AI/ML - Hyperbolic
Carl Vincent Kho
San Francisco, CA ∙ kho@uni.minerva.edu ∙ linkedin/carlkho ∙ github/carlkho-minerva ∙ carlkho.com
AI/ML: Pandas, VertexAI, TensorFlow, NLP, Multi-Modal Agents, Few-Shot Strategy, SciPy, Seaborn, & OpenCV.
Languages: Python (3+ years), JavaScript (2+ years), C# Unity (2 years), C/C++ for Arduino (2 years), SQL (1 year)
SWE: Azure, AWS, OpenAI, GCP, Stripe, Figma, Docker, GitHub, REST API, Jupyter, iOS, Typescript, & NodeJS.
Technical Research Assistant (Springer URL # 1 / # 2) Sep 2024 – Dec 2024
- Collaborated closely with principal researchers to pilot an open-source, block-based, robotics platform to make robotics & AI education more accessible in 6 Argentinean schools using Node.js, C++, & Arduino.
Edgur (“Tiktok for Education” Startup) Atlanta, GA
AI/ML & UX Engineer May 2024 - Sep 2024
- Leveraged OpenAI embeddings to enhance recommendation algo, resulting in +20% user engagement.
- Built AI-powered search bar (GPT-4, ChromaDB), generating personal mini-courses from existing videos.
- Increased savings by developing a live metrics dashboard on Django & Heroku Postgres. (- $39/mo).
Minerva University (WURI’s #1 Most Innovative University) San Francisco, CA
Software Engineering – Finance Ops & Automation Intern Sep 2022 – Jan 2024
- Engineered GCP pipeline automating offer letters, improving employee experience for team of 6 by 80%.
- Integrated Google Sheets, Drive, & HelloSign APIs, automating digital document generation & signatures.
Game Developer & UX Researcher Jun 2023 - Aug 2023
- Developed core game mechanics (physics, movement, interaction) in Unreal Engine 5 (C++) for VR therapy targeting a 15% improvement in AAC communication skills for nonverbal children with autism.
- Research assistant/dev for sugar "Sugar Slay," an iOS game using Unity (C#) & research-backed design principles to educate & support young adults recently diagnosed with type 2 diabetes (Dexcom API).
Gensler San Francisco, CA
Lead Student Designer & Consultant Oct 2022 – May 2023
- Collaborated & created LoFi 32 HiFi screens (5 iterations) for personalized airport navigation at SFO.
- Analyzed SFO passenger satisfaction surveys (n = 2,810) to identify pain points in the airport experience.
Projects
Padayon Ko ∙ Winner of Google’s AI for Impact ∙ Github/padayon-ko ∙ 50 hours July 2024 - Jan 2025
- Empowering 500+ high-school students by building a full-stack AI scholarship platform with Google Cloud & Notion API via scholarship matching, application assistance, & SkillDev in English, Visayan, or Filipino.
- Developed and documented a Python module for real-time microphone transcription using the Whisper API, filling a documentation gap and providing developers with a practical guide and modular code.
Achievements
- Featured on New York Times Square during Webflow Conf 2023 for impactful product storytelling.
- Raised $6,138 & Co-developed WebApp with Bubble.io for Philippines typhoon relief, aiding 6,601 victims.
- Founded PixSell & sold $3,000 worth of Google Pixels by developing & deploying a Messenger chatbot.
BSc of Computer Science (Minor: Cognition, Behavior, & the Brain) Sep 2022 - May 2026
- Admitted to selective (1.9%) liberal arts college; studied in 4/7 countries to adapt emerging technologies.
- Courses: DS & Algorithms, SWE, AI/ML, Cognitive Neuroscience, Market Research, & Design Thinking.
Software Engineering
Carl Vincent Kho
San Francisco, CA ∙ kho@uni.minerva.edu ∙ linkedin/carlkho ∙ github/carlkho-minerva ∙ carlkho.com
Technical Skills
Languages: Python (3+ years), JavaScript (3+ years), SQL (1 year), C# Unity (2 years), C/C++ Arduino (2 years).
Software: Azure, OpenAI, GCP, Stripe, Langchain, Docker, TensorFlow, Jupyter, iOS, Bubble.io, Figma, Webflow.
Edgur (Early-stage “Tiktok for Education” Startup) Atlanta, GA
Software Engineering Intern May 2024 - Sep 2024
- Boosted engagement 20% by engineering core recommendation algorithm with OpenAI Embeddings.
- Built AI-powered search bar (GPT-4, SQL), generating personalized mini-courses from existing videos.
- Reduced upload cancels 40% via meaningful errors by checking format duration, & resolution on React.
- Saved $39/month on DraxLR costs by developing a live metrics dashboard on Django & Heroku Postgres.
Minerva University (WURI’s #1 Most Innovative University) San Francisco, CA
Software Engineering – Finance Intern Sep 2022 – Jan 2024
- Engineered cloud-based pipeline on GCP automating offer letters, reducing manual processing by 80%.
- Integrated Google Sheets, Drive, & HelloSign APIs, automating document generation & signatures.
Lead Game Developer Intern Jun 2023 - Aug 2023
- Developed core game mechanics (physics, movement, interaction) in Unreal Engine 5 (C++) for VR therapy targeting a 15% improvement in AAC communication skills for nonverbal children with autism.
Symph, Inc. (Software Development Agency) Cebu, PH
Front-End Developer Aug 2020 – Aug 2022
- Led end-to-end development Webflow projects for local & international businesses; spearheaded the MVP development of an internal chat application using React and Firebase after user testing (N = 137).
Activities
- Enrolled in CodePath's Advanced Technical Interview Prep (TIP103) for Object-Oriented Programming.
- Raised $6,138; Co-developed WebApp with Bubbl.io, aiding 6,601 typhoon victims in location resources.
- Authored 50+ technical blogs as Technical Lead at Google Developer Student Club & AI Pilipinas Cebu.
Projects
- Developed and documented a Python module for real-time microphone transcription using the Whisper API, filling a documentation gap and providing developers with a practical guide and modular code.
Padayon Ko ∙ Winner Google AI for Impact ∙ Github/padayon-ko ∙ 50 hours July 2024 - Sep 2024
- Empowering 500+ high-school students by building a full-stack AI scholarship platform with Google Cloud & Notion API via scholarship matching, application assistance, & SkillDev in English or Filipino.
- Integrated Google's Chirp and Gemini models to create a voice-only debate for TOEFL/IELTS prep.
- Developed "Super Essay" generator leveraging past essays & achievements for evidence-based entries.
Education
BSc of Computational Science (Computer Science Fundamentals & Artificial Intelligence) Sep 2022 - May 2026
- Admitted to selective (1.9%) liberal arts college; will study in 7 countries to develop a global perspective.
- Courses: Data Structures & Algorithms, Linear Algebra, Calculus, Software Engineering, & Deep Learning.
AI/ML For-Profit - Adobe
Carl Vincent Kho
San Francisco, CA ∙ kho@uni.minerva.edu ∙ linkedin/carlkho ∙ github/carlkho-minerva ∙ carlkho.com
Technical Skills
AI/ML: Langchain, VertexAI, TensorFlow, NLP, Multi-Modal Agents, Few-Shot Strategy, SciPy, Seaborn, & OpenCV.
Languages: Python (3+ years), JavaScript (3+ years), SQL (1 year), C# Unity (2 years), C/C++ Arduino (2 years).
SWE: Azure, OpenAI, GCP, Stripe, AWS, Docker, GitHub, REST API, Jupyter, iOS, Typescript, Figma, & NodeJS.
Universidad Abierta Interamericana (UAI) Buenos Aires, Argentina
Technical Research Assistant (Springer URL # 1 / # 2) Sep 2024 – Present
- Collaborated closely with principal researchers to pilot an open-source, block-based, robotics platform to make robotics & AI education more accessible in 6 Argentinean schools using Node.js, C++, & Arduino.
Edgur (“Tiktok for Education” Startup) Atlanta, GA
AI/ML & UX Engineer May 2024 - Sep 2024
- Leveraged OpenAI embeddings to enhance recommendation algo, resulting in +20% user engagement.
- Built AI-powered search bar (GPT-4, ChromaDB), generating personal mini-courses from existing videos.
- Increased business value by developing live metrics dashboard on Django & Heroku Postgres. (+$39/mo).
Minerva University (WURI’s #1 Most Innovative University) San Francisco, CA
Software Engineering – Finance Ops & Automation Intern Sep 2022 – Jan 2024
- Maintained GCP pipeline automating offer letters, improving employee experience for team of 6 by 80%.
- Integrated Google Sheets, Drive, & HelloSign APIs, automating digital document generation & signatures.
Game Developer & UX Researcher Jun 2023 - Aug 2023
- Developed core game mechanics (physics, movement, interaction) in Unreal Engine 5 (C++) for VR therapy targeting a 15% improvement in AAC communication skills for nonverbal children with autism.
- Research assistant for sugar "Sugar Slay," an iOS game using Unity (C#) & research-backed design principles to educate & support young adults recently diagnosed with type 2 diabetes (Dexcom API).
Gensler San Francisco, CA
Lead Student Designer & Consultant Oct 2022 – May 2023
- Collaborated & created LoFi 32 HiFi screens (5 iterations) for personalized airport navigation at SFO.
- Reduced decision-making time by 40% by converting 9 research papers into easily digestible flowcharts.
- Analyzed SFO passenger satisfaction surveys (n = 2,810) to identify pain points in the airport experience.
- Presented findings & recommendations to executive stakeholders for data-driven airport improvements.
Achievements
- Developed an Open AI Cookbook article on real-time microphone transcription using the Whisper API. filling a documentation gap & solving business challenges by demonstrating the value of AI tools.
- Founded PixSell & sold $3,000 worth of Google Pixels by developing & deploying a Messenger chatbot.
- Featured on New York Times Square during Webflow Conf 2023 for impactful product storytelling.
- Enhanced digital learning experience for 500+ high school students w/ AI-powered scholarship platform.
Education
BSc of Computer Science (Minor: Cognition, Behavior, & the Brain) Sep 2022 - May 2026
- Admitted to selective (1.9%) liberal arts college; will study in 7 countries to adapt emerging technologies.
- Courses: Algorithms, Market Research, Psychology, Machine Learning, Cognitive Sci, & Design Thinking.
Product Design (UI/UX)
Carl Vincent Kho
San Francisco, CA ∙ kho@uni.minerva.edu ∙ carlkho.com ∙ github/carlkho-minerva ∙ +1 (510) 831-5348
Education
BSc of Computer Science (Minor: Cognition, Behavior, and the Brain) Sep 2022 - May 2026
- Admitted to selective (1.9%) liberal arts college; will study in 7 countries to develop a global perspective.
- Courses: Problem-Solving, Systems Thinking, Psychology, Research, Cognitive Sci, & Design Thinking.
Edgur (Early-stage “Tiktok for Education” Startup) Atlanta, GA
Product Designer (Contract) May 2024 - Sep 2024
- Increased featured video click-through 12% by refactoring design library to be accessibility-focused
- Improved content discoverability measured by user metrics, by designing dynamic AI UI elements.
- Reduced dev friction by 15% as measured by dev surveys via components & design docs on Figma.
Northeastern University (Bouvé College of Health Sciences) Boston, MA
Game Designer & Developer Jun 2023 - Aug 2023
- Spearheaded UX & gamification of Diabetes Management – designed 17 flows (71 hi-fi screens) in Figma.
- Crafted design library on Figma in coordination with devs – built 36 iOS components via Unity UI Builder.
Gensler (Academic Partner of Minerva University) San Francisco, CA
Lead Student Designer & Consultant Oct 2022 – May 2023
- Collaborated & created LoFi 32 HiFi screens (5 iterations) for personalized airport navigation at SFO.
- Accelerated decision-making by 40% by translating 9 research papers into flowcharts using Figjam.
- Aggregated data from San Francisco Airport's satisfaction survey (n = 2,810) using Sheets & SciPy.
- Sought asynchronous feedback with Loom & Figma prototypes, reducing turnaround time by 34%.
Symph, Inc. (Design Agency) Cebu, PH
Product Designer (UI/UX) Aug 2020 – Aug 2022
- Designed & presented 20+ cross-platform PoCs to MSMEs, startups, & enterprise clients.
- Conducted user testing (n = 137) for internal product; built & shipped with Figma & React (Ant Design).
Technical Skills
- Figma, Origami, Adobe Creative Suite, HTML5, CSS3, JS, Python, Webflow, Unreal Engine 5, & Notion.
Impactful Achievements
- Received $5,400.00 from city mayor for personal education after building website looking for sponsors.
- Helped raise ~$2,680.20 & sent 126 gadgets to help with distance learning as lead designer for 1G1C.
- Designed newsletters for Glory Reborn with Figma helping 5,693 marginalized mothers in Cebu.
- Showcased on a Times Square billboard in NYC (Webflow Conf 2023) for impactful product storytelling.
Projects
Padayon Ko ∙ Top 3 in Red Bull Basement ∙ Github/padayon-ko ∙ 50 hours July 2024 - Sep 2024
- Filipino students face language barriers and complex instructions when applying for scholarships.
- Created multilingual onboarding (English, Cebuano, Tagalog), ensuring accessibility & cultural relevance.
- Designed interface for profile creation, achievement tracking, & essay generation, personalizing the UX.
Dump.Waste 2nd in Singapore Climate Hack 2021 ∙ 35 hours Mar 2021 - May 2021
- Designed & prototyped 62 high-fidelity screens for community trash mapping solution with Figma.
- Conducted user research on 20+ corporate & everyday users for clarity on UX & reward systems.
Satellite
Carl Vincent Kho
San Francisco, CA ∙ kho@uni.minerva.edu ∙ linkedin/carlkho ∙ github/carlkho-minerva ∙ carlkho.com
Education
BSc of Computer Science (Minor: Cognition, Behavior, & the Brain) Sep 2022 - May 2026
- Admitted to selective (1.9%) liberal arts college; will study in 7 countries to adapt emerging technologies.
- Courses: Algorithms, Research, Psychology, Machine Learning, Cognitive Sci, & Design Thinking.
Universidad Abierta Interamericana (UAI) Buenos Aires, Argentina
Technical Research Assistant (Springer URL # 1 / # 2) Sep 2024 – Present
- Collaborated closely with principal researchers to pilot an open-source, block-based, robotics platform to make robotics & AI education more accessible in 6 Argentinean schools using Node.js, C++, & Arduino.
Edgur (“Tiktok for Education” Startup) Atlanta, GA
AI/ML & UX Engineer May 2024 - Sep 2024
- Developed & optimized recommendation algo by implementing vector search & fine-tuning embedding models, improving responsiveness while maintaining high-accuracy in-content personalization.
- Built AI-powered search bar (GPT-4, ChromaDB), generating personal mini-courses from existing videos.
- Increased business value by developing live metrics dashboard on Django & Heroku Postgres. (+$39/mo).
Minerva University (WURI’s #1 Most Innovative University) San Francisco, CA
Software Engineering – Finance Ops & Automation Intern Sep 2022 – Jan 2024
- Maintained GCP pipeline automating offer letters, improving employee experience for team of 6 by 80%.
- Integrated Google Sheets, Drive, & HelloSign APIs, automating digital document generation & signatures.
Game Developer & UX Researcher Jun 2023 - Aug 2023
- Developed core game mechanics (physics, movement, interaction) in Unreal Engine 5 (C++) for VR therapy targeting a 15% improvement in AAC communication skills for nonverbal children with autism.
- Research assistant for sugar "Sugar Slay," an iOS game using Unity (C#) & research-backed design principles to educate & support young adults recently diagnosed with type 2 diabetes (Dexcom API).
Gensler San Francisco, CA
Lead Student Designer & Consultant Oct 2022 – May 2023
- Collaborated & created LoFi 32 HiFi screens (5 iterations) for personalized airport navigation at SFO.
- Reduced decision-making time by 40% by converting 9 research papers into easily digestible flowcharts.
- Analyzed SFO passenger satisfaction surveys (n = 2,810) to identify pain points in the airport experience.
- Presented findings & recommendations to executive stakeholders for data-driven airport improvements.
Project
Dump.Waste 2nd in Singapore Climate Hack 2021 ∙ 35 hours ∙ Pitch + Prototype Video May 2021
- Ideated to utilize Galileo’s High Accuracy Service (HAS) for location-based trash reporting for GNSS Asia.
- Designed & prototyped 62 high-fidelity screens for community trash mapping solution with Figma.
- Conducted user research on 20+ corporate & everyday users for clarity on UX & reward systems.
Technical Skills
AI/ML: Langchain, VertexAI, TensorFlow, NLP, Multi-Modal Agents, Few-Shot Strategy, SciPy, Seaborn, & OpenCV.
Languages: Python (3+ years), JavaScript (3+ years), SQL (1 year), C# Unity (2 years), C/C++ Arduino (2 years).
SWE: Azure, OpenAI, GCP, Stripe, AWS, Docker, GitHub, REST API, Jupyter, iOS, Typescript, Figma, & NodeJS.