Module 7: Two-Way Synchronization
Synchronizing Back-and-Forth Actions Between Two Sprites
Theme: Daily Life
Purpose: Students will learn to use wait blocks and broadcast messages to synchronize sprite communication back-and-forth.
Activity 1: Knock Knock Jokes
Using wait blocks to synchronize a non-traditional joke:
Activity 2 and Activity 3: Text Messaging
Using broadcast and receive blocks to synchronize texts
Activity 4: Synchronizing a Conversation
Students synchronize a conversation between two sprites of their choice.