Multimedia Text and Images | Children begin to understand the particular purposes technology can be used for and that by adding text and images you can communicate with technology. Children develop their skills in typing, selecting tools and organising information. KS1 Computing National Curriculum Children use technology purposefully to create, organise, store, manipulate and retrieve digital content. Children can: - add text strings, text boxes and show and hide objects and images, manipulating the features;
- use various tools, such as brushes, pens, eraser, stamps and shapes, and set the size, colour and shape;
- use applications and devices in order to communicate ideas, work, messages and demonstrate control;
- save, retrieve and organise work;
- use key vocabulary to demonstrate knowledge and understanding in this strand: paint, colour, brush, tools, settings, undo, redo, text, image, size, poster, launch, application, software, window, minimise, restore, size, move, screen, close, click, drag, log on, log off, keyboards, keys, mouse, click, button, double click,
drag, present.
| Children develop their skills of formatting using keyboard commands, organising their work to demonstrate effect. In LKS2, they will have the opportunity to express themselves more through digital technology, art, PowerPoint and posters. Children should continue to demonstrate control when operating tools as in KS1. KS2 Computing National Curriculum Children understand computer networks, including the internet; how they can provide multiple services, such as the world wide web, and the opportunities they offer for communication and collaboration. They select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. Children can: - create different effects with different technological tools, demonstrating control;
- use appropriate keyboard commands to amend text on
a device;
- use applications and devices in order to communicate ideas, work, and messages;
- save, retrieve and evaluate work, making amendments;
- insert a picture/text/graph/hyperlink from the internet or a personal file;
- use key vocabulary to demonstrate knowledge and understanding in this strand: draw, object, shape, line, line colour, fill colour, group, ungroup, font, size, text box, format, image, wrap text, plan, link, image, object, link, hyperlink, minimise, restore, size, move, screen, split, create, organise, file, folder, close, exit, search, print, password, screenshot, snipping tool, shift, undo, redo, menu, dictionary, highlight, cursor, toolbar, spellcheck.
| Children begin to look at new software, creating 3D models and learning how to orbit, zoom and develop their editing skills further. They become more confident in inserting links, images and formatting text to create effect. KS2 Computing National Curriculum Children select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. Children can: - use the skills already developed to create content using unfamiliar technology;
- select, use and combine the appropriate technology tools to create effect;
- review and improve their own work and support others to improve their work;
- save, retrieve and evaluate their work,
making amendments;
- insert a picture/text/graph/hyperlink from the internet or personal file;
- use key vocabulary to demonstrate knowledge and understanding in this strand: window, layout, text, font, colour, format, heading, hyperlink, 2D shape, 3D shape, orbit, pan, zoom, eraser, dimension, measurement, guide.
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