or greater).
1-1-2 BEST BALL: Two-person team. Record one net score on the first hole, one net score on the second hole and two net scores on the third hole. Repeat this order throughout the remainder of the holes; one net on fourth hole, one net on fifth hole, two nets on sixth hole etc.
TWO BEST BALLS: Four-person PYP team. Use two net scores. You may pick up if your score will not be used.
PICK 9: Individual. Record your gross and net score on each hole. After the round select the 9 net scores to be used.
SIXES: Four-person team. Use three net scores on par 3s, two net scores on par 4s and one net score on par 5s.
LOW GROSS / LOW NET : Individual. Record your gross score for each hole. Subtract your handicap from your total gross score. You cannot pick up or you will not be eligible for points.
FLAGS - RED, WHITE & YELLOW: Four-person team. Use three net scores on Red flag holes, two net scores on White flag holes and one net score on Yellow flag holes. You may pick up if your score will not be used.
ALTERNATE SHOT: Two-person team. Player A will always tee off on odd numbered holes (1, 3, 5, 7 etc.) and Player B will hit the second shot, then Player A will hit the third shot; continue alternating shots until the ball is holed. Player B will always tee off on even numbered holes (2, 4, 6, 8 etc.) and Player A will hit the second shot, then Player B will hit the third shot; continue alternating shots until the ball is holed.
ONE NET & ONE GROSS: Four-person team. Record one net score and one gross score on each hole for your team score. Cannot be the same person. All play will be from Gold Tees
LOW GROSS/LOW NET CHAMPIONSHIP: Individual. Record your gross and net scores. You cannot pick up.
TEAM STABLEFORD: 4 person-team. Record your gross and net score on each hole. Points are awarded based on NET score: Bogey = 1, Par = 2, Birdie = 3, Eagle = 4, and Double Eagle = 8 Points are counted from all players. You may pick up if points are 0 (when you know your net score will be double bogey or greater)
MEMBER/MEMBER: Two-person team. Play five 9-hole match play rounds. Three matches are played on the first day and two matches on the second day. Sign-up details will be published later.
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CPU: CPU means you can pick up. You are not required to pick up, but you may if you are out of the game on a hole that does not count toward the play day game. You are encouraged to pick up if your group has fallen behind.
If you see Y/S in the CPU column, you may pick up if you are not counting the score for that day’s game. NA in the CPU column means ‘not applicable’. SEE GAME DESCRIPTIONS FOR EACH PLAY DAY FOR MORE DETAILED PICK UP EXPLANATIONS.
AB Player Designation: This is determined by the players each week based on their GHIN. The number of players will be divided into two groups as evenly as possible.
All games that payout based on Gross score, Individual Hole Handicaps and all PYP play days will be flighted by the tees played.
AB: This is an individual game in which all A players play together and all B players play together. Letters are listed in the order of play – as in this example A players will tee off first and B second. If BA then B players tee off first and A second.
aabb: This is a four-person team consisting of two players from each flight.
aaaa/bbbb or bbbb/aaaa: Indicates a four-person team in which players from A group play together and players from B group play together.
aa/bb: This is a foursome consisting of two 2-person teams. The two A flight players will play as a two-person team and the two B flight players will play as a two-person team in the same foursome.
aa/aa: This is a foursome consisting of two 2-person teams, both teams coming from the A group.
bb/bb: This is a foursome consisting of two 2-person teams, both teams coming from the B group.