KAT KITAY
Writer, critic, and technologist based in NYC.
EDUCATION
2024 – Master’s, New Media, NYU Tisch School of the Arts, New York City
2012 – Bachelor’s, Anthropology, UCLA, Los Angeles
EMPLOYMENT
2023 – Independent writer (essays and criticism on art and tech, plus poetry)
2022 – Creative technologist (CAD, 3D printing, circuit design, fabrication, A/V production)
2006 – Programmer (net art, web-based games, software engineering)
WRITING
2025 – ArtReview, “Grieving Digital Art”, upcoming essay
The Whitney Review, “Against Platforms”, upcoming book review (print)
Archaic Magazine, “Other Networks”, upcoming book review (print)
Daemonlovers, “Cthulhu’s Open Call”, upcoming essay (print)
Sublation Magazine, upcoming essay
2024 – Do Not Research, “The Dialectic of Doomscrolling”, essay (online+print); also republished in NYU Adjacent and All Inclusive zine (print)
Julia Stoschek Foundation, “Deep Pressure”, creative text as part of Digital Diaries exhibition + book (print)
New York Review of Architecture, “Auto Body Horror”, review
The Brooklyn Rail, “FAKE IT TILL YOU MAKE IT”, art book review (online+print)
Flash Art, “SMALL V01CE / Honor Fraser”, review
Spike Art Magazine, “What’s After Post-Internet Art?”, essay
Outland, “Metaverse Not Found”, essay
2023 – Do Not Research, “The Origin of Cyborgs”, essay (online+print)
POETRY
2024 – Expat Press, “Late Heavy Bombardment”
2023 – Hobart Pulp, “Imagine You Were So Angry”
CURATORIAL PROJECTS
2025 – Hypermade, Dunkunsthalle, New York City
PUBLIC EVENTS
2025 – Performance-lecture at Destruction Junket, New York City
2024 – Reading at Julia Stoschek Foundation, Dusseldorf, Germany
Poetry reading at “Spiritual Warfare”, Non Plus Ultra, Los Angeles
2023 – Poetry reading at “ETC…” hosted by Peter B.D., SARA’s, New York City
GROUP EXHIBITIONS
2025 – Levels of Nuance, Zillow Show, online exhibition
2024 – NYU Tisch, ITP Master’s Spring Show
2023 – Rhizome, ByoUSB / Rockaway Art Week, New York City
SKILLS
Code: HTML/CSS, Javascript, Python, C++, SQL, database and system design
Software: Blender, Fusion360, Adobe Suite, Unity, MadMapper
Hardware: Electronics engineering (Arduino, circuit design, PCB design and manufacturing), audio/video production, video projection design
Fabrication: 3D printing, laser cutting, ceramics, mold-making and casting (silicone, plaster), basic woodworking