📚= Journal Article, Book Chapter

📄= Peer-reviewed Conference Proceedings

👥 = Workshop, Symposium, Poster, …

(Note: if you cannot open the pdfs, try right click > open link in new tab)

2019


📚Schneider, B. (in press). A Methodology for Capturing Joint Visual Attention Using Mobile Eye-trackers. Journal of Visualized Experiments.

📚Matuk, C., Tissenbaum, M., & Schneider, B. (2019). Real-time Orchestrational Technologies in Computer-Supported Collaborative Learning: An Introduction to the Special Issue. International Journal of Computer-Supported Collaborative Learning. [ pdf ]

📄Reilly, J., & Schneider, B. (2019). Predicting the Quality of Collaborative Problem Solving Through Linguistic Analysis of Discourse. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 149-157. [ pdf ]

📄Huang, K., Bryant, T., & Schneider, B. (2019). Identifying Collaborative Learning States Using Unsupervised Machine Learning on Eye-Tracking, Physiological and Motion Sensor Data. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 318-323.[ pdf ]

📄Radu, I., & Schneider, B. (2019). What Can We Learn from Augmented Reality (AR)? Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 544:1–544:12. [ pdf ]

📄Schneider, B. (2019). Unpacking Collaborative Learning Processes during Hands-on Activities using Mobile Eye-Tracking. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 1 (pp. 41–48). International Society of the Learning Sciences.  [ pdf ] Best Design Paper Award 🏆

📄Radu, I., & Schneider, B. (2019). Impacts of Augmented Reality on Collaborative Physics Learning, Leadership, and Knowledge Imbalance. Inthe 13th International Conference on Computer Supported Collaborative Learning –  Volume 1 (pp. 128-135). International Society of the Learning Sciences.  [ pdf ]

📄Unahalekhaka, A., Radu, I., & Schneider, B. (2019). How Augmented Reality Affects Collaborative Learning of Physics: a Qualitative Analysis. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 1 (pp. 264-271). International Society of the Learning Sciences.  [ pdf ]

👥Ramirez, L., Yao, W., Chng, E., & Schneider, B. (2019). Toward Instrumenting Makerspaces: Using Motion Sensors to Capture Students’ Affective States and Social Interactions in Open-Ended Learning Environments. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 639-642.[ pdf ]

👥Angert, T., & Schneider, B. (2019). Augmenting Transcripts with Multimodal Data. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 496-499. [ pdf ]

👥Bryant, T., Radu, I., & Schneider, B. (2019). A Qualitative Analysis of Joint Visual Attention and Collaboration with High- and Low-Achieving Groups in Computer-Mediated Learning. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 2 (pp. 1044). International Society of the Learning Sciences. [ pdf ]

👥Martinez, R.M.,Kharrufa, A., Schneider, B., & Worsley, M. (2019). Collaboration Analytics: Making Learning Visible in Collaborative Settings. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 2 (pp. 923–924). International Society of the Learning Sciences.  [ pdf ]

2018


📚 Schneider, B., Sharma, K., Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2018). Leveraging Mobile Eye-Trackers to Capture Joint Visual Attention in Co-Located Collaborative Learning Groups. International Journal of Computer-Supported Collaborative Learning, 13(3), 241-261. [ pdf ]

📚 Schneider, B., & Blikstein, P. (2018). Tangible User Interfaces and Contrasting Cases as a Preparation for Future Learning. Journal of Science Education and Technology, 27(4), 369-384. [ pdf ]

📚 Fuhrmann, T., Schneider, B., & Blikstein, P. (2018). Should students design or interact with models? Using the Bifocal Modeling Framework to Investigate Model Construction in High School Science. International Journal of Science Education, 40(8), 867-893. [ pdf ]

📄Silva, M., Radu, I., Schneider, B., Cavalcante, P., and Teichrieb, V. (2018). “An Investigation on How Teachers are Using Augmented Reality in Their Lessons”. In: Anais do XXIX Simpósio Brasileiro de Informática na Educação.

📄Reilly, J, Ravel, M., & Schneider, B (2018). Assessing Collaboration Using Motion Sensors and Multi- Modal Learning Analytics. 11th International Conference on Educational Data Mining, pp. 333-339. [ pdf ]

📄Dich, Y., Reilly, J. & Schneider, B. (2018). Using Physiological Synchrony as an Indicator of Collaboration Quality, Task Performance and Learning. In International Conference on Artificial Intelligence in Education (pp. 98-110). Springer, Cham. [ pdf ]

📄Xie, B., Dich, Y., Reilly, J. & Schneider, B. (2018). Augmenting Qualitative Analyses of Collaborative Learning Groups Through Multi-Modal Sensing. In Proceedings of the 12th International Conference of the Learning Sciences – Volume 1 (pp. 608–615). International Society of the Learning Sciences.   [ pdf ]

📄Starr, E., Reilly, J., & Schneider, B. (2018). Toward Using Multi-Modal Learning Analytics to Support and Measure Collaboration in Co-Located Dyads. In Proceedings of the 12th International Conference of the Learning Sciences – Volume 1 (pp. 448–455). International Society of the Learning Sciences.  [ pdf ]

👥von Davier, A., Schneider, B., Whitehill, J. & Bertling, M. (2018). Measuring Collaboration and Engagement using “Big Data”. National Council on Measurement in Education, NCME’2018. New York City, NY, USA. [ pdf ]

👥Davis, R.L., Schneider, B., & Blikstein, P. (2018). Learning to See Like an Engineer: Capturing Shifts in Students’ Perceptions Using Grounded Learning Analytics.  American Educational Research Association Conference, AERA ‘2018. New York City, NY, USA. [ pdf ]

2017


📚 Schneider, B. (2017). Preparing Students For Future Learning With Mixed Reality Interfaces. In D. Liu, C. Dede, R. Huang & J. Richards (Eds.), Virtual, Augmented, and Mixed Realities in Education. Springer. [ gbooks ]

📚 Martinez, R.M., Schneider, B., Charleer, S., Shum, S.B., Klerkx, J., & Duval, E. (2017). Analytics for Natural User Interfaces: A Framework, Case Studies and Maturity Analysis.  Journal of Learning Analytics, 4(1), 24-57. [ pdf ]

📚 Schneider, B. (2017). Tangibles and tangible learning. In K. Peppler (Ed.), The SAGE encyclopedia of out-of-school learning (Vol. 2, pp. 767-772). Thousand Oaks,, CA: SAGE Publications Ltd.  [ pdf ]

📚 Blikstein, P., Gomes, J., Henrique, A., & Schneider, B. (2017). The Effect of Highly Scaffolded vs General Instruction on Students’ Exploratory Behavior and Arousal. Technology, Knowledge and Learning, 22 (1), 105–128. [ pdf ]

📄Davis, R.L., Schneider, B., & Blikstein, P. (2017). Making the Invisible Visible: A New Method for Capturing Student Development in Makerspaces. In Proceedings of the 12th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 175–182). International Society of the Learning Sciences. [ pdf ]

👥Sharma, K., Jermann, P., Dillenbourg, P., Rau, M., Pardos, Z., Schneider, B., D’Angelo, S., Gergle, D., & Prieto, L. (2017). CSCL and Eye-tracking: Experiences, Opportunities and Challenges.In Proceedings of the 12th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 727–734). International Society of the Learning Sciences. [ pdf ]

2016


📚 Schneider, B., & Blikstein, P. (2015). Flipping the Flipped Classroom: A Study of the Effectiveness of Video Lectures Versus Constructivist Exploration Using Tangible User Interfaces. IEEE Transactions on Learning Technologies, 9(1), 5-17. [ pdf ]

📚 Schneider, B., & Pea, R. (2016). Real-time mutual gaze perception enhances collaborative learning and collaboration quality. Educational Media and Technology Yearbook, 40, 99-125. [ pdf ]

📚 Schneider, B., Sharma., K., Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2016). Unpacking The Perceptual Benefits of a Tangible Interface.  ACM Transactions on Computer-Human Interactions (TOCHI), 23(6), 39. [ pdf ]

📄Schneider, B., Sharma, K., Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2016). Detecting Collaborative Dynamics Using Mobile Eye-Trackers. In Proceedings of the 11th International Conference of the Learning Sciences – Volume 1 (pp. 522–529). International Society of the Learning Sciences.  [ pdf ]

📄Martinez-Maldonado, R., Schneider, B., Charleer, S., Shum, S. B., Klerkx, J., & Duval, E. (2016). Interactive surfaces and learning analytics: data, orchestration aspects, pedagogical uses and challenges. In Proceedings of the Sixth International Conference on Learning Analytics & Knowledge (pp. 124-133). ACM. [ pdf ]

👥Worsley, M., Abrahamson, D., Blikstein, P., Grover, S., Schneider, B., & Tissenbaum, M. (2016). Situating Multimodal Learning Analytics. In Proceedings of the 12th International Conference of the Learning Sciences. [ pdf ]

2015


📚 Schneider, B., & Pea, R. (2015). Does Seeing One Another’s Gaze Affect Group Dialogue? A Computational Approach. Journal of Learning Analytics, 2(2), 107-133. [ pdf ]

📚 Schneider, B., & Blikstein, P. (2015). Unraveling Students’ Interaction Around a Tangible Interface using Multimodal Learning Analytics. International Journal of Educational Data Mining, 7(3), 89-116. [ pdf ]

📄Schneider, B., Bumbacher, E., & Blikstein, P. (2015). Discovery Versus Direct Instruction: Learning Outcomes of Two Pedagogical Models Using Tangible Interfaces. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 364–371). International Society of the Learning Sciences. [ pdf ]

📄Schneider, B., Sharma, K., Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2015). 3D Tangibles Facilitate Joint Visual Attention in Dyads. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 158–165). International Society of the Learning Sciences. [ pdf ]

📄Schneider, B., & Blikstein, P. (2015). Comparing the Benefits of a Tangible User Interface and Contrasting Cases as a Preparation for Future Learning. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 134–141). International Society of the Learning Sciences. [ pdf ]

👥Suthers, D., Wise, A., Schneider, B., Shaffer, D.W., Hoppe, H.U, & Siemmens, G. (2015). Learning Analytics of and in Meditational Processes of Collaborative Learning. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 26–28). International Society of the Learning Sciences. [ pdf ]

2014


📚 Schneider, B., & Pea, R. (2014). Toward Collaboration Sensing. International Journal of Computer-Supported Collaborative Learning, 9(4), 371-395. [ pdf ]

📄Schneider, B., & Pea, R. (2014). The Effect of Mutual Gaze Perception on Students’ Verbal Coordination. In Proceedings of the 7th International Conference on Educational Data Mining, London, UK, p. 138-144. [ pdf ] Best Bridging Paper Award 🏆

📄Schneider, B., & Blikstein, P. (2014). Unraveling Students’ Interaction Around a Tangible Interface using Gesture Recognition. In Proceedings of the 7th International Conference on Educational Data Mining, London, UK, p.320-323. [ pdf ]

📄Schneider, B. (2014). Toward Collaboration Sensing: Multimodal Detection of the Chameleon Effect in Collaborative Learning Settings. In Proceedings of the 7th International Conference on Educational Data Mining, YRT-Doctoral Track, London, UK, p. 435-437. [ pdf ]

📄Schneider, B. (2014). The perceptual benefits of a tangible interface decrease with users’ expertise. In CHI’14 Extended Abstracts on Human Factors in Computing Systems (pp. 963-968). ACM. [ pdf ] Finalist, Student Research Competition (3rd place) 🏆

📄Salehi, S., Schneider, B., & Blikstein, P. (2014). The effects of physical and virtual manipulatives on learning basic concepts in electronics. In CHI’14 Extended Abstracts on Human Factors in Computing Systems (pp. 2263-2268). ACM. [ pdf ]

📄Salehi, S., Schneider B., & Blikstein, P. (2014). Comparing the Effect of Physical and Virtual Circuit Construction Kits on Student Learning of Electricity. American Educational Research Association Conference, AERA ‘2014. Philadelphia, PA, USA.

2013


📚 Schneider, B., & Pea, R. (2013). Real-time mutual gaze perception enhances collaborative learning and collaboration quality. International Journal of Computer-Supported Collaborative Learning, 8(4), 375-397. [ pdf ]

📚 Schneider B., Wallace J., Pea, R. & Blikstein P. (2013). Preparing for Future Learning with a Tangible User Interface: the Case of Neuroscience. IEEE Transactions on Learning Technologies, 6(2), 117-129. [ pdf ]

📄Schneider, B., Abu-El-Haija, S., Reesman, J., & Pea, R. (2013). Toward Collaboration Sensing: Applying Network Analysis Techniques to Collaborative Eye-tracking Data. ACM International Conference on Learning Analytics, LAK  ’13 (pp. 107-111). Leuven, Belgium: ACM. [ pdf ] Best Paper Award 🏆

📄Schneider, B., & Pea, R. (2013). Using Eye-Tracking Technology to Support Visual Coordination in Collaborative Problem-Solving Groups. 10th International Conference on Computer Supported Collaborative Learning, CSCL2013. Madison, Wisconsin. [ pdf ]

📄Schneider, B., Valdes, C., Temple, K., Shen, C., & Shaer, O. (2013). Comparing “in the Wild” Studies With Laboratory Experiments: A Case of Educational Interactive Tabletops. 10th International Conference on Computer Supported Collaborative Learning, CSCL2013. Madison, Wisconsin. [ pdf ]

📄Schneider, B., Pao, Y., & Pea, R. (2013). Using Machine Learning Techniques on Eye-Tracking Datasets to Predict Students’ Learning Outcomes. ACM International Conference on Learning Analytics, LAK  ’13. Leuven, Belgium: ACM. [ pdf ]

📄Schneider, B., & Pea, R. (2013). Using Gaze-Awareness Tools to Facilitate Joint Attention in Collaborative Learning Groups.The sixth annual inter-Science of Learning Centers Conference, iSLC ’13. Philadelphia, PA, USA. [ pdf ]

📄Schneider, B., & Pea, R. (2013). Using Network Analysis Techniques on Social Eye-tracking Data to Predict Levels of Collaboration. 10th International Conference on Computer Supported Collaborative Learning, CSCL2013. Madison, Wisconsin.

📄Schneider, B., & Pea, R. (2013). Facilitating Joint Visual Attention with Gaze-Awareness Tools: An Empirical Study. American Educational Research Association Conference, AERA ‘2013. San Francisco, CA, USA.

📄Schneider, B., & Blikstein, P. (2013). Supporting Collaborative Learning of Probabilities with a Tangible User Interface: Design and Preliminary Results. American Educational Research Association Conference, AERA ‘2013. San Francisco, CA, USA.

2012


📚 Schneider, B. (2012). Review of the book “You Are Not a Gadget: A Manifesto”, by J. Lanier. Journal of Technology Education, 23, 2. [ pdf ]

📄Schneider, B., Blikstein, P., & McKay, W. (2012). Combinatorix: a Tangible User Interface that Supports Collaborative Learning of Probabilities. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 129-132). Boston, MA, USA: ACM. [ pdf ]

📄Schneider, B., Strait, M., Muller, L., Elfenbein, S., Shaer, O., Shen, C. (2012). Phylo-Genie: Engaging Students in Collaborative ‘Tree- Thinking’ through Tabletop Techniques. In Proc. ACM Conference on Human Factors in Computing Systems (CHI’12), ACM Press. [ pdf ]

📄Schneider, B., Wallace, J., Pea, R., & Blikstein, P. (2012). BrainExplorer: An Innovative Tool for Teaching Neuroscience. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 407-410). Boston, MA, USA: ACM. [ pdf ]

📄Schneider, B., Tobiasz, M., Willis, C. & Shen, C. (2012). WALDEN: Multi-Surface Multi-Touch Simulation of Climate Change and Species Loss in Thoreau’s Woods. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 387-390). Boston, MA, USA: ACM. [ pdf ]

📄Salehi, S., Schneider, B., & Blikstein, P. (2012). Comparing the Effect of Interactive Tabletops and Desktops on Students’ Cognition. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 391–394). Boston, MA, USA: ACM. [ pdf ]

📄Schneider B. (2012). Perceptual Benefits of Physical Material for a Spatial Task. American Educational Research Association Conference, AERA ‘2012. Vancouver, BC, Canada. [ pdf ]

👥Schneider, B. (2012). Designing Tabletop Activities for Inquiry-Based Learning: Lessons from Phylogenetics, Neuroscience and Logistics. Doctoral Symposium, ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 289–294). Boston, MA, USA: ACM. [ pdf ]

2011


📚 Schneider, B., Jermann, P., Zufferey, G., & Dillenbourg, P. (2011). Benefits of a Tangible Interface for Collaborative Learning and Interaction. IEEE Transactions on Learning Technologies, 4(3), 222–232. [ pdf ]

2010


👥Schneider B. & Shen C. (2010). Enhancing Tabletops: Multi-Surface Environments for Collaborative Learning. 9th International Conference of the Learning Sciences. International Society of the Learning Sciences: Chicago IL. [ pdf ]

2009


📄Jermann, P., Zufferey, G., Schneider, B., Lucci, A., Lépine, S., & Dillenbourg, P. (2009). Physical space and division of labor around a tabletop tangible simulation. In Proceedings of the 9th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 345–349). International Society of the Learning Sciences. [ pdf ]