Well Now WTF?
A. Bill Miller is an Associate Professor of Art and Design at University of Wisconsin-Whitewater. He earned his MFA at the University of Wisconsin-Milwaukee and has exhibited and screened his work nationally and internationally. In 2013, TRANSFER Gallery, a space dedicated to the exhibition of non-traditional digital media and Internet Art, held the first solo exhibition of his work. Bill also performs and experiments with live audio/visuals using custom software patches. His performances have been done in traditional gallery exhibitions as well as Art and Music Festivals including VIA Pittsburgh in 2011, DINCA Fest Chicago in 2013, Slingshot Athens GA in 2014, and in collaboration for Milwaukee Psych Fest.
Minoliti earned a BFA from National Academy Pueyrredón (Buenos Aires). In 2009, she co-founded the group PintorAs, feminist collective of painters. Her work has been exhibited at galleries, institutions, and museums in Los Angeles, Puerto Rico, London, Berlin, Panamá, Mexico, New York, Paris, among other countries like Peru, Spain, Ireland, Bolivia, Chile, Austria. She participated in the Bienal del Mercosur in Porto Alegre, the Aichi Triennale, Front Cleveland Triennal and 2019 Venice Biennale.
Adrienne Crossman is an interdisciplinary artist, educator and curator working in Hamilton, Ontario. They are an Assistant Professor of Studio Art at McMaster University and they hold an MFA in Visual Art from the University of Windsor (2018). Adrienne has exhibited at Patel Projects (Toronto, Ontario), Moscow Biennale for Young Art (Moscow, Russia), and The Wrong New Digital Art Biennale (thewrong.org). Their practice investigates the liminality between the digital and the physical, considering how the terms trans* and non-binary apply to digital media as well as gender.
McLeod (1984) is an artist concerned with simulation and the transition of matter.
Alice Bucknell is an artist and writer based in London, currently studying Critical Practice at the Royal College of Art. Her current work plays with contemporary ideas of technological utopias, sustainability in architecture, and the soft power of the art market. She participates in international exhibitions, symposiums, and residencies, most recently the Wrong Biennale, the Canadian Center for Architecture, and Serpentine Galleries. Her writing appears regularly in art, architecture and design publications including Flash Art, Frieze, Kaleidoscope, Metropolis, Rhizome and The Architectural Review. She is currently a staff writer at Elephant Magazine and the Harvard Design Magazine, and a resident of Headquarters International in London.
Born in Tel Aviv, Alma Alloro became politically conscious at the age of 14. During the years 1996-8 she began publishing anti-school-fanzines and after finishing high school she volunteered at the youth club Hashomer Hatzair. In 2002 she formed a punk band “Vaadat Kishut” with whom she recorded an album and toured throughout Europe in 2004. She studied art and education in Midrasha School of Art, where she discovered the chiptune scene and began to make lo-fi electronic music under the allies "Bikecore". In 2009 she moved to Germany to study Art in Public Space at the Bauhaus University. More importantly she made her first viral GIF in 2012 and more recently had a meme hit in 2019 with "Business Techno Viking."
Ambar Navarro is a filmmaker and artist based in Los Angeles. She received her BFA in Experimental Animation from CalArts with a focus on stop-motion, puppetry and miniatures. Now concentrating on directing music video, narrative, and commercial work, she continues to create films and curate and show at galleries including the Tate Modern, Espacios Ananas, and Werkartz. Her practice involves playing with different scales and locations, crossing fantasy and reality, and often mixing live-action with animation.
Andres Manniste has consistently factored the computer-networked environment into his art. His animated gifs are often integrated into a full-page experience, which includes multimedia and interactive components. The challenge of making a complex image from simple files is a lot like studio painting to Manniste, except that he uses code.
Manniste has participated in on-line events such as SPAMM_POWER (2017), Webbiennial #07 and #10 (2007, 2010), Urban Jealousy the 1st International Roaming Biennial of Tehran (2009) and Drunken boat #8 (2006). His work is in collections including the Montreal Museum of Contemporary Art, Rhizome Artbase and the Canada Council.
Digital mixed-media artist Anne Spalter is an academic pioneer who founded the original digital fine arts programs at Brown University and The Rhode Island School of Design (RISD) in the 1990s. With a decades-long goal of integrating art and technology, Spalter has authored over a dozen academic papers and the seminal, internationally taught textbook, The Computer in the Visual Arts (Addison-Wesley, 1999). Alongside her studio practice, Spalter continues to lecture on digital art practice and theory. She is on the Digital Art Acquisitions Committee of the Whitney Museum of American Art.Spalter’s work is in the permanent collections of the Victoria and Albert Museum (London, UK); the Albright-Knox Art Gallery (Buffalo, NY); the Rhode Island School of Design Museum (Providence, RI); and others.
Her artistic process employs a hybrid arsenal of traditional mark-making methods and innovative digital tools. A new body of work, further developed at a Winter 2019 residency at MASS MoCA, combines artificial intelligence image algorithms with oil paint and pastels.Having studied mathematics as a Brown undergraduate prior to her Painting MFA from RISD—and with additional cross-disciplinary masteries including a 2010 black belt and 2011 Sensei designation in Kenpo Karate—Spalter’s eclectic influences in the studio are as diverse as Buddhist art, Jungian archetypes, Surrealism, and pure mathematics. Spalter’s classical arts education combined with her foundational command of digital art theory suited her well when she transitioned from academia to a full-time studio practice in 2009.
For the digital art component of her mixed media practice, Spalter uses custom software and algorithms to transform both still and video source footage—which she captures in high resolution during multisensory experiences such as riding the Coney Island Cyclone; walking through an open-air flower market in Bangkok; and gazing down from a helicopter over downtown Dubai—into psychedelic, vibrantly rendered “Modern Landscapes.”Spalter is also noted for her large-scale public projects. MTA Arts commissioned Spalter to create a 52-screen digital art installation, New York Dreaming, which remained on view in one of its most crowded commuter hubs (Fulton Center) for just under a year. Spalter’s 2019 large-scale projects included a 47,000 square foot LED video work on the Hong Kong harbor.
Anneli Goeller is an artist who uses augmented reality, 3D simulation and artificial intelligence to speculate that the creation of algorithmic selves expands the concept of personhood. They seek to define queer narratives within the digital realm and examine the potential of digital world simulations in expanding individuality via data ownership. Their work proposes that dissociation in the context of PTSD could be used as a vehicle for research. Goeller received their MFA at the School of the Art Institute of Chicago and has been exhibited internationally. They are an Instructor at the School of the Art Institute of Chicago.
Anthony Antonellis lives and works on the internet.
Star Trek, Animal Crossing, Baby Yoda, pizza, nat20, infinite mana, Tiger King, Zoom, coffee, DoorDash, Amen.
Antonio Roberts is an artist and curator based in Birmingham, UK. His practices explore what ownership and authorship mean in an age impacted by digital technology.
His work has been featured at galleries and festivals including Glitch Moment/ums at Furtherfield Gallery, London (2013), Loud Tate: Code at Tate Britain (2014), glitChicago at the Ukrainian Institute of Modern Art in Chicago, US (2014), Permission Taken at Birmingham Open Media and University of Birmingham (2015-2016), Common Property at Jerwood Arts, London (2016), Ways of Something at Whitney Museum of American Art, New York (2017), Barbican, London (2018), Copy / Paste at the Victoria and Albert Museum (2019) and We Are Your Friends at Czurles Nelson Gallery (2019).
Ben Sang’s work finds its conceptual roots in the fractal wave of the overwhelming. It fluctuates in the unchartable realms and patterned anomalies of distilled and defused fantasy, fanaticism, growth, depression, and love. Ultimate synthesis lies in the stirring collision of the pure and simple with the infinitely complex. It is in this focal point that concentration and release, self-purpose and post-nihilistic positive entropy peel illusion from one’s mind and heart. Sang is interested in the micro and macro states of these constantly moving currents of being. Sang thoughtfully explores deconstruction, the infinite progression of being across medium, and the ecstacy of self aware surrender.
Benjamin Gaulon is an artist, researcher, educator and cultural producer. He has previously released work under the name "recyclism". His research focuses on the limits and failures of information and communication technologies; planned obsolescence, consumerism and disposable society; ownership and privacy; through the exploration of détournement, hacking and recycling. His projects can be softwares, installations, pieces of hardware, web based projects, interactive works, street art interventions and are, when applicable, open source.
Bob Bicknell-Knight (b. Suffolk, UK) is a London based artist, curator and writer, working in installation, sculpture, video and digital media. His practice is influenced by surveillance capitalism and responds to the hyper consumerism of the internet. He’s also the founder and director of isthisit?, an online platform for contemporary art that's exhibited over 800 artists since its creation in 2016. He has spoken on panel discussions and given artist talks at Tate Modern, London (2019), University of Cambridge, Cambridge (2019), Camberwell College of Arts, London (2019) and Goldsmiths, University of London, London (2018).
Carla Gannis is an interdisciplinary artist based in Brooklyn, New York. She produces virtual and physical works that are darkly comical in their contemplation of human, earthly and cosmological conditions. Fascinated by digital semiotics and the lineage of hybrid identity, Gannis takes a horror vacui approach to her artistic practice, culling inspiration from networked communication, art and literary history, emerging technologies and speculative fiction.
Carlos Saéz (Valencia 1988) is a multidisciplinary artist specialized in digital media. His principal object of study is the relationship between the human and technology, which he often develops in his work, bringing to the fore the aesthetic of the machinery itself and its programming. In his series “Hardware Fetish” the artist gives tribute to the abandoned technological apparatus, especially the screen. In this ambit, he creates pieces halfway between machine and religious relic in which he honors the negative space which the non-flux of information leaves behind. One of the most present concepts in his work is “morphological freedom” proposed in the philosophy of extropy. For this he makes use of media such as illustration, video or 3D, to capture the desire of the human being to modify his or her natural appearance in the virtual environment. In 2012 Carlos created Cloaque.org: a curatorial web project based on the concept of the “exquisite corpse” which other digital artists from all over the world have collaborated on. Carlos Sáz is represented by Espai Tactel Gallery.
Casey Kauffmann’s collage Instagram project @uncannysfvalley, started in 2014, consists of numerous works all created on her iPhone. These works are rooted in the classical net art process of the online search, aggregation, and manipulation of “poor images.” Kauffmann sources her images from Tumblr and Google image search, accumulating a collection of material over several years from all corners of the internet. Casey was born in 1989 in the San Fernando Valley, received her BA from the Evergreen State College, and is now based in LA where she is an MFA candidate at USC. Her work has been shown at such venues as: The Brand Library, Leimin Space, Transfer Gallery, and others.
Casey REAS is a sad, old artist.
Cassie McQuater is a new media and video game artist living and working in Los Angeles. Her practice involves hours of surfing the net, mining for digital artifacts, and repurposing them as a way to reflect on and reinvent our relationship with interactive storytelling. Recently, her work has been featured as part of the Smithsonian American Art Arcade, with New Museum’s First Look: New Art Online, has won awards including the 2019 Independent Games Festival Nuovo Award, the 2019 Lumen Prize for Art and Technology, a Rhizome microgrant for net.art, and was nominated for the 2018 AMAZE Berlin Award.
Chiara Passa is a visual artist working in media art since 1997. She graduated (M.F.A.) from the Fine Arts Academy of Rome. Then she obtained a Masters in audio-visual media at the Faculty of Modern Literature. Her artistic research analysis differences in virtual spaces through a variety of techniques technologies and devices - often using and combining virtual reality and augmented reality technologies as artistic tools to explore architecture as interface, highlighting the liminal duality between tangible and virtual place, achieving in art a strange oscillation between spaces.
Chris Coleman was born in West Virginia and he received his MFA from SUNY Buffalo in New York. His work includes sculptures, videos, creative coding and interactive installations. Coleman has had his work in exhibitions and festivals in more than 25 countries including Brazil, Argentina, Singapore, Finland, the U.A.E., Italy, Germany, France, China, the UK, Latvia, and across North America. He currently resides in Denver, CO and is a Professor of Emergent Digital Practices and the Director of the Clinic for Open Source Arts at the University of Denver.
Chris Collins is infinitely fascinated in networked technologies as a cultural force and as a site of many inherent contradictions: a place of beauty and banality, of empowerment and surveillance, of connection and commodification. His work sits with these contradictions, attempting to find poetry, humor, and logic from within this awkward squirm of digital culture. He is based in Chicago, where he teaches at SAIC and UIC.
Mx. Cibelle Cavalli Bastos (b. 1978, São Paulo, Brazil) Non-binary, They/Them pronouns.
Artist, musician, independent researcher and activist. Lives and works between Berlin, São Paulo and London. Graduated in 2015 from Royal College of Art, London. Released four music albums worldwide under "Cibelle" for Crammed Discs and has performed and presented work in Museo Reina Sofia (Madrid-SP), Martin Gropius Bau (Berlin-DE), ICA (London-UK), MASP (São Paulo-BR) Carnegie Hall (NY-USA), LCCA (Riga-LV), CAC Wifredo Lam (Havana-Cuba), 6th Moscow Biennale (Moscow-RU), Steirischer Herbst and collaborations in the 28th /31st São Paulo Biennial (SP-Brazil) among others.
Claudia Bitran (1986–) is a Brooklyn-based painting and video artist. Bitran holds an MFA from RISD and a BFA from the Universidad Catolica de Chile. She has exhibited at Postmasters Gallery, Muhlenberg College, Practice Gallery, Brooklyn Bridge Park, Roswell Museum and art Center, Museo de Artes Visuales, and elsewhere. Bitran has held residencies at Pioneer Works, Skowhegan School of Painting and Sculpture, the Bemis Center for Contemporary Arts, Roswell AIR Program and more. Grants and awards include: The New York Trust Van Lier Fellowship, Hammersley Grant, Emergency Grant Foundation for Contemporary Arts, Jerome Foundation Grant for Emerging Filmmakers, 1st Prize Britney Spears Dance Challenge, 1st Prize UFO McDonald’s Painting Competition, 1st honorable mention at Bienal de Artes Mediales.
Claudia Hart emerged as part of a generation of 90s intermedia artists examining issues of identity, now focusing on how technology affects that, along with issues of the body, perception, and nature collapsing into it and then back again. Hart was an early adopter of virtual imaging, using 3D animation to make media installations and projections, and later as they were invented, other forms of VR, AR and objects using computer-driven production machines. At the School of the Art Institute of Chicago, she developed a pedagogic program based on this concept - Experimental 3D - the first dedicated solely to teaching simulations technologies in an art context. She lives in New York, works with Transfer gallery and bitforms galleries, and is married to the media artist Kurt Hentschlager.
Clusterduck is an interdisciplinary collective working at the crossroads of research, visual communication and transmedia, focusing on the processes and actors behind the creation of Internet-related content.
It curated the online exhibition #MEMEPROPAGANDA, hosted by Greencube Gallery, which was presented at The Influencers Festival (Barcelona), Tentacular Festival (Madrid), IFFR (Rotterdam), Urgent Publishing (Amsterdam, Arnheim), Radical Networks (Berlin) and others.
Clusterduck is currently developing Meme Manifesto, a physical collection of printed memes and a web-based collective project aiming to show how deep the web can go. The first stage of the project will be developed at IMPAKT (NL) during the EMAP / EMARE residency programme.
The group also curated online/offline exhibitions and interventions like the Wrong Digital Biennale pavilion "Internet Fame" at panke.gallery, "Make URLself at Home" at Arebyte On Screen and "Pack Your Stuff" at Off Site Project.
Daniel Temkin makes images, programming languages, and interactive pieces about the human response to logical systems. His blog esoteric.codes documents work engaging with the text of code, including experimental programming languages, code art, and other systems that break from the norms of computing, and was the 2014 recipient of the ArtsWriters.org grant. His work has been a critic's pick for the NYTimes and ArtNews. He has published in Leonardo and World Picture Journal and presented at conferences such as SXSW, GLI.TC/H, and SIGGRAPH.
Devin Kenny is an interdisciplinary artist, writer, and musician living in Houston, Texas. Raised on the south side of Chicago, Illinois, he relocated to New York, New York to study at The Cooper Union as a teen. He continued his practice through the Bruce High Quality Foundation University (Brooklyn, New York), Skowhegan School of Painting and Sculpture (Madison, Maine), SOMA Summer (Mexico City), and the Whitney Independent Study Program (New York, New York), doing collaborations with Justin Allen, Lucas Pinheiro, the Center for Experimental Lectures, Triple Canopy, Rhizome, Andrea Solstad, and various art and music venues in New York, Chicago, Los Angeles, Houston, and elsewhere including: The Kitchen, Goethe Institut, Recess, Julia Stoschek Collection Düsseldorf, CAMH, OCCII, Robert Rauschenberg Foundation, REDCAT, MoMa PS1, Freak City, and Performance Space. He received his MFA in 2013 from UCLA. New work is on view through March at Sculpture Center.
Digital artist and animator, Diego is currently enrolled in the MA in Photography and Visual Studies in Mexico city. His work unfolds within digital animation techniques, visual projects related to contemporary electronic music and the internet as an extension of virtual notions. He is interested in avatars and online representations of the self as well as the materiality within digital objects. Diego, has participated in exhibitions at Laboratorio Arte Alameda (MX), Festival Abandon Normal Devices (UK), Winchester School of Art (UK), Museo de la ciudad de Querétaro (MX), Proyectos Espectra (MX), Super Art Modern Museum (FR) y Centre National d’Exposition (CAN).
d0n.xyz is an internet artist, electronic musician, hardware hacker, graphic designer, visual jockey, gif maker, label boss and new media art researcher based in Oakland, California.
Dominic Quagliozzi (b. 1982), lives and works in Los Angeles, CA. His work is primarily autobiographical and follows his health and medical experiences with Cystic Fibrosis (CF), a genetic disease, and being a recipient of a double lung transplant. His work is body-centric patient experiences, for which he uses his own body heavily throughout his work. His work strips away privacy in attempts to bring out a more public dialogue about chronic illness and disability. Dominic received my BA in Sociology from Providence College and a MFA in Studio Arts from Cal State University, Los Angeles. He has exhibited work in Los Angeles, New York, Boston, Providence and Denmark.
Elektra KB is a Latinx immigrant artist, living and working in Brooklyn, NY. They graduated with an MFA from Hunter College in 2016 and received a DAAD award, pursued at UDK—Berlin with artist Hito Steyerl. Their work engages corporeal sickness and disability, with utopian possibilities and alternative universes. KB investigates: gender, migration, transculturality, and abuse of power. Their work entangles mutual aid, political action, and communication, often with a documentarian-sci-fi-like hybrid approach, exploring utopia and dystopia in juxtaposition with our world. Across: photography, textiles, video, installation and performance. KB’s work has been written about in: Art Forum, Artnews and The New York Times. Recent shows include: ‘Nobody Promised You Tomorrow’ at the Brooklyn Museum.
ellen.gif is an emerging curator and cyber artist living in Sydney, Australia. She is the previous Artistic Director of Electrofringe, a not-for-profit presenting platform for experimental electronic, technology and performance-based art in Australia. ellen.gif’s artistic practice incorporates Internet themes, including memes, lost data, the impending obsolescence of our current media devices and the evolving modes of communication. She works within a range of new media practices such as video installation, net.art and performance. ellen.gif has shown nationally and internationally in solo, group and curatorial projects including Gaffa Gallery (Sydney), Nous Tous Gallery (Los Angeles), Sister Gallery (Adelaide), Midsumma Festival (Melbourne) and localhost (Minecraft).
Yes, Eltons Kūns is my real name and yes, my mother's favorite song of 1991 was, indeed, Sacrifice. By the way, Kūns is pronounced as (Jeff) Koons. In more ways than one, I am part knight and part asshole. I exist somewhere between true honour and false plagiarism – betwixt two extremes. Exactly in the middle I am. I was educated in New Media Arts, but as many of those exactly in the middle, I lost my calling somewhere between an unpaid bill and an open call. A loud voice of a huge white dog is my routine now as is the sweet laughter of a child. I am not a dog person, and the child is allergic to cats so I am a no person now.
Emilie Gervais' work focuses on languages, play and network culture while exploring the relationships between internet, art and its mediation, addressing topics such as identity, aesthetics, functionality, materiality and www archeology.
I work mainly with video, new media and installation. Using visuals and sound that draw upon video games, cartoons and the internet I have looked at ideas around feminism, capitalism, speculative digital utopias and the condition of being a millennial.I was born the same year as the public release of the internet. As a digital native, fantasy was always close and the classic characters of the 90s and 2000s have given way to the avatars and social media personae of today.My output is the result of a ravenous consumption of media, from the high polish of MTV; the jagged polygons of early PlayStation games; YouTube videos, and the lo-fi social media posts of my online contacts. Gloss and superficiality meet anti-capitalist critique, anxiety and a quest for a pleasurable life. I look into how the internet is used as a tool of expression, including ideas around agency both of the individual and of digital material. I contribute to the circulation of digital matter in all its excess, colour, glamour and repugnance: sometimes rapid-fire, sometimes a shifting, translucent dreamscape. I consider how the blurring between human and machine is changing experiences of womanhood, and how becoming cyborg is both a fantasy and reality, the future and the present.
It might very well be that I am an artist again.
Erica Magrey is a Brooklyn-based interdisciplinary artist working with video, performance, music, costume, sculpture, photography, and set design. She was a resident of NYC studio programs Smack Mellon and Lower Manhattan Cultural Council’s Workspace Residency, the 2011 NY Artist in Residence with Atelier Mondial in Basel, Switzerland, and a 2012 NYFA Fellow in Interdisciplinary Work. Career highlights include screenings, performances and exhibitions at Socrates Sculpture Park, The Sculpture Center, The Whitney Museum of American Art, Kaskadenkondensator (Basel), The Kitchen, 106 Green, Klaus von Nichtssagend, Magic Pictures (Philadelphia, PA), Freight + Volume, and Storefront for Art and Architecture.
Erin Gee is an artist based in Montreal known for her sound and media work in biodata-driven interfaces, choral composition, instrumentation of affect through neural networks, VR, robotics, and ASMR. She uses art to gently probe and explore the autonomous nature of sensory cognition, emotion, and empathy in human and non-human assemblages. Her work has shown internationally at venues such as Ars Electronica, NRW Forum Düsseldorf, and Musée d’art contemporain de Montreal. She is currently exploring ways that ASMR, affect, and body-informed sound can inform electronic music composition through digital mediation.
Eva Davidova is a Spanish/Bulgarian multidisciplinary artist based in New York.Her work has been shown at the Bronx Museum in New York, the Everson Museum in Syracuse; Albright Knox Museum in Buffalo; MACBA, Barcelona, CAAC Sevilla; Instituto Cervantes, Sofia; and Circulo de Bellas Artes in Madrid. She is recipient of the BANCAJA International Award for Digital Art; the M-tel Award for Contemporary Bulgarian Art; the Djerassi Honorary Fellowship and Residency Unlimited NEA award. Her recent institutional solo exhibitions were at The Contemporary Arts Center La Regenta in Tenerife, and the Urban Video Project at The Everson Museum Facade, Syracuse, NY.
Eva Papamargariti is an artist based in London. Her practice focuses on time-based media but also printed material and sculptural installations that explore the relationship between digital space and material reality. She is interested in the creation of 2d/3d rendered spaces and scenarios which provoke narrations based on the obscure simultaneous situations happening in a quotidian frequency on the verge of digital and physical environments, blurring the boundaries between these ‘ecosystems’. Her work delves into issues and themes related to simultaneity, the merging and dissolving of our surroundings with the virtual, the constant diffusion of fabricated synthetic images that define and fragment our identity and everyday experience, the symbiotic procedures and entanglement that take place between humans, nature and technology. She has exhibited her work in cities like, New York, Los Angeles, Paris, London, Berlin, Seattle, Amsterdam, Shanghai, Toronto, Montreal, Athens in institutions museums and festivals such as the New Museum (New York), Whitney Musem (New York), Tate Britain (London), MAAT Museum (Lisbon), Museum of Moving Image (New York), MoMA PS1 (New York), Museum of Contemporary Art, Montreal, Athens Biennale( Athens), Thessaloniki Biennale (Thessaloniki), Transmediale Festival (Berlin).
Everest Pipkin is a drawing and software artist from Bee Caves, Texas, who produces intimate work with large data sets. Through the use of online archives, big data repositories, and other resources for digital information, they aim to reclaim the corporate internet as a space that can be gentle, ecological, and personal.
They hold a BFA from University of Texas at Austin, a MFA from Carnegie Mellon University, and has shown nationally and internationally at The Design Museum of London, The Texas Biennial, The XXI Triennale of Milan, Minneapolis College of Art and Design, among others. They are currently based in Pittsburgh, Pennsylvania.
The Japanese artist unit "exonemo" (by SEMBO Kensuke and AKAIWA Yae) was formed in 1996 on the Internet. Their experimental projects are typically humorous and innovative explorations of the paradoxes of digital and analog computer networked and actual environments in our lives. Their The Road Movie won the Golden Nica for Net Vision category at Prix Ars Electronica 2006. They have been organizing the IDPW gatherings and "Internet Yami-Ichi" since 2012. They live and work in New York since 2015.
Faith Holland is an artist, curator, and educator whose multimedia practice focuses on gender, intimacy, and technology. She has exhibited at venues such as The Whitney Museum of American Art (New York), NRW Forum (Düsseldorf), Fotografisk Center (Copenhagen), Boulder Museum of Contemporary Art (Boulder), Human Resources (Los Angeles), and DAM Gallery (Berlin). Her work has been written about in Artforum, The New York Times, The Sunday Times UK, Elephant, Hyperallergic, Broadly, and ArtSlant. She has been a NYFA Fellowship Finalist in Digital/Electronic Art, an artist-in-residence at Jamaica Center for Arts and Learning and Harvestworks, and a finalist for Fotomuseum Winterthur’s Post-Photography Prototyping Prize. Her third solo exhibition with TRANSFER was exhibited at Spring Break Art Show New York 2020 and will be in the gallery’s Los Angeles space–when the smoke clears.
Francoise Gamma is an artist and entity based on Barcelona who uses Internet to draw animated, contorted and mutated bodies. Its work has appeared in the Kanye West's blog, and in the American Fantasy Classics solo exhibition, as well on many other places of the www. Francoise is a member of the online art collective Computers Club.
Geoffrey Pugen is an artist experimenting at the intersection of technology and nature through video, photo and installation. Thematically, Pugen contemplates speculative futures, transhumanism, the impact of nature on society and conflicts between the virtual and the real. His most recent sculptural work integrates video screen technology into architectural forms, creating spatially-synced multi-screen installations. His work has been exhibited at the Museum of Contemporary Canadian Art, Museum of Moving Image in New York, WRO Biennial in Poland, Bienal De La Imagen En Movimiento, Buenos Aires, Internationale Kurzfilmtage Oberhausen, Germany, Rotterdam Film Festival. He is a recipient of the K.M Hunter Award for Interdisciplinary Art.
George Jasper Stone
George Jasper Stone is a CGI artist and content designer based in London. His work blends digital experiences with physical entities using intuitive, digital processes interlinking fantasy and reality. Recent projects include video design for London Contemporary Orchestra (2020), Feel(s) 360 for Image Behaviour at ICA, London (2019), and Feel My Metaverse alongside Keiken for Jerwood Art's Collaborate!, London (2019), transmediale at HKW, Berlin (2020), Frankfurter Kunstverein, Frankfurt (2020) and Koenig Galerie’s The Artist is Online (2020). Projects with collaborator Suzannah Pettigrew include I Feel So Relaxed (IFSR) commissioned by Dazed Beauty (2019) and Safety Glass commissioned by Hervisions and exhibited at LUX Moving Image and Art Night, London (2018, 2019).
Graham Akins is an artist who works with print, sculpture, video, and installation to address cultural and philosophical issues regarding nature as an abstract ideal, the hard problem of animals as other minds, the limits of human knowledge, and the aesthetics of representationalism within computer graphics and 3D scanning. His work draws from both the history and critique of Western philosophy, new theories of ontology and ecology, the commodification of wilderness/animals, popular science fiction, and the artistic tradition of absurdism. Graham was born in Texas and lives in Los Angeles with his cat Bowie, he is currently
Guido Segni — also known as Silvie Inb — b. 1991, Italy.
With a background in hacktivism, net art and video art, he lives and works somewhere, online and offline, playing with art, internet culture and data hallucinations.
Mainly focused on the daily (ab)use of the Internet, his work is characterized by minimal gestures on technology which combines conceptual approaches with a traditional hacker attitude in making things odd, useless and dysfunctional.
Hannah Neckel, also known online as voidgirl79, is a new media artist from Vienna, based on the internet. She is currently a student at the University of Applied Arts in Vienna at the Transmedia Art department. Always being fascinated by the internet and growing up online, her work is presented both online and in the form of immersive installations. Neckel is interested in how technology shapes emotion and influences the circulation of feelings. She explores the interpersonal relationship between us, our phones and thus our online lives, blending real and virtual. Claiming that the perception of reality happens through emotions, Neckel argues that there is no distinction anymore between online and offline as the emotions felt are the same in both spaces and merges these two further through the aesthetic experience created by the installations. Using vaporwave aesthetics is important for the artist in order to load the installation with emotional potential from nostalgia to happiness and melancholia and explore how the internet shapes emotions.
You did REAL good kid!
I won't forget it.
Here, go get yourself a PIZZA.
Look at the images.
@ideath_ / @rhizomeparkinggarage
Ian Bruner is a Colorado based artist with a BA English Literature degree from UCCS. Working digitally and in nature Bruner’s practice has most recently begun to explore the gamification of labor and leisure hours, as well as the surveillance state and political violence. Bruner’s work is rooted in semiology and critical theory, in attempts to uncover, deconstruct and re-mythicizing forms of allo and alto oppression. Recently Bruner co-created curated and organized a new project called “rhizome parking garage” the first show by the mentioned project was a pavilion in the most recent the wrong biennale, the project is based around the idea of decentralized global group shows. Rhizome parking garage is an attempt to establish voices of the marginalized and to give art back to the people.
Janet40 is an artistic and curatorial duo formed by Luis Nava and Patricia Siller in 2016. They focus on collaborations with artists that have internet-based concerns in their practice and are interested in converting digital media that lives in the internet into physical objects. Janet40 has evolved through its 4-year lifespan and now has a mind of its own: as a collective, they have curated and collaborated in several exhibitions; shown in national and international design and art fairs; have created many objects in collaboration with media artists and completed a residency for Unlisted Projects at the Museum of Human Achievement in Austin; Texas, U.S.A. thanks to the support of the Mexican Fund for Culture and Art (FONCA).
Jan Robert Leegte
Jan Robert Leegte (1973, NL) started working as an artist on the Internet in 1997. In 2002, he also started implementing digital materials in the context of the physical gallery space, making prints, sculpture, installations, drawings and projections, connecting to historical movements like land art, minimalism, performance art and conceptualism. As an artist Leegte explores the position of the new materials put forward by the (networked) computer. His work has been exhibited internationally (Whitechapel Gallery, Stedelijk Museum Amsterdam, ZKM Karlsruhe). He is currently represented by Upstream Gallery Amsterdam.
Jan Robert Leegte lives and works in Amsterdam, the Netherlands.
Jason Isolini is a project manager for a commercial print facility in Brooklyn New York, and received his B.F.A from the School of Visual Arts in 2017. An article titled, "This Artist Is Hacking Google to Create Surreal Street View Art" by Vice Magazine features artwork Isolini created while working as a independent contractor for Google Maps. His work has been exhibited Internationally at Annka Kulty's Gallery in London, UK, and recently at the FiDi Arsenale in New York, NY. He manages web content and design for Dear Dave Magazine.
Jazmin Jones is a Brooklyn Based, Bay Area raised Visual Storyteller and Thot Leader with BUFU: By Us For Us. Her aim is to build platforms for more vibrant and nuanced representation of the marginalized communities she’s a part of. Working across visual mediums, her projects often echo personal experiences as a Queer, Black femme attempting to wage intimacy in the Post-Internet era.
She's been granted the Human and Civil Rights Award from the National Association of Education, the Fair Use Award from the Media That Matters Film Festival, a Civic Arts and Humanities Fellowship with the Flaherty Film Seminar and was recently featured in SFMoMa's Raw Materials podcast. In 2015, Jazmin co-founded BUFU: a project-based collective interested in solidarity amongst Us, co-creating experimental models of organizing with You. The collective was awarded Eyebeam’s 2017 Trust Residency and are 2020 residents with the Brooklyn Community Foundation Incubator Project. In addition to editing an immersive documentary on (pan)Black and (pan)Asian cultural and political relationships with BUFU, Jazmin is currently developing an experimental documentary titled Seeking Mavis Beacon.
Jenson Leonard is a Philadelphia based artist who makes very serious comedy image macros on the internet. His work has been featured in VICE Motherboard, Juxtapoz, and AQNB.
Jeremy Bailey is a Toronto-based self-proclaimed Famous New Media Artist. "Since the early noughties Bailey has ploughed a compelling, and often hilarious, road through the various developments of digital communications technologies."(Morgan Quaintance, Rhizome.) His work has been shown widely including recent solo and group exhibitions at the Whitechapel Gallery in London, Transmediale in Berlin, Mediamatic in Amsterdam and Museums Quartier in Vienna. Commissions include projects for The MCA Chicago, FACT in Liverpool, Turner Contemporary in Margate UK and The New Museum in New York. Bailey is represented by Pari Nadimi Gallery in Toronto.
Jillian McDonald lives and works in Canada and New York where she is a Professor at Pace University. Her video, performance, drawing, and networked artworks have been shown at Edith Russ Haus in Germany, Montehermoso in Spain, Esker Foundation in Calgary, Clark Plaza in Montréal, Air Circulation in Brooklyn, Lilith Performance Studio in Sweden, and Hallwalls in Buffalo. Awards include residencies at Glenfiddich in Scotland, The Arctic Circle Residency in Svalbard, and the LMCC Work Space in New York; and grants from The Canada Council for the Arts and NYFA. Since 2006 she has watched an unhealthy amount of horror films.
Juan Covelli is an artist currently living and working between London and Bogotá. A graduate of MA Contemporary Photography; Practices and Philosophies at Central Saint Martins, London, his practice revolves around the technological potentials of 3D scanning, modelling and printing to readdress entrenched arguments of repatriation and colonial histories. His work has focused on new materiality generated by the digital era; in particular, on the dynamics and approaches of the physical within the digital world. In the last few years, he has been exploring the relationship between technology, heritage, archaeology and digital colonialism. Using video, modelling, data sets and coding he creates IRL and URL installation-based works which collapse historical practices with current models of display and digital aesthetics. Solo and duel shows include: How to dust the surface, Warrington Museum & Art Gallery, Warrington (2018); and Nexcuitilamatl, Galería ADM, Mexico City (2017). As well as group shows, DUOMO in progress, Ep7, Paris, France; Inflexão Wrong Biennale, Sesc, Sao Paulo, Brazil ArteCamara, feria ArtBo, Bogotá, Roca Lunar, Planetario Distiral, Bogota, Festival de la imagen, Manizales (2019); INSIDE INTEL, Centre for Investigative Journalism; New Materialities in the Digital Age, Harlesden High Street Gallery, London; The image of things, Guttormsgaard Archive, Oslo; and Neo Norte, Fundación Cultural de Providencia, Santiago De Chile, Death of the image and the birth of photography, Central Saint Martins Window Gallery (2018); Connecting Columms, Srishiti Outpost Mill Hall - Collateral program -Kochi Mu Zhiris Biennale, Kochi and MM/2: Archipiélago, fuera del círculo, ARTHOUSENTH Gallery, Toluca, (2017) Deep inside, Moscow Biennale for young art (2016)
Kamilia Kard explores how hyper-connectivity and new forms of online communication have changed and influenced the perception of the human body, gestures, feelings and emotions.
Katherine Sultan Erminy aka data luminesence
Katherine Sultan Erminy (Caracas, 1983) Visual artist/Production designer, filmmaker, base in Berlin. Her work brings together sound appropriations of cinema and music - minimalist, nostalgic and chaotic atmospheres. A small story that is narrated at random / from the audio visual collage resource, an invitation of calculated or random glitches into the cinematographic picture, the artist reminds us that cinema is not just a resource to reproduce reality, but it has the power to produce reality. As the scene begins to resemble a fragment of a dream or a hallucination, the subjectivity of perception comes to the surface, expanded infinitely in new depths. Eventually, erring from the expected path can lead to an unknown truth, an alternative narration and a poetic vision.
Keiken, meaning ‘experience’ in Japanese, is a cross-dimensional collaborative practice based in London and Berlin and founded in 2015 by artists Tanya Cruz, Hana Omori and Isabel Ramos; they frequently work with many other collaborators. Through moving-image, new media installation, virtual/augmented reality and gamified performance they test-drive impending futures in the realms of the physical and digital - phygital. Recent projects include Feel My Metaverse with gamified performance Behind this Screen I am on the Real Earth for transmediale at HKW, Berlin (2020), Feel(s) 360 for Image Behaviour at ICA, London (2019) and Feel My Metaverse alongside long term collaborator George Jasper Stone for Jerwood Art's Collaborate!, London (2019), Frankfurter Kunstverein, Frankfurt (2020) and for König Galerie’s The Artist Is Online (2020). Keiken have shown work at IMPAKT Festival, Utrecht; LUX Moving Image; Space Art + Technology, London; MIRA Festival, Barcelona; and Tate St Ives.
Kid Xanthrax is pseudonymous digital artist based in Montreal, Canada. He has been exhibiting works, performing audiovisuals, and curating conceptual presentations & publications internationally since 2017. Recently he debuted his European solo exhibition at Galerie U Mloka & premiered a short film at PAF Olomouc, Czech Republic (2019) and participated in an augmented reality group show in Amsterdam for /b/channel:Future Ruins`(2019). Some other notable exhibitions include `Proxy saliva from a ranked Souvenir` , Ypuccko Gallery, URL (2019), and `Rhizome Parking Garage`(2019), an offsite decentralized show, both of which are part of The Wrong Biennale 2019.
LaJuné is a New Media Artist, and Creative Technologist creating art that integrates Performance, Virtual Reality, and Physical Computing to question our current forms of communication. LaJuné has had the opportunity to show and speak about their work at Pioneer Works, National Sawdust, Leaders in Software and Art, Creative Tech Week, and Art && Code's Weird Reality. LaJuné was previously the Director of Skating at Figure Skating in Harlem, where they integrated STEAM and Figure Skating to teach girls of color about movement and technology. They will continue their research on Blackness, Movement, and Technology during residencies at Eyebeam, Pioneer Works, Barbarian Group, and Barnard College.
Laleh Mehran was born in Iran and relocated with her family to the United States at the start of the Iranian Islamic Revolution. She creates elaborate environments in digital and physical spaces focused on complex intersections between politics, religion, and science. She received her MFA from Carnegie Mellon University. Her work has been shown individually and collaboratively in venues including ISEA (UAE), National Taiwan Museum of Fine Arts, FILE (Brazil), ACT Festival (South Korea), MASS MoCA, Mattress Factory Museum (Pennsylvania), The Georgia Museum of Art, The Andy Warhol Museum (Pennsylvania), Denver Art Museum, Next 5 Minutes 4 Tactical Media Festival (Netherlands), European Media Arts Festival (Germany), and Currents: New Media Festival (New Mexico). Mehran is a Professor of Emergent Digital Practices at the University of Denver.
LaTurbo Avedon is an avatar and artist originating in virtual space. Their work emphasizes the practice of nonphysical identity and authorship. Many of the works can be described as research into dimensions, deconstructions, and the explosion of forms, exploring topics of virtual authorship and the physicality of the Internet. They curate and design Panther Modern, a a file-based exhibition space that encourages artists to create site-specific installations for the internet. LaTurbo’s process of character creation continues through gaming, performance and exhibitions. Their work has appeared internationally, including TRANSFER Gallery (New York), Transmediale (Berlin), Haus der elektronischen Künste (Basel), The Whitney Museum (New York), HMVK (Dortmund), Barbican Center (London), and Galeries Lafayette (Paris).
Laura Gillmore is a San Francisco based artist and product designer. She works with a variety of media including sculpture, video, performance, and installation. She typically makes videos that engage with topics of social media, consumerism, and their transactions with one another. The various characters in her work represent influencers, vloggers, and other hyperreal identities. Alongside her art practice, she works in the retail and manufacturing industry designing home decor products for brands such as Pottery Barn, West Elm, Macy’s, Bed Bath & Beyond, and JCPenney. Her design work has informed much of her current interests in the pervasiveness of lifestyle branding and the allure of DTC (direct to consumer) products.
Laura Hyunjhee Kim
Laura Hyunjhee Kim contemplates and reimagines digitally constructed on/offline (non)human experiences. Thinking through making, she performs moments of incomprehension: when language loses its coherence, necessitates absurd leaps in logic, and reroutes into intuitive and improvisational sense-making forms of expression. Kim received the ArtSlant Award in New Media (2013), Judson-Morrissey Excellence in New Media Award (2020), and was one of the first artists-in-residence at the Internet Archive (2017). In 2019, Kim published "Entering the Blobosphere: A Musing on Blobs" with The Accomplices / Civil Coping Mechanisms and "Remixing Persona" (coauthored with Mark Amerika) with Open Humanities Press.
Lauryn Siegel is a multi-disciplinary lens-based artist, designer, director and educator living between New York and LA. She is frequent collaborator with others and worked with the amazing Rio Roye on this video project. Her longtime collaborator Jason Binnick provided sounds.
Libbi Ponce (b. 1997, Tampa, FL) is an Ecuadorian-American artist whose work explores Latinx-Futurism and modes of decolonization. Through fantasy and monumental immersion, from physical to digital, Ponce embodies world-building rooted in archival research and memory, disavowing metaphysical concerns allowing for the free transmutation of motifs and unapologetically generative fictions. Ponce applies contemporary aesthetic methodologies informed by ancient Andean ceramics (erotic and anthropomorphic), the virtual realm, and mythology to probe discourse on gender and sexuality.
Lilly Handley is an interdisciplinary artist and Assistant Professor in the Department of Art & Design at Indiana University of Pennsylvania. She received her MFA from Parsons The New School for Design and her BFA from The Art Institute of Boston at Lesley University. Her work has been shown nationally and internationally. Recent exhibitions include ReCONNECTION at the Lunder Arts Center in Cambridge, MA and the IUP Art Faculty Triennial at the University Museum at IUP in Indiana, PA.
Lior Zalmanson is a writer, lecturer, and researcher, interested mainly in digital culture and the information society. His research interests include social media, pricing of information products, consumer engagement, and user generated content. His research has won awards and grants from Fulbright Foundation, Dan David Prize, Google, MSI and more. Lior teaches various courses throughout Israel on information and knowledge management, as well as on digital culture and new media. Lior has written on digital and online behavior for Wired UK, MIT Sloan Review, and Alaxon. Lior is also the founder of the Print Screen festival, Israel's digital culture festival, which explores themes of digital culture in cinema and audio-visual arts. Furthermore, he is a grant and award-winning playwright and screenwriter.
Canadian artist, Lorna Mills has actively exhibited her work in both solo and group exhibitions since the early 1990's, both in Canada and Internationally. Her practice has included obsessive Ilfochrome printing, obsessive painting, obsessive super 8 film & video, and obsessive on-line animated GIFs incorporated into restrained off-line installation work.
Since 2001 LoVid’s work has been exhibited, performed, screened, and presented internationally among others at SPRING/BREAK Art Show, And/Or Gallery, Klaus von Nichtssagend Gallery, Real Art Ways, Good Children Gallery, BRIC, Parrish Museum, Issue Project Room, The Jewish Museum, MoMA, Lampo, Tectonics Festival TLV, The Kitchen, Daejeon Museum, Smack Mellon, Netherland Media Art Institute, New Museum, and International Film Festival Rotterdam. LoVid’s projects have received support from organizations including: Wave Hill, The Robert Rauschenberg Foundation, Graham Foundation, UC Santa Barbara, Signal Culture, Cue Art Foundation, Eyebeam, Harvestworks, Wave Farm, Rhizome, Franklin Furnace, Turbulence.org, NYFA, LMCC, Experimental TV Center, NYSCA, and Greenwall Foundation.
Mara Oscar Cassiani
Mara Oscar Cassiani, wi-fi based artist working in the realms of performance, new digital languages, choreography and ritual clubbing. Her research is focused on creating a contemporary imagery, where new languages, icons and visuals stem from the Internet while mixing subculture identities and “brutal” capitalism.
Mark Dorf is a New York based artist whose creative practice employs a mixture of photography, video, digital media, and sculpture. In his most recent work, Dorf explores the human’s perceptions of and interactions with digitally simulated domains, urbanism, design, and what we once called “Nature”. With an interest in post-anthropocentric and new materialist theory, he scrutinizes and examines the influence of the information age in order to better understand his curious position within the 21st century world.
Mark Klink has been and done many things: Swept floors, worked in a factory, been an athlete, a minor government official, a life guard, a computer programmer, and a traditional print maker. For twenty years he taught children and other educators how to use computers. But the thing he likes best (beside family) is making curious pictures.
@markdigitalhd / @feltzine
Mark Sabb, aka Mark Digital, is an internet artist, digital curator, founder of FELT Zine, and the Director of Marketing at the Museum of the African Diaspora in San Francisco. Mark’s work focuses on themes related to contemporary culture, global politics, and technology; earning him features in Paper Magazine, Hypebeast, Vice's The Creator's Project, Nylon Magazine, and more.
Experimental digital art and interactive conceptualization act as launching pads for projects created by Mark's art collective, FELT Zine, which he founded in 2011. Through FELT Mark has been able to collaborate with companies such as Vice, Epic Records, and more via a unique visual aesthetic. FELT's creative output includes: content curation, merchandising, interactive promotional art, creative and art direction for fashion campaigns, music visual direction, feature writing, and more.
As a department director at the Museum of the African Diaspora Mark approaches every collaboration, client, and project on an individual basis with an excitement to tackle unanswered questions, and a thirst to lead the future through creative technology. By staying on top of the newest developments in visual arts technology Mark is able to find solutions to complex problems by utilizing a variety of mediums ranging from but not limited to: 3d rendering and modeling, front-end development, graphic design, video production, virtual and augmented reality, creative writing, and more.
@obj.agency / @mot0r0
Maurice Andresen is a London based 3D artist creating characters, animation, VR and video game simulations. Since 2018 he has been working under the umbrella of Object Agency, an organisation that seeks to build and maintain a symbiotic relationship between humankind and the spirit realm.
Maya Ben David
Maya Ben David (MBD) is a Toronto-based Jewish-Iranian Anthropomorphic Airplane. Working in video, installation and performance, she creates worlds and characters that aid her ongoing exploration of anthropomorphism, cosplay and performative personas. Ben David presents the origin stories of her characters in the form of video and performance, and expands on them via her online presence. They often inhabit alternate universes accompanied by nostalgia, such as the worlds of Pokémon and Spiderman. In addition, Ben David also plays a character called MBD who is known for having multiple feuds with her many alter egos as well as the art world.
@mmiguelmartinn / @low__demand
Martin, who lives and works in Hastings, England, completed his BA in Fine Art at the University of Ulster in 2008. He has exhibited his work both locally and internationally in group exhibitions at galleries such as Pallas Projects, Dublin (2018); Visual, Carlow (2017); and Trinity Buoy Wharf, London (2019/2020). Solo exhibitions include Fire in the Middle, The Naughton Gallery at Queen's, Belfast (2020); Let the dead leaves fall, Millennium Court Arts Centre, Portadown (2017); Put to the sword, CCA Derry-Londonderry (2016); and Out of Site, Ulster University Art Gallery, Belfast (2015). Martin has also been the recipient of various awards for his work from organisations including the Arts Council of Northern Ireland and the Esmée Fairbairn Foundation.
Mohsen Hazrati graduated in 2012 with a BA in graphic design from Shiraz Art Institute of Higher Education, minoring in new media and digital art, where he was also acted as a teachers’ asistant. His works focus on digital culture, new-aesthetic and the integration of these two issues into the Shirazi culture and have been exhibited in Transfer and Babycastles Gallery - New York, Matchbox Gallery - Texas, V-Gallery Tehran etc. Since 2013, in collaboration with MiladForouzande, he has been the co-founder and curator of “Dar-AlHokoomeh Project”; a new media art project and activity based in Shiraz,Iran. In 2016, Mohsen began lecturing as an assistant professor in his alma mater, teaching Digital Aesthetics and VFX courses. In 2017, Mohsen was invited as one of the guest speakers on the “Mollasadra St” episode of TEDx video series.
Molly Erin McCarthy
Molly Erin McCarthy (b. 1995) grew up in a small naval town on the cusp of the millenium. She spent her childhood split between the rural landscape of Devon and Cornwall, mystical video game worlds, and internet chat rooms.
Drawing from her experience with early 00’s tech , and her dad's knowledge as a carpenter, McCathy's practice straddles IRL and virtual space, manifesting across 3D & new media. Utilising bright colours and whimsical forms, McCarthy’s process led practice explores techno-utopianism, post-digital materiality, hidden worlds, and the shattered sense of reality that defines modern life.
Molly Soda is a visual artist working in video, installation, interactive art, performance and print media. Her work is often hosted online, specifically on social media platforms, allowing the work to evolve and interact with the platforms themselves. Soda engages with questions of revisiting one’s own virtual legacy, how we present ourselves and perform for imagined others online and how the ever shifting nature of our digital space affects our memories and self concept.
b. 1989, Madison, WI
based in Los Angeles and Chicago
Morgan Green is a writer and artist who works to disrupt stasis in the way people read words and bodies. At present, she is scrutinizing the work that the digital does on the body, as well as the work that flesh does on machines. Ultimately, this means working beyond the place where machines and people begin to merge and into the genealogy of cyborgs. Her professional background as a coder informs and shapes this arena of her practice. She exploits computers for their ability to proliferate text and images rapidly. She uses code to recontextualize the component parts of signifiers, and in this way to spread apart the pieces of the constellated machines that restrict the body and the self. She is disassembling the web of cybernetic forces that accrete to structure time-space and thereby formulate body-minds.
Over the past three years, she has parsed and exploded language into increasingly small pieces, moving from rearranging words, to letters, to letter-components (line segments). She has also moved from disassembling and reassembling language manually to doing it digitally and mechanically. She has written scripts that generate and evolve new alphabets in seconds, as well as scripts that spontaneously generate new oeuvres for old poets. This work exposes both hard limitations and haunting possibilities within the creative potential of so-called “artificial” intelligence. Her synthetic poetry yields uncanny expressions of bodily sensation — suggesting that machines, like people, are as often hairy as smooth. She often performs and installs her work using organic materials, so as to lay bare the textured reality of the shaggy cyborg.
Nicolas Sassoon’s work has long been concerned with the tensions between the pixel and the screen, reflecting on their entanglement and materiality by constraining himself to experiment with pixelated patterns and figures as his sole visual language. This focus on early computer graphics is driven by the sculptural, material and pictorial qualities of this imagery, as well as its limitations and its poetics. While most of his output is published online, Nicolas also materializes his web-based practice into a wide range of Medias. His research often leads him to engage in cross-disciplinary projects in the fields of architecture, electronic music, textiles, and art. Nicolas is currently based in Vancouver BC Canada.
Nicole Killian's work investigates how language, community and shared online platforms overlap and affect identity. they are interested in the repetition of content and the depths (or voids) of the folder. nicole has exhibited at Sediment in Richmond, CAVE in Detroit, Arcadia Missa in London, Present Works in Milwaukee, Little Berlin in Philadelphia, Embassy in Los Angeles, Sadie Halie Projects in Brooklyn, Nomade Gallery in Hangzhou, and Dreamlands at the Whitney Museum of American Art for Lorna Mills’ Ways of Something. they are currently Assistant Professor and co-director of the MFA program for Graphic Design at Virginia Commonwealth University.
Off Site Project
Off Site Project is an online curatorial practice founded by Pita Arreola-Burns and Elliott Burns, which runs a programme of homepage exhibitions; downloadable ZIP shows; and a residency based in Google Maps. Through its exhibition programme Off Site Project has explored issues pertaining to our increasingly networked, digitised world, from post-colonialism in Latin America to the increasingly monetised wellness industry, around societal effects of the internet to the prevalence of conspiratorial thinking, as well as the creative identity of AI minds and our ability to inhabit multiple realities through avatar creations. Off Site Project has been invited to speak at Central Saint Martins, Modern Art Oxford, Somerset House Studios, Tate Exchange and the UCL Multimedia Anthropology.
@oliasvetlanova_ / @hyper_accelerated_olia
Olia was born as an online presence in August 2017 in a hot Italian digital summer from a CGI photogrammetry lost in the deepest fabric of the Internet, since that day it has changed countless times the appearance and shape of its virtual body, continuously producing new ones through the use of cgi.
Olivia McKayla Ross
Olivia McKayla Ross is an 18 year old video artist and programmer from Queens. She makes videos and shares them with her friends. She is additionally interested in interrogating the faith economies that underlay electronics and communications technologies--thinking about how faith and trust are distributed between users and programmers. How is faith accumulated, monopolized, recycled, exchanged, embodied, assigned and weaponized between people, systems, ideals and materials? Emboldened by her perspective as a "digital native," she hopes her work will encourage her generation to nurture a critical relationship with technology and information.
Born in 1994, Ophélie Demurger graduated from the École Nationale Supérieure des Beaux Arts de Lyon in 2018, where she is now a researcher in the Digital Arts research unit.
Through performances, installations and videos, she works on questions of embodiment and relationships with others. Playing with his status as an artist, sometimes a fan, sometimes a star, she is investigating the fascination between celebrities and their audience.
She recently presented her work at the Si Cinémas festival (Caen) and at the fourth edition of Artagon at the Magasins Généraux (Pantin).
Pastiche Lumumba is an artist and curator whose multidisciplinary work centers the critical discourse of contemporary culture. In 2013, He co-founded The LOW Museum of Contemporary Culture in Atlanta, GA where he served as Executive Director. In 2016 he moved to Brooklyn, NY where he currently works, making sculpture and writing internet memes.
Peter Burr (b. 1980) is an artist from Brooklyn, NY. A master of computer animation with a gift for creating images and environments that hover on the boundary between abstraction and figuration, Burr has in recent years devoted himself to exploring the concept of an endlessly mutating labyrinth. His practice often engages with tools of the video game industry in the form of immersive cinematic artworks. These pieces have been presented internationally by various institutions including Documenta 14, Athens; MoMA PS1, New York; and The Barbican Centre, London.
PETRA CORTRIGHT (b. 1986, Santa Barbara, CA) is a contemporary artist whose multifaceted artistic practice stems from creating and manipulating digital files. Cortright’s digitally-conceived artworks physically exist in many forms - printed onto archival surfaces, projected onto existing architecture, or mechanically carved from stone. A notable member of what became known as the ‘Post Internet’ art movement of the mid-to-late-2000s with her YouTube videos and online exhibitions, Cortright later began to laboriously craft digital paintings by creating layer upon layer of manipulated images in Photoshop which she then rendered onto materials such as aluminum, linen, paper, and acrylic sheets. In addition to her 2D work, in 2018 Cortright premiered a new body of sculptural work in marble. As with her paintings, Cortright's sculptures are intended to capture and represent a digital moment - in this case a digital brush stroke - that is translated into a three-dimensional object via industrial fabrication techniques. Cortright’s role as an artist is an amalgam of painter, graphic designer, editor, and producer; culminating in a singular artistic reflection of contemporary visual culture that can exist on a smartphone screen, a Times Square billboard, and anything in between.
Pinar Yoldas is an infradisciplinary designer/artist/researcher currently based in Ann Arbor, Michigan. Her work develops within biological sciences and digital technologies through architectural installations, kinetic sculpture, sound, video and drawing with a focus on post-humanism, eco-nihilism, anthropocene and feminist technoscience.
Her solo shows include The Warm, the Cool and the Cat at Roda Sten Konsthall (2016), Polyteknikum Museum Moscow (2015),An Ecosystem of Excess, Ernst Schering Project Space among many. Her group shows include ThingWorld, NAMOC National Art Museum of Beijing (2014); Transmediale Festival, Berlin (2014), ExoEvolution at ZKM (2015),14th Istanbul Biennial (2015) ,Taiwan National Museum of Fine Arts (2016).
She holds a Ph.D. from Duke University where she was affiliated with Duke Institute of Brain Sciences and Media Arts and Sciences. She holds a Bachelors of Architecture from Middle East Technical University, a Master of Arts from Bilgi University, a Master of Science from Istanbul Technical University and a Master of Fine Arts from University of California, Los Angeles where she worked at the Art|Sci Center and the UCLA Game lab. Her book An Ecosystem of Excess was published by ArgoBooks in 2014. Pinar is a 2015 John Simon Guggenheim Fellow in the Fine Arts and a 2016 FEAT Future Emerging Arts and Technologies Award recipient.
Rachel Rossin is an international multimedia artist and programmer who is best known for her immersive installations that blend oil painting, installation, sculpture, video and virtual reality. Her work addresses psychological mechanisms, autonomy (personal sovereignty), perception, and the exchange between the physical and digital. In 2015, she was the first recipient of a fellowship for her research in virtual reality at The New Museum’s incubator, New Inc where she developed the VR work, “I Came and Went as Ghost Hand,” In the work, photogrammetry models of the artist’s studio, and personal domestic spaces are programmed to be carved out by the viewer’s gaze over time. Rossin was the subject of a National Geographic mini-documentary in 2018 and is a 2017 Forbes 30-under-30 honoree. She has given lectures at institutions such as MIT, MOMA, Städelschule, Chicago Institute of Art, Carnegie Mellon University and Pioneer Works, and has exhibited her work globally in museums such as Kiasma, Helsinki (ARS17), The Akron Art Museum, Sundance New Frontiers, The Louvre, Art in General, The New Museum and K11 in Shanghai. Her work has been reviewed in The New York Times, ArtForum, Frieze Magazine, Wired, among many others.
RaFia Santana is a Brooklyn-born multidisciplinary artist using animated graphics, self portraiture, and music production to self-soothe, bend perception and make jokes throughout their experiences with mental illness, chronic fatigue, sensory overload, and racial violence.
RaFia has exhibited their work at the Schomburg Center for Research in Black Culture, MoCADA, Tate Britain, the Museum of the Moving Image, and Times Square. They have been featured in Vogue, Teen Vogue, Paper Magazine, Cultured Magazine, VICE, and other leading publications. They have performed & participated in panels, discussions, and events at Black Portraitures at Harvard University, Pratt Institute's Department of Digital Arts, Newspace Center for Photography, Afrotectopia at NYU's Tisch School of the Arts, & MoMA PS1.
Rah is a campy faux queen who makes video art installation and performance. Born to Iranian parents, but identifies as a liminal being, Rah was raised in French Canada and currently practices and lives in Toronto. Rah's multi-character works explore issues of nationalism, language and spatiality.
Rick Silva’s videos and installations envision near-future ecologies altered by technology and climate change. Silva was born in 1977 in Brazil and lives in Eugene Oregon where he is an Associate Professor of Art at the University of Oregon. He has exhibited his work in over 20 solo and two-person exhibitions including Transfer Gallery in New York and LA, Wil Aballe Art Projects in Vancouver, New Shelter Plan in Copenhagen, Interstitial Gallery in Seattle, The Ski Club in Milwaukee, and Holding Contemporary in Portland Oregon.
Rita Jimenez is a multimedia light-based artist from Jersey City, New Jersey. She documents light play and manipulation through photography and video. Video projections are often combined with other types of media and materials such as mirrors, prisms, and diffracted film. In the physical or virtual world, she aims to have viewers “escape” into a different world. She draws inspiration from the sublime, the surreal and the ethereal. Engaging social media, her newest project “Portals” are found stock images collaged with surreal video imagery. The videos are her own documented light footage of projections, water, and diffracted light. The found images are devoid of people, like empty hotel rooms or deserts. She is creating a narrative that magical worlds exist in forgotten, abandoned spaces.
She has a BFA in photography and an MFA in Light Media from New Jersey City University. She has exhibited in Jersey City, New York City, and Barcelona.
I won't be able to remember how I've changed.
Menkman's work focuses on noise artifacts that result from accidents in both analogue and digital media (such as glitch and encoding and feedback artifacts). The resulting artifacts if these accidents can facilitate an important insight into the otherwise obscure alchemy of standardization via resolutions. The standardization of resolutions is a process that generally imposes efficiency, order and functionality on our technologies. It does not just involve the creation of protocols and solutions, but also entails the obfuscation of compromises and the black-boxing of alternative possibilities, which are as a result in danger of staying forever unseen or even forgotten. Through her research, which is both practice based and theoretical, she uncovers these anti-utopic, lost and unseen or simply "too good to be implemented" resolutions -- to produce new ways to use and perceive through our technologies.
Ryan Kuo lives and works in New York City. His works are process-based and diagrammatic and often invoke a person or people arguing. Recent projects utilize chatbots, web design, agile methodologies, and game engines to track the passage of objects through white escape routes.
Ryan Trecartin is an American artist and filmmaker currently based in Los Angeles. He studied at the Rhode Island School of Design, graduating with a BFA in 2004. Trecartin’s work straddles the line between multiple mediums, such as video, new media art, installation and sculpture.
Santa France (b. 1993, lives and works in Riga) is a Latvian digital artist mainly focusing on exploring the potential of 3D software and its usage in creating web-collages, videos, animated .GIF images and digital illustrations that deal with the themes of self-reflection, solitude, nostalgia and internet culture.
Sara Ludy is an American artist working in a wide range of media through an interdisciplinary practice. Hybrid forms emerge from the confluence of the everyday and the unconscious; reflecting an uncanny presence that questions our relationship to immateriality and space. Previous exhibitions of Ludy's work include the Museum of Contemporary Art Chicago, Berkley Art Museum, Vancouver Art Gallery, bitforms gallery, and Künstlerhaus Bethanien. Her work has been featured in Modern Painters, The New York Times, Art Forum, Art in America, and Cultured Magazine.
Sebastian Schmieg examines the algorithmic circulation of images, texts and bodies. At the centre of his practice are playful interventions into found systems that explore the hidden – and often absurd – realities behind the glossy interfaces of our networked society. There the boundaries between human and software, individual and crowd, as well as labor and leisure are blurring. Schmieg works in a wide range of media such as video, website, installation, artist book, custom software and lecture performance. Schmieg’s works have been shown at, among others, The Photographers’ Gallery, London; Rhizome, New York; Transmediale, Berlin; HeK, Basel; MdbK, Leipzig; Panke Gallery, Berlin. He is a professor at HTW Dresden and lives in Berlin.
Seth Barry Watter is a media historian and occasional art critic. His writing has appeared in Grey Room, JCMS, Camera Obscura, NECSUS, Millennium Film Journal, and the collection Seeing Science: How Photography Reveals the Universe (Aperture, 2019). He is working on a book, The Human Figure on Film: Natural, Pictorial, Institutional, Fictional, under contract with SUNY Press. He teaches at the Pratt Institute and Brooklyn College and is a NOMIS Postdoctoral Fellow at eikones—Center for the Theory and History of the Image (University of Basel) for 2020-2021.
As an INFJ(Introverted iNtuitive Feeling Judging) (Myers-Briggs), I live in a world of hidden meanings and am more interested in what is possible than what is actual. My Abstract-Random (Gregoric) aspect prefers having a vivid imagination over having a strong hold on reality and I have supernormal intuition that can take the form of visions or uncanny communications with certain individuals at a distance. Finally, as an ARTIST (Dominant Introvert Abstract Feeler)(Spark) I have a rich inner life that sometimes turns the real world into a prison of foolishness and embarrassment.
Shawné Michaelain Holloway
SHAWNÉ MICHAELAIN HOLLOWAY is a Chicago based triple air sign femme top playboi, new media artist, poet, and sex educator. She likes other hot and busy gURLs, chocolate cake with chocolate icing, expensive perfume, her fancy cane, and wearing leather in the summer. Don't @ her, she's mean, lol.
Snow Yunxue Fu
Snow Yunxue Fu is a Chinese-born and New York-based new media artist, curator, and Assistant Arts Professor in the Department of Photography and Imaging at New York University’s Tisch School of the Arts. She has formerly taught at other schools such as the School of the Art Institute of Chicago, University of Illinois at Chicago, and Ox-bow School of Art and Artists Residency. Fu’s artwork has been shown internationally in solo shows, group exhibitions, screenings and festivals including New York Gallery of Chinese Art, New York; Venice Architecture Biennale, Venice, Italy; Pioneer Works, New York; Sediton, Hong Kong; Arebyte Gallery, London, UK; Shenzhen Independent Animation Biennale, Shenzhen, China; Current Museum of Art, New York; TRANSFER Gallery, New York; NADA Art Fair, New York; the Pingyao International Photography Festival, Pingyao, China; Thoma Art House, Sante Fe; Currents Santa Fe New Media Art Festival, Santa Fe, New Mexico; The Wrong Biennale, the Internet; Expo Chicago, Chicago; Hong Kong Art Center, Hong Kong; Chicago Filmmakers, Chicago; Venice Biennale Satellite Shows, Venice, Italy; MOMA PopRally Screening, New York; LOOP Festival, Barcelona, Spain, and etc. Her work has been collected by institutions such as the Currents Museum in New York, and she remains the youngest artist collected by the National Art Museum of China. Her interviews and reviews have been covered in the New York Times, the Boston Globe, Arebyte on Screen, Sedition, the St. Louis Magazine Art Review, and Guangzhou Today’s Focus in China. She has presented on her work and research at institutions, symposiums, and international conferences including International Symposium on Electronic Art (ISEA), SIGGRAPH Anaheim, SIGGRAPH Asia, the Ammerman Center for the Arts and Technology, Celebrating Women in New Media Symposium at the School of the Art Institute of Chicago, the University of Chicago, The Fourth Chinese-American Art Faculty Symposium.
@solimanlopez / @harddiskmuseum
Solimán López, born in Burgos, Spain in 1981, develops his artistic production between his studio in Paris, France (UAS, Updated Art Studio) and ESAT LAB, Innovation department that he runs at ESAT, Escuela Superior de Arte y Tecnología de Valencia, Spain. His career as an art historian and master’s degree in Art and Communication have conditioned his artistic evolution towards what we could call conceptual technological art. His work with the meaning and nature of digital archives, as shown by some pieces such as the Harddiskmuseum, an art museum on a hard disk, Framed Memory Card, Host-in, Langpath or File Genesis or more recent works in which virtual and analog worlds are connected through photogrammetry as in High Meshes, are examples of his interest in human presence and its impact in this era of communication and digitalization. In line with this breaking down of the two frontiers, we can find pieces such as GRID, an audiovisual symphony modulated in real time by the wifi signal of nearby devices, Celeste, which connects the digitised skies of different places in the world also, in real time, or Bioma, a sculpture that creates digital abstractions through biometric data of its environment. Technically, his works are achieved thanks to the combination of 3D techniques, electronics, software programming, artificial intelligence, virtual and augmented reality and digital synchronization. His career has been built on festivals, biennials, art centers, events and museums in Spain, USA. U, China, South Korea, France, Argentina, Brazil, Venezuela, Colombia, El Salvador, Nicaragua, Greece, Uruguay, Germany, England, Italy, Portugal and Switzerland among other locations, highlighting the events of the Biennial of Digital Art in Brazil, the Biennial Nemo de Paris (Variations Art Fair), the Chronus Art Center in Shanghai, ISSEA 2019, the ZKM of Karlsruhe, Art Santa Mónica of Barcelona, the CCCC of Valencia, the IVAM of Valencia, Etopia of Zaragoza, the CAB of Burgos, the CEART of Fuenlabrada in Madrid, La Lonja of Alicante, Cigarreras of Alicante, CAC of Málaga, Es Baluard museum of Mallorca or the Nuit Blanche of Paris 2019. His work as a researcher in new media has been shared in several universities such as the UFSM in Brazil, the University Carlos III in Madrid, the Google Campus in Madrid, the UPV in Valencia, the Bancaja Fundación, the Injuve, TEDx Valladolid, the Universidad de Cuenca, the Universidad Nacional de Córdoba, Argentina, MediaLab Prado, Madrid or Technarte Bilbao, among others. Among his most recent projects is the development of DAI, an identity document built by an artificial intelligence, which gives rise to a new imaginary of culture, society and humanity in the XXI century.
Stacie Ant is a new media artist and curator currently based in Berlin. Ant draws on her experiences as a female artist while developing the critical views of our technologically-saturated contemporary society that inform her work. Using video, installation, and performance, Ant reinvents elements of contemporary culture through fictional, maximalist narratives.Stacie Ant’s character-driven work operates as a critique and rejection of the male gaze, particularly in terms of the objectification of women. She harnesses the very digital tools offered in a technologically-dependent world as a means of empowering female identity and sexuality. Often humorous, Ant’s work offers a way of looking at a fast-paced digital realm through a lens of irony and satire.
Surabhi Saraf is a media artist and founder of Centre for Emotional Materiality. Her practice explores our complex relationship with technology through multimedia works that incorporate video installations, sculptures, performances, and sound compositions. Surabhi is the recipient of the Eureka Fellowship Award by the Fleishhacker Foundation (2015), the Djerassi Resident Artist Award (2012) and the Artist + Process + Ideas Residency at Mills College Art Museum (2016). She has had solo exhibitions at Galerie Mirchandani + Steinruecke in Mumbai and Hosfelt gallery in San Francisco. She has performed at the Thessaloniki Contemporary Art Biennial, San Francisco Electronic Music Festival, NETMAGE 10 International Live Media Festival (Bologna), and Soundwave Biennial ((5)), Yerba Buena Center for the Arts and the Asian Art Museum in San Francisco. Her videos have been shown at TIMES SQUARE, New York, Blanton Museum, Austin, the Hunter Museum of American Art Chattanooga, TN and the Museum of Contemporary Art, Vojvodina, Serbia. Her work has been featured in The New York Times, Time Out Sydney & Mumbai, the San Francisco Bay Guardian, Blouin Art Info, Art Practical, and KQED Arts. Surabhi graduated from the School of the Art Institute of Chicago in 2009 with an MFA in Art and Technology.
Sydney Shavers is an artist who assesses systems of prescriptive identification through the language of viral media. Her videos and installations provide a glitch into the understanding of sexuality as well as digital pop culture to create a potential for new meaning. Her work has been exhibited nationally and internationally at venues such as Chicago Art Department and Ikattha Space in Mumbai. She lives and works in New York City.
Terrell Davis is a digital diva hailing from East Orange, NJ and currently based in Chicago. Using a combination of 3D and graphic design techniques, his work revolves around realizing fantasy: whether it's his or someone else's. He's also not a man of many words.
Theo Triantafyllidis (b. 1988, Athens, GR) is an artist who builds virtual spaces and the interfaces for the human body to inhabit them. He creates complex worlds and systems where the virtual and the physical merge in uncanny, absurd and poetic ways. These are manifested as performances, mixed reality experiences, games and interactive installations. He holds an MFA from UCLA, Design Media Arts and a Diploma of Architecture from the National Technical University of Athens. He is based in Los Angeles.
Tiare Ribeaux is a new media and interdisciplinary Hawaiian-American artist, filmmaker and curator based in the Bay Area. She is the Founder and Artistic Director of B4BEL4B gallery. As an artist, she is interested in exploring the interfacing of technology with the environment, rhizomatic networks, multi-species entanglements, and speculative futures. Her recent work at the intersection of art+biology aims to redefine and subvert the binaries of the natural versus the unnatural, and technology versus nature. She has shown work both nationally and internationally.
Tobias Williams is an artist and educator based in Toronto, Canada. He holds an MFA from York University and currently works as an instructor at OCAD U, Humber College and Toronto School of the Arts. His work has been shown both locally and internationally including exhibitions at the Haus der Kulturen der Welt in Berlin as part of Transmediale, Material Art fair in Mexico City, The Brandscape In Toronto and the AGM in Mississauga.
Currently working from a kitchen table and a smart phone in a Brooklyn. I haven't been outside in 12 days. I have an upcoming show at Sydney Sydney. You can see more of my work at Foxy Production.
Tyler Kline is a multidisciplinary artist, educator and curator working out of Philadelphia.
Wade Wallerstein is an anthropologist from the San Francisco Bay Area. His research centers around communication in virtual spaces and the relationship between digital visual culture and contemporary art. Wade is the founder and Director of Silicon Valet, a virtual parking lot for expanded internet art where he runs an exhibition platform and digital artist residency program. He is also co-Director of TRANSFER Gallery in Los Angeles, which is an exhibition space devoted to simulation and other computational art forms. Wade is a member of the UCL Multimedia Anthropology Laboratory, Clusterduck Research Network, and also serves as Technology & Events Curator at the Consulate of Canada in San Francisco. Most recently, he has curated an online exhibition alongside Faith Holland and Lorna Mills for Silicon Valet titled ‘Well Now WTF?’ featuring over 90 artists working with digital material.
Wednesday Kim is an interdisciplinary artist and a co-founder of De:Formal Online Gallery, currently based out of Alaska (originally hailing from South Korea, also having lived in Los Angeles, New York, among others). Her work is an assemblage of human psychology and personal experiences in the sub-conscious; such as nightmares, intrusive thoughts, and childhood trauma. Furthermore, she portrays the absurdity of contemporary life that is overloaded with information in a surrealist fashion through wordplay, Wikipedia, voyeurism, and witticism.
Will Pappenheimer is a Brooklyn based artist working in new media, performance and installation with an interest in institutional and spatial intervention and the confluence of virtual and physical worlds. His work has been shown internationally at Whitney Museum of American Art, Stedelijk Museum, Amsterdam; San Francisco MOMA; LACMA, Los Angeles; FACT, Liverpool; Contemporary Istanbul Art Fair; the ICA and the Museum of Fine Arts, Boston. The artist’s works have been reviewed in Christiane Paulʼs historical edition, “Digital Art,” Art in America, New York Times, Hyperallergic.org, Modern Painters, EL PAIS, Madrid, and the 2019 Bloomberg’s Art + Technology series.
TSAO Yidi is a transdisciplinary artist, curator and writer currently stationed in Berlin. Her practice dissects contemporary human cognitive capacity, muddles the boundary between fiction and reality, while (hopefully) contributes to the future of storytelling for the purpose of community building and social revolution. Working with a diverse range of media through texts, codes, photography, video, installation, performance and happening, Yidi advocates open culture movement and technological innovation driven by curiosity, playfulness and authenticity. She received her M.A. in Creative Media with Distinction from School of Creative Media, City University of Hong Kong.
Yoshi Sodeoka is an artist based in New York for over three decades, whose work is characterised by his neo-psychedelic aesthetic and exploration of multiple media and platforms. Primarily comprising of video, GIFs and print his practice also simultaneously inhabits the world of fine art, music, publications, and advertising.
Ziyang Wu is a Chinese artist based in New York, currently teaching at the School of Visual Arts and member of the Experiment on Art and Technology Track at NEW INC, New Museum.
With an MFA from the Rhode Island School of Design, and a BFA from the Florence Academy of Fine Arts his work has earned international recognition in China, North America, and Europe. Recent exhibitions include solo/two-person shows at the Nancy Margolis Gallery in New York and CO2 Gallery in Florence, and group exhibitions at Medici Palace and Milan Design Week in Italy, Today Art Museum and Times Art Museum in Beijing, Artron Art Center in Shenzhen, Institute of Contemporary Art (ICA) in Philadelphia, Powerlong Museum in Shanghai, Walker Art Center and Rochester Art Center in Minnesota, Providence Biennial for Contemporary Art and Brown University in Rhode Island, Academy Art Museum in Maryland, The Hole Gallery and Microscope Gallery in New York.
Wu has received numerous fellowships and has participated in many residencies including Residency Unlimited (RU) in 2020, the MacDowell Colony Fellowship and Artist-in-residence at Institute for Electronic Arts (IEA) at Alfred University in 2019, Art(ists) on the Verge Fellowship by Northern Lights.mn and Jerome Foundation in 2017, the AICAD Teaching Fellowship by Association of Independent Colleges of Art & Design in 2016 and the Winner of The ROCI Road to Peace exhibition by Robert Rauschenberg Art Foundation and Artsy in 2015.