#TechInAction Workshops

Tuesday 21st August, 2018

9:00am- 10:15am: Christ Harte and Kelly Moore Keynotes

Each workshop will run for approximately 40 minutes. Take your pick! You will have the opportunity to attend 4 workshops throughout the day. Most workshops will run 4 times unless specified and highlighted.

10:15- 11:00 am: Workshops Round 1

Presenter/s

Name of workshop and slides link

Vic Curriculum Level

Links to VIT standards

Who is this workshop suited to?

Laura Ottobre (grade prep teacher and SeeSaw Ambassador)

with

Grade Prep and Senior students

SeeSaw implementation from prep-grade 6.

See How SeeSaw has been used in the classroom and changed the way we report to parents

Design and Technologies

And

Digital Technologies

Levels 1-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Leadership Team Members

Natasha Stefkova

with

 

Grade 1 students

How to use Google Classroom with juniors  

Design and Technologies

And

Digital Technologies

Level 1-6

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Sara Balenti

With  

Grade 2 students

1:1 chromebook use in junior school. This workshops will focus on using Google docs for feedback

Design and Technologies

Digital Technologies

Literacy

Mathematics

Level 2-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Ashleigh DeSensi

With

Grade 2 students

Virtual Reality in junior School. See how we integrate VR in literacy

Design and Technologies

Digital Technologies

Literacy

Level 2-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Anneliese Gualton (Deputy Principal) 

With students

Creative Writing through Digital Technologies

Literacy

Digital Technologies

F-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

Classroom Teachers

Leadership Team Members

Students

Kate Mac

With

Grade 4 students

Google Apps in the classroom. See how we use the G-Suite platform in the Middle Years (forms for assessment, slides for workbook. Using the editing tool, comments etc)

Design and Technologies

Digital Technologies

Literacy

Mathematics

Religion

Inquiry

Level 3-6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Vanessa Briganti and Alanah Smith

With

Grade 4 students

Coding and Robotics: Come and see how we use wonder robots, sphero, piper kits, makey makey, OSMO and other coding platforms through Inquiry Based learning

Design and Technologies

Digital Technologies

Level 3-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Sonia Mazzei - Digital Technologies Leader

My Focusbook: Helping schools with anecdotal notes, tracking learning and incident reporting (Mandatory Reporting)

N/A

4. Create and maintain supportive and safe learning environments

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

Sonia Mazzei- Digital Technologies Leader and Aleisha Lewis (Mathematics Leader)

With

Grade 6 students

Ignite Your Inner Genius - genius hour implementation with grade 6 students. Looking at real world problems and how they can be solved by using digital technologies

Design and Technologies

Digital Technologies

(this can link to many curriculum areas. It depends on what students wish to investigate for their projects)

Level 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Aleisha Lewis- Mathematics Leader

With

Grade 5 students

3D printing and Mathematics

Design and Technologies

Digital Technologies

Mathematics

Level 5 and 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Kate Korber (Learning and Teaching Leader)

Sonia Mazzei (Digital Technologies Leader)

Anneliese Gualton (Deputy Principal) 

Making digital technologies real:

See how we plan for the digital technologies curriculum from prep-6

All Curriculum areas

Level F-6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Leadership Team Members

Rebecca Elliott

E:Learning Leader,

Learning and Teaching Leader from St Mary's Primary School

With students from St Mary's

Ultimate Minecraft Wizard. Using Minecraft in the classroom

Design and Technologies

Digital Technologies

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Students

Laura Angiolino and Tarryn Healy

with

Grade 6 students

Shark Tank presentation- designing smartphone applications to solve problems in the world/community

(As seen in CEM publication)

Design and Technologies

Digital Technologies

(this can link to many curriculum areas. It depends on what students wish to investigate for their projects)

Level 5 and 6

1. Know learners and how they learn

2. Know the content and how to teach it

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and

report on learning

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Students

Christine Polizzi  and Emma Kelly

With

Grade 5 and 6 students

Chromebook Genius Bar (see how we use chromebooks across all curriculum areas and with many apps to improve student learning)

Design and Technologies

Digital Technologies

(this will showcase many curriculum areas. Children will decide what they show on the day)

Level 5 and 6

1. Know learners and how they learn

3. Plan for and implement effective teaching and learning

5. Assess, provide feedback and report on learning

6. Engage in professional learning

Classroom Teachers

Students

Kelly Moore- Google certified innovator

G-Suite breakout

3. Plan for and implement effective teaching and learning

6. Engage in professional learning

Classroom Teachers

Leadership Team Members

Kelly Moore- Google certified innovator

Get Google Certified

N/A

6. Engage in professional learning

7. Engage professionally with colleagues, parents / carers and community

Classroom Teachers

Leadership Team Members

11:00am -11:50am: LUNCH

11:50 am- 12:35 pm: Workshops Round 2

12:35 pm- 1:15 pm: Workshops Round 3

1:15 pm- 1:50 pm: Workshops Round 4

1:50 pm -2:30 pm: AFTERNOON TEA

2:30pm- 3:00pm: APPS in Action Session. Children and Staff from STM will have 2 minutes to show off their favourite Google App or Extension.

3:00-3:20 pm: end of day and feedback