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Physical Education 4K-5K
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River Valley School District Physical Education

Course name: Physical Education

Credit(s) or Grade Level: 4K / 5K

Academic Standards:  Five total, Two Main Focus

Standard 1: The student will demonstrate competency in a variety of motor skills and movement patterns

Standard 4: The student will exhibit responsible personal and social behavior that respects self and others.

Resources to Assist Learning:

River Valley PE - Mature Form

Linked Standards: https://dpi.wi.gov/sites/default/files/imce/standards/New%20pdfs/PhysicalEducationStandards2020.pdf

Course Description: 4K Physical Education meets two times a week for a total of 60 minutes. With the use of skill based games and team building 4K students will begin to demonstrate a base knowledge of fundamental motor skills while also starting to understand responsible personal and social behavior. 5k students meet a total of 90 minutes a week and there is more of a focus of skill development at this level. I want the students to experience as much success as possible while also providing adequate challenges. This course will also involve the use of the white board for vocabulary words that assist learning. Development of fundamental motor skills is critical.

Units:

Duration:

Essential Learning/Outcomes:

Routine Building       Spatial Awareness

Locomotor Building

Movement Concepts                    

6 Weeks

Readiness / Endurance Outcomes :

  • Perform locomotor skills (e.g., hop, gallop, run, slide, skip) while maintaining balance.)
  • Perform jumping and landing actions with balance
  • Knowing where your body is in space in relation to objects or other people
  • Differentiate between movement in personal (self space) and general space.
  • Travel in three different pathways (e.g., straight line, curved line, and zigzag).
  • Travel in general space at different speeds.

Manipulative: Underhand Throw; Underhand Roll

Manipulative: Overhand Throw

Introduce catching as well in this unit.

3 Weeks

Readiness / Endurance Outcomes :

  • Roll or throw underhand with opposite foot forward
  • Throw overhand with with opposite foot forward
  •  Drop an object and catch it before it bounces twice.
  • Catch a large object tossed by a skilled thrower.

Leverage, Cross Curricular Infusion:

  • Students will begin keeping their own score in different target based games, reinforcing basic math skills.

Soccer

Manipulative: Dribbling (with feet)

Manipulative: Kicking

3 Weeks

Readiness / Endurance Outcomes:

  • Basic understanding of Offense Vs. Defense.
  • Kick a stationary object from a stationary position, demonstrating two of the five critical elements of a mature kicking pattern.
  • Tap an object using the inside of the foot, sending it forward.

Foam Paddle Unit

Manipulative Striking with Short Handed Implement

3 Weeks

Readiness / Endurance Outcomes:

  • Basic understanding of the different parts (names) of a paddle or racket.
  • Strike a lightweight object with a paddle or short-handled racket.
  • Continue to build on stepping with the opposite

Non-locomotor (stability): Weight Transfer and Rolling Actions / Balance

“Mat Unit”

3 Weeks

Readiness / Endurance Outcomes:

  • Roll sideways in a narrow body shape
  • Roll with either a narrow or curled body shape.
  • Maintain balance on different bases of support.
  • Form wide, narrow, curled, and twisted body shapes

Basketball Unit

Manipulative: Dribbling (with hands)

Shooting, Passing

3 weeks

Readiness/ Endurace Outcomes:

  • Dribble a ball with one hand, attempting the second contact.
  • Dribble in self space using the preferred hand
  • Finding a dominant hand
  • Basic Shooting Form
  • Introduce chest / bounce pass

Volleyball Unit

Manipulative: Volley Underhand

Serving, Setting, Spiking

3 Weeks

Readiness / Endurace Outcomes:

  • Volley a lightweight object (balloon), with an open palm, sending it upward.
  • Volley an object upward with consecutive hits.
  • Introduce serving, setting, spiking
  • Introduce proper hand technique

Jump Rope Unit

Technology

2 Weeks

Readiness / Endurance Outcomes:

  • A. Execute a single jump with a self turned rope.
  • Jump a long rope with teacher assisted turning

Physical Education Apps • Timers/Work Out Station Timers • Video Skill Analysis • Human Body • Fitness Workouts, Fitness Dice, Workout Spinners • QR Codes • Team Grouping • Whiteboard Programs • Geocaching