Game Development Fundamentals 1 Daily Log 2026
GDF1 - Game Development Fundamentals 1: Strands & Standards Portfolio PlayCanvas Scratch
Sept. 22, 2025
How do you embed your scratch game into weebly?
1. Click the share button.
2. Click Copy Link button.
3. Copy Embed code.
3. Login to Weebly. Drag over the embed build tool to where you want your game.
4. Paste embed code. Publish site and test.
Sept. 18, 2025
How to share Scratch?
Try this link to see how to share: https://docs.google.com/document/d/e/2PACX-1vQZHRcyvO5QlUcqZ1xEBSEDpYsyLPLvt7uYs6Hq4WQwMVLNTA1opNGZvdtZ5tg0vXNMuAnFTmLtEAM4/pub
Sept. 16, 2025
How to use the Shape Builder tool.
Shape Builder Tool: Shift + M
1. Select object with selection tool.
2. Choose, Shaper Builder tool.
3. Choose a color and click to fill in area’s
4. Remove hangovers by holding down alt key and left mouse clicking.
Sept. 12, 2025
Scratch Moving, Wall Touching, Pop up message.
Link: Troll Hunter
Sept. 10, 2025
Exporting Artboards
1. File/Export
2. Click: Use Artboards ( Artboards: Shift + O)
3. Chose Resolution: Medium (72 ppi), Background color: Transparent.
How do you import graphics into scratch?
1. Look for the upload icon.
2. Upload .png for transparent images.
Sept. 8, 2025
Maze Game Download
Open .ai file.
Duplicating items:
Alt + click and drag. Let go of the mouse first.
Command + C (copy), Command + V (paste),
Rotating items:
Click on shapes with the selection tool / move to a corner and click and drag.
September 4, 2025
Set up a Portfolio
Details: Choose one style of portfolio. For Weebly use a personal email, NOT CSD Email.
Example: https://freemangraphics.weebly.com/game-design.html | Example: https://sites.google.com/view/freemangraphics/2d-animation |
Screenshot
1. Shift + Command + 4.
2. Left mouse click hold and drag to select an area.
September 2, 2025
Install Fonts.
1. Download font. (www.dafont.com)
2. Unzip download
3. Locate .ttf or .otf file. ( Double click to install)
4. Font will install through Font Book software.
August 28, 2025
STRAND 5: Standard 2
Pre-Production (Design)—Students will be able to design documents as part of the Preproduction of the game.
• Put together a "Game Design Document" (the overall blueprint) and include the following components:
• Title
• Genre (Action, Adventure, Role Playing Game/RPG, Simulation/fictional reality, Strategy/decision
making)
• Game type (Single-player: player vs. the environment, Two-player: player vs. another player,
Multiplayer competitive: every player for themselves -against each other, Multiplayer cooperative: all of us in this together to defeat the enemy, Team-based: our team vs. their team, each team controlled by one or many players)
• Brief description (short text on back of game box to entice gamers to purchase) • Concept Art (characters, levels, and props)
• Storyline (narrative - how the story is structured)
• Dialogue (what the characters are going to say)
• Game Mechanics (the challenges presented to the player and the actions the player is permitted to take)
• Goals/rules (what it takes to win or lose the game)
• Select which platform the game will be developed for.
• Select a game engine (possible engines: Scratch, Unity, GameMaker, Game Salad, Unreal, Godot)
August 26, 2025
STRAND 5: Standard 1
Game Concept Design—Students will be able to work alone and / or in a team to develop a game concept.
• Develop a concept with considerations for plan, cost (not a budget, but cost to student and time outside of class), and time to completion.
• Create a game proposal "Pitch Document"; components include: • goal
• characters (character description - protagonist, antagonist) • environment
• obstacles
• platform
• storyboard sketch
August 22, 2025
What are the hotkeys for the following tools:
Pencil Tool: N
Width Tool: Shift + W
Shape Builder Tool: Shift + M
Artboards: Shift + O
Brush Tool: B
Blob Brush Tool: Shift + B
Eyedropper Tool: i
August 20, 2025
What are the hotkeys for the Selection, Rectangle, Ellipse Fill Color & Zoom Tools?
1. Selection (V)
2. Rectangle (M)
3. Ellipse (L)
4. Fill Color (X)
5. Zoom (Z) (Alt+Scroll Wheel) (Command + or Command -)
Command + G: Group
Arrange: Right Mouse Click and choose: Send to back.
August 18, 2025
Game Design Production Cycle
1) Game Concept Development
2) Pre-Production (Design)
3) Production (Create)
4) Post Production (Game Testing and Release)