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Skid Cities Press kit
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A cyberpunk city builder - Press Kit

Fact sheet

Description

Features

History

Videos

Screenshots

Key art and illustrations

Logos/icons

Credits

Fact sheet

Description

Skid Cities is a cyberpunk city builder. Build incredibly high skyscrapers, face rogue androids, revolts, huge corporations and more. Build your city on top of your city or beneath it, deep underground. Dystopia or utopia, it’s up to you.

It’s a mashup of new and old! Old school-SimCity vibes will make experienced players feel at home. New, challenging mechanics will force you to rethink your assumptions about what a good society is - maybe that criminal-infested bar is not that bad for the city after all?

The year is 2092 and the world is very different from now. You can build your city in the cold lands of the Greenland Autonomous Zone, or the hot and arid plains of the Island of California.

If you love city builders, or if you are a fan of grit cyberpunk futures, this game is for you!

Features

History

SkidCities has been developed by me, Vittorio “LapsuS” Banfi, as a solo-dev project for about a year. I love city-building games and the cyberpunk genre lore, from Blade Runner to Akira. A big part of the cyberpunk lore is about cities - so I kept thinking: Why isn’t a cyberpunk city builder out there? And here we are!

Videos

Release trailer Coming soon: (download)

Screenshots

Download all screenshots as zip (the zip contains much more art than contained in this page)

Key art and illustrations

Download all of the art as a ZIP (contains much more than what’s shown in the page)

Logos/icons

Download all the logos/icons as a ZIP

Credits

Logo, 3D art, story, settings, code,music: Vittorio Banfi

Illustrations: Bea Banfi

Key artwork: Joshua Brockett