Deals 1524 damage to up to 18 enemies within a 10m radius, 30% of the damage is restored as HP. Alos, target's Physical Defence reduces by 350 for 30s.

Cast time 0s

Motion time 1.000s

Cooldown 30s

Cost 371 MP

New piercing rupture version A

Deals 1524 damage to up to 18 enemies within a 10m radius, and keeps them in Aether Hold. Alos, target's Physical Defence reduces by 8% for 30s.

Cast time 0s

Motion time 1.000s

Cooldown 1m

Cost 371 MP

New piercing rupture version B

Deals 1362 damage to a target 1m away from you and makes it Stumble. Also, if the attack succeeds, the cooldown of conditional skill reduces by 50%, if the attack is critical, reuse time is reset.

Cast time 0s

Motion time 0.767s

Cooldown 2m

Cost 423 MP

New crushing blow version A

Deals 681 to a target and nearby enemies 1m away from you and makes them fall. Also, 100% of the damage is restored as HP.

Cast time 0s

Motion time 0.767s

Cooldown 1m

Cost 423 MP

New crushing blow version B

For 30s your Physical Damage increases by 30%, Movement Speed by 10%, Attack Speed by 10%, and all your skills land critical hits for 5s.

Cast time 0s

Motion time 0.867s

Cooldown 2m

Cost 0 MP

New deavic fury version A

For 30s your Physical Damage increases by 20, Speed by 30%, Atk Speed by 10%, and Physical Defence by 10%. Also, you can resist one Physical or Magical attack.

Cast time 0s

Motion time 0.867s

Cooldown 2m

Cost 0 MP

New deavic fury version B

For 15s, increases Fear Resist and Sleep Resist by 800, and each time you suffer damage, absorbs your HP by 300 and increases your movement speed temporarily. Furthermore, attacks by enemies who are more than 10m away from you, and who aim all attack at you, are reflected with 500.

Cast time 0s

Motion time 0.400s

Cooldown 3m

Cost 423 MP

For 7s, increases Fear Resist and Sleep Resist by 1000, and each time you suffer damage, absorbs your HP by 1500 and increases your movement speed temporarily. Furthermore, attacks by enemies who are more than 10m away from you, and who aim all attack at you, are reflected with 900.

Cast time 0s

Motion time 0.400s

Cooldown 30s

Cost 710 MP

Effect duration lowered to 7s

Resists bonus buffed

HP gained per hit increased to 1500

Reflected damage increased to 900

cd reduced to 30s

You can parry 15 physical attacks for 30s and your Magic Suppression increases by 1000. Perfect Wall of Steel

Cast time 0s

Motion time 0.867s

Cooldown 3m

Cost 79 MP

Weapon defenses 30 physical hits for 30s and increases your magical armor by 750.

Cast time 0s

Motion time 0.867s

Cooldown 3m

Cost 133 MP

Number of guaranteed parrys doubled

Magic defence bonus adjusted to new stat system

Inflicts 575 - 579 physical damage on up to five opponents within a 7m radius and absorbs 30% of the damage as HP and MP. Perfect Absorption Wave

Cast time 0s

Motion time 0.830s

Cooldown 40s

Cost 72 MP

DELETED

You jump to a target 20 away and deal 329 - 333 damage to all opponents within a 7m radius around the target. Perfect Raging Blow

Cast time 0s

Motion time 0.327s

Cooldown 1m30s

Cost 227 MP

Leaps to enemies within 20m, giving physical attacks of 2146 - 2150 Damage to enemies within 7m of the target.

Cast time 0s

Motion time 0.327s

Cooldown 20s

Cost 381 MP

Cd reduced to 20s

Damage increased to 2150

Deals 29 - 33 physical damage to a target within 15m and increases its wrath towards you.

Cast time 0s

Motion time 0.600s

Cooldown 30s

Cost 45 MP

Give the enemy within 15m a physical strike of 90 - 94 Damage and increase enemy opposition.

Cast time 0s

Motion time 0.600s

Cooldown 30s

Cost 44 MP

Inflicts 337 - 341 physical damage on the target.

Cast time 0s

Motion time 0.633s

Cooldown 12s

Cost 0 MP

Give the target a physical strike of 657 - 661 Damage.

Cast time 0s

Motion time 0.633s

Cooldown 5s

Cost 0 MP

Cd reduced to 5s

Deals 861 - 865 physical damage to a target immobilised in mid-air, and then knocks it out of the sky.

Cast time 0s

Motion time 0.767s

Cooldown 1m

Cost 60 MP

DELETED

Inflicts 65 - 69 physical damage on enemies within 7m of you and absorbs 25% of the damage as HP.

Cast time 0s

Motion time 0.367s

Cooldown 2m

Cost 109 MP

Gives a physical strike of 709 - 713 Damage to enemies within 7m radius of nearby enemies, absorbing 25% of their hit points.

Cast time 0s

Motion time 0.367s

Cooldown 2m

Cost 183 MP

Inflicts 972 - 976 physical damage on the target and puts it in the Stumbled state.

Cast time 0s

Motion time 1.000s

Cooldown 10s

Cost 2000 DP

Give the target a physical strike of 1039 - 1043 Damage and make it stumbled.

Cast time 0s

Motion time 1.000s

Cooldown 10s

Cost 2000 DP

Deals 377 - 381 physical damage to enemies within 7m of you and absorbs 50% of the damage as HP.

Cast time 0s

Motion time 0.900s

Cooldown 10s

Cost 0 MP

Gives a physical strike of 820 - 824 Damage to enemies within 7m of their surroundings, absorbing 50% of their hit points.

Cast time 0s

Motion time 0.900s

Cooldown 10s

Cost 0 MP

Deals 208 - 212 physical damage to a target within 15m.

Cast time 0s

Motion time 0.800s

Cooldown 14s

Cost 28 MP

Give the target within 15m a physical strike of 619 - 623 Damage.

Cast time 0s

Motion time 0.800s

Cooldown 14s

Cost 47 MP

Taunts a target within 15m of you to increase its Wrath towards you. If the target is a player, his rage will probably be directed at you.

Cast time 0s

Cooldown 10s

Cost 0 MP

Taunts a target within 15m of you to increase its Wrath towards you. If the target is a player, his rage will probably be directed at you.

Cast time 0s

Cooldown 10s

Cost 0 MP

Inflicts physical damage on the target 195 - 199.

Cast time 0s

Motion time 0.333s

Cooldown 12s

Cost 0 MP

Give the target a physical strike of 512 - 516 Damage.

Cast time 0s

Motion time 0.333s

Cooldown 5s

Cost 0 MP

Cd reduced to 5s

Deals 816 - 820 physical damage to enemies within 7m of you and absorbs 25% of the damage as HP.

Cast time 0s

Motion time 0.830s

Cooldown 2m

Cost 327 MP

Gives a physical strike of 709 - 713 Damage to enemies within 7m radius of nearby enemies, absorbing 25% of their hit points.

Cast time 0s

Motion time 0.830s

Cooldown 2m

Cost 550 MP

A further swing of the weapon deals 1915 - 1919 physical damage to up to 6 opponents within a 7m radius. Hit is guaranteed. You have a chance of putting your opponents in a state of Stumbled.

Cast time 0s

Motion time 1.000s

Cooldown 1m30s

Cost 429 MP

Wields a weapon so large that it will hit 1663 - 1667 Damage, which strikes up to 6 enemies within 7m and stumbles with a high probability.

Cast time 0s

Motion time 1.000s

Cooldown 1m

Cost 729 MP

Stumble chance 20%->50%

Inflicts physical damage on the target 315 - 319.

Cast time 0s

Motion time 0.600s

Cooldown 16s

Cost 168 MP

Give the target a physical strike of 772 - 776 Damage.

Cast time 0s

Motion time 0.600s

Cooldown 16s

Cost 285 MP

After a successful Parry, inflicts 540 - 544 physical damage on the target and puts it in the Stumbled state.

Cast time 0s

Motion time 0.800s

Cooldown 16s

Cost 336 MP

After a successful weapon defense, give the target a physical strike of 956 - 960 Damage and put it into Stumbled state.

Cast time 0s

Motion time 0.800s

Cooldown 16s

Cost 572 MP

Inflicts 2534 - 2538 damage on a target. Hit is guaranteed.

Cast time 0s

Motion time 0.403s

Cooldown 30s

Cost 322 MP

Give the target a physical hit of 1885 - 1889 Damage, which must hit.

Cast time 0s

Motion time 0.403s

Cooldown 30s

Cost 550 MP

Damage nerfed

Deals 809 - 813 physical damage to a target. The target becomes immobilised for 8s.

Cast time 0s

Motion time 0.600s

Cooldown 2m

Cost 227 MP

Give the target a physical strike of 898 - 902 Damage and make it immobile for 8s.

Cast time 0s

Motion time 0.600s

Cooldown 2m

Cost 382 MP

Deals 1524 - 1528 physical damage on all enemies within 20m of you and causes them to become Stumbled.

Cast time 0s

Motion time 0.592s

Cooldown 30m

Cost 4000 DP

Gives a physical strike of 1622 - 1626 Damage to enemies within 20m centered on you and puts them into a Stumbled state.

Cast time 0s

Motion time 0.592s

Cooldown 30m

Cost 4000 DP

Deals 234 - 238 physical damage on all enemies within 15m of you and may reduce their movement speed for 4s - 6s.

Cast time 0s

Motion time 0.600s

Cooldown 18s

Cost 50 MP

Gives a physical strike of 626 - 630 Damage to enemies within 15m and puts it in a reduced speed state for 4s ~ 6s.

Cast time 0s

Motion time 0.600s

Cooldown 18s

Cost 84 MP

Deals 294 to 298 physical damage on those within a 7m radius. Additional 568 damage will be inflicted if the target is a Balaur.

Cast time 0s

Motion time 1.000s

Cooldown 1m30s

Cost 227 MP

DELETED

Inflicts 344 - 348 physical damage on the target. Decreases the target's Physical Def by and 400 and Evasion by 400 for 10s.

Cast time 0s

Motion time 0.633s

Cooldown 30s

Cost 136 MP

Give the target a physical strike of 673 - 677 Damage. Target is reduced by 250 physicalpowerboostresist% for 10s, Evasion by 1011%.

Cast time 0s

Motion time 0.633s

Cooldown 30s

Cost 256 MP

Dmg buffed

Defence debuff adjusted to new stat system

Added evasion debuff

A wide swing of the weapon inflicts 1085 to 1089 physical damage on a target up to 25m away.

Cast time 0.4s - 1.9s

Description 2 A wide swing of the weapon inflicts 2115 to 2119 physical damage on a target up to 25m away. Guaranteed to hit the target and puts the target in the status Stumbled.

Cast time1.9s - 8.9s

Motion time 0.800s

Cooldown 1m

Cost 200 MP

Wields a large swing weapon and inflicts a physical strike on 1663 - 1667 Damage, which strikes a target within 25m and stumbles.

Cast time 0.8s

Motion time 0.800s

Cooldown 1m

Cost 336 MP

Removed second charge

Inflicts 846 - 850 physical damage on the target and absorbs 100% of the damage as HP.

Cast time 0s

Motion time 0.633s

Cooldown 1m

Cost 170 MP

Gives the target a physical strike of 1350 - 1354 Damage and absorbs 100% health of hit.

Cast time 0s

Motion time 0.633s

Cooldown 1m

Cost 289 MP

Now multicast x2

Inflicts 400 - 404 physical damage on the target.

Cast time 0s

Motion time 0.833s

Cooldown 10s

Cost 0 MP

Give the target a physical strike of 922 - 926 Damage.

Cast time 0s

Motion time 0.833s

Cooldown 10s

Cost 0 MP

A downward strike inflicts 1068 - 1072 damage on up to 6 enemies within a 7m radius and puts them in the Stumbled state.

Cast time 0s

Motion time 0.592s

Cooldown 3m

Cost 244 MP

Put down your weapon to the ground and give a maximum of 6 enemies within 7m around you with a physical strike of 1413 - 1417 Damage and make it Stumbled.

Cast time 0s

Motion time 0.592s

Cooldown 2m

Cost 410 MP

Cd reduced by 1m

Deals 915 - 919 physical damage to a target within a 7m radius.

Cast time 0s

Motion time 0.970s

Cooldown 1m30s

Cost 227 MP

Give 1447 - 1451 Damage a physical hit to a target within 7m of yourself.

Cast time 0s

Motion time 0.970s

Cooldown 1m30s

Cost 302 MP

Inflicts 244 - 248 physical damage on the target.

Cast time 0s

Motion time 0.633s

Cooldown 8s

Cost 0 MP

Give the target a physical strike of 628 - 632 Damage.

Cast time 0s

Motion time 0.633s

Cooldown 5s

Cost 0 MP

Cd reduced to 5s

An expansive swing of the weapon inflicts 676 - 680 physical damage on enemies within a 7m radius and the target becomes Stumbled.

Cast time 0s

Motion time 1.000s

Cooldown 8s

Cost 112 MP

Wields the weapon to the enemy within 7m of the enemy and makes a physical strike of 785 - 789 Damage and puts it into Stumbled state.

Cast time 0s

Motion time 1.000s

Cooldown 1m30s

Cost 188 MP

Activated every time but cd increased to 1,5m

Charges at a stumbled target within 15m and chops downward to inflict 461 - 465 physical damage and reduces Physical Def by 400 for 6s.

Cast time 0s

Motion time 0.767s

Cooldown 12s

Cost 0 MP

Rush to the target in fall condition within 17m and down to give 694 - 698 Damage physical hit and reduce physicalpowerboostresist% by 261 for 6s.

Cast time 0s

Motion time 0.767s

Cooldown 12s

Cost 0 MP

Increased range by 2m

Defence debuff adjusted to new stat system

You summon the Battlefield Flag within 20m. The flag cannot be moved, but it reduces the movement speed of opponents within an 8m radius. It also reduces the damage you take. The flag vanishes after a certain period.

Cast time 0s

Motion time 0.433s

Cooldown 3m

Cost 359 MP

You summon the Battlefield Flag within 20m. The flag cannot be moved, but it reduces the movement speed of opponents within an 8m radius. It also reduces the damage you take. The flag vanishes after a certain period.

Cast time 0s

Motion time 0.433s

Cooldown 3m

Cost 443 MP

Sprints to a target at a distance of up to 17m and deals 958 - 962 physical damage to it.

Cast time 0s

Motion time 0.341s

Cooldown 1m

Cost 85 MP

Rush to the target within 17m and hit 1319 - 1323 Damage.

Cast time 0s

Motion time 0.341s

Cooldown 29.7s

Cost 143 MP

Cd reduced to 30s

Damage buffed

Inflicts 497 - 501 physical damage on the target and puts it in the Stumbled state.

Cast time 0s

Motion time 1.000s

Cooldown 20s

Cost 108 MP

Give the target a physical strike of 683 - 687 Damage and put it in the Stumbled state.

Cast time 0s

Motion time 1.000s

Cooldown 20s

Cost 182 MP

Stumble chance: 70%->100%

Inflicts 231 - 235 physical damage on the target and immobilises it in mid-air.

Cast time 0s

Motion time 1.000s

Cooldown 3m

Cost 80 MP

Give the target a physical strike of 646 - 650 Damage and put it in a state of aerial bombing.

Cast time 0s

Motion time 1.000s

Cooldown 2m

Cost 134 MP

After a successful parry, you have a chance to inflict 453 - 457 physical damage on the target and absorb 150% of the damage as HP.

Cast time 0s

Motion time 0.467s

Cooldown 1m

Cost 327 MP

Gives the target a physical strike of 1104 - 1108 Damage, and absorbs 100% of damage as HP and 30% as MP.

Cast time 0s

Motion time 0.467s

Cooldown 1m

Cost 687 MP

No longer conditional

HP absorbed reduced to 100%

Added 30% mana absorption

Inflicts 937 - 941 physical damage on a fallen enemy.

Cast time 0s

Motion time 0.592s

Cooldown 18s

Cost 114 MP

Give the enemy a physical hit of 930 - 934 Damage.

Cast time 0s

Motion time 0.592s

Cooldown 18s

Cost 194 MP

For 10s, a Protective Shield absorbs damage with a 100% chance whenever you are hit by all attack. The Protective Shield remains active until it has absorbed 1199 damage.

Cast time 0s

Motion time 0.867s

Cooldown 1m

Cost 144 MP

For 10s, a Protective Shield absorbs damage with a 100% chance whenever you are hit by all attack. The Protective Shield remains active until it has absorbed 1199 damage.

Cast time 0s

Motion time 0.867s

Cooldown 1m

Cost 242 MP

Deals 577 - 581 physical damage to an enemy who is lying down and absorbs 100% of the damage as HP.

Cast time 0s

Motion time 0.592s

Cooldown 30s

Cost 168 MP

Gives physical attack of 697 - 701 Damage to a fallen opponent, absorbing 100% health of hit.

Cast time 0s

Motion time 0.592s

Cooldown 30s

Cost 285 MP

Deals 351 - 355 physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s - 10s.

Cast time 0s

Motion time 1.000s

Cooldown 2m

Cost 110 MP

Gives a physical strike of 649 - 653 Damage to enemies within 10m of their surroundings, and reduces the movement speed for 8s ~ 10s.

Cast time 0s

Motion time 1.000s

Cooldown 2m

Cost 185 MP

Inflicts 1634 - 1638 damage on a target that is Stumbled and bound by Aether's Hold.

Cast time 0s

Motion time 0.834s

Cooldown 1m

Cost 168 MP

Gives a physical strike of 1895 - 1899 Damage to a target that is in a state of rollover, airborne.

Cast time 0s

Motion time 0.834s

Cooldown 1m

Cost 282 MP

Now activated only on target in aetherhold

Lowers Physical Attack of enemies within a 7m radius of you by 360 for 15s.

Cast time 0s

Cooldown 5m

Cost 159 MP

Lowers physicalpowerboost of enemies within a 7m radius of you by 500 for 15s.

Cast time 0s

Cooldown 5m

Cost 267 MP

Debuff effect boosted

Adjusted to new stat system

Inflicts 89 - 93 physical damage on the target. The target is bound for 3s.

Cast time 0s

Motion time 0.834s

Cooldown 12s

Cost 0 MP

Give the target a physical strike of 718 - 722 Damage. Makes the target blocked for 3s.

Cast time 0s

Motion time 0.834s

Cooldown 12s

Cost 0 MP

Base damage multiplied

Deals 674 - 678 physical damage to enemies within a 7m radius.

Cast time 0s

Motion time 0.967s

Cooldown 8s

Cost 82 MP

Gives physical attack of 931 - 935 Damage to enemies within 7m.

Cast time 0s

Motion time 0.967s

Cooldown 8s

Cost 138 MP

Increases your Physical Attack by 53 for 10s, and forms a protective shield that has a 100% chance to absorb up to 514 damage, whenever you suffer all attack. (The shield remains active until it has absorbed a total of 514 damage.)

Cast time 0s

Motion time 0.520s

Cooldown 24s

Cost 55 MP

DELETED

Inflicts 15 - 19 physical damage on the target. Deals an extra 9000 physical damage if the target is a castle gate.

Cast time 0s

Motion time 0.633s

Cooldown 12s

Cost 0 MP

Give the target a physical strike of 100% weapon Damage, and if the target is a gate, an additional 25200 physical strike is added.

Cast time 0s

Motion time 0.633s

Cooldown 12s

Cost 0 MP

Damage to gates greatly buffed

Deals 132 - 136 physical damage to the target and increases its Wrath towards you.

Cast time 0s

Motion time 0.500s

Cooldown 12s

Cost 0 MP

Give the target a physical strike of 788 - 792 Damage and increase the enemy.

Cast time 0s

Motion time 0.500s

Cooldown 5s

Cost 0 MP

Cd reduced to 5s

Inflicts 180 - 184 physical damage on the target.

Cast time 0s

Motion time 0.800s

Cooldown 10s

Cost 0 MP

Give the target a physical strike of 613 - 617 Damage.

Cast time 0s

Motion time 0.800s

Cooldown 5s

Cost 0 MP

Cd reduced to 5s

Inflicts 1118 - 1122 physical damage on the target.

Cast time 0s

Motion time 1.000s

Cooldown 8s

Cost 0 MP

DELETED

Deals 512 - 516 physical damage to a target within 15m.

Cast time 0s

Motion time 0.834s

Cooldown 14s

Cost 114 MP

Give the target within 15m a physical strike of 954 - 958 Damage.

Cast time 0s

Motion time 0.834s

Cooldown 14s

Cost 111 MP

Inflicts 479 - 483 physical damage on the target.

Cast time 0s

Motion time 1.000s

Cooldown 8s

Cost 0 MP

DELETED

For 30s, Physical Attack will be increased by 80%, Physical Def by 30%, Speed by 20% and Atk Speed by 20%.

Cast time 0s

Motion time 0.780s

Cooldown 30m

Cost 4000 DP

DELETED

Increases Physical Attack by 100% and decreases Physical Def by 30% for 8s.

Cast time 0s

Motion time 0.400s

Cooldown 1m

Cost 83 MP

DELETED

Removes all magical debuffs that limit movement and increases Flight Speed by 10%, Immobilization Resist by 500 and Reduce Speed Resist by 500 for 1m. You can use Flight without using flight time.

Cast time 0s

Motion time 0.867s

Cooldown 3m

Cost 83 MP

Removes all magical debuffs that limit movement and increases Flight Speed by 10%, Immobilization Resist by 1000 and Reduce Speed Resist by 1000 for 7s. You can use Flight without using flight time.

Cast time 0s

Motion time 0.867s

Cooldown 30s

Cost 139 MP

Resist effect doubled

Effect duration reduced to 7s

Cd reduced to 30s

Removes all Stun, Knockback, Stumble, Spin, and Aether's Hold conditions and increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1000 for 7s.

Cast time 0s

Cooldown 1m

Cost 81 MP

Increases your Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1000 for 7 seconds.

Cast time 0s

Cooldown 30s

Cost 170 MP

Cd reduced to 30s

Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists is increased by 800 for 1m30s.

Cast time 0s

Motion time 0.607s

Cooldown 3m

Cost 79 MP

Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists is increased by 800 for 30s.

Cast time 0s

Motion time 0.607s

Cooldown 1m

Cost 133 MP

Cd reduced to 1m

Effect duration reduced to 30s

Physical Attack is increased by 80% for 30s and Atk Speed by 10%.

Cast time 0s

Motion time 0.433s

Cooldown 30m

Cost 2000 DP

DELETED

Parry is increased by 400 and Block is increased by 400. Resistance to fear is increased. The target's Wrath caused by your attack is also increased. You take less damage if you are attacked by a player.

Cast time 0s

Motion time 0.693s

Cooldown 1s

Cost 0 MP

Increases your Parry% by 750, Block% by 750, and increases resistance to Fear. It also increases wrath attack and reduces the damage if attacked.

Cast time 0s

Motion time 0.693s

Cooldown 1s

Cost 0 MP

Stat bonus buffed

Immobilises a target within 25m for 10s and decreases Evasion by 1000.

Cast time 0s

Cooldown 2m

Cost 69 MP

Immobilises a target within 25m for 10s and decreases Evasion by 2000.

Cast time 0s

Cooldown 2m

Cost 116 MP

Evasion debuff boosted

Increases your Magic Suppression by 1000 for 15s and decreases your Resist Magic by 100.

Cast time 0s

Motion time 0.400s

Cooldown 1m30s

Cost 110 MP

Increases his magic defense by 750 for 15s and reduces magic resistance by 100.

Cast time 0s

Motion time 0.400s

Cooldown 1m30s

Cost 185 MP

Adjusted to new stat system

Restores 35% of your HP and increases Maximum HP by 35% and Strike Fortitude by 500 for 1m.

Cast time 0s

Motion time 0.867s

Cooldown 3m

Cost 298 MP

Restores 20% of your HP and increases Maximum HP by 20% and physicalpowerboostresist by 264 for 30s.

Cast time 0s

Motion time 0.867s

Cooldown 1m30s

Cost 501 MP

HP healed reduced to 20%

Max HP buff nerfed to 20%

Defence bonus adjusted to new stat system

Effect duration reduced to 30s

Cd reduced to 1,5m

Movement Speed, Flight Speed is increased by 60 for 13s.

Cast time 0s

Motion time 0.260s

Cooldown 4m

Cost 102 MP

Increases your Movement Speed, Flight Speed% by 60, Immobilization Resist% by 500%, and Reduce Speed Resist by 500% for 10 seconds.

Cast time 0s

Motion time 0.260s

Cooldown 1m30s

Cost 171 MP

Added movement restriction resists

Effect time reduced to 10s

Cd reduced to 1,5m

Increases Physical Attack by 15% and Magical Acc by 300. You inflict additional damage when attacking other players.

Cast time 0s

Motion time 0.433s

Cooldown 1s

Cost 0 MP

PhysicalPowerBoost% increases by 3% and Magical Acc% increases by 1008. If you attack PC, it inflicts additional damage.

Cast time 0s

Motion time 0.433s

Cooldown 1s

Cost 0 MP

Adjusted to new stat system

Increases Physical Attack by 80% for 30s, Speed by 10%, and reduces Physical Def by 20%. Perfect Shadow Rage

Cast time 0s

Motion time 0.867s

Cooldown 3m

Cost 0 MP

Deals 454 - 458 magical earth damage to a target on the ground within 1m, and renders it Stumbled. This skill's chance of critical strike is very low.

Cast time 0s

Motion time 0.533s

Cooldown 3m

Cost 252 MP

Deals 1468 - 1472 physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s.

Cast time 0s

Motion time 1.000s

Cooldown 1m

Cost 221 MP