D r i f t A b y s s
Dev Resources
2022/06/16 ( Updated 2022/08/07 )
An in-depth look at a universe
Biomes
ID 0: Lush Cavern
Biome type: Cave (0m ~ -2048m)
The first ever biome implemented in this game. A bright green cave with frequently occuring, huge stalactites and stalagmites.
ID 1: Walkways
Biome type: Cave (0m ~ -2048m)
A vertically stretched cave with notable shelves and walkways. Has exclusive vegetations.
ID 2: Digital Chimayo
Biome type: Cave (0m ~ -2048m)
A blocky terrain with jagged streaks of light. Was initially named RGB land, until it was pointed out that the light patterns look similar to a chimayo pattern.
ID 3: Magenta Sunset
Biome type: Surface (0m ~)
A hill/flatland hybrid. The most common surface biome as of now.
ID 4: Magenta Moonrise
Biome type: Surface (0m ~)
A night variant of the Magenta Sunset biome.
ID 5: Canyon
Biome type: Surface (0m ~)
A canyon biome. One of the easiest biomes to find cave entrances, due to its low elevation.
ID 6: Night Canyon
Biome type: Surface (0m ~)
A night variant of the canyon biome. Has exclusive vegetation.
ID 7: Vaporrange
Biome type: Surface (0m ~)
A biome representing a vaporwave-ish mountain range. Shallow, subsurface caves can be found.
ID 8: Metropolis
Biome type: Surface (0m ~)
A biome representing a metropolis. Roads carve through the city.
ID 9: Origins
Biome type: Cave (0m ~ -2048m)
A recreation of my earliest tests in procedural cave terrain generation. Uncolored, unmodified, and featureless, identical to how it all began.
ID 10: Nullscape
Biome type: Core (-2048m ~ -4096m)
A first ever core biome. Subject to change.
Features
-Cave Entrances
Rarity of cave entrances is highly dependent on the height of the surface terrain, due to its poor ability to pierce through surface material.
-Hot springs
Can only spawn on large, flat surfaces. Or at least that’s how I think I coded it. Has a message board that you can vandalize leave a message for anyone else that visits the same hot spring.
-Yatai shops
Currently lacks the ability to buy anything. You can vandalize leave a message for anyone else that visits the same shop.
Entities
-An unnamed dragon mount (subject to change)
A mount that the player can ride for faster horizontal movement. Can be summoned by waving a hand in the air.
-An unnamed octopus mount (subject to change)
A mount that the player can ride for faster vertical movement. Can be summoned by waving a hand in the air.
-Randomly selected (and / or generated) octopuses
Is it a bird? Is it a plane? No! It’s an octopus!
-The Player?
Honestly I don’t even know what this is, ask Anju because she designed this
Anomalies
ID ?: “Inverted basalt columns”
Biome type: Anomaly (-∞m ~ ∞m)
The first anomaly to be ever documented. Most likely a product of reckless performance optimization attempts.