Awaken Alchemy

1.Waterlogged Dragon

Sacred Alchemy

Discovery-H2O compounder

3 H2O compounders

When discovered;discard all compounders and discoveries your opponent controls to the discarded waste. The turn of creation, this discovery is unaffected by research and reactions.

Disclosed:3000        Classified:2000

2.Salty Rager

Sacred Alchemy

Discovery-NaCl compounder

3 NaCl compounders

When discovered;disassemble all compounders and discoveries on the field (except this card).The turn of creation, this discovery is unaffected by research and reactions.

Disclosed:2800        Classified:3000

3.Chemical reconstruction

Sacred Alchemy

Research

Recreate 1 compounder or discovery from your discarded waste. Only 1 “chemical reconstruction” can be activated a turn.

4.Potassiumite

Sacred Alchemy

Matter: Solidmite

Once per turn, you can send 1 elemite from your resources to the discarded waste;this card’s name becomes the name of the sent elemite.

Disclosed:200        Classified:2000

5.Oxy-moron

Advanced Alchemy

Discovery-O2 compounder

3 O2 compounders

When discovered;recreate up to 3 elemites from the discarded waste. If you control a stage five “oxymite,” you can use it plus two elemites from your hand to create this card. This can be used as 1 compounder for the creation of a discovery. If this card is in the lab at the end of the turn of its creation, lose half your funds. Unaffected by research, reactions, and discoveries’ effects.

Disclosed:2400 Classified:3600

6.Salty Revenge

Advanced Alchemy

Lab Research

Once per turn, increase the rating of 1 “Salter” by 1 NaCl rating. Once per turn if one “Salt” compounder or discovery would be destroyed by battle, have it lose one NaCl rating instead (if it doesn’t have any, destroy the creation). Each “Salt” compounder or discovery gains 200 disclosed and classified per NaCl rating they have.

7.H20 Assembly

Advanced Alchemy

Lab Research

If you control 1 “H2Oer” compounder or discovery in the lab, you can create 1 “Oxy-token” or “Hydro-token.” (Oxy=stage 1 disclosed:500 classified:500, Hydro=stage 2 disclosed:1200 classified:800) All H2O compounders and discoveries gain 300 disclosed and classified points. If a H2O based compounder or discovery would be discarded by battle, lose funds equal to half of the disclosed points of the creation that declared the attack to prevent it from being discarded. Each effect of “H2O Assembly” can only be used once per turn.

8.Chemical Reaction

Advanced Alchemy

Reaction

When you create a compounder, send 1 elemite or compounder from the field to the discarded waste.

9.Alchemist Break

Advanced Alchemy

Research

You can pay 2500 funds and send all cards in your hand to the discarded waste to add 1 compounder and 2 elemites from your resources to your hand. If the compounder added by this effect isn’t created, lose 2500 funds.

10.Elementary

Advanced Alchemy

Research

Add 1 elemite to your hand from your resources. If the elemite isn’t used to create a compounder, lose 2500 funds.

11.Salt Gain

Rare Alchemy

Continual Research

Once per turn, if you control 1 “salt” compounder, you can discard it to create 1 “salt compounder from your hand and increase its NaCl rating by 1.

12.Limer Grower

Rare Alchemy

CaO Compounder

When created, make 1 “calciumite” from your resources, then if you created an elemite off of “calciumite’s” ability, you can change this card elemental makeup to the necessary cost for the creation of a discovery this turn.

Disclosed:2200        Classified:2600

13. Advancement in Research

Rare Alchemy

Research

Gain up to 3 discovered points by paying 1000 funds per point gained from this effect.

14.Calciumite

Rare Alchemy

Matter: Solidmite

When created, you can shuffle 3 elemites from your discarded waste into your resources to draw 1 card.Then reveal the card you drew, if it’s elemite, you can create that elemite, if a compounder, you can use the “Calciumite” as material to create it by replacing one of the materials needed.

Disclosed:600 Classified:900

15.Automatic Discovery

 Rare Alchemy

Research

You can discard 2 elemites from your hand to create 1 compounder from your hand. If you don’t create a discovery the turn of activation, send 1 compounder you control to the discarded waste.

16.NaCl Boiler

Rare Alchemy

Research

By using 1 NaCl compounder as cost, you can create 1 other NaCl compounder from your hand then double its NaCl rating. That compounder cannot attack.

17.Chemical Disolvent

Rare Alchemy

Reaction

Dissemble 1 compounder that was just created in your lab to create 1 compounder from the discarded waste using the elemites from the previous compounder.

18.Alchemist Burst

Rare Alchemy

Reaction

When a Compounder or Discovery attacks you directly or on an elemite, dissemble that target.

19.Discovery Burst

Basic Alchemy

Research Study

You can draw 2 cards during your draw phase if you control a discovery.

20.Reaction Build-up

Basic Alchemy

Reaction

When an opponent’s creation attacks your creation, your can increase your creation’s disclosed and classified by 500 until the end of the next turn.

21.Research Evolution

Basic Alchemy

Research

Increase the disclosed and classified points by 500 until the end of the next turn.

22.Chlorimite

Basic Alchemy

Matter: Solidmite

Once per turn,if this card is stage 2 or higher, you can decrease the stage of this card by 1 to create 1 sodiumite from your hand

Disclosed:1300 Classified:1600

23.Chemical Mess

Basic Alchemy

Reaction

If a compounder is created, dissemble that compounder. You must send 1 elemite from your hand to the discarded waste that makes up the desired compounder.

24.Discovered Ideas

Basic Alchemy

Research

During the turn when you discovered, you can add 1 “Alchem” research or Reaction from your discarded waste to your hand.

25.H2Oers Oxy-Turn

Basic Alchemy

H2O compounder

When created, recreate 1 “Oxymite” from your discarded waste at stage 2.

Disclosed:1400 Classified:1700

26.H2Oers Hydro-Back

Basic Alchemy

H2O compounder

When created, recreate 1 “Hydromite” from your discarded waste at stage 1.

Disclosed:1800        Classified:1300

27.Hydromite

Basic Alchemy

Matter: Gasmite

If this elemite goes to stage 5, you can make it become stage 1 and create 1 “Heliumite” from your resources.

Disclosed:1200        Classified:800

28.Alchemy Stop

Basic Alchemy

Research

Send 1 compounder to the discarded waste from your resources.

29.Salter Gener

Basic Alchemy

NaCl Compounder

Gains an extra Na rating when used for the creation of a NaCl compounder or Discovery. All ratings from this creation are transferred to the next Creation that it’s used for.

Disclosed:1400        Classified:1700

30.Salter Constructor

Basic Alchemy

NaCl Compounder

Gains an extra Cl rating when used for the creation of a NaCl compounder or Discovery. All ratings from this creation are transferred to the next creation that it’s used for.

Disclosed:1500        Classified 1200

31. Water Gainer

Basic Chemistry

H2O compounder

When it comes to the creation of water, this compounder comes to gain advantage during the path of discoveries in the stage of Water.

Disclosed:2300        Classified:2600

32. Salter Flagger

Basic Chemistry

NaCl compounder

If this creation destroys a compounder through battle, gain 500 disclosed points on this creation.

Disclosed:1700        Classified:2100

33.Salter Chef

Basic Chemistry

NaCl Compounder

When created, if there’s a H2O based compounder in the lab, you can decrease one H2O compounder’s disclosed and classified points by 500 to then increase 1 “Salter” compounder by 500 disclosed or classified points.

Disclosed:1900        Classified:1200

34.Heated Helium

Basic Chemistry

Research

If you created a “Heliumite” while you control a “hydromite”, you can send 1 compounder or discovery your opponent control to the discarded waste, then if it was a discovery, your “heliumite” gains 1000 disclosed and classified points.

35.Hydro-Blast

Basic Chemistry

Research

You can increase the stage of one Hydromite to 5, and then increase its disclosed points by 500.

36.Air Bubble

Basic Chemistry

Continual Research

While a stage 2 or higher “oxymite” is in your lab, you can create 1 hydromite from your hand and have the “oxymite” lower stage value equal to the stage you would like to create the “Hydromite.”

37.Oxymite

Basic Chemistry

Matter: Gasmite

One of the major mites of nature.

Disclosed:500        Classified:500

38.Heliumite

Basic Chemistry

Matter: Noble Gasmite

A strong elemite madee of the heat from unstable Hydromites

Disclosed:2000        Classified:1500

39.Laboratory Construction

Basic Chemistry

Research

Add 1 lab research from your resources to your hand.

40.H2Oers Constructor

Basic Chemistry

H2O compounder

Each H2O compounder and discovery gains 100 disclosed and classified points per H2O compounders and discoveries you control. You can only have 1 active “H2Oers Constructor” in your lab.

Disclosed:1700        Classified:1900

41.H2Oers Slipper

Basic Chemistry

H2O compounder

Each compounder and discovery your opponent controls loses 100 disclosed and classified points for each H2O compounder and discovery you control. You can only have 1 active “H2Oers Slipper” in your lab.

Disclosed:1600        Classified:2000

42.Funding issues

Basic Chemistry

Reaction

If you lose any funds, at the end of the next turn, gain 500 funds for each compounder or 1000 funds for each discovery in your lab. You must have 3000 or less funds to activate this card.

43.Funding Advance

Basic Chemistry

Research

If you control a compounder or discovery; gain 1000 funds.

44.Funding Fraud

Basic Chemistry

Research

Your opponent loses 1000 funds if they don’t control a compounder. You only activate this card once per turn.

45.Sodiumite

Basic Chemistry

Matter: Solidmite

Cannot be destroyed by battle with a H2O compounder or discovery.

Disclosed:1100        Classified:1600

46.Compound Burst

Basic Chemistry

Research

You can send 1 compounder from your hand to the discarded waste to draw 2 cards.

47. Element Burst

Basic Chemistry

Research study

If you draw a elemite during your draw phase, you can reveal it, then draw 1 more card. At the end phase shuffle the same number of cards reveal or lose 2500 funds for each not returned.

48.Salt Burns

Basic Chemistry

NaCl compounder

Attacking the base of any developing research that draws issues to improving your own advancements.

Disclosed:2400 Classified:2500

49.Stopper Project

Basic Chemistry

Reaction

When a compounder or discovery declares an attack, negate the attack

50.Oxy-Boy

Basic Chemistry

O2 Compounder

If you reveal 1 “Oxymite in your hand, and one in your discarded waste, this rating becomes equal to a stage 5 rating of an Oxymite. You can pay 2000 funds to add 1 “oxymite” from your resources to your hand, you must discard 2 compounders to do so.

Disclosed:1200        Classified:2400