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Alphascape v4.0S Guide
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Alphascape v4.0 (Savage) / O12S Guide

By: Alkaid Kuramoto <Content Respectors>

Mechanics and Rough Timeline:

Phase 1:

[0:20] Target Analysis

[0:35] Patch

(1) Remove Regression - Stack close to your partner to not break tether

(2) Local Regression - Stack away from your partner to not break tether

                [Triggers are listed below for these two debuffs in Appendix A]

[0:40] Diffuse Wave Cannon

[0:50] Oversampled Wave Cannon

[1:00] Ion Efflux / End of Patch

Patch Visualized:

[1:15] Hello, World

Must soak damage from only one source, otherwise die when the timer runs out. Starts on 1 DPS, 1 healer and 1 tank.

Share damage with someone or take lethal damage. Starts only on DPS. Has either an 8s or ~12s duration.

Large AoE emitted from player upon ending. Starts on the tank who didn’t get Latent Defect.

[1:45] Critical Error

[2:00] Ion Efflux

Handling ‘Hello, World’ and ‘Critical Error’:

Tanks:

Healers:

DPS:

Hello, World’ Visualized:

[2:15] Archive Peripheral

‘Archive Peripheral’ Visualized:

[2:35] Target Analysis

[2:55] Diffuse Wave Cannon

[3:00] Oversampled Wave Cannon

[3:15] Index and Archive Peripheral

[3:35] Target Analysis

Phase 2:

[4:00] Patch

[4:15] Diffuse Wave Cannon

[4:20] Oversampled Wave Cannon

[4:30] Ion Efflux

[4:40] Archive All

‘Archive All’ Visualized:

[5:20] Diffuse Wave Cannon

Phase 3:

[5:40] Hello, World #2

15 second duration, after which does a small-radius AoE around the player. Anyone aside from the player caught in said AoE takes lethal damage. Passes to any player who comes into contact with someone with the debuff.

[6:05] Critical Error #2

Handling ‘Hello, World’ #2 and ‘Critical Error’:

Tanks:

Healers:

DPS:

‘Hello, World #2’ Visualized:

[6:20] Ion Efflux

Note: All mechanics after Hello, World #2 are repeats. You’re in the final stretch!

[6:35] Archive Peripheral

[6:55] Target Analysis

[7:10] Diffuse Wave Cannon

[7:20] Oversampled Wave Cannon

[7:35] Index and Archive Peripheral

[7:55] Target Analysis

Phase 4 / Repeat of Phase 2:

[8:25] Patch

[8:30] Diffuse Wave Cannon

[8:40] Oversampled Wave Cannon

[8:50] Ion Efflux

[9:00] Archive All

[9:35] Diffuse Wave Cannon

Final Phase / Enrage:

[10:00] Program Omega

Note: The boss should be as close to 10% as you can get before this cast starts. 11-12% is doable but will be very tight.

[10:05] Ion Efflux

[10:15] Ion Efflux

[10:25] Ion Efflux

[10:35] Ion Efflux

[10:45] Ion Efflux / Final Enrage

Note: The actual final hit is usually between 10:45 - 10:50 depending on the speed of the instance. 10:49 is the most common it seems.

Appendix A: Triggers

Local Regression:

<Trigger R="You suffer the effect of Local Regression" SD="Get Away from Buddy" ST="3" CR="T" C="Alphascape V4.0 (Savage)" T="F" TN="" Ta="F" />

Remote Regression:

<Trigger R="You suffer the effect of Remote Regression" SD="Stack with Buddy" ST="3" CR="T" C="Alphascape V4.0 (Savage)" T="F" TN="" Ta="F" />

Appendix B: Archive Peripheral Patterns