#TechInAction Workshops

Tuesday 21st August, 2018

9:00am- 10:10am: Christ Harte and Kelly Moore Keynotes

Each workshop will run for approximately 40 minutes. Take your pick! You will have the opportunity to attend 4 workshops throughout the day.

10:15- 11:00 am: Workshops Round 1

Room Name/No

Presenter/s

Name of workshop and slides link

Vic Curriculum Level

Links to VIT standards

Who is this workshop suited to?

6 Maroon

Laura Ottobre (grade prep teacher and SeeSaw Ambassador)

with

Grade Prep and Senior students

SeeSaw implementation from prep-grade 6.

See How SeeSaw has been used in the classroom and changed the way we report to parents

Design and Technologies

And

Digital Technologies

Levels 1-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Leadership Team Members

6 Blue

Natasha Stefkova

with

 

Grade 1 students

How to use Google Classroom with juniors  

Design and Technologies

And

Digital Technologies

Level 1-6

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

5 Blue

Kate Mac

With

Grade 4 students

Google Apps in the classroom. See how we use the G-Suite platform in the Middle Years (forms for assessment, slides for workbook. Using the editing tool, comments etc)

Design and Technologies

Digital Technologies

Literacy

Mathematics

Religion

Inquiry

Level 3-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

5 Maroon

Kelly Moore- Google certified innovator

G-Suite breakout

Digital Technologies

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

5 White

Dean Carmody

And

Jane Hubbard from CEM Melbourne

Hexagonal Curriculum

In this workshop, we will investigate how we can leverage the Hexagonal Curriculum approach to plan and implement a STEM inquiry. We look at incorporating a range of curriculum areas with a particular focus on The Technologies. We look at how to manage the complexities of a cross curricula approach and we also explore assessment, rubrics and how to develop BIG ideas that make a difference in the world.

Design and Technologies

Digital Technologies

Literacy

Mathematics

Religion

Inquiry

Level F-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

School Hall

Emma Kelly

With

Grade 5 students

Chromebook Genius Bar (see how we use chromebooks across all curriculum areas and with many apps to improve student learning)

Design and Technologies

Digital Technologies

(this will showcase many curriculum areas. Children will decide what they show on the day)

Level 5 and 6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

11:00am -11:50am: LUNCH

11:50 am- 12:35 pm: Workshops Round 2

Room Name/No

Presenter/s

Name of workshop and slides link

Vic Curriculum Level

Links to VIT standards

Who is this workshop suited to?

5 Blue

Kate Mac

With

Grade 4 students

Google Apps in the classroom. See how we use the G-Suite platform in the Middle Years (forms for assessment, slides for workbook. Using the editing tool, comments etc)

Design and Technologies

Digital Technologies

Literacy

Mathematics

Religion

Inquiry

Level 3-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

6 Maroon

Kate Korber (Learning and Teaching Leader)

Sonia Mazzei (Digital Technologies Leader)

Making Digital Technologies Real:

See how we plan for the digital technologies curriculum from prep-6

All Curriculum areas

Level F-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Leadership Team Members

6 Blue

Alanah Smith

With

Grade 4 students

Rubegoldbergs Come and see how we used STEM Learning to have kids create Rubegoldbers. This workshop has a particular focus on Science and Engineering through Inquiry Based learning

Design and Technologies

Digital Technologies

STEM

Level 3-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

5 Maroon

Aleisha Lewis- Mathematics Leader

With

Grade 6 students

3D printing and Mathematics

Design and Technologies

Digital Technologies

Mathematics

Level 5 and 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

5 White

Dean Carmody

And

Jane Hubbard from CEM Melbourne

Hexagonal Curriculum

In this workshop, we will investigate how we can leverage the Hexagonal Curriculum approach to plan and implement a STEM inquiry. We look at incorporating a range of curriculum areas with a particular focus on The Technologies. We look at how to manage the complexities of a cross curricula approach and we also explore assessment, rubrics and how to develop BIG ideas that make a difference in the world.

Design and Technologies

Digital Technologies

Literacy

Mathematics

Religion

Inquiry

Level F-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

School Hall

Emma Kelly

With

Grade 5 students

Chromebook Genius Bar (see how we use chromebooks across all curriculum areas and with many apps to improve student learning)

Design and Technologies

Digital Technologies

(this will showcase many curriculum areas. Children will decide what they show on the day)

Level 5 and 6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

Students

12:35 pm- 1:15 pm: Workshops Round 3

Room Name/No

Presenter/s

Name of workshop and slides link

Vic Curriculum Level

Links to VIT standards

Who is this workshop suited to?

School Library

Google Education

Google representatives from offices across the globe will be joining.  (We have people from Melbourne, Sydney, Singapore, and Mountain View, CA (USA) joining).  

Google for Education Adoption Programs - Learn more about the team who develops our educator training, certifications, and transformation center.  We will review each and leave time for Q&A from audience.

K-12

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

6 Blue

Alanah Smith

With

Grade 4 students

Rubegoldbergs Come and see how we used STEM Learning to have kids create Rubegoldbers. This workshop has a particular focus on Science and Engineering through Inquiry Based learning

Design and Technologies

Digital Technologies

STEM

Level 3-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

6 Maroon

Anneliese Gaulton (Deputy Principal) 

With students

Creative Writing through Digital Technologies

Literacy

Digital Technologies

F-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

Classroom Teachers

Leadership Team Members

Students

5 Blue

Laura Angiolino and Tarryn Healy

with

Grade 6 students

Shark Tank presentation-

designing smartphone applications to solve problems in the world/community

(As seen in CEM publication)

Design and Technologies

Digital Technologies

(this can link to many curriculum areas. It depends on what students wish to investigate for their projects)

Level 5 and 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and

report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Leadership Team Members

5 Maroon

Sonia Mazzei- Digital Technologies Leader and Aleisha Lewis (Mathematics Leader)

With

Grade 6 students

Ignite Your Inner Genius - genius hour implementation with grade 6 students. Looking at real world problems and how they can be solved by using digital technologies

Design and Technologies

Digital Technologies

(this can link to many curriculum areas. It depends on what students wish to investigate for their projects)

Level 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Leadership Team Members

5 White

Vanessa Briganti

With

Grade 4 students

#KidsThatCode: Come and see how we use wonder robots, sphero, piper kits, makey makey, OSMO and other coding platforms through Inquiry Based learning

Design and Technologies

Digital Technologies

Level 3-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

School Hall

Christine Polizzi  

With

Grade 5 students

Chromebook Genius Bar (see how we use chromebooks across all curriculum areas and with many apps to improve student learning)

Design and Technologies

Digital Technologies

(this will showcase many curriculum areas. Children will decide what they show on the day)

Level 5 and 6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

1:15 pm- 1:50 pm: Workshops Round 4

Room Name/No

Presenter/s

Name of workshop and slides link

Vic Curriculum Level

Links to VIT standards

Who is this workshop suited to?

School Library

Google Education

Google representatives from offices across the globe will be joining.  (We have people from Melbourne, Sydney, Singapore, and Mountain View, CA (USA) joining).  

What's New with Google for Education - The GfE Team will walk attendees through recent updates to G Suite for Education and Google Chromebooks.  

K-12

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

5 Blue

Laura Angiolino and Tarryn Healy

with

Grade 6 students

Shark Tank presentation-

designing smartphone applications to solve problems in the world/community

(As seen in CEM publication)

Design and Technologies

Digital Technologies

(this can link to many curriculum areas. It depends on what students wish to investigate for their projects)

Level 5 and 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and

report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Leadership Team Members

6 Maroon

Rebecca Elliott

E:Learning Leader,

Learning and Teaching Leader from St Mary's Primary School

With students from St Mary's

Ultimate Minecraft Wizard. Using Minecraft in the classroom

Design and Technologies

Digital Technologies

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

6 Blue

Ashleigh DeSensi

With

Grade 2 students

Virtual Reality in junior School. See how we integrate VR in literacy

Design and Technologies

Digital Technologies

Literacy

Level 2-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

5 White

Vanessa Briganti

With

Grade 4 students

#KidsThatCode: Come and see how we use wonder robots, sphero, piper kits, makey makey, OSMO and other coding platforms through Inquiry Based learning

Design and Technologies

Digital Technologies

Level 3-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

5 Maroon

Sonia Mazzei- Digital Technologies Leader and Aleisha Lewis (Mathematics Leader)

With

Grade 6 students

Ignite Your Inner Genius - genius hour implementation with grade 6 students. Looking at real world problems and how they can be solved by using digital technologies

Design and Technologies

Digital Technologies

(this can link to many curriculum areas. It depends on what students wish to investigate for their projects)

Level 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Leadership Team Members

School Hall

Christine Polizzi  

With

Grade 5 students

Chromebook Genius Bar (see how we use chromebooks across all curriculum areas and with many apps to improve student learning)

Design and Technologies

Digital Technologies

(this will showcase many curriculum areas. Children will decide what they show on the day)

Level 5 and 6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Leadership Team Members

1:50 pm -2:30 pm: AFTERNOON TEA

2:30pm- 3:00pm: APPS in Action Session and raffles. Children and Staff from STM will have 2 minutes to show off their favourite Apps or Extensions. This will take place in the school hall.

3:00-3:20 pm: end of day and feedback