NJCAAE Game Rules - EA FC24 23 23-24
NJCAAE
Game Rules
T1 & T2 EA FC24
Fall 23 - Spring 24
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TITLE SPECIFIC NOTICES:
NJCAAE will require EA FC 243 Cross Platform (PC & Current Gen)
1. General Competition Rules
All members and students involved in NJCAAE competition must follow the General Competition Rules.
https://www.njcaaesports.org/njcaae-bylaws
2. Teams
2.1. Tournament Teams
A “team” shall consist of one (1) Player. Multiple teams from each Eligible Institution will be allowed to participate in the Tournament.
2.1.1. Substitutes
No substitutions may be made.
2.2. Roster Requirements
2.2.1. Players
All players must be on roster on the designated competition platform prior to the scheduled start of the match. A player that has been added after the start of the match shall not be eligible to compete.
3. Tournament Structure
3.1. Matches
3.3. Ties
In the event of a tie, another game must be played to determine the winner. If the tie occurs mid-series, the series will continue to the next game, and if necessary, another game shall be played at the end to determine the winner of the match.
Example:
3.4. Match Specific Restarts
There are no match specific restarts for this game.
4. Restrictions
4.1. Cosmetics
Each team must use their default home and away uniforms during official matches.
4.2. Further Restrictions
4.2.1. Soccer Aid Team
The use of Soccer Aid Team is prohibited in tournament matches
4.2.2. Cameras
The following Single Player Camera settings are prohibited during matches
4.3. Restricted Items
The use of training items/consumables during matches are prohibited.
4.4. Character Restrictions
4.4.1. New Character Restrictions
There are currently no character restrictions.
4.4.2. Reworked Character Restrictions
There are currently no character restrictions.
5. Match Details
5.1. Map Selection
5.1.1. Game Mode Order
There are no game mode orders
Unless a ping test is required to determine the host team, the home team shall be responsible for lobby creation and ensuring all rules are set and established. A lobby invite shall be sent to the away team.
The away team shall be responsible for ensuring all rules and settings are correct.
5.1.3. Server Selection
Prior to the match, If both teams cannot agree on a host to use, each team will attempt a ping/host test to gauge the ping difference between each other. Whichever host provides the most balanced ping difference between the two teams will host the match. Once the host has been determined, they will create the lobby for the match.
5.2. Lobby Requirements
Game title has no lobby requirements.
5.3. Match Settings
All games should be played using the following settings
5.3.1. Home/Away
The team who is listed as home on the website shall create the first lobby. The home team shall alternate each game, with the left team on the website being home for games 1, 3, and 5 and the right team on the website being home for games 2 and 4.
5.3.1.1. Home/Away Uniforms
Each team must use their default home and away uniforms during official matches.
5.3.1.2. Home/Away Uniforms - Continued
If uniforms are too close in color teams may use more easily identifiable variants.
If an opponent asks for different colors of uniforms to be used to help with identification of teams, participants must oblige.
5.3.2. Pick/Ban Phase
There is no Pick/Ban Phase for this game title.
5.3.3. Mirror Matches
Mirror matchups are not permitted. The away team must select a different team from the home team
5.4. Map Pools
No limited map pools.
NJCAAE Game Rules
Calendar Year: Fall 23 - Spring 24
Version 0.0.1 | Last Edited 5.11.23