Philly Kicking Cancer Tournament Rules

Length of Play, Code of Conduct & Mercy Rule  

1. All games are seven innings or 25 minutes. Games are permitted to end in a tie for all non-elimination games. If time is running out before the start of the 7th inning the umpire will alert each team captain at the top of the final inning. All teams will be permitted to bat one last time in the final inning except if the home team is winning. If the home team is winning in the final inning of a seven inning or time shortened game they will not be permitted to bat in the bottom of the final inning.  

Note: Due to differing circumstances in each and every game, some games will finish short of 25 minutes, while others might run over the 25 minute mark. Please respect your umpire’s call in this matter. He/she must keep all games on time in fairness to teams waiting to play and due to facility permit restrictions.

2. PKC expects sportsmanlike conduct from all players. This includes fairness, courtesy and grace, whether winning or losing, and whether in the game or not. Unsportsmanlike conduct including the use of foul language, excessive arguing, physical altercations or harassment of any kind, as determined by the umpire, is grounds for being ejected from the game. Any player ejected from two games will be suspended from the rest of the tournament, including any playoffs. Only the team captain can dispute a call with the umpire.  Any other members of the team will be warned and ejected if excessive arguing continues.

3. NO METAL SPIKES ARE ALLOWED. Any equipment in question should be brought to the attention of the umpire. The umpire will make all final decisions with regard to equipment discrepancies.

4. Game mercy rule: 10 runs up after 5 complete innings. The maximum run differential a team can earn for each game will be capped at 5 runs for the purpose of playoff eligibility.  

Team Rosters & Batting Lineup

5. Each team roster must consist of no less than 9 players.  Each team must be co-ed with a minimum of 3 women per team.  Play consists of up to 9 players on the field at one time with no more than 6 men and no less than 3 women.  Teams may play with a minimum 8 players (minimum 2 women). Valid play includes one player at the catcher position at all times.

6. Teams must bat all of their players.  No more than three males can kick in a row.  Females, can re-kick if needed to maintain proper ratios.  All players in the field must be listed in the batting order.  Also, barring a mercy rule game, all batters must play the field for at least one half-inning.  If a team has less than 3 women in the batting order, an automatic out will be assessed at the 4th spot in the batting order.  Lineup cards must be submitted to the umpire prior to each game and the batting rotation cannot change throughout the game.  Batting lineups to be submitted to the umpire at the start of the game.

7. There are no designated hitters allowed. 

Batting & Base Running  

8. The kicker may not kick the ball before it has passed home plate (unless designated otherwise by the umpire at the start of the game or inning).  If the kicker does contact the ball in front of home plate it will be considered a foul. All kicks must be made by foot and must occur at or behind home plate.


9. All batters will start with a one strike count. The “allowable pitch zone” extends to 1 foot on either side of home plate, and 1 foot high. Pitches must be rolled towards home plate. Pitches may NOT be bounced, only rolled towards the kicker. Pitches that bounce more than one foot above the ground will be considered an illegal pitch.  Swinging and missing at a pitch is considered a strike.  A foul ball is also considered a strike for the first strike only.  For example: Hitting a foul ball and then swinging and missing would be a strikeout, swinging and missing then hitting a foul ball would not be a strikeout.  No strikes will be called when a kick is not attempted.  

10. The umpire reserves the right to award 1st base to a batter if the opposing pitcher cannot or will not pitch the ball within the “allowable pitch zone”. No official count of “balls” will be kept, however, the umpire will provide a warning to the pitcher to allow for at least one additional pitch attempt prior to awarding the batter 1st base.

11. A batter is allowed a total of three foul balls per at bat. After the third foul ball the batter is out.

12. When the ball is returned to the pitcher on the mound, no runner may advance a base, unless he or she was already more than halfway to the next base.  If he is caught off the previous base, and the fielding team wishes to attempt to peg or tag him out, he must still return to the previous base (tag up) before attempting to advance.

13. No leadoffs or stealing, runners can leave the base once the ball crosses the plane of the plate or is hit by the batter. If a runner leaves early, the ball is dead and the runner is declared out. If this is the 3rd out of the inning the batter will be first up in the next inning.  In the event of a fly ball, once a ball is touched by the fielding team a runner may advance regardless if the ball is bobbled before a catch.

14. Bunting is allowed.  The ball must cross the line made from midway to first and midway to third base, passing through the pitcher’s mound (“Foul Lines”) to be considered a fair ball (see figure 1).  Any ball that stops short of this line will be considered foul.  A ball may be fielded before it crosses this line and will be considered a live ball.

15. Aggressive sliding is NOT allowed. Any sliding into a base to break up a double play, or any intentional (in the eyes of the umpire) interference with the defensive player, the runner and the batter will be called out.

Defense & Fielding

16. The pitcher and fielders must stay behind the foul lines (see figure 1) until the ball is kicked. The catcher or kicker is not allowed to cross home plate until the ball is contacted.  

17. Hitting a runner with a thrown ball above shoulder level is not allowed. Any runner hit above the shoulders is considered safe. Players may be hit anywhere below the shoulders with a thrown ball and will be considered out. If the runner intentionally uses his/her head to block the ball, in the eyes of the umpire, he/she will be deemed out. 

18.  Players are considered out by one of the following means: (1) Striking out, (2) A fly ball caught by the defense, (3) A throw out at one of the lead bases, (4) The runner being tagged by the ball, (5) A foul ball caught by the defense, (6) A foul out, or (7) A runner being struck by a thrown ball below the head while attempting to advance or return to a base. 

19. On an infield fly (any ball kicked within the infield with significant arc and deemed an “easy catch”) with less than 2 outs and runners on 1st and 2nd or 1st, 2nd and 3rd, the batter is automatically out and runners can advance, BUT at their own risk.

20. Blocking a runner on the base path or the bases is NOT allowed.  A fielder is attempting to make a legitimate play on the ball may stand in the base path, but any attempt to block a base or block a runner on the base path (as determined by the umpire) will result in the runner being called safe.  When making a force out at a base, fielders are expected to not stand directly on the base so to allow runners a path to the base.

Tiebreaker – Playoff Games Only

21. Modified California “Tie Breaker” Rules will be used to determine a winner in playoff elimination games.

22. Extra innings will start with one out and a runner on second base. The runner on second base will be the last out from the previous inning. The game batting order will be followed through the entirety of the game. The inning will be played until two outs are recorded (for a total of three outs).

23. The home team will start the bottom of the extra inning with one out and a runner on second base. The runner on second base will be the last out from the previous inning. The game will be played until either the home team outscores the visiting team or two outs are recorded.

24. If the game is still tied after the of the first extra inning play the following inning will start with one out and runners on second and third bases. The runners on second and third will be the last two outs from the previous inning. The inning will be played until two outs are recorded (for a total of three outs).

25. The home team will start the bottom of the extra inning with one out and runners on second and third bases. The runners on second and third will be the last two outs from the previous inning. The game will be played until either the home team outscores the visiting team or two outs are recorded.

Tournament Scoring & Playoff Eligibility

Each team is scheduled for at least three games against other teams in the same division. 16 total teams will advance to the knockout (playoff) stage.  At minimum, the top team from each division and the top fundraising team will advance.  Wild card spots will be added to fill any playoff spots are still available.  

Division Standing: Points are used to rank the teams within a division. Three (3) points are awarded for a win, one (1) point for a tie, and zero (0) points for a loss (“Win/Loss Points”).  Teams will be ranked within their division any tiebreakers will be applied as follows:

  1. Winner of head to head game
  2. Greatest run differential (Maximum of 5 per game)
  3. Greatest number of runs scored  
  4. If more than one team remains level after applying the above criteria, their ranking will be determined as follows:

Wild Card Standing: After division winners and top fundraising team are given playoff spots additional playoff sports will be filled with wild card teams.  Wild card teams will be determined in the following order:

  1. If enough spots are available, 2nd place teams from each division
  2. All remaining teams will be put into a single group and their win/loss points compared.  Teams with the highest win/loss points will be given the remaining wild card spots in order.  Tiebreakers remain the same as before:
  1. Winner of head to head game
  2. Greatest run differential (Maximum of 5 per game)
  3. Greatest number of runs scored  
  4. If more than one team remains level after applying the above criteria, their ranking will be determined by:
  1. Greatest number of runs in head-to-head games among those teams
  2. Greatest run differential in head-to-head games among those teams

Figure 1 – Field Diagram