Please read this entire message, as well as the linked Player Guide and Known Issues. 

Release 62 of Shroud of the Avatar goes live this Thursday, January 31, at 10:30 AM US Central Time (15:30 UTC). 

Release 62 is the first release in which we focused on the current iteration of our Top 10 Priorities (from Q1 2019 post). We made progress on almost every single priority including Quality of Life (Reduced Lot Deed Taxes), Improved Reward Cycle (Row Lot Deed for completing Outskirts, Village Lot and House Deeds for Story Completion), User Interface Polish (In-Game Store Improvements), Seasonal Content (Valentine’s Items), Systems Polish (Back Slot Item Enchanting/Masterworking, Mask Patterns, Pet Balance), bug fixes, more Player-Made Dungeon pieces, and hundreds of Collectors’ Boxes were shipped before the holiday break.

Lot Deed Quest Rewards: One of the strongest features in Shroud of the Avatar is our Player Housing system. Previously, we rewarded players with a Player Owned Town Row Lot Deed for completing the entire story, approximately 40 hours of gameplay (less if you watch YouTube!). After collecting lots of feedback and data from our players we have decided to move that reward to much earlier in the game experience. Now players will receive a Player Owned Town Row Lot Deed for finishing any of the Outskirts quest lines! We have also upgraded the story completion reward to a Player Owned Town Village Lot Deed and a Shingle-Roof (Village Home) house deed.

Back Slot Items Patterns, Enchanting & Masterworking: Previously, the only back slot item that had any stats associated with it was the Shroud of the Avatar item. Now all back slot items can be Masterworked and Enchanted. They also now use the Patterns system. There are four basic types of back slot items: Backpacks (Strength & Carry Capacity), Cloaks (Defense & Attack Speed), Wings (Dexterity & Move Rate) and Quivers (Dexterity & Ammo Recovery).

Quality of Life Improvements: We have lowered property taxes for all Lot Deeds larger than Row (which were already lowered in a previous release), especially the largest lot deeds, to reduce the burden of property ownership. We also increased the prepayment time of taxes, made it so lot deeds can be upgraded with Crowns, lowered some lot deed prices and made various improvements to the in-game store.

Bug Fixing: We dedicated a significant portion of the release to working solely on fixing bugs and reducing our overall bug count. We addressed over 100 issues with 95 of them highlighted in the google spreadsheet, including fixes to various scenes (typos, stuck spots, etc.), crafting fixes, combat fixes, and various user interface fixes. NOTE: We have purposely not shown issues related to exploits, security, and customer service issues.

I want to express a huge amount of gratitude to the players who tested the items listed below on our QA server. They found many bugs and also provided editorial feedback on this post so that it is easy to read and actually matches what is in the game.

Before offering feedback and/or reporting a bug, we kindly ask that you read this whole message and the linked Player Guide and Known Issues to get up to date on the current game state. To keep up to date, please check out the Patch Notes.

By taking a few moments to read through this information, a great deal of our time and effort can be focused on new “unanswered” questions and addressing critical issues that impact each release. We greatly appreciate you taking the time to review this post and for all the truly valuable feedback you continue to provide.

Also, remember that while we are providing new content with each release, our community is also working overtime to make new events for you to enjoy. Be sure to check the schedule for player-run events (via the player-run websites: NBNN Community Calendar & Avatars Circle). You can also get the latest official events on the Main Website.

Without further ado, here is a list of what you can expect to see in Release 62.


RELEASE 62, January 31, 2019

Thank you so much for reading all the way here to the end!

We are only getting warmed up with this first release of 2019, which will be an amazing year for Shroud of the Avatar players! Crafting specializations (choose your effects!), Row Lots with Open Space, Upgrading Lots and Towns with Crowns, More In-game Store Improvements, Grandmaster Craftsman only effects, Fertilizer for Agriculture, Pronged Weapons (tridents, pitchforks, etc.), more loot improvements, more expansions to the fishing system, better boss fights and more! 2019 will of course culminate with Episode 2 which will have a new story, new lands, a revamp of the Quest and Journal system, a Theater System, Treasure Hunting with treasure maps that show up as loot, Item Affinity, Taming system expansions, Customizable NPCs, and expanded permissions for containers and doors!

As a reminder here are links to Player Instructions and Known Issues. Thank you again for your continued support. This is truly the most amazing community we have ever worked with, and we are proud to be on this journey with you.


Starr Long
aka Darkstarr
Executive Producer