Leo's Reimagined Sims
A short while back I've made a medieval overhaul of Sims 4, "medieval post-apocalypse" to bend the rules a little bit. And it was fun, but it depended heavily on mods and CCs. Plus a lot of core Sims 4 gameplay mechanics are hard to adjust to medieval roleplay.
So here I present to you a modern Sims 4 overhaul. All lots replaced (except special ones) and moved around, creating an entirely new experience.

No custom content or mod dependencies, absolutely zero, but potentially mod friendly - for Turbo Careers and Go to School.
Overhauled worlds
- Willow Creek (gothic-ish)
- Oasis Springs (western with a mystery)
- Glimmerbrook (hobbits, not all that visitor friendly)
- StrangeVille (steampunk, my beloved)
- Forgotten Hollow (gloomy England vibes)
- Del Sol Valley (cottagecore and suburbs)
- Windenburg (high-tech downtown and farms in the country)
- Sulani (beaches and spa, tourists vs locals)
- Newcrest (friendly small town vibes)
- Magnolia Promenade (thrifting and chilling)
- Brindleton Bay (big high school, developing small town close to the forest)
- Moonwood Mill (said forest, farms, camping and drive-in cinema)
- Henford-on-Bagley (countryside, slightly decaying)
- Britechester (fancier university housing, no other residents allowed, new hangout spots)
- Granite Falls (fancier deep forest rentals)
- San Myshino (cyberpunk public lots, apartments are worse off)
- Evergreen Harbor (townhouses and construction)
Quick overview of the neighborhoods.
To install place the savefile into your save folder. Make sure it does not replace any existing files.
Download from Google Drive: 1.2.1 (non-modded), 1.2M (modded, see changelog)
Download older versions (1.0, 1.1, 1.2)









