📚= Journal Article, Book Chapter

📄= Peer-reviewed Conference Proceedings

(Note 1: * indicates author was a student at the time the manuscript was prepared)

(Note 2: if you cannot open the pdfs, try right click > open link in new tab)

Forthcoming


📚Schneider, B., & Radu, I. (in press). Augmented Reality in the Learning Sciences. The Cambridge Handbook of the Learning Sciences.

📚Schneider, B., Worsley, M., & Martinez-Maldonado, R. (in press). Gesture and Gaze: Multimodal Data in Dyadic Interactions. International Handbook of Computer-Supported Collaborative Learning.

📚D’Angelo, S., & Schneider, B. (accepted). Shared Gaze Visualizations in Collaborative Interactions: Past, Present and Future. Interacting with Computers (IWC).

📚*Sung, G., *Feng, T., & Schneider, B. (accepted). Learners Learn More and Instructors Track Better with Real-time Gaze Sharing. International Conference on Computer-Supported Collaborative Work / Proceedings of the ACM: Human Computer Interaction (PACM HCI).

📚Radu, I., *Akkoc, T.,*Bowman, Y., *Bott, I., & Schneider, B. (accepted). A survey of needs and features for collaborative augmented reality in collocated spaces. International Conference on Computer-Supported Collaborative Work / Proceedings of the ACM: Human Computer Interaction (PACM HCI).

📚Schneider, B., Dowell, N., & Thompson, K. (in press). Collaboration Analytics - Current State and Potential Futures. Journal of Learning Analytics.

📄*Hassan, J., *Leong, J. & Schneider, B. (accepted). Multimodal Data Collection Made Easy: The EZ-MMLA Toolkit. ACM International Conference on Learning Analytics, LAK ’21.

📄*Guillain, L. & Schneider, B. (accepted). Facilitators First: Building a Tool With Facilitators to Foster a More Collaborative Makerspace Community Through Movement Traces. ACM International Conference on Learning Analytics, LAK ’21.

📄Radu, I., Joy, T., *Bowman, Y., *Bott, I. & Schneider, B. (accepted). Using Augmented Reality in Education: Opportunities and Pitfalls. International Society for Technology in Education.

📄Radu, I., Joy, T., & Schneider, B. (accepted). Virtual Makerspaces: A System for Enabling Remote Collaborations Around Physical Maker Activities Using Mixed Reality Hardware Integration. Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems.

📄*Hoppenstedt, E., Radu, I., Tugce, A., & Schneider, B. (accepted). Finding Issues and Solutions During Augmented Reality Collaborative Problem Solving. In the 14th International Conference on Computer Supported Collaborative Learning.

📄Bryant, T., & Schneider, B. (accepted). How Real-time Shared Gaze Visualizations Can Benefit Peer Teaching: A Qualitative Study. In the 14th International Conference on Computer Supported Collaborative Learning.

📄*Yang, S., *Chng, E., & Schneider, B. (accepted). From Novice to Instructor: Inspiring Educators to Facilitate Maker-Centered Learning. In the 13th International Conference of the Learning Sciences.

📄*Sung, G., *Yoo, T., *Chng, E., *Yang, S., & Schneider, B. (accepted). Automated Tracking of Student Activities in a Makerspace Using Motion Sensor Data. In the 14th International Conference on Computer Supported Collaborative Learning.

2020


📚Schneider, B., *Dich, Y., & Radu, I. (2020). Unpacking the Relationship Between Existing and New Measures of Physiological Synchrony and Collaborative Learning: A Mixed Methods Study. International Journal of Computer-Supported Collaborative Learning (15)1. [ pdf ]

📚Schneider, B., *Reilly, J., & Radu, I. (2020). Lowering Barriers for Accessing Sensor Data in Education: Lessons Learned from Teaching Multimodal Learning Analytics to Educators. Journal for STEM Education Research, 3(1), 91-124. [ pdf ]

📚Schneider, B. (2020). A Methodology for Capturing Joint Visual Attention Using Mobile Eye-trackers. JoVE (Journal of Visualized Experiments), (155), e60670. [ video article ]

📚Radu, I., *Hv, V., & Schneider, B. (2020). Radu, I., Hv, V., & Schneider, B. (2020). Unequal Impacts of Augmented Reality on Learning and Collaboration During Robot Programming with Peers. Proceedings of the ACM on Human-Computer Interaction, 4(CSCW3), 245:1-245:23. [ pdf ] [ video ]

📄*Chng, E., *Seyam, M. R., *Yao, W., & Schneider, B. (2020). Using Motion Sensors to Understand Collaborative Interactions in Digital Fabrication Labs. In International Conference on Artificial Intelligence in Education (pp. 118-128). Springer, Cham. [ pdf ]

📄*Chng, E., *Zeylikman, S., & Schneider, B. (2020). The Double-Edged Sword of Automating Personalized Interventions In Makerspaces: an Exploratory Study of Potential Benefits and Drawbacks. In International Conference on Artificial Intelligence in Education (pp. 64-68). Springer, Cham. [ pdf ]

📄*Tu, E., Radu, I., & Schneider, B. (2020). Relationships Between Body Postures and Collaborative Learning States in an Augmented Reality Study. In International Conference on Artificial Intelligence in Education (pp. 257-262). Springer, Cham. [ pdf ]

📄*Chng, E., *Zeylikman, S., & Schneider, B. (2020). Augmenting Instructor Decision-Making with Data in Makerspaces. In Proceedings of the 13th International Conference of the Learning Sciences – Volume 1 (pp. 867-868). International Society of the Learning Sciences.  [ pdf ]

📄*Chng, E., *Seyam, M. R., *Yao, W., & Schneider, B. (2020). Providing Instructional Support for Makerspaces: Examining the Type and Diversity of Student Social Interactions. In Proceedings of the 13th International Conference of the Learning Sciences – Volume 1 (pp. 897-898). International Society of the Learning Sciences. [ pdf ]

📄Radu, I., *Vanderlee, C., & Schneider, B. (2020). Understanding Augmented Reality Tools in Maker Spaces. In Proceedings of the 12th International Conference of the Learning Sciences – Volume 2 (pp. 1813-1814). International Society of the Learning Sciences. [ pdf ]

📄Radu, I., & Schneider, B. (2020). Understanding the Benefits and Drawbacks for Augmented Reality in Collaborative Learning of Electromagnetism. American Educational Research Association.

📄Schneider, B. (2020). Using Multimodal Learning Analytics to Capture 21st Century Skills in Digital Fabrication Laboratories. International Conference of the Learning Sciences. [ pdf ]

📄*McGivney, E., & Schneider, B. (2020). This is how I can fit: Barriers and Facilitating Factors to Gender Inclusion in Makerspace Education. In Proceedings of the Connected Learning Summit, pp. 101-109. [ pdf ]

📄*Adler-Belendez, D., *Hoppenstedt Orellana, E., *Husain, M. *Chng, E., & Schneider, B. (2020). How are 21st century skills captured in makerspaces?  A review of the literature. In Proceedings of FabLearn 2020. [ pdf ]

📄Radu, I., *Vanderlee, C., & Schneider, B. (2020). The Augmented Reality Holoboard and Holopen: Electronic Circuit Debugging Tools. In Proceedings of FabLearn 2020. Best Demo Award 🏆[ pdf ] [ video ]

2019


📚Matuk, C., Tissenbaum, M., & Schneider, B. (2019). Real-time Orchestrational Technologies in Computer-Supported Collaborative Learning: An Introduction to the Special Issue. International Journal of Computer-Supported Collaborative Learning, 14(3), 251-260. [ pdf ]

📄*Reilly, J., & Schneider, B. (2019). Predicting the Quality of Collaborative Problem Solving Through Linguistic Analysis of Discourse. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 149-157. [ pdf ]

📄*Huang, K., *Bryant, T., & Schneider, B. (2019). Identifying Collaborative Learning States Using Unsupervised Machine Learning on Eye-Tracking, Physiological and Motion Sensor Data. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 318-323.[ pdf ]

📄Radu, I., & Schneider, B. (2019). What Can We Learn from Augmented Reality (AR)? Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 544:1–544:12. [ pdf ]

📄Schneider, B. (2019). Unpacking Collaborative Learning Processes during Hands-on Activities using Mobile Eye-Tracking. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 1 (pp. 41–48). International Society of the Learning Sciences.  [ pdf ] Best Design Paper Award 🏆

📄Radu, I., & Schneider, B. (2019). Impacts of Augmented Reality on Collaborative Physics Learning, Leadership, and Knowledge Imbalance. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 1 (pp. 128-135). International Society of the Learning Sciences.  [ pdf ]

📄*Unahalekhaka, A., Radu, I., & Schneider, B. (2019). How Augmented Reality Affects Collaborative Learning of Physics: a Qualitative Analysis. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 1 (pp. 264-271). International Society of the Learning Sciences.  [ pdf ]

📄*Ramirez, L., *Yao, W., *Chng, E., & Schneider, B. (2019). Toward Instrumenting Makerspaces: Using Motion Sensors to Capture Students’ Affective States and Social Interactions in Open-Ended Learning Environments. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 639-642.[ pdf ]

📄*Angert, T., & Schneider, B. (2019). Augmenting Transcripts with Multimodal Data. In Proceedings of the 12th International Conference on Educational Data Mining, pp. 496-499. [ pdf ]

📄*Bryant, T., Radu, I., & Schneider, B. (2019). A Qualitative Analysis of Joint Visual Attention and Collaboration with High- and Low-Achieving Groups in Computer-Mediated Learning. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 2 (pp. 1044). International Society of the Learning Sciences. [ pdf ]

📄Martinez, R.M., Kharrufa, A., Schneider, B., & Worsley, M. (2019). Collaboration Analytics: Making Learning Visible in Collaborative Settings. In the 13th International Conference on Computer Supported Collaborative Learning –  Volume 2 (pp. 923–924). International Society of the Learning Sciences.  [ pdf ]

2018


📚 Schneider, B., Sharma, K., Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2018). Leveraging Mobile Eye-Trackers to Capture Joint Visual Attention in Co-Located Collaborative Learning Groups. International Journal of Computer-Supported Collaborative Learning, 13(3), 241-261. [ pdf ]

📚 Schneider, B., & Blikstein, P. (2018). Tangible User Interfaces and Contrasting Cases as a Preparation for Future Learning. Journal of Science Education and Technology, 27(4), 369-384. [ pdf ]

📚 Fuhrmann, T., Schneider, B., & Blikstein, P. (2018). Should students design or interact with models? Using the Bifocal Modeling Framework to Investigate Model Construction in High School Science. International Journal of Science Education, 40(8), 867-893. [ pdf ]

📄*Silva, M., Radu, I., Schneider, B., Cavalcante, P., and Teichrieb, V. (2018). “An Investigation on How Teachers are Using Augmented Reality in Their Lessons”. In: Anais do XXIX Simpósio Brasileiro de Informática na Educação.

📄*Reilly, J, *Ravel, M., & Schneider, B (2018). Assessing Collaboration Using Motion Sensors and Multi- Modal Learning Analytics. 11th International Conference on Educational Data Mining, pp. 333-339. [ pdf ]

📄*Dich, Y., Reilly, J. & Schneider, B. (2018). Using Physiological Synchrony as an Indicator of Collaboration Quality, Task Performance and Learning. In International Conference on Artificial Intelligence in Education (pp. 98-110). Springer, Cham. [ pdf ]

📄*Xie, B., *Dich, Y., *Reilly, J. & Schneider, B. (2018). Augmenting Qualitative Analyses of Collaborative Learning Groups Through Multi-Modal Sensing. In Proceedings of the 12th International Conference of the Learning Sciences – Volume 1 (pp. 608–615). International Society of the Learning Sciences.  [ pdf ]

📄*Starr, E., *Reilly, J., & Schneider, B. (2018). Toward Using Multi-Modal Learning Analytics to Support and Measure Collaboration in Co-Located Dyads. In Proceedings of the 12th International Conference of the Learning Sciences – Volume 1 (pp. 448–455). International Society of the Learning Sciences.  [ pdf ]

📄von Davier, A., Schneider, B., Whitehill, J. & Bertling, M. (2018). Measuring Collaboration and Engagement using “Big Data”. National Council on Measurement in Education, NCME’2018. New York City, NY, USA. [ pdf ]

📄*Davis, R.L., Schneider, B., & Blikstein, P. (2018). Learning to See Like an Engineer: Capturing Shifts in Students’ Perceptions Using Grounded Learning Analytics.  American Educational Research Association Conference, AERA ‘2018. New York City, NY, USA. [ pdf ]

2017


📚 Schneider, B. (2017). Preparing Students For Future Learning With Mixed Reality Interfaces. In D. Liu, C. Dede, R. Huang & J. Richards (Eds.), Virtual, Augmented, and Mixed Realities in Education. Springer. [ gbooks ]

📚 Martinez, R.M., Schneider, B., Charleer, S., Shum, S.B., Klerkx, J., & Duval, E. (2017). Analytics for Natural User Interfaces: A Framework, Case Studies and Maturity Analysis.  Journal of Learning Analytics, 4(1), 24-57. [ pdf ]

📚 Schneider, B. (2017). Tangibles and tangible learning. In K. Peppler (Ed.), The SAGE encyclopedia of out-of-school learning (Vol. 2, pp. 767-772). Thousand Oaks,, CA: SAGE Publications Ltd.  [ pdf ]

📚 Blikstein, P., *Gomes, J., Henrique, A., & Schneider, B. (2017). The Effect of Highly Scaffolded vs General Instruction on Students’ Exploratory Behavior and Arousal. Technology, Knowledge and Learning, 22 (1), 105–128. [ pdf ]

📄*Davis, R.L., Schneider, B., & Blikstein, P. (2017). Making the Invisible Visible: A New Method for Capturing Student Development in Makerspaces. In Proceedings of the 12th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 175–182). International Society of the Learning Sciences. [ pdf ]

📄Sharma, K., Jermann, P., Dillenbourg, P., Rau, M., Pardos, Z., Schneider, B., D’Angelo, S., Gergle, D., & Prieto, L. (2017). CSCL and Eye-tracking: Experiences, Opportunities and Challenges.In Proceedings of the 12th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 727–734). International Society of the Learning Sciences. [ pdf ]

2016


📚 *Schneider, B., & Blikstein, P. (2015). Flipping the Flipped Classroom: A Study of the Effectiveness of Video Lectures Versus Constructivist Exploration Using Tangible User Interfaces. IEEE Transactions on Learning Technologies, 9(1), 5-17. [ pdf ]

📚 *Schneider, B., & Pea, R. (2016). Real-time mutual gaze perception enhances collaborative learning and collaboration quality. Educational Media and Technology Yearbook, 40, 99-125. [ pdf ]

📚 *Schneider, B., *Sharma., K., *Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2016). Unpacking The Perceptual Benefits of a Tangible Interface.  ACM Transactions on Computer-Human Interactions (TOCHI), 23(6), 39. [ pdf ]

📄*Schneider, B., *Sharma, K., *Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2016). Detecting Collaborative Dynamics Using Mobile Eye-Trackers. In Proceedings of the 11th International Conference of the Learning Sciences – Volume 1 (pp. 522–529). International Society of the Learning Sciences.  [ pdf ]

📄Martinez-Maldonado, R., *Schneider, B., Charleer, S., Shum, S. B., Klerkx, J., & Duval, E. (2016). Interactive surfaces and learning analytics: data, orchestration aspects, pedagogical uses and challenges. In Proceedings of the Sixth International Conference on Learning Analytics & Knowledge (pp. 124-133). ACM. [ pdf ]

📄Worsley, M., Abrahamson, D., Blikstein, P., Grover, S., *Schneider, B., & Tissenbaum, M. (2016). Situating Multimodal Learning Analytics. In Proceedings of the 12th International Conference of the Learning Sciences. [ pdf ]

2015


📚 *Schneider, B., & Pea, R. (2015). Does Seeing One Another’s Gaze Affect Group Dialogue? A Computational Approach. Journal of Learning Analytics, 2(2), 107-133. [ pdf ]

📚 *Schneider, B., & Blikstein, P. (2015). Unraveling Students’ Interaction Around a Tangible Interface using Multimodal Learning Analytics. International Journal of Educational Data Mining, 7(3), 89-116. [ pdf ]

📄*Schneider, B., *Bumbacher, E., & Blikstein, P. (2015). Discovery Versus Direct Instruction: Learning Outcomes of Two Pedagogical Models Using Tangible Interfaces. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 364–371). International Society of the Learning Sciences. [ pdf ]

📄*Schneider, B., *Sharma, K., *Cuendet, S., Zufferey, G., Dillenbourg, P., & Pea, R. (2015). 3D Tangibles Facilitate Joint Visual Attention in Dyads. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 158–165). International Society of the Learning Sciences. [ pdf ]

📄*Schneider, B., & Blikstein, P. (2015). Comparing the Benefits of a Tangible User Interface and Contrasting Cases as a Preparation for Future Learning. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 134–141). International Society of the Learning Sciences. [ pdf ]

📄Suthers, D., Wise, A., *Schneider, B., Shaffer, D.W., Hoppe, H.U, & Siemmens, G. (2015). Learning Analytics of and in Meditational Processes of Collaborative Learning. In Proceedings of the 11th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 26–28). International Society of the Learning Sciences. [ pdf ]

2014


📚 *Schneider, B., & Pea, R. (2014). Toward Collaboration Sensing. International Journal of Computer-Supported Collaborative Learning, 9(4), 371-395. [ pdf ]

📄*Schneider, B., & Pea, R. (2014). The Effect of Mutual Gaze Perception on Students’ Verbal Coordination. In Proceedings of the 7th International Conference on Educational Data Mining, London, UK, p. 138-144. [ pdf ] Best Bridging Paper Award 🏆

📄*Schneider, B., & Blikstein, P. (2014). Unraveling Students’ Interaction Around a Tangible Interface using Gesture Recognition. In Proceedings of the 7th International Conference on Educational Data Mining, London, UK, p.320-323. [ pdf ]

📄*Schneider, B. (2014). Toward Collaboration Sensing: Multimodal Detection of the Chameleon Effect in Collaborative Learning Settings. In Proceedings of the 7th International Conference on Educational Data Mining, YRT-Doctoral Track, London, UK, p. 435-437. [ pdf ]

📄*Schneider, B. (2014). The perceptual benefits of a tangible interface decrease with users’ expertise. In CHI’14 Extended Abstracts on Human Factors in Computing Systems (pp. 963-968). ACM. [ pdf ] Finalist, Student Research Competition (3rd place) 🏆

📄*Salehi, S., *Schneider, B., & Blikstein, P. (2014). The effects of physical and virtual manipulatives on learning basic concepts in electronics. In CHI’14 Extended Abstracts on Human Factors in Computing Systems (pp. 2263-2268). ACM. [ pdf ]

📄*Salehi, S., *Schneider B., & Blikstein, P. (2014). Comparing the Effect of Physical and Virtual Circuit Construction Kits on Student Learning of Electricity. American Educational Research Association Conference, AERA ‘2014. Philadelphia, PA, USA.

2013


📚 *Schneider, B., & Pea, R. (2013). Real-time mutual gaze perception enhances collaborative learning and collaboration quality. International Journal of Computer-Supported Collaborative Learning, 8(4), 375-397. [ pdf ]

📚* Schneider B., *Wallace J., Pea, R. & Blikstein P. (2013). Preparing for Future Learning with a Tangible User Interface: the Case of Neuroscience. IEEE Transactions on Learning Technologies, 6(2), 117-129. [ pdf ]

📄*Schneider, B., *Abu-El-Haija, S., *Reesman, J., & Pea, R. (2013). Toward Collaboration Sensing: Applying Network Analysis Techniques to Collaborative Eye-tracking Data. ACM International Conference on Learning Analytics, LAK  ’13 (pp. 107-111). Leuven, Belgium: ACM. [ pdf ] Best Paper Award 🏆

📄*Schneider, B., & Pea, R. (2013). Using Eye-Tracking Technology to Support Visual Coordination in Collaborative Problem-Solving Groups. 10th International Conference on Computer Supported Collaborative Learning, CSCL2013. Madison, Wisconsin. [ pdf ]

📄*Schneider, B., *Valdes, C., *Temple, K., Shen, C., & Shaer, O. (2013). Comparing “in the Wild” Studies With Laboratory Experiments: A Case of Educational Interactive Tabletops. 10th International Conference on Computer Supported Collaborative Learning, CSCL2013. Madison, Wisconsin. [ pdf ]

📄*Schneider, B., *Pao, Y., & Pea, R. (2013). Using Machine Learning Techniques on Eye-Tracking Datasets to Predict Students’ Learning Outcomes. ACM International Conference on Learning Analytics, LAK  ’13. Leuven, Belgium: ACM. [ pdf ]

📄*Schneider, B., & Pea, R. (2013). Using Gaze-Awareness Tools to Facilitate Joint Attention in Collaborative Learning Groups.The sixth annual inter-Science of Learning Centers Conference, iSLC ’13. Philadelphia, PA, USA. [ pdf ]

📄*Schneider, B., & Pea, R. (2013). Using Network Analysis Techniques on Social Eye-tracking Data to Predict Levels of Collaboration. 10th International Conference on Computer Supported Collaborative Learning, CSCL2013. Madison, Wisconsin.

📄*Schneider, B., & Pea, R. (2013). Facilitating Joint Visual Attention with Gaze-Awareness Tools: An Empirical Study. American Educational Research Association Conference, AERA ‘2013. San Francisco, CA, USA.

📄*Schneider, B., & Blikstein, P. (2013). Supporting Collaborative Learning of Probabilities with a Tangible User Interface: Design and Preliminary Results. American Educational Research Association Conference, AERA ‘2013. San Francisco, CA, USA.

2012


📚 *Schneider, B. (2012). Review of the book “You Are Not a Gadget: A Manifesto”, by J. Lanier. Journal of Technology Education, 23, 2. [ pdf ]

📄*Schneider, B., Blikstein, P., & McKay, W. (2012). Combinatorix: a Tangible User Interface that Supports Collaborative Learning of Probabilities. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 129-132). Boston, MA, USA: ACM. [ pdf ]

📄Schneider, B., *Strait, M., Muller, L., *Elfenbein, S., Shaer, O., Shen, C. (2012). Phylo-Genie: Engaging Students in Collaborative ‘Tree- Thinking’ through Tabletop Techniques. In Proc. ACM Conference on Human Factors in Computing Systems (CHI’12), ACM Press. [ pdf ]

📄*Schneider, B., *Wallace, J., Pea, R., & Blikstein, P. (2012). BrainExplorer: An Innovative Tool for Teaching Neuroscience. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 407-410). Boston, MA, USA: ACM. [ pdf ]

📄Schneider, B., Tobiasz, M., Willis, C. & Shen, C. (2012). WALDEN: Multi-Surface Multi-Touch Simulation of Climate Change and Species Loss in Thoreau’s Woods. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 387-390). Boston, MA, USA: ACM. [ pdf ]

📄*Salehi, S., *Schneider, B., & Blikstein, P. (2012). Comparing the Effect of Interactive Tabletops and Desktops on Students’ Cognition. ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 391–394). Boston, MA, USA: ACM. [ pdf ]

📄*Schneider B. (2012). Perceptual Benefits of Physical Material for a Spatial Task. American Educational Research Association Conference, AERA ‘2012. Vancouver, BC, Canada. [ pdf ]

📄*Schneider, B. (2012). Designing Tabletop Activities for Inquiry-Based Learning: Lessons from Phylogenetics, Neuroscience and Logistics. Doctoral Symposium, ACM International Conference on Interactive Tabletops and Surfaces, ITS  ’12 (pp. 289–294). Boston, MA, USA: ACM. [ pdf ]

2011


📚 *Schneider, B., Jermann, P., Zufferey, G., & Dillenbourg, P. (2011). Benefits of a Tangible Interface for Collaborative Learning and Interaction. IEEE Transactions on Learning Technologies, 4(3), 222–232. [ pdf ]

2010


📄*Schneider B. & Shen C. (2010). Enhancing Tabletops: Multi-Surface Environments for Collaborative Learning. 9th International Conference of the Learning Sciences. International Society of the Learning Sciences: Chicago IL. [ pdf ]

2009


📄Jermann, P., *Zufferey, G., *Schneider, B., *Lucci, A., *Lépine, S., & Dillenbourg, P. (2009). Physical space and division of labor around a tabletop tangible simulation. In Proceedings of the 9th International Conference on Computer Supported Collaborative Learning – Volume 1 (pp. 345–349). International Society of the Learning Sciences. [ pdf ]