Amita Karunakaran
amitanvk@gmail.com / 678-644-0813 / karunakarancorner.com
Education
Georgia Institute of Technology, Atlanta GA (August 2012 - May 2016)
Bachelor of Science in Computational Media
GPA: 3.12
Paid for 80% of tuition through scholarships
Experience
IT Innovation Intern, Southern Company (October 2017 – Present)
Customer facing projects using emerging technologies such as AR and VR.
- Developed "Plant Kemper Cardboard Tour": an IOS / Android Google Cardboard virtual tour app for Southern Company’s newest power plant.
- Developed “Nuclear Careers”: an IOS / Android snapchat-style app for Southern Nuclear’s outreach efforts aimed at Middle and High School students.
- Worked with emerging technology such as AR, VR, and Robotics to educate company affiliates on business possibilities.
- Currently developing a virtual reality interactive environment “Powertown” designed to explore electric hazards in day to day lives.
Product Team, Psychometric Studios Interactive (March 2015 – Present)
Video Game Development Startup
- Currently developing a 2D story based game based around social anxiety.
Undergraduate Researcher, GT Interactive Media Technology Center (May 2013 – October 2016)
Human Computer Interaction research projects.
- Developed levels, visual and motor impairment simulation modes for Unity based puzzle game used for cognitive research.
- Optimized augmented reality demo developed in Unity using chroma-key and head mounted display systems.
- Documented data from experiments involving augmented reality app developed for iPad.
- Worked on UI design and optimizing video and camera feeds for Unity based augmented reality demo using Oculus Rift, and D3 visualization for augmented reality project.
Projects
Lead Developer, Space Squids
2 player 3D racing game built with student team in the Unity Engine.
- Designed prototype player movement systems, race systems, powerups, and third race track.
Lead Developer, Lords of Steam
4 player PVP third person shooter game built with student team in the Unity Engine.
- Implemented player movement, weapons, health, and energy systems.
- Designed and created models for player characters, weapons, levels, and UI layer.
Developer, Cycle Atlanta API
PHP API and login system for the Cycle Atlanta mobile app.
- Implemented and tested AP call methods used to access Cycle Atlanta’s database.
Lead Developer, Infection
Arcade style roguelike game built with student team in Unity engine.
- Designed and created player character model, game background, and soundtrack.
DART (Dynamic Animation and Robotics Toolkit) Projects
Physics Simulation class projects written in C++ built on DART platform
- Created physics simulations of fluid dynamics, rigid body collisions, and ragdoll physics.
Skills
Programming Languages: Java, C#, C, C++, Python, Javascript, PHP
Engines: Unity
Software/Tools: Autodesk Maya, Blender, Adobe Photoshop, Adobe Illustrator