RULES OF THE GAME

                   ARIZONA SPORTS COMPLEX

References to the male gender in the Rules of the Game in respect of referees, players and official are for simplification and apply to both males and females.

REGISTRATION

All fees must be paid by the date

indicated by ASC management.

PLAY AT YOUR OWN RISK

Adult Player & Team Eligibility

THE FIELD

Center Circle

        The center circle with a fifteen-foot (15’) radius shall be marked.

Penalty Area

        At each end of the field of play two Penalty areas shall be marked.

Penalty Kick Mark

A circular mark shall be made within each Penalty Area twenty-four feet (24’) from the midpoint of the goalie line. These shall be the Penalty Kick Marks.

Free Kick Mark

A circular mark shall be placed at the top of each Penalty Area arc for executing free kicks.

Touchline

A touchline shall be placed three feet (3’) inside the perimeter wall on each side of the playing area. It shall be marked parallel to the perimeter wall, from Corner Mark to Corner Mark.

Corner Mark

        A corner mark shall be placed three feet (3’) inside the perimeter wall.

Outside Player

Is anything (other than substitute players) that enters the field without permission of the referee and plays or misdirects the ball or otherwise interferes with the game.

If team has clear possession of the ball, the restart is a Direct Free Kick, from where the ball was at the moment of stoppage.

If neither team has clear possession of the ball, the restart is a Drop Ball, from where the ball was at the moment of stoppage.

Pre-Existing Condition

These things are on or above the field deemed safe and generally do not move. They do not affect one team more adversely than the other.

Ex. Outdoor field netting when blown into the field by the wind.

According to the rules of the game (ball in or out of play)

Safety

        Problems with the field should be reported to ASC management.

THE BALL

Ball Size:

ASC will provide two (2) game balls per game. Teams are responsible for game balls during the game. Teams must go and get the balls after it has been kicked out of bounds.

If the ball becomes unsafe or flat during play, the referee must stop the game, get a different ball and restart the play with:

        

THE PLAYERS

Only Player, Coaches, and Team Captain are allowed on the bench side of the field! No parents or fans allowed!

If a team refuses to clear their benches, the referees have full authority to penalize the team or terminate the game in extreme cases.

Team captains, coaches, or managers:

Ejected Players must leave the bench area as soon as possible without causing trouble. If the player’s behavior is not acceptable he/she must leave the building or premises.

Numbers of players:

Guaranteed Substitutions:

Each team may substitute players freely; provided that:

Substitution Penalties:

A four (4) minute player misconduct (Team does NOT play down) must be assessed for:

If the referee stops play for any of the above substitution violations, then restart is a Direct Free Kick next to the penalized team’s bench door closer to half field.

“What if a Goal is scored with an extra player on the field?”

Goal will not be counted.

THE PLAYERS EQUIPMENT

Players must wear team uniform, consisting of the same color tops, athletic shorts, and soccer socks.

Home team is responsible for changing if there is a color conflict between teams.

Goalkeepers wear jerseys, or colors that distinguish them from all other field players and from referees.

Shin guards must be worn at all times, even during practices and forfeit games.

Footwear: Cleats are not allowed. Flats or turf shoes will be allowed. Questionable footwear must be approved by officials or management.

Safety: Players may not wear anything that can be dangerous to themselves, or someone else in the game. This includes hard casts or splints for an injury.

Jewelry: All items of jewelry are normally considered dangerous, however, any item that is clearly religious or medical in nature can be worn if is NOT dangerous  and it does not provide a player with an unfair advantage.

THE REFEREE

Each game will have at least one (1) referee.

The decisions of the Referee regarding facts (all calls made or not made) related to play and interpretations of the Rules are final.

ASC Management

Has full authority to any disciplinary sanctions imposed to any team or player.

        Has full authority to any decisions made to the outcome of a match.  

Advantage

The referee applies advantage upon seeing a foul or misconduct committed if at that moment the team that was fouled will benefit from not stopping play. Advantage is applied to the team not only to the player fouled. The referee may return and penalized the original foul if the advantage does not develop after a short while (2-3 seconds). Regardless of the advantage the referee can deal with the proper action by assessing penalties if necessary.

Stopping Play

The referee has the power to stop the match for any infringement of the Rules, apply advantage or decide the infringements are trifling or doubtful. However, he/she has the power to stop the game for other reasons like misconduct, to a warn players, to issue penalties, to deal with injured players, and to terminate or abandon the match.

Changing Decisions

The referee can change his/her decision in the case that the ball has not been restarted.

Inadvertent Whistle

If referee mistakenly blows whistle, the proper restart is a drop ball if neither team has possession of the ball, and a direct free kick to the team that had possession of the ball. The location of the restart would be where the ball was at the time he/she blew the whistle.

Behavior of Coaches and Team Officials

Coaches may provide tactical advice to their players, including positive remarks and encouragement. The referee should take action against coaches for irresponsible behavior or for actions that bring the game into disrepute. A coach or team official may be warned by showing the Yellow card (No penalty assess) and Ejected by showing the Red card (No penalty assess).

STARTS AND RESTARTS OF THE GAME

Free Kicks

Direct Free Kicks are awarded for fouls, misconducts, a combination of the two, or certain other offenses (such as “double touch” or 5-second rule violation).

Required Distance For Opponents:

All opponents must be 15 feet or 5 yards away from the ball in all directions.

The kicking team has the right to put the ball in play as quickly as possible, unless the kicking team requests help in dealing with the opponents’ encroachment.

        

The failure to not respect the require distance after an initial verbal warning; will result in a Yellow Card (4 minute misconduct, Team does NOT play down).

Also, if an opponent, while not at the required distance and makes an effort to intercept the ball, the player(s) will be penalized.

However, if the attacking team chooses to take a free kick when an opponent is closer than the minimum distance may NOT thereafter claim of an infringement.

In cases similar to this example, for instance the defender is retiring and does not make an effort to play the ball and the ball is kicked at him/her. In this case there is no infraction because the attacking team put themselves in danger to lose the ball by not waiting for opponent to be at the required distance.

5-Second Rule

        Players have 5 seconds to put the ball in play.

The 5 seconds start counting down as soon as the player puts the ball down and the referee approves the restart and signals to start play.

During some instances the referee may start the count over or stop the count. Ex: injury, encroachment, equipment violation, etc…

KICK-OFF

        

        Start of game, after each half, over time period, and goals.

        It can be taken in any direction.

Teams begin play on the side of their own bench and switch sides of the field prior to start of the 2nd half, with the intention that, in the second half they will end the game on the opposite side of their bench.

Home team takes it on the 1st half and subsequently the guest team takes it on the 2nd half.

Infractions

Retake

Turnover

CORNER KICK

When the ball having last touched by a defender and hits the net over the perimeter wall in-between the corner marks.

        Restart:

The ball shall be placed in the corner mark, nearest to where the ball went out, and it must be kicked from there once the Referee whistles play to start.

        Infractions

        Retake

Turnover

SUPERSTRUCTURE VIOLATION

The ball hits any part of the building superstructure above the field of play.

Restart:

Restart on nearest Shootout Mark on the half of the field that the ball was kicked.

        

Infractions

        Retake

Turnover

KICK-IN

When the ball is played over the perimeter wall along the touchline

        Restart

The ball shall be placed within 3’ feet from where the ball left the field of play

        Infractions

        Retake

Turnover

GOAL-KEEPER DISTRIBUTION

After an attacking player has last touched the ball before hitting the net above the perimeter wall and in-between the corner marks.

Infractions

Retake

Turnover

SPECIAL RESTARTS

In the case of an offensive infractions within the defensive team’s Penalty Arc

        

Restart: A Direct Free Kick on top of the Penalty Arc for the attacking team.

In the case of a Defensive infraction within their own Penalty Arc

Restart: A Direct Free Kick on top of the Penalty Arc for the attacking team.

DROP BALL

If neither team has clear possession of the ball at a stoppage not covered by the rules of the game

DELAYED PENALTY

        Restart:

MISCOUNDUCT PENALTY

        Restart:

RED CARDS

COED LEAGUES (ADULT ONLY)

Tie-Breakers (for playoff standings)

In the event 2 or more teams enter playoffs with the same number of points, a number of tie breakers will be used to determine the seed of each team for the tournament bracket.

  1. Head to Head- if the tied teams had played each other during regular season play, the winner of that game will be placed in the higher seed.

  1. Point Differential- if 2 teams are tied in a head to head game, or the teams did not play each other in regular season, the team with a higher point differential will be placed in the higher seed. (If there are more than 2 teams tied for a position in points standings, point differential will be the first tie-breaker to determine seeds.)
  2. Points Against
  3. Points For
  4. Coin Toss

Semi Final or Championship Games 

If a semi final or championship match ends in a tie after regulation play the following will take place:

 

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