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Take Negades
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Take Negades

A NATO Platoon moves in to seize an AAF held city.

Situation

As NATO's push against the Altis Armed Forces continues, your platoon is tasked with capturing a secondary objective - the comms facility on Magos and the neighboring town of Negades.

Negades recently became an AAF garrison and vehicle service point, driving most of the local civilian population out. A leaflet drop should convince the rest.

The hostile force may be prepared for you, but they are few in numbers, their defences hasty and exploitable.

Reinforcements, if any, can be expected from the south and east.

Mission

Although the operation as a whole is going strong, our resources are simply better used elsewhere, resulting in limited availability of personnel, equipment and intel for your mission. Nevertheless, they are more than enough to succeed.

Your platoon will enter the AO from the north avoiding the minefield. There you will recon the immediate surroundings of Negades, identifying strongpoints and important targets, while remaining undetected. After deciding on the attack vector, you will use available resources to remove any hostile forces from the town. You will locate and capture the enemy HQ and destroy the vehicle repair station. Then you will proceed to find and eliminate the mortar team in the area south-east of the town and seize the comms facility.

You have a truck and an MRAP with additional small arms ammunition available.

The mission can be ended at any moment by the Platoon Leader using the long range radio (double-click).

Execution

1. Recon Negades avoiding detection.

2. Decide on the best attack vector.

3. Secure Negades and objectives within it.

4. Find and eliminate the mortar team.

5. Secure the comms facility.

Signal

Echo 2 - Platoon Command Element (B1CH1).

Echo 2-1 - Weapons Squad (B1CH2).

Echo 2-2 - Rifle Squad (B1CH3).

CH1 LR for communication between element leaders.

Map