CS 410/510 Top: Modern Agile and Other XP Software Engineering
4/3
Chris Gilmore
This course has been designed for advanced level software engineering students who are interested in learning and applying the fundamentals of the Agile Software Development process and the various ways Agile development is implemented in the real world. The course explores Agile concepts both in theory and practice. Students are introduced to the principles and foundations of Agile Development, XP (Extreme Programming) and the SCRUM methodology including terminology, principles, and the Agile Software Development lifecycle. The course explores each of the Agile lifecycle phases in depth including various approaches whereby students can apply Agile concepts and principles. The course also introduces students to day-to-day life on an Agile team as a short iteration is planned and executed.
CS 314 is recommended - a basic understanding of the traditional software development models (waterfall, spiral, iterative, evolutionary, incremental, etc.). No previous agile or XP competency or experience is required.
Upon the successful completion of this class, students will be able to:
Shore & Warden, The Art of Agile Development, O’Reilly Press, ISBN 0-596-52767- 5
Lencioni, The Five Dysfunctions of a Team: A Leadership Fable, Josses-Bass, ISBN: 0787960759
Students learn about the various Agile and Scrum practices.
Students build a small group project using Agile and Scrum.