William Taubenheim
Game Developer / Marketing - Publishing / Business Management
Self Motivated, Passionate and disciplined. 6 Years of Experience, 5 Years in Unreal Engine Last Updated 11/17/2023
Email: contact@lostframedevelopment.com | Phone: (262-527-9863) | Located: United States | Website: lostframedevelopment.com
WORK EXPERIENCE
CEO & Publisher Lost Frame Development LLC
03/2021 - Present,
My start-up indie game development studio.
Achievements/Tasks
- Built a loyal community around my studio.
- Gathered a massive following across social media.
- Built a good brand name for me and my studio.
- 3 released games on steam
- 1 released Mixed Reality game on Meta Applab
- Gathered over 150k Wishlists for StrangerZ on steam prerelease
- 6 completed games / applications
AEXLABS - Tiktok Marketing
November 2023 - Present
Fleet Farm Auto Service - Alignment Technician
July 2021 - June 2022
Achievements/Tasks
- Employee of the month
- Promoted to alignment tech (highest role in auto service)
ACHIEVEMENTS
StrangerZ surpassed 500,000 downloads in first week of launch
SafeZoneVR - 56,000+ VR Downloads
STRANGER - Wishlist and Sales Goal beat by 2x
Largest streamer on twitch xQc played and enjoyed it, Positive Steam Review Rating, Flawless Launch/Release
StrangerZ passed a wishlist goal of 5000, released on November 3rd with 150,000 wishlists. $0 marketing budget.
PERSONAL PROJECTS
StrangerZ (Present, Released November 3rd)
Marketing / Release:
- Participated in Steam Next Fest - June 2023
- (prerelease) Ranked 3rd most active demo players for over a week
- (prerelease) 2nd most popular upcoming free game on steam
- Surpassed 500,000 downloads in one week
- 150,000 wishlists at release
- Discord community grown to over 6100 members
- Several Tik Tok Trailers of StrangerZ with over 6.5 million views
Backend:
- Developed and marketed entirely on my own
- First multiplayer game
- Full ranked algorithm created from scratch for competitive gaming
- Translated the game to over 8 languages without any third party company
- Full loot crate system integrated with steam inventory service
- 5 full maps with realistic environments and atmospheres
- Much more, see the steam page here
STRANGER (Released August 11, 2022)
- Participated in Steam Next Fest - June 2022
- Wishlist Goal Passed
- Flawless successful launch
- Surpassed sales goal 1 week after launch
- xQc twitch streamer played my game (60k+ Viewers live)
- Positive Steam Reviews (86%+)
SafeZoneVR (August 30, 2021)
- Released First Game on Steam
- 55,000 VR Only Downloads
- Positive Steam Reviews (80+%)
- Steam Awards Nominee - VR Game of the Year
Hallways (Present, Releasing in November)
- Mixed Reality game for Meta VR Headsets
- Project received a grant from Meta for development
- Full Mixed Reality shipping to Quest 2, Quest Pro and Quest 3 on Applab
RecipeLens (Meta Hackathon / Game Jam 2023)
- Mixed Reality cooking assistant created for a invite only Meta hackathon
- Developed in 3 days by me and my team of 5 developers
INTERESTS
Horror Genre, Survival Genre, Realistic Graphics, Indie Studios, Simulation and training, Community Driven Games, PVP and PVE, VR, New Technology, Teamwork, Marketing, Mixed Reality.
Freelance Experience
Experience from doing freelance projects for several companies:
- Several medical surgery simulation applications
SKILLS
- Game Development
- UE Blueprint Scripting
- Lighting
- Unreal Engine 4
- Unreal Engine 5
- Environment Creation
- Realistic Environments/Atmospheres
- Audio Design
- Community Building
- Creativity
- Experience Working in Teams
- Working Solo
- Trailers/Video Editing
- Marketing & Graphics
- VR Development
- Mixed Reality Development
- Quick Learner
- Marketing
- Very social and outgoing
- Simulation and training
- Davinci Resolve
- Reaper Audio
- FL Studio 21
- Releasing on Steam
- Using Steam API (Inventory service etc)
- Tiktok Marketing