Omega: Sigmascape V1.0 (Savage) Raid Strategy Guide

Written by Kiri Kotone. If you see this guide elsewhere it was probably stolen.

This guide aims to provide tips and strategies for defeating Phantom Train in Sigmascape V1.0 (Savage).

Phantom Train is the first fight in the Sigmascape Raid, available January 30th in Patch 4.2. Players must have completed the Main Scenario Quest “Stormblood” and the sidequest “Test World of Ruin”. Players must be item level 340 or above to challenge this fight in a non-premade group.

Videos:

PLD PoV

Drops:

Equipment (one per chest):

Diamond Earring of Fending

Diamond Earring of Slaying

Diamond Earring of Aiming

Diamond Earring of Healing

Diamond Earring of Casting

Diamond Necklace of Fending

Diamond Necklace of Slaying

Diamond Necklace of Aiming

Diamond Necklace of Healing

Diamond Necklace of Casting

Diamond Bracelet of Fending

Diamond Bracelet of Slaying

Diamond Bracelet of Aiming

Diamond Bracelet of Healing

Diamond Bracelet of Casting

Diamond Ring of Fending

Diamond Ring of Slaying

Diamond Ring of Aiming

Diamond Ring of Healing

Diamond Ring of Casting

Diamond Tassets of Fending

Diamond Tassets of Healing

Diamond Tassets of Striking

Diamond Tassets of Scouting

Diamond Tassets of Aiming

Diamond Tassets of Maiming

Diamond Tassets of Casting

Token (one per weekly kill per player):

Sigmascape Datalog V1.0

Four Datalogs can be traded for an Accessory of your choice. Six Datalogs can be traded for a Waist equip of your choice.

Mechanics:

Phantom Train is omni-directional. Falling off the arena will instantly kill the player.

Periodically, Diabolic Whistle will spawn Ghost adds. Coming in contact with an untethered Ghost add or the Ghost add you are tethered to will take you inside the Phantom Train, where you must kill an add to escape.

AoE rectangles in the middle will spawn Ghosts inside blocks. These blocks act as a wall, and can be destroyed by Saintly Beam. (i think this is called encumber, if someone has died to the aoe please tell me the name)

Healers need Esuna. Surecast and Arms Length are recommended.

Saintly Beam

Marks random players. Drops a large AoE circles when the marks resolve. Kills any ghosts within the AoE when it explodes.

Diabolic Whistle

There are three forms of Diabolic Whistle, which all summon ghosts.

All in the Mind

March

Tether

Diabolic Headlamp

Marks a random player with a stack marker. When the cast bar resolves, Phantom Train shoots a beam at the targeted player that must be shared between the party. The beam knockbacks, and skills that prevent knockback work. Anyone in the line AoE will be part of the stack.

Doom Strike

A heavy magical tank buster.

Connectivity 

Tethers the current #1 on aggro if they move away from melee range, inflicting damage over time. Increases stacks based on distance. The higher the stack, the more damage taken, and the higher the damage over time ticks for.

Diabolic Wind

AoE circles appear on random party members. Either two random players or four DPS, then tanks and healers. Deals AoE damage when the circles resolve.

Diabolic Light

Prey markers that spawn proximity markers on two random players. Usually on the MT and a random Healer, but can also the on both Healers. If the MT wants to drop their marker back, it forces a tank swap due to Connectivity.

Acid Rain

Raid wide moderate AoE magic damage.

Putrid Passenger

Phantom Train will ride alongside the track and spawn eight Putrid Passenger adds. These adds cast Wallop, a small line AoE.

Doom Chimney

An add that must be killed to return to the main platform.

Head On

Proximity based knockback from front. Deals heavy physical damage the closer you are to the front. Often accompanied with Diabolic Wind.

“Doomgate”

Inflicts all party members with Throttle, lasting for 20 seconds. Three types of Ghosts spawn at the sides of the arena and move horizontally across. Moving into a ghost will make a player enter a portal depending on the type of ghost.

Killing an add and exiting the Doomgate will immediately push the phase.

After killing the add, interact with the Aetherial Interference to leave the room and return to Phantom Train.

Fight Mechanics:

Phase 1:

Centre block spawns

Saintly Beam x4

Diabolic Whistle: All in the Mind

Doom Strike

Head On + Diabolic Wind x2

Acid Rain

Diabolic Whistle: March

Saintly Beam x2

Diabolic Headlamp

Diabolic Whistle: Tether

Saintly Beam x2

Diabolic Light x2 (MT, random healer)

Doom Strike

Acid Rain

Phase 2:

Putrid Passenger x8

Diabolic Wind x4 on DPS

Diabolic Wind x4 on Tanks/Healers

Doom Chimney

Doomgate (Yellow: Tank, Red: DPS, White: Healer)

Phase 3:

Diabolic Light on healers + Diabolic Headlamp

Saintly Beam x2

Doom Strike

Diabolic Whistle: Tether

Saintly Beam x2

Diabolic Whistle: All in the Mind + Diabolic Headlamp

Head On

Saintly Beam x2

Centre block spawns

Diabolic Whistle: March + Diabolic Headlamp

Diabolic Wind x4 on DPS

Diabolic Whistle: Tether

Diabolic Wind x2

Saintly Beam x2

Diabolic Light x2 (MT, random healer)

Doom Strike

Acid Rain

Diabolic Headlamp

Acid Rain + Saintly Beam x2

Diabolic Whistle: Tether

Centre block spawns

Diabolic Wind x2

Diabolic Light x2 + Acid Rain

Doom Strike

Diabolic Whistle: All in the Mind

Diabolic Headlamp

Head On + Diabolic Wind x2

Acid Rain

Centre block spawns

Diabolic Whistle: March + Diabolic Headlamp

Diabolic Wind x4 on DPS

Diabolic Whistle: Tether + Enrage

Enrage is a hard casted Saintly Beam over 10 seconds.

Fight Strategy:

Phase 1:

Phase 2:

Phase 3:

Role Specific Tips:

Tank:


Healer:

DPS:

Links and Credits:

https://goo.gl/zRPV5b O5S Guide

https://goo.gl/Wvd8pb O6S Guide

https://goo.gl/QXvqiB O7S Guide

https://goo.gl/DoVm2H O8S Guide

Written by Kiri Kotone of Gilgamesh.