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M5: Synchronization
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Previous Module: Loops                                                   


Coordinate the Actions of Multiple Sprites

Purpose: Students will be able to synchronize the actions of 2 sprites by using wait blocks to set the timing of the actions in a script.

Lesson Goals: I can...

  • Use wait blocks to synchronize the timing of back-and-forth actions
  • Create scripts that coordinate a conversation between 2 sprites

Activity 1: Knock-Knock Joke        

Students will modify the code to add a new line to the Knock Knock joke then create a new Knock Knock joke:


Activity 2 & 3: Animated Story

Students will use events, loops and synchronization to build a self-created Animated Story.

In Activity 2 students will Plan their project and in Activity 3 they will Build their project.

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