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Module 7: Two-Way Synchronization

Synchronizing Back-and-Forth Actions Between Two Sprites

Theme: Daily Life

Purpose: Students will learn to use wait blocks and broadcast messages to synchronize sprite communication back-and-forth.

Lesson Goals:

  • Synchronize back-and-forth communication using wait blocks
  • Synchronize back-and-forth communication using broadcast and receive blocks

Activity 1: Knock Knock Jokes

Using wait blocks to synchronize a non-traditional joke: 

             

Activity 2 and Activity 3: Text Messaging

Using broadcast and receive blocks to synchronize texts

         

Activity 4: Synchronizing a Conversation

Students synchronize a conversation between two sprites of their choice.

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