Starting Strong With Gambits
A first glance at the impact of Gambits on the game
By NiNjiNiN
Gambit /ˈɡambɪt/ noun
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The Impact of Cosmic Gambits (C)
The Impact of Gambits & Cosmic Gambits (GC)
The Impact of Individual Gambits
Conclusion: The Impact of Gambits on the game
Addendum - All Tables & Charts!
Greetings, my fellow Star Realms enthusiasts!
My name is NiNjiNiN and I was curious how Gambits impact games in terms of win rate and game speed. In order to investigate this a little, I played 100 games of each Base Set (Core Set, Colony Wars and Frontiers ), then played 100 more of each with Gambits, did the same with Cosmic Gambits, and finally the same with both Gambits and Cosmic Gambits and combined. For all these games, I tracked some stats, which resulted in a neat little dataset of 1200 games to look at. In this article I’ll be sharing some of my results - hopefully giving you all an enjoyable first glance at the impact of Gambits on the game!
My name is Lucas, 31 years old and I hail from a tiny little country called The Netherlands. In Star Realms, I go by the name of NiNjiNiN. I started playing Star Realms in April of last year (2020), and I’ve been hooked ever since. I’ve gotten a few weekly #1’s, a monthly #1 and most notably I won the last 2020 Legend Series. All of this is not to brag, but I figured it would be relevant to give you all an impression of who I am as a player. I am by no means an authority on the game, but I expect I’m decent enough that my data isn’t hugely skewed by too many misplays.
Stats as per ///.
This article is specifically meant to be a first glance at how Gambits affect games. My claim is explicitly not that my results are representative. I am aware of the limited sample size, number of formats and the fact that my (lack of) skill and play style have a huge impact on the results. For a truly ‘scientific’ analysis, way more data would have to be collected, among other things.
This also means this article will have a descriptive nature. There is simply not enough data for proper fact-finding, which means any attempt to explain results will mostly be speculation and semi-educated guesses - which is fun too, don’t get me wrong, but for this article it will be limited.
There’s a lot of stats and lists you can (and I did) produce - even with only 3 Base Sets and 3 Gambit ‘Sets’. Some data may be more interesting than others, so for the sake of readability I tried to prevent including too many long lists in this article. At the bottom of the article I’ll include most of the tables I produced - and feel free to ask me for any other stuff you might want to know.
As mentioned before, my data set consists of 4 ‘formats’ of each Base Set, of which each was played 100 games with, accumulating to 1200 total games played. The third table shows the results of the three Base Sets without any Gambits, which serve as a reference point for the rest of the games.
Data Set | |||||
100 games | 100 games | 100 games | |||
100 games | 100 games | 100 games | |||
100 games | 100 games | 100 games | |||
100 games | 100 games | 100 games | |||
Cumulative Results | |||||
Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
1200 | 64% | 70% | 58% | 21 | 30 |
General Statistics Base Sets | ||||||
Format | Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
100 | 52% | 63% | 45% | 22,6 turns | 33 | |
100 | 61% | 54% | 68% | 21,2 turns | 33 | |
100 | 57% | 78% | 36% | 23,2 turns | 33 | |
TOTALS | 300 | 56,7% | 65% | 49,7% | 22,3 turns | 33 |
Impact of Gambits (G) on Base Sets - Summary | ||||||
Format | Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
WITHOUT | 300 | 56,7% | 65% | 49,7% | 22,3 turns | 33 |
WITH | 300 | 61% | 68% | 54% | 20,7 turns | 26 |
Effects: | +4,3% | +3% | +4,3% | -1,6 turns | -7 levels | |
Impact of Gambits (G) on Base Sets - Specified | ||||||
Format | Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
100 | 52% | 63% | 45% | 22,6 turns | 33 | |
100 | 56% | 65% | 48% | 21,4 turns | 27 | |
Effects: | +4% | +2% | +3% | -1,2 turns | -6 levels | |
100 | 61% | 54% | 68% | 21,2 turns | 33 | |
100 | 63% | 71% | 54% | 19,8 turns | 26 | |
Effects: | +2% | +17% | -14% | -1,4 turns | -7 levels | |
100 | 57% | 78% | 36% | 23,2 turns | 33 | |
100 | 63% | 67% | 59% | 20,9 turns | 25 | |
Effects: | +6% | -11% | +23% | -2,3 turns | -8 levels | |
Impact of Cosmic Gambits (C) on Base Sets - Summary | ||||||
Format | Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
WITHOUT | 300 | 56,7% | 65% | 49,7% | 22,3 turns | 33 |
WITH | 300 | 72% | 76% | 67% | 19,9 turns | 26 |
Effects: | +15,3 | +11% | +17,3% | -2,4 turns | -7 levels | |
Impact of Cosmic Gambits (C) on Base Sets - Specified | ||||||
Format | Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
100 | 52% | 63% | 45% | 22,6 turns | 33 | |
100 | 67% | 73% | 59% | 20,1 turns | 28 | |
Effects: | +15% | +10% | +14% | -2,5 turns | -5 levels | |
100 | 61% | 54% | 68% | 21,2 turns | 33 | |
100 | 77% | 83% | 70% | 19,7 turns | 24 | |
Effects: | +16% | +29% | +2% | -1,5 turns | -9 levels | |
100 | 57% | 78% | 36% | 23,2 turns | 33 | |
100 | 72% | 73% | 71% | 20,1 turns | 27 | |
Effects: | +15% | -5% | +35% | -3,1 turns | -6 levels | |
Impact of Gambits and Cosmic Gambits (GC) on Base Sets - Summary | ||||||
Format | Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
WITHOUT | 300 | 56,7% | 65% | 49,7% | 22,3 turns | 33 |
WITH | 300 | 68% | 70% | 64% | 19,8 turns | 31 |
Effects: | +11,3% | +5% | +14,3% | -2,5 turns | -2 levels | |
Impact of Gambits and Cosmic Gambits (GC) on Base Sets - Specified | ||||||
Format | Total Games | Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | Avg. Opponent level |
100 | 52% | 63% | 45% | 22,6 turns | 33 | |
100 | 70% | 80% | 56% | 20,1 turns | 30 | |
Effects: | +18% | +17% | +11% | -2,5 turns | -3 levels | |
100 | 61% | 54% | 68% | 21,2 turns | 33 | |
100 | 65% | 61% | 69% | 19,2 turns | 34 | |
Effects: | +4% | +7% | +1% | -2 turns | +1 level | |
100 | 57% | 78% | 36% | 23,2 turns | 33 | |
100 | 68% | 70% | 66% | 20,3 turns | 29 | |
Effects: | +11% | +8% | +30% | -2,9 turns | -4 levels | |
I’m sure at this point people are asking themselves: “What are the best gambits in the game?”. The answer to that question depends on many factors, such as: format, gambit combo, opponent gambits, skill and play style - just to name a few. Unfortunately, my data set is probably too small to make representative statements about individual Gambits, so I’m just including some stats here as an indication - but take them with a grain of salt.
If we ignore all variables except cold hard total win rate, the best gambits in the game are Exploration, Two-Pronged Attack, and Veteran Pilots. Interesting to see is that when going 1st, Veteran Pilots takes the lead, but when going 2nd, Veteran Pilots is kicked out of the top 3, and is replaced with Glorious Return. What is also interesting, is that these are all gambits from . When looking at the complete ranking, the top 5 consists entirely out of gambits. In the top 10, only 3 Gambits are from .
Highest Win Rate Gambits - Overall | |||||
Rank #1 | Rank #2 | Rank #3 | |||
Exploration | Two-Pronged Attack | Veteran Pilots | |||
Total Games | Win Rate | Total Games | Win Rate | Total Games | Win Rate |
90 | 80% | 110 | 76% | 90 | 76% |
More stats on this subject:
Table IV: Individual Gambit Win Rate - All Formats Total
Table V: Individual Gambit Win Rate - (G) Total / Individual Gambit Win Rate - (C) Total
Table VI: Individual Gambit Win Rate (GC) - Total
Table VII: Individual Gambit Win Rate - (G) - by format
Table VIII: Individual Gambit Win Rate - (C) - by format
Table IX: Individual Gambit Win Rate - (GC) - by format
‘Fastest’ Gambits - Overall | |||||
Rank #1 | Rank #2 | Rank #3 | |||
Veteran Pilots | Asteroid Mining | Veteran Pilots | |||
Total Games | Avg. Length | Total Games | Avg. Length | Total Games | Avg. Length |
90 | 19,2 turns | 99 | 19,5 turns | 108 | 19,7 turns |
More stats on this subject:
Table X: Individual Gambits - # of Turns - by Format
Table XI: Individual Gambit - # of Turns - by Gambit Set
Impact of Gambits on Base Sets - Short(est) version | |||
Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length |
+10,1% | 9,5% | +12% | -2,1 turns |
Impact of Gambits (all) on Individual Base Sets | ||||
Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | |
+12,3% | +9,6% | +9,3% | -2,1 turns | |
+7,3% | +17,7% | -3,6% | -1,6 turns | |
+10,7% | -2,7% | +29,3% | -2,5 turns | |
Total Avg. | +10,1% | +8,2% | +11,7% | -2,1 turns |
Impact of Gambit Sets on Base Sets | ||||
Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | |
+4% | +3% | +4% | -1,3 turns | |
+15,3% | +14,7% | +17% | -2,4 turns | |
+11% | +10,7% | +14% | -2,5 turns | |
Total Avg. | +10,1% | +9,5% | +12% | -2,1 turns |
So there you have it! A first glance of the impact of Gambits on the game. Hopefully some of you found this interesting or entertaining to read. I had a lot of fun playing the games and crunching the numbers, so hopefully I can keep expanding the database to be able to do more in-depth analysis.
The last thing I want to say on Gambits is: they are fun! They give players more choices, which always increases the depth of games. They also let you skip the more tedious first turns, and get you to the fun parts quicker. And, at least for me, they make you win more games!
A big shout out to everyone at the Summit Site Discord channel, and a special thanks to Darklighter and Megahauling for giving me a place to publish this article.
Index:
Table I: Impact of Gambits on Core Set
Table II: Impact of Gambits on Colony Wars
Table III: Impact of Gambits on Frontiers
Table IV: Individual Gambit Win Rate - All Formats Total
Table V: Individual Gambit Win Rate - (G) Total / Individual Gambit Win Rate - (C) Total
Table VI: Individual Gambit Win Rate (GC) - Total
Table VII: Individual Gambit Win Rate - (G) - by format
Table VIII: Individual Gambit Win Rate - (C) - by format
Table IX: Individual Gambit Win Rate - (GC) - by format
Table X: Individual Gambits - # of Turns - by Format
Table XI: Individual Gambit - # of Turns - by Gambit Set
Impact of Gambits on Core Set | ||||
Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | |
+4% | +2% | +3% | -1,2 turns | |
+15% | +10% | +14% | -2,5 turns | |
+18% | +17% | +11% | -2,5 turns | |
Total Avg. | +12,3% | +9,6% | 9,3% | -2,1 turns |
Impact of Gambits on Colony Wars | ||||
Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | |
+2% | +17% | -14% | -1,4 turns | |
+16% | +29% | +2% | -1,5 turns | |
+4% | +7% | +1% | -2 turns | |
Total Avg. | +7,3% | +17,7% | -3,6% | -1,6 turns |
Impact of Gambits on Frontiers | ||||
Win Rate Total | Win Rate Going 1st | Win Rate Going 2nd | Avg. Game Length | |
+6% | -11% | +23% | -1,4 turns | |
+15% | -5% | +35% | -3,1 turns | |
+11% | +8% | +30% | -2,9 turns | |
Total Avg. | +10,7% | -2,7% | +29,3% | -2,5 turns |
Individual Gambit Win Rate - All Formats Total | |||||
Win Rate - Total | Win Rate - Going 1st | Win Rate - Going 2nd | |||
Exploration | 80% | Veteran Pilots | 82% | Exploration | 79% |
Two-Pronged Attack | 76% | Exploration | 81% | Two-Pronged Attack | 72% |
Veteran Pilots | 76% | Two-Pronged Attack | 79% | Glorious Return | 72% |
Glorious Return | 72% | Asteroid Mining | 76% | Veteran Pilots | 70% |
Rapid Deployment | 71% | Surprise Assault | 75% | Acceptable Losses | 68% |
Rise to Power | 70% | Rapid Deployment | 75% | Rise to Power | 68% |
Acceptable Losses | 69% | Energy Shield | 74% | Political Maneuver | 67% |
Asteroid Mining | 68% | Rise to Power | 73% | Rapid Deployment | 67% |
Energy Shield | 66% | Glorious Return | 73% | Frontier Fleet | 62% |
Frontier Fleet | 65% | Unlikely Alliance | 73% | Energy Shield | 59% |
Hidden Base | 65% | Hidden Base | 72% | Smuggling Run | 59% |
Smuggling Run | 63% | Acceptable Losses | 69% | Asteroid Mining | 58% |
Surprise Assault | 63% | Smuggling Run | 68% | Hidden Base | 56% |
Political Maneuver | 62% | Gray Market | 67% | Bold Raid | 54% |
Unlikely Alliance | 61% | Frontier Fleet | 67% | Gray Market | 50% |
Bold Raid | 61% | Bold Raid | 66% | Surprise Assault | 50% |
Gray Market | 59% | Salvage Operation | 66% | Unlikely Alliance | 48% |
Salvage Operation | 57% | Political Maneuver | 57% | Salvage Operation | 47% |
Individual (G) Win Rate - Overall | Individual (C) Win Rate - Overall | |||||
Gambit | Total Games | Win Rate | Gambit | Total Games | Win Rate | |
Rise to Power | 64 | 70% | Veteran Pilots | 61 | 80% | |
Energy Shield | 68 | 66% | Two-Pronged Attack | 76 | 79% | |
Bold Raid | 71 | 63% | Exploration | 49 | 78% | |
Frontier Fleet | 74 | 62% | Glorious Return | 74 | 74% | |
Unlikely Alliance | 71 | 61% | Rapid Deployment | 62 | 71% | |
Surprise Assault | 78 | 56% | Acceptable Losses | 77 | 70% | |
Smuggling Run | 48 | 56% | Asteroid Mining | 73 | 68% | |
Political Maneuver | 62 | 55% | Gray Market | 69 | 65% | |
Salvage Operation | 64 | 55% | Hidden Base | 59 | 63% | |
Individual (GC) performance - Overall | |||||
TOTAL | GOING 1st | GOING 2nd | |||
Exploration | Asteroid Mining | Exploration | |||
TG: 41 | WR: 83% | TG: 15 | WR: 87% | TG: 23 | WR: 87 |
Surprise Assault | Surprise Assault | Frontier Fleet | |||
TG: 30 | WR: 80% | TG: 17 | WR: 82% | TG: 9 | WR: 78 |
Political Maneuver | Exploration | Surprise Assault | |||
TG: 35 | WR: 74% | TG: 18 | WR: 78% | TG: 13 | WR: 77 |
Smuggling Run | Smuggling Run | Political Maneuver | |||
TG: 36 | WR: 72% | TG: 17 | WR: 76% | TG: 20 | WR: 75 |
Rapid Deployment | Hidden Base | RTP | |||
TG: 35 | WR: 71% | TG: 16 | WR: 75% | TG: 20 | WR: 75 |
Frontier Fleet | Rapid Deployment | Veteran Pilots | |||
TG: 34 | WR: 71% | TG: 20 | WR: 75% | TG: 18 | WR: 72 |
Rise to Power | Two-Pronged Attack | Smuggling Run | |||
TG: 34 | WR: 71% | TG: 20 | WR: 75% | TG: 19 | WR: 68 |
Two-Pronged Attack | Unlikely Alliance | Glorious Return | |||
TG: 34 | WR: 71% | TG: 23 | WR: 74% | TG: 15 | WR: 67 |
Hidden Base | Political Maneuver | Rapid Deployment | |||
TG: 29 | WR: 69% | TG: 15 | WR: 73% | TG: 15 | WR: 67 |
Glorious Return | Acceptable Losses | Two-Pronged Attack | |||
TG: 38 | WR: 68% | TG: 20 | WR: 70% | TG: 14 | WR: 64 |
Acceptable Losses | Energy Shield | Hidden Base | |||
TG: 35 | WR: 66% | TG: 10 | WR: 70% | TG: 13 | WR: 62 |
Veteran Pilots | Glorious Return | Acceptable Losses | |||
TG: 29 | WR: 66% | TG: 23 | WR: 70% | TG: 15 | WR: 60 |
Asteroid Mining | Frontier Fleet | Energy Shield | |||
TG: 26 | WR: 65% | TG: 25 | WR: 68% | TG: 10 | WR: 60 |
Energy Shield | Salvage Operation | Salvage Operation | |||
TG: 20 | WR: 65% | TG: 24 | WR: 67% | TG: 19 | WR: 53 |
Unlikely Alliance | RTP | Bold Raid | |||
TG: 32 | WR: 63% | TG: 14 | WR: 64% | TG: 17 | WR: 47 |
Salvage Operation | Bold Raid | Asteroid Mining | |||
TG: 43 | WR: 60% | TG: 19 | WR: 63% | TG: 11 | WR: 36 |
Bold Raid | Veteran Pilots | Gray Market | |||
TG: 36 | WR: 56% | TG: 11 | WR: 55% | TG: 12 | WR: 33 |
Gray Market | Gray Market | Unlikely Alliance | |||
TG: 33 | WR: 45% | TG: 21 | WR: 52% | TG: 9 | WR: 33 |
Individual Gambit (G) Win Rate | |||||
Unlikely Alliance | 67% | Rise to Power | 79% | Bold Raid | 84% |
Energy Shield | 64% | Energy Shield | 75% | Political Maneuver | 83% |
Rise to Power | 62% | Frontier Fleet | 70% | Rise to Power | 74% |
Smuggling Run | 60% | Bold Raid | 65% | Unlikely Alliance | 65% |
Frontier Fleet | 59% | Salvage Operation | 63% | Smuggling Run | 59% |
Surprise Assault | 57% | Surprise Assault | 62% | Frontier Fleet | 59% |
Salvage Operation | 55% | Political Maneuver | 52% | Energy Shield | 56% |
Political Maneuver | 44% | Unlikely Alliance | 52% | Surprise Assault | 53% |
Bold Raid | 39% | Smuggling Run | 50% | Salvage Operation | 45% |
Due to limited sample size, this table does not include Going 1st/Going 2nd categories. | |||||
Individual Cosmic Gambit (C) Win Rate | |||||
Veteran Pilots | 82% | Exploration | 94% | Two-Pronged Attack | 100% |
Two-Pronged Attack | 80% | Glorious Return | 90% | Gray Market | 76% |
Asteroid Mining | 74% | Veteran Pilots | 83% | Veteran Pilots | 76% |
Exploration | 65% | Acceptable Losses | 83% | Exploration | 75% |
Rapid Deployment | 65% | Rapid Deployment | 78% | Glorious Return | 72% |
Glorious Return | 63% | Asteroid Mining | 73% | Rapid Deployment | 68% |
Acceptable Losses | 62% | Gray Market | 68% | Hidden Base | 67% |
Hidden Base | 57% | Two-Pronged Attack | 65% | Acceptable Losses | 63% |
Gray Market | 57% | Hidden Base | 64% | Asteroid Mining | 58% |
Due to limited sample size, this table does not include Going 1st/Going 2nd categories. | |||||
Individual Gambit & Cosmic Gambit (GC) Win Rate | |||||
Frontier Fleet | 90% | Exploration | 91% | Rise to Power | 92% |
Energy Shield | 88% | Two-Pronged Attack | 86% | Smuggling Run | 92% |
Surprise Assault | 88% | Hidden Base | 79% | Surprise Assault | 90% |
Asteroid Mining | 80% | Political Maneuver | 76% | Exploration | 87% |
Glorious Return | 80% | Rapid Deployment | 75% | Glorious Return | 87% |
Political Maneuver | 80% | Unlikely Alliance | 70% | Asteroid Mining | 73% |
Veteran Pilots | 80% | Smuggling Run | 69% | Rapid Deployment | 70% |
Exploration | 73% | Surprise Assault | 67% | Veteran Pilots | 67% |
Rise to Power | 70% | Salvage Operation | 64% | Frontier Fleet | 64% |
Two-Pronged Attack | 69% | Acceptable Losses | 64% | Two-Pronged Attack | 64% |
Acceptable Losses | 69% | Energy Shield | 60% | Acceptable Losses | 63% |
Hidden Base | 67% | Frontier Fleet | 60% | Political Maneuver | 63% |
Rapid Deployment | 67% | Veteran Pilots | 58% | Salvage Operation | 58% |
Bold Raid | 62% | Bold Raid | 57% | Unlikely Alliance | 56% |
Unlikely Alliance | 62% | Gray Market | 55% | Bold Raid | 50% |
Salvage Operation | 59% | Rise to Power | 50% | Hidden Base | 50% |
Smuggling Run | 55% | Glorious Return | 38% | Energy Shield | 43% |
Gray Market | 54% | Asteroid Mining | 20% | Gray Market | 22% |
Due to limited sample size, this table does not include Going 1st/Going 2nd categories. | |||||
Individual Gambit # of Turns - by Formats | |||||
Surprise Assault | 20,5 | Political Maneuver | 18,8 | Surprise Assault | 19,4 |
Salvage Operation | 20,5 | Smuggling Run | 19,1 | Salvage Operation | 19,8 |
Smuggling Run | 20,8 | Surprise Assault | 19,2 | Frontier Fleet | 20,5 |
Bold Raid | 21,0 | Frontier Fleet | 19,5 | Bold Raid | 20,6 |
Unlikely Alliance | 21,0 | Salvage Operation | 20,0 | Energy Shield | 21,2 |
Rise to Power | 21,6 | Rise to Power | 20,0 | Rise to Power | 21,5 |
Frontier Fleet | 21,6 | Bold Raid | 20,3 | Smuggling Run | 21,6 |
Political Maneuver | 21,7 | Unlikely Alliance | 20,5 | Unlikely Alliance | 21,7 |
Energy Shield | 22,5 | Energy Shield | 23,5 | Political Maneuver | 21,9 |
Hidden Base | 19,1 | Acceptable Losses | 17,5 | Acceptable Losses | 18,4 |
Veteran Pilots | 19,1 | Veteran Pilots | 18,1 | Asteroid Mining | 19,1 |
Acceptable Losses | 19,3 | Hidden Base | 19,2 | Rapid Deployment | 19,3 |
Two-Pronged Attack | 19,6 | Asteroid Mining | 19,3 | Exploration | 19,5 |
Exploration | 19,9 | Gray Market | 19,6 | Gray Market | 19,7 |
Glorious Return | 19,9 | Rapid Deployment | 20,0 | Veteran Pilots | 19,8 |
Asteroid Mining | 20,2 | Glorious Return | 20,4 | Hidden Base | 21,3 |
Rapid Deployment | 20,7 | Two-Pronged Attack | 20,5 | Glorious Return | 21,5 |
Gray Market | 20,8 | Exploration | 22,0 | Two-Pronged Attack | 21,9 |
Frontier Fleet | 17,6 | Asteroid Mining | 15,3 | Acceptable Losses | 21,1 |
Exploration | 17,9 | Unlikely Alliance | 17,1 | Asteroid Mining | 19,0 |
Unlikely Alliance | 17,9 | Energy Shield | 17,6 | Bold Raid | 21,0 |
Two-Pronged Attack | 17,9 | Smuggling Run | 17,7 | Energy Shield | 22,7 |
Veteran Pilots | 18,9 | Gray Market | 18,2 | Exploration | 19,4 |
Glorious Return | 19,6 | Rise to Power | 18,4 | Frontier Fleet | 20,2 |
Bold Raid | 19,8 | Rapid Deployment | 18,6 | Gray Market | 24,1 |
Gray Market | 20,0 | Bold Raid | 18,7 | Glorious Return | 20,0 |
Hidden Base | 20,2 | Two-Pronged Attack | 18,8 | Hidden Base | 20,2 |
Salvage Operation | 20,3 | Glorious Return | 18,8 | Political Maneuver | 22,5 |
Smuggling Run | 20,3 | Veteran Pilots | 19,2 | Rapid Deployment | 21,4 |
Political Maneuver | 20,4 | Frontier Fleet | 19,2 | Rise to Power | 21,3 |
Rapid Deployment | 20,5 | Acceptable Losses | 19,6 | Surprise Assault | 17,5 |
Rise to Power | 20,9 | Salvage Operation | 20,0 | Salvage Operation | 20,7 |
Asteroid Mining | 21,4 | Political Maneuver | 20,1 | Smuggling Run | 19,7 |
Energy Shield | 21,8 | Surprise Assault | 20,1 | Two-Pronged Attack | 20,8 |
Acceptable Losses | 21,8 | Exploration | 20,4 | Unlikely Alliance | 19,8 |
Surprise Assault | 22,1 | Hidden Base | 20,8 | Veteran Pilots | 19,0 |
Individual Gambit # of Turns - By Gambit Set | |||||
Surprise Assault | 19,5 | Acceptable Losses | 18,7 | Unlikely Alliance | 18,1 |
Salvage Operation | 20,1 | Veteran Pilots | 19,3 | Frontier Fleet | 18,8 |
Frontier Fleet | 20,4 | Asteroid Mining | 19,7 | Veteran Pilots | 19,1 |
Smuggling Run | 20,5 | Hidden Base | 19,9 | Exploration | 19,2 |
Bold Raid | 20,6 | Rapid Deployment | 19,9 | Smuggling Run | 19,3 |
Rise to Power | 21,1 | Gray Market | 20,1 | Asteroid Mining | 19,3 |
Unlikely Alliance | 21,1 | Exploration | 20,4 | Two-Pronged Attack | 19,4 |
Political Maneuver | 21,4 | Two-Pronged Attack | 20,6 | Glorious Return | 19,4 |
Energy Shield | 22,2 | Glorious Return | 20,7 | Surprise Assault | 19,9 |
Gray Market | 20,0 | ||||
Rapid Deployment | 20,1 | ||||
Bold Raid | 20,1 | ||||
Energy Shield | 20,2 | ||||
Rise to Power | 20,3 | ||||
Political Maneuver | 20,5 | ||||
Salvage Operation | 20,6 | ||||
Hidden Base | 20,9 | ||||
Acceptable Losses | 21,0 | ||||